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Are fast-paced games gone ?

I think there is more and more trend to making games more slow so they will be more accsesable to all, one of exampels of not-so-fast game is "Me friend pedo" wich taggeed as nearly by all as fast paced but baely can be fast
The only games wich i can call fast-paced actyaly are 2 indie games ffrom itch (Anger foot & white) with few "big" games like metal gear rising, katana zero & fury
So... are fast-paced games dying/dead in you opinion and if no can you give some recomendations about projects/games with you count as fast-paced ? 

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I would consider most competitive games 'fast paced'. 

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2 minutes ago, Defective_Soul said:

can you give some recomendations about projects/games with you count as fast-paced ?

does rhythm game count?

 

 

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Just now, Moonzy said:

does rhythm game count?

 

OSU fast-paced-nes depends on map

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Just now, Murasaki said:

I'm sure anything can be fast paced if you give it to a speedrunner

that's not about walking fast walking sim, it's about game beeng fast in first place, games wich make make you do 200 actions in one second and all those actions unique etc

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4 minutes ago, Defective_Soul said:

OSU fast-paced-nes depends on map

that's why it's perfect, you can play whatever difficulty you want, from easy to stupid

 

my last fast paced non-rhythm game is probably dragon nest, and it's a dead MMO by now probably

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XiaoMi Phones: built like a tank but the software is buggy as all hell

Seagate HDD: had too many dead seagate drives

Kingston SSD: 300V controller swap thingy

Razer (except their mouse)

Remember, just because I had good/bad experiences with these companies/product, doesn't mean you will have similar experiences too. I would still recommend these products if they made sense for your needs, but I'll add a disclaimer of my experience if it's relevant. Feel free to DM me asking why they are where they are.

 

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2 minutes ago, Moonzy said:

my last fast paced non-rhythm game is probably dragon nest, and it's a dead MMO by now probably

IMHO blade&sould will look more fun to play, especialy with it's douges & dashes

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1 minute ago, Defective_Soul said:

IMHO blade&sould will look more fun to play, especialy with it's douges & dashes

i never played it even though most DN player went to BnS

because it's mainly focused on PvP and it's P2W x-x

My PCs: Desky | Beddie | Miney | Benchie

Things I need help with: (nothing at the moment)

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none atm

I hate Intel's pricing, Ryzen's weird quirks, Nvidia's pricing, and Radeon GPUs in general

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Products I like:

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Sony Xperia Z1 / Z2 / 10 ii, Asus Strix 970 / 1070, Samsung SSD, WD HDD, Corsair PSUs (AX, RM, CX(grey)), GeForce GPU, NZXT N450/S340, be quiet! Coolers, G.Skill Trident RAM, Logitech M525, Logitech G440, Razer Deathadder Elite

Products I hate:

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Xperia Z3, XiaoMi 5c, Radeon GPUs, Razer Audio Products, any bloatwares

Companies I absolutely adore: (and hope it stays that way)

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be quiet! - sent me AM4 mounting for my DRP3 even though it's way past the timeframe stated, no questions asked

Corsair - very good RMA experience, absolutely recommend

Companies I hate:

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Nvidia, Intel, Apple, TMT (Thundermatch, a retailer)

Personal Blacklisted Companies:

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Acer: shit tier quality products, shit tier customer service thus far, they "tried" to solve my issue but they arent really doing anything but delaying and delaying. (on-going case since July)

Gigabyte: horrible customer service (gigabyte had literally 0 customer service, asked me to go to retailer with NO WAY to email them about a question) but at least they fixed my shit in ONE MONTH (would probably take me 1 hour to fix if they let me email them)

XiaoMi Phones: built like a tank but the software is buggy as all hell

Seagate HDD: had too many dead seagate drives

Kingston SSD: 300V controller swap thingy

Razer (except their mouse)

Remember, just because I had good/bad experiences with these companies/product, doesn't mean you will have similar experiences too. I would still recommend these products if they made sense for your needs, but I'll add a disclaimer of my experience if it's relevant. Feel free to DM me asking why they are where they are.

 

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uhhhh... have you heard of this small indie game called

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DOOM Eternal

there are plenty of fast paced games around, you just need to find them.

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-Lenovo Thinkpad X220 - [8/10]

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A good phone for the price. It does everything I (and most people) need without being sluggish and has no particularly bad flaws. The lack of recent software updates and relatively barebones feature kit (most notably the lack of 5GHz wifi, biometric sensors and backlight for the capacitive buttons) prevent it from being exceptional.

 

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-Apple iPad Pro - [5/10]

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4 minutes ago, Sauron said:

there are plenty of fast paced games around, you just need to find them.

Many fast-paced taged games not so fast-paced... so that's an iusse

 

4 minutes ago, Sauron said:
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DOOM Eternal

 

locations look small for a truly fast-paced potential + dusk can easly be a way faste, especialy with those huge maps and some pickups like fast fire + there is side jumping

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What classifies as fast paced? And what is your point of comparison? What genre?

