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How to launch a mod .exe through Steam launch options?

Go to solution Solved by PlayStation 2,

There's one of two ways you could go about it:

1. If you're trying to use it as a non-Steam program within Steam, go to the Add a Game icon on the bottom left of the Steam launcher, click Add a non-Steam game and go from there.

2. If you're trying to use it as a replacement for an already existing executable for a game, you'll have to rename the executable to the one that Steam already recognizes as the one to use (in the same directory, too). If the executable you're using relies on the main game's executable to run, too, then this option won't work.

Hi,

 

Just wanting to know the code to launch a modded .exe through Steam launch options?

(Target location: "E:\Games\Steam\steamapps\common\STAR WARS - Galactic Battlegrounds Saga\Game\battlegrounds_x2.exe")

 

Cheers.

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There's one of two ways you could go about it:

1. If you're trying to use it as a non-Steam program within Steam, go to the Add a Game icon on the bottom left of the Steam launcher, click Add a non-Steam game and go from there.

2. If you're trying to use it as a replacement for an already existing executable for a game, you'll have to rename the executable to the one that Steam already recognizes as the one to use (in the same directory, too). If the executable you're using relies on the main game's executable to run, too, then this option won't work.

Check out my guide on how to scan cover art here!

Local asshole and 6th generation console enthusiast.

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44 minutes ago, handymanshandle said:

There's one of two ways you could go about it:

1. If you're trying to use it as a non-Steam program within Steam, go to the Add a Game icon on the bottom left of the Steam launcher, click Add a non-Steam game and go from there.

2. If you're trying to use it as a replacement for an already existing executable for a game, you'll have to rename the executable to the one that Steam already recognizes as the one to use (in the same directory, too). If the executable you're using relies on the main game's executable to run, too, then this option won't work.

Cheers

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