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Hey, so I know the 3080 drops in about a week from now, and everyone is wanting to buy anything that has a number 3 in it, but I am wondering if I should buy either of these graphics cards right now and save myself the disappointment later. The two cards are a 2070 and a 2060 super, both from gigabyte and both are about 650 aud.          

https://www.austin.net.au/gigabyte-gv-n2070wf2-8gd-graphics-card-geforce-rtx-2070-8-gb-gddr6.html         (2070 card)

https://www.austin.net.au/gigabyte-geforce-rtx-2060-super-windforce-oc-8g.html             (2060s card)

 

I'm only going to be gaming at 1080p with an r5 3600, but I will be using ray tracing for games like cyberpunk and minecraft if i can. Which one should i buy? Or should I just hold out for the 3070 even though its far more pricey and kind of overdoing it?

 

P.S. I dont know if this should go in building or graphics cards so i posted it here bc its more of a purchase question

 

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1 minute ago, 4K-Pong said:

The two cards are a 2070 and a 2060 super, both from gigabyte and both are about 650 aud

The 3080 is supposed to be 2x as powerful as a 2080. For 300 more AUD than those. A 3070 is about a 2080ti, and costs about 650AUD. 

 

All Australian prices are straight converted. 

I could use some help with this!

please, pm me if you would like to contribute to my gpu bios database (includes overclocking bios, stock bios, and upgrades to gpus via modding)

Bios database

My beautiful, but not that powerful, main PC:

prior build:

Spoiler

 

 

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if theyre both the same price the 2070 is marginally better, but neither will handle cyberpunk well in rtx. iirc the original demo was played at 1080p with a 2080ti, with dlss 2.0 helping significantly. if you dont need a build right now it would be extremely beneficial to wait, as supposedly the 3070 will bring better performance than the 2080ti. if you do wanna build immediately, a cheaper card like a 1660 super, 5600xt, or 2060 would be enough for 1080p without rtx (maybe you can play minecraft rtx on a 2060?) and youd be able to sell it upon getting a 2070 without losing too much money. ideally youd buy used for a holdover card but i dunno the used market in australia

topics i need help on:

Spoiler

 

 

my "oops i bought intel right before zen 3 releases" build

CPU: Ryzen 5 3600 (placeholder)

GPU: Gigabyte 980ti Xtreme (also placeholder), deshroud w/ generic 1200rpm 120mm fans x2, stock bios 130% power, no voltage offset: +70 core +400 mem 

Memory: 2x16gb GSkill Trident Z RGB 3600C16, 14-15-30-288@1.45v

Motherboard: Asus ROG Strix X570-E Gaming

Cooler: Noctua NH-D15S w/ white chromax bling
OS Drive: Samsung PM981 1tb (OEM 970 Evo)

Storage Drive: XPG SX8200 Pro 2tb

Backup Storage: Seagate Barracuda Compute 4TB

PSU: Seasonic Prime Ultra Titanium 750W w/ black/white Cablemod extensions
Case: Fractal Design Meshify C Dark (to be replaced with a good case shortly)

basically everything was bought used off of reddit or here, only new component was the case. absolutely nutty deals for some of these parts, ill have to tally it all up once it's "done" :D 

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Cyberpunk is going to look just fine at medium settings, since that's what the developers envisioned while making the game.

 

The game is primarily targeting the PS4 and Xbox One, with the vast majority of optimizations dedicated to getting the game to run and look good on those consoles. High and 'Ultra' settings will likely be an afterthought, and not nearly as well-optimized.

 

Ray Tracing in Cyberpunk 2077, however beautiful it may turn out to be, is an after-after-after-afterthought. It's been in development - as fas as we know - since 2015. Possibly earlier, since the game was announced all the way back in 2012. They only announced their partnership with NVidia to introduce ray-tracing into the game in Q3 2019.|

 

This is pretty much exactly what happened with The Witcher 3. The console settings - medium with high textures and SSAO - are by far the best optimized, with the best ratio of visual quality to framerate. And Hairworks, added as an afterthought, would kill framerates just to offer a trivial increase in fidelity.