 

One of my biggest complaints, having been a halo player for most of my life, is that the modern halo games are too fast paced. 343 transitioned the weapons into all viable kill options, making them all feel the same. Added universal sprint, fancy gliding abilities, and aiming down sights. There's a lot of appeal in slower paced shooters, more methodical and strategic. Hopefully Halo infinite brings back the slow pace.

 

Call of duty, the immortal franchise, is just as fast paced as it ever was. Mainstream competitive games like rocket league and counter strike are pretty fast paced, lots of action on screen. Look at games like Doom and Rainbow 6 Siege. I struggle to think of many multiplayer games in the mainstream that are slow paced these days. Dark souls comes to mind but not much else.

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37 minutes ago, Defective_Soul said:

Many fast-paced taged games not so fast-paced... so that's an iusse

 

locations look small for a truly fast-paced potential + dusk can easly be a way faste, especialy with those huge maps and some pickups like fast fire + there is side jumping

...have you played DOOM Eternal? If you're good at it and play at a high difficulty it's extremely fast, even more so than most old school FPS games. Can't comment on Dusk because I haven't played it yet but you can jump and dash (twice) in any direction in DE.

 

Also Dusk is a pretty recent game so... if you consider it fast you're kind of disproving your point, aren't you?

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Sauron'stm Product Scores:

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Just a list of my personal scores for some products, in no particular order, with brief comments. I just got the idea to do them so they aren't many for now :)

Don't take these as complete reviews or final truths - they are just my personal impressions on products I may or may not have used, summed up in a couple of sentences and a rough score. All scores take into account the unit's price and time of release, heavily so, therefore don't expect absolute performance to be reflected here.

 

-Lenovo Thinkpad X220 - [8/10]

Spoiler

A durable and reliable machine that is relatively lightweight, has all the hardware it needs to never feel sluggish and has a great IPS matte screen. Downsides are mostly due to its age, most notably the screen resolution of 1366x768 and usb 2.0 ports.

 

-Apple Macbook (2015) - [Garbage -/10]

Spoiler

From my perspective, this product has no redeeming factors given its price and the competition. It is underpowered, overpriced, impractical due to its single port and is made redundant even by Apple's own iPad pro line.

 

-OnePlus X - [7/10]

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A good phone for the price. It does everything I (and most people) need without being sluggish and has no particularly bad flaws. The lack of recent software updates and relatively barebones feature kit (most notably the lack of 5GHz wifi, biometric sensors and backlight for the capacitive buttons) prevent it from being exceptional.

 

-Microsoft Surface Book 2 - [Garbage - -/10]

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Overpriced and rushed, offers nothing notable compared to the competition, doesn't come with an adequate charger despite the premium price. Worse than the Macbook for not even offering the small plus sides of having macOS. Buy a Razer Blade if you want high performance in a (relatively) light package.

 

-Intel Core i7 2600/k - [9/10]

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Quite possibly Intel's best product launch ever. It had all the bleeding edge features of the time, it came with a very significant performance improvement over its predecessor and it had a soldered heatspreader, allowing for efficient cooling and great overclocking. Even the "locked" version could be overclocked through the multiplier within (quite reasonable) limits.

 

-Apple iPad Pro - [5/10]

Spoiler

A pretty good product, sunk by its price (plus the extra cost of the physical keyboard and the pencil). Buy it if you don't mind the Apple tax and are looking for a very light office machine with an excellent digitizer. Particularly good for rich students. Bad for cheap tinkerers like myself.

 

 

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Fast-paced?
First game that comes to mind is Crypt of the Necrodancer.

It's a silly game where you move around to the beat of music. Look it up, it's quite fun (especially if you get it for the Switch and get the Amplified DLC).

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1 hour ago, Defective_Soul said:

OSU fast-paced-nes depends on map

When you first start a lot of the maps feel fast and it really depends on the beatmap.

 

another fast paced IMO is planet side 2 when you get into a firefight.

58 minutes ago, xAcid9 said:

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iirc planetside 2 is kinda like titian fall

 

another game is a couple of milatery simulations

insurgency (actually any insurgency)

 

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2 hours ago, sub68 said:

iirc planetside 2 is kinda like titian fall

 

 

It's not, at all. 

 

Milsim games also tend to be the opposite of fast-paced. Too much "fog of war" and emphasis on communication and coordination for everyone to just run around. 

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6 minutes ago, Middcore said:

 

It's not, at all. 

 

Milsim games also tend to be the opposite of fast-paced. Too much "fog of war" and emphasis on communication and coordination for everyone to just run around. 

I am mostly talking about insurgancy that is fast paced and very intreasting

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11 hours ago, Defective_Soul said:

So... are fast-paced games dying/dead in you opinion and if no can you give some recomendations about projects/games with you count as fast-paced ?

