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Should my Memory be 16Gb or 32Gb for Gaming PC

Go to solution Solved by Subsonicq,

16GB for gaming is 95% of the time more than enough, if you youtube some benchmark videos between 32 and 16 GB there is really no difference, 8 to 16GB there is a difference. Sometime for a reason i cannot explain is that i noticed in the benchmark videos 32gb ram situations slightly reduced CPU load. But as mentioned above if you need to sacrifice something for 32 i wouldn't. Personally i would choose better cooling or an NVME SSD over the 32 GB upgrade. however 32GB is heaps better if you are doing any photomanipulation, design work or video editing / rendering as i have noticed the programs park alot of what you are doing in the RAM until your done.

Watch ltt videos on how much ram you actually need i don't have the link sorry

Some guy interested in tech

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Depends on what you play.

 

interested in MSFS? Get 32gb!

Current System: Ryzen 7 3700X, 32GB DDR4 @ 3200MHz, MAG B550i Gaming Edge, 1TB WD SN550 NVME, SF750, RTX 3080 Founders Edition, Cooler Master NR200

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3 minutes ago, OledAndy said:

When would you need 32Gb? I keep hearing about future proofing as in the next several years the recommended for games would be 32Gb.

 

I don't see RAM requirements jumping up to 32GB in the near future. 16GB just became the sweet spot right now. It was 8GB for the longest time. I would say the next step would be 24GB rather than 32 and even that would take a long while. 

 

Disclaimer: Oh right, Microsoft Flight Sim is the outlier... 

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1 minute ago, BlueChinchillaEatingDorito said:

Microsoft Flight Sim is the outlier

Yeah it sure is. Tbh all flight sims are. My XP11 used also takes 16gb frequently 

Current System: Ryzen 7 3700X, 32GB DDR4 @ 3200MHz, MAG B550i Gaming Edge, 1TB WD SN550 NVME, SF750, RTX 3080 Founders Edition, Cooler Master NR200

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If going with 32GB of memory means you need to sacrifice on something else in your build (CPU, GPU, motherboard, storage, etc.), then just get 16GB.

 

16GB is still plenty for a gaming PC nowadays, outside of a few odd cases like if you're playing MSFS2020 or other RAM hogs. 

It's also one of the easier upgrades to do - if you get a 2x8GB kit now, you can just drop in another similar 2x8GB kit later on.

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1 minute ago, Hymenopus_Coronatus said:

Yeah it sure is. Tbh all flight sims are. My XP11 used also takes 16gb frequently 

Then you have Tycoon games without limits on how many objects can be placed on the map. I've seen mad lads push the limit and have Planet Coaster take up like 38 GB of RAM. 

AMD FX™ 6300 @ 4.20 GHz | ASUS M5A97 R2.0 | MSI GTX 550Ti | 16GB Kingston DDR3 | Samsung 850 EVO 250GB WD 750GB | Antec 300 | ASUS Xonar DG | CoolerMaster Hyper 212 Evo | OCZ 600W | Windows 10 Pro

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Intel Core™ i7-7600U | Seagate 500GB HDD | 16GB DDR4 | Windows 10 Enterprise | HP EliteBook 850 G4

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4 minutes ago, BlueChinchillaEatingDorito said:

I don't see RAM requirements jumping up to 32GB in the near future. 16GB just became the sweet spot right now. It was 8GB for the longest time. I would say the next step would be 24GB rather than 32 and even that would take a long while. 

16GB has been the typical amount for anything except the most budget gaming build for a long time now, several years at least. I do think we're on the edge of more people looking beyond 16GB.

 

24GB is generally not workable for a performance system, and wont take off unless CPU manufacturers go tri-channel in future generations. 