 

All this said, I think a 2060 will handle Cyberpunk with Ray Tracing just fine, because it's going to support DLSS 2.0. It's honestly the most groundbreaking upscaling system yet, Digital Foundry had truly absurd test results - they rendered Control at 540p and upscaled to 1080p and the result was surprisingly decent, 1080p to 4k was even better.

 

I'd imagine a 2060 can max out the game at 720p and upscale it very convincingly to 1080p with DLSS.

ALIENWARE 13R3

i7-7700HQ | GTX 1060 | 16GB DDR4 | 512GB NVMe SSD | 1440p OLED display | Logitech MX Master Moondrop Aria IEM

 

 

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The 30-series supposedly handles ray tracing with no performance hit, unlike the current 20-series cards. If you care about ray tracing, then you should go with a 3070, or hold out for a 3060. Otherwise, you're fine with a 2060 super.

CPU: AMD Ryzen 9 5900X · Cooler: Artic Liquid Freezer II 280 · Motherboard: MSI MEG X570 Unify · RAM: G.skill Ripjaws V 2x16GB 3600MHz CL16 (2Rx8) · Graphics Card: ASUS GeForce RTX 3060 Ti TUF Gaming · Boot Drive: 500GB WD Black SN750 M.2 NVMe SSD · Game Drive: 2TB Crucial MX500 SATA SSD · PSU: Corsair White RM850x 850W 80+ Gold · Case: Corsair 4000D Airflow · Monitor: MSI Optix MAG342CQR 34” UWQHD 3440x1440 144Hz · Keyboard: Corsair K100 RGB Optical-Mechanical Gaming Keyboard (OPX Switch) · Mouse: Corsair Ironclaw RGB Wireless Gaming Mouse

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I agree with @Chris Pratt.

If you care about ray tracing, the 30-series is the way to go. A 2060 or 2070 will not play the games you mentioned with ray tracing at 1080p 60fps. I'd just wait until the 3070 is available and buy this for your budget. It will perform much better and hold up a lot better in the next few years. Who knows, maybe ray-traycing will completely hit the mainstream now that the consoles and also affordable GPUs properly support it.

 

Pretty much the only 20-series GPU that can perform reasonably well while using RTX is the 2080Ti.

Current Specs:

CPU: AMD Ryzen 5 5600X - Motherboard: ASUS ROG Strix B550-E - GPU: PNY RTX 3080 XLR8 Epic-X - RAM: 4x8GB (32GB) G.Skill TridentZ RGB 3600MHz CL16 - PSU: Corsair RMx (2018) 850W - Storage: 500 GB Corsair MP600 (Boot) + 2 TB Sabrent Rocket Q (Storage) - Cooling: EK, HW Labs & Alphacool custom loop - Case: Lian-Li PC O11 Dynamic - Fans: 6x Noctua NF-A12x25 - AMP/DAC: FiiO K5 Pro - OS: Windows 11 preview - Monitor: ASUS ROG Swift PG35VQ - Mouse: Logitech G Pro + Powerplay - Keyboard: Logitech G915 TKL - Headphones: Beyerdynamic Amiron Home - Microphone: Antlion ModMic

 

Temperatures @steady state: Furmark + CinebenchR23 running for 1 hour. Fans @850RPM. Pump @1600RPM.

Water: 37°C

CPU: 73°C

GPU: 54°C

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29 minutes ago, Chris Pratt said:

The 30-series supposedly handles ray tracing with no performance hit, unlike the current 20-series cards.

It doesn't:

image.thumb.png.ff55943a78fd760dee02f590e3570f18.png

The performance difference is the same on Control with RT on and off, if there was no performance hit the 2080 would fall further behind in the test with RT.

Getting the newer GPU is probably the better idea anyway, they're really close to launch and possibly there will be information on the 3060, waiting few weeks is the way to go in my opinion.

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