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Using Total War Games for Benchmarking PC hardware

minibeas

Why don't they ever benchmark their hardware with Total War games. These are some of the most demanding games in the industry and really showcase both CPU and GPU hardware. Why don't they ever use these games as a real world benchmark?

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Gamers Nexus do use them as benchmarks, at least they did in their 10600k review. 

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That's an insane statement OP.... not even close to the truth...

The Total War games run on Warscape engine which was made in 2009 !   nobody in their right mind would ever consider using an engine over a decade old for legitimate modern benchmarking.

Warscape was created for Empire Total War and developed for Gunpowder warfare by design, which is why it's so terrible when they used it for Melee games like Rome 2 and Atilla. 

 

This engine was notoriously bad at using multiple cores, it used to just load 1 core and max it out while others sat idle, that went on for years until they recently updated the engine to 64 bit with Warhammer 1 which alleviated the issue somewhat, but it's still the same rotten 11 year old engine underneath. 

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A game being old doesn't make it irrelevant if it is still widely played. If the engine is used in multiple titles there may be some extrapolation value from that. From a benchmarker perspective, the questions are, how hard is it to get reliable results, and what do those results represent?

 

I own several titles in the series, but never got around to playing them... maybe I should start some time.

Main system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, Corsair Vengeance Pro 3200 3x 16GB 2R, RTX 3070, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, Acer Predator XB241YU 24" 1440p 144Hz G-Sync + HP LP2475w 24" 1200p 60Hz wide gamut
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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I wonder why they don't use folding@home for long time test, since it's usage is closer to blending and they d advertise something cool.

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I am just tired of them always using a game like Doom, or an FPS game that you will also find on a console. I remember they used to use Ashes of the Singularity, but then stopped. I feel like Total War: Warhammer , or Total War: Three Kingsdoms are popular enough games that are PC exclusives should be included in their game benchmarks, especially for real world CPU benchmarks. 

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Maybe these games don't have the kind of mass appeal that other popular games do (like Doom, CSGO, Fortnite etc) and so they're not included as a benchmark. I know that Total War is not some obscure game, but not many of my gamer friends know it or play it. I'd say it has a dedicated fanbase, but it's not necessarily relevant to casual gamers.

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On 8/16/2020 at 4:33 PM, minibeas said:

I am just tired of them always using a game like Doom, or an FPS game that you will also find on a console. I remember they used to use Ashes of the Singularity, but then stopped. I feel like Total War: Warhammer , or Total War: Three Kingsdoms are popular enough games that are PC exclusives should be included in their game benchmarks, especially for real world CPU benchmarks. 

 

I already explained why, it's a 12 year old engine that isn't good.... doesn't utilize the newest gen tech, etc....educate yourself more on what you're saying first before you say it...

that's like my jumping into a car forum saying hey why isn't a car from 10+ years ago being used to test lap records ?

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