I think they're just rather niche games.

 

I second DOOM Eternal. Put it on Ultra Violence or harder and prepare for fast paced slaying. Hades perhaps as well. Not always super fast, but can get intense.

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8 hours ago, sub68 said:

I am mostly talking about insurgancy that is fast paced and very intreasting

Can confirm, especially the Source version of Insurgency with all the community servers it has, a good number of those can get absolutely mental. Sandstorm also has its moments, but it only really gets properly chaotic with some of the limited-time game modes. Though I'm sure there are community servers that crank it up, I've just never dipped my toes into that aspect of it.

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By fast paced i understand games like Quake 2, Sin or the original Unreal Tournament and such multiplayer games of the past where you can jump into a gunfight and you have to move in order to stay alive. And yes, they are becoming extinct for two reasons. First - every developer aims to make the game as realistic as possible especially with the physics, which just makes it harder and harder to keep the pace AND the level of detail. And second - the public is waaaay different than it used to be some 10-15-20 years ago. Back in the day we didn't care how the game was running as long as it was able to run on the machine. If it was hard we just invested more and more time in order to get better. Today people cry over everything basically. DLC and microtransactions just replaced the skill requirement and this is how we end with games for dummies and spoilt brats. One of the best games to come out in the last 15 years (Cyberpunk 2077) was basically dragged down to hell, simply because people now are so much more spoiled and pretentious. I remember playing StarCraft: Brood War on a Pentium I with about 1 or 2 FPS, 5FPS in the menusa and about 7 minutes of loading time and i was being bestoked it was running at all. And thanks to the reaction it had from the public no developer would take the risk again of trying something new and exciting, when old and boring sells so much better.

 

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22 hours ago, QuantumSingularity said:

I remember playing StarCraft: Brood War on a Pentium I with about 1 or 2 FPS, 5FPS in the menusa and about 7 minutes of loading time and i was being bestoked it was running at all. And thanks to the reaction it had from the public no developer would take the risk again of trying something new and exciting, when old and boring sells so much better.

Yep I will keep saying we need more Crysis-level games that are super hard to run at maxed out settings. Coarsely said I'd say take High to be the limit of current hardware, Medium, Low and Potato for lower and previous gen cards and leave Ultra to be the eyecandy for when you upgrade. A 3080 level card feels empty and hard to justify if (overgeneralised of course) compromised are made to run at 4k 120 FPS on a 3060 anyway.

22 hours ago, QuantumSingularity said:

First - every developer aims to make the game as realistic as possible especially with the physics, which just makes it harder and harder to keep the pace AND the level of detail.

I often feel level of detail and physics have suffered a bit in general. Don't get me wrong, games look gorgeous nowadays, but sometimes if feels like stuff was much more interactable in the past. In Crysis you could mow down palm trees, destroy the beach huts etc. Now in Resident Evil Village you have all these weird invisible walls in front of rocks and edges that keep you unnaturally far away from the edge.

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  • 3 months later...
On 6/1/2021 at 3:29 PM, Sauron said:

there are plenty of fast paced games around, you just need to find them.

Well... i finded ultrakill for myself
Is there anything else that Funkie ain't reviewed in https://youtu.be/oRTh2aMgPY4 ?

 

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No, I don't think so at all, but it will depend on the genres you're looking at... also the simple fact that twitchy shooters where you can run around at 300mph (even though your character is only floating arms and a weapon) are super hip (ala call of duty, valorant,  etc... *insert endless list of generic "competitive" shooters*) says the opposite,  fast paced games oversaturate the market... btw i love fast paced games i just can't stand generic shooters (if you haven't guessed already)

 

On 6/3/2021 at 5:33 PM, tikker said:

In Crysis you could mow down palm trees, destroy the beach huts etc. Now in Resident Evil Village you have all these weird invisible walls in front of rocks and edges that keep you unnaturally far away from the edge.

i haven't played crysis and neither village (Resident Evil is my favorite series,  but it died when they made it first person, its not RE at all anymore) but I agree,  games are regressing,  during ps3 era there was a glimpse of what was to come with more compute power,  but instead of improving interactivity and physics (and graphics) they put everything in higher resolutions *sigh*

 

I play a lot of ps3 games... the only difference is they look a bit more blurry,  characters, environments didn't change much at all since, I'd even say they've been regressing on average. 

 

BTW, "fast paced", i recently played Lollipop Chainsaw (again) this time at 60fps, boy, not only is it one of the best paced games, its also really fast, and she has so many combos it never gets boring (I haven't really noticed this when I played it the first time) and actually the graphics aren't even that blurry either, that game is something else. Total trip while still being somewhat serious (as far that's possible for a zombie hunting chainsaw weilding cheerleader game lol)

 

 

 

AMD stands for Advanced Micro Machines

-ColdFusion, 2021

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