Desktop Gaming system: Asrock Z370 Pro4, i7-8086k, Noctua D15, Corsair Vengeance Pro RGB 3200 4x16GB, Gigabyte 2070, NZXT E850 PSU, Cooler Master MasterBox 5, Optane 900p 280GB, Crucial MX200 1TB, Sandisk 960GB, Acer Predator XB241YU 1440p144 G-sync
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Gaming laptop: Asus FX503VD, i5-7300HQ, DDR4 2133 2x8GB, GTX 1050, Sandisk 256GB + 480GB SSD [link]


 

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Want bandwidth and low latency, 16GB high end memory modules.

 

Doing work need redundancy and capacity, 32GB for some productivity/multi-tasking.

 

 

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13 minutes ago, porina said:

24GB is generally not workable for a performance system, and wont take off unless CPU manufacturers go tri-channel in future generations. 

it's an okay in-between, cheaper than 32gb, better than pagefiling, not the end of the world if you hit single channel bandwidth

 

that said i can see 32gb being useful if you cache shadowplay on RAM like i do

caching on HDD/SSD just wears them out

 

edit:

2x8 and 2x4 can make 24gb into dual channel :thonk:

we all literally forgot about 4gb dimms

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I hate Intel's pricing, Ryzen's weird quirks, Nvidia's pricing, and Radeon GPUs in general

 

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Products I like:

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Sony Xperia Z1 / Z2 / 10 ii, Asus Strix 970 / 1070, Samsung SSD, WD HDD, Corsair PSUs (AX, RM, CX(grey)), GeForce GPU, NZXT N450/S340, be quiet! Coolers, G.Skill Trident RAM, Logitech M525, Logitech G440, Razer Deathadder Elite

 

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Companies I absolutely adore: (and hope it stays that way)

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Razer (except their mouse)

 

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16GB for gaming is 95% of the time more than enough, if you youtube some benchmark videos between 32 and 16 GB there is really no difference, 8 to 16GB there is a difference. Sometime for a reason i cannot explain is that i noticed in the benchmark videos 32gb ram situations slightly reduced CPU load. But as mentioned above if you need to sacrifice something for 32 i wouldn't. Personally i would choose better cooling or an NVME SSD over the 32 GB upgrade. however 32GB is heaps better if you are doing any photomanipulation, design work or video editing / rendering as i have noticed the programs park alot of what you are doing in the RAM until your done.

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53 minutes ago, Moonzy said:

it's an okay in-between, cheaper than 32gb, better than pagefiling, not the end of the world if you hit single channel bandwidth

While I agree you could do that, that's in part why I used the words "performance system" to suggest it is not optimal.

 

53 minutes ago, Moonzy said:

2x8 and 2x4 can make 24gb into dual channel :thonk:

we all literally forgot about 4gb dimms

I didn't, I have some older systems running 4x4GB for example (quad channel). I just can't see someone choosing to buy 2x8+2x4 to get 24GB in a new system. The price difference to go to say 2x16 isn't that big. Someone upgrading from 16GB would likely end up as 4x8GB.

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Gaming laptop: Asus FX503VD, i5-7300HQ, DDR4 2133 2x8GB, GTX 1050, Sandisk 256GB + 480GB SSD [link]


 

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RAMs cheap now.

 

May as well just get 32 and don't worry about it ever again.

My System: i7-8700k 5.0ghz All-core delidded @1.375v // Cryorig H7 Quad Lumi // Gigabyte Aorus Z370 Gaming 5 // 32GB (4x8) Corsair Vengeance DDR4 3200 // ASUS RTX 3080 TUF OC // Corsair 275R Airflow // Seasonic Focus Plus Gold 850w // Intel 660P 1TB NVME M.2 SSD/1TB Samsung 860 EVO/512GB Silicon Power A55/1TB 2.5" HGST HDD/2TB Seagate Barracuda // Displays: AOC AGON AG241QX/Lenovo L24Q-30/Lenovo L24Q-30 // Razer Black Widow TE Chroma - Logitech G502 // Corsair H70 Gaming Headset

 

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4 hours ago, Mister Woof said:

RAMs cheap now.

 

May as well just get 32 and don't worry about it ever again.

Well depends on giving up on something else like a larger SSD or a better dGPU. If not, then go ahead by all means and get 32GB.

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