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Retail WoW 4k/60fps+(max settings) Full Raid - i7-6700

Currently the gtx 980 can't quite handle this. It dips into the 30s at some points during big battles.

 

I'm curious, what is the fastest GPU I can pair with the 6700 before it's being bottlenecked by the CPU at 4k.

 

Thanks in advance!

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8 minutes ago, t33to said:

I'm curious, what is the fastest GPU I can pair with the 6700 before it's being bottlenecked by the CPU at 4k

Increasing reso does not tax the cpu that much more. What usage are you getting rn?

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13 minutes ago, t33to said:

Currently the gtx 980 can't quite handle this. It dips into the 30s at some points during big battles.

 

I'm curious, what is the fastest GPU I can pair with the 6700 before it's being bottlenecked by the CPU at 4k.

 

Thanks in advance!

If anything, 4K should tax the CPU less, as it's not having to handle as many frames from the GPU. I think you're entirely GPU bottlenecked here, and things are slowing down simply because there's too many updates for the GPU to render efficiently. Smooth 4K gaming is still difficult to achieve even with a top of the line card. You can probably do a solid 60fps with a 2080 Ti but anything less is going to struggle to keep up. Ampere and RDNA2 may finally get over the hump, but true 4K gaming is still at its nascent stage right now.

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Wow will always be CPU bottlenecked, like all open-world and MMO games due to how much they have to render in the open world and in raids.  The real problem is that WoW only uses 4 CPU threads, and only uses 1 core properly.  The other 3 sit at very low utilization while the 1 core is maxed out completely.

 

WoW's DX12 is also a only partial implementation but it does alleviate some of the draw call issues.  A 1070 or so will probably still work fine, but I haven't played WoW since I upgraded from a Intel i5-3570k to a Ryzen 7 3700x.  Well, I did login during one of their many 1-3 day free game time promos they send out every now and then, but I was also bottlenecked by my 1070 at 1440p.

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36 minutes ago, t33to said:

Currently the gtx 980 can't quite handle this. It dips into the 30s at some points during big battles.

 

I'm curious, what is the fastest GPU I can pair with the 6700 before it's being bottlenecked by the CPU at 4k.

 

Thanks in advance!

If anything, 4K should tax the CPU less, as it's not having to handle as many frames from the GPU. I think you're entirely GPU bottlenecked here, and things are slowing down simply because there's too many updates for the GPU to render efficiently. Smooth 4K gaming is still difficult