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The benefits of full screen measured.

I've always wondered what the benefits of running a game in full screen vs windowed was but I never really bothered to look into it. I was bored today and did some tests with Nvidia FrameView and Doot eternal.
I tested this by finding a nice spot in the layer of doom and left FrameView to record data for 15 minutes in full screen, borderless and windowed and with 260mb of spreadsheet info I was able to get some tangible results.

 

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First is this graph showing there is a higher fps average for full screen.

 

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Another thing I noticed is that both non full screen options seem to have hard limits on fps when full screen apparently allows spikes far above the average.

 

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And possibly in full screen it's temp jumps up slightly above the max temp by a degree?

 

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Full screen has the smallest latency, borderless is a good middle ground and windowed has large spikes which interests me a lot.

 

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Have the average latency to go along with that.

 

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While full screen has the highest maximum surprisingly it also has the lowest minimum.

 

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Full screen does have the highest 1% though which is great.

 

I am working on compressing the excel spreadsheet with FileOptimizer and will share it when that is done, no one wants a 260mb spreadsheet no one wants this spread sheet either way 

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Resolution and graphics settings used? The fps difference is kinda small, and other tests don't really show any difference. Like with response times, humans can't detect under 5ms reactions (or something like that, it was hot topic when under 2ms gaming monitors were a thing).

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11 hours ago, LogicalDrm said:

Resolution and graphics settings used? The fps difference is kinda small, and other tests don't really show any difference. Like with response times, humans can't detect under 5ms reactions (or something like that, it was hot topic when under 2ms gaming monitors were a thing).

Resolution is 1080p, it says on every image. the settings are ultra nightmare, the highest for doom.

While not entirely useful information I just thought it was fun to see some actual quantifiable data on how it affects the fps and delay

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1 hour ago, BuyMyMojo said:

Resolution is 1080p, it says on every image. the settings are ultra nightmare, the highest for doom.

While not entirely useful information I just thought it was fun to see some actual quantifiable data on how it affects the fps and delay

I mean it is interesting, and can be useful as there are people who debate whether windowed takes away something that fullscreen has. If you have time and energy, testing with another game engine could also be interesting. Like back in the day Source engine had some significant differences between windowed and fullscreen.

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On 10/27/2020 at 8:18 AM, LogicalDrm said:

I mean it is interesting, and can be useful as there are people who debate whether windowed takes away something that fullscreen has. If you have time and energy, testing with another game engine could also be interesting. Like back in the day Source engine had some significant differences between windowed and fullscreen.

yeah I do want to do more games and I defiantly plan to, just might be a while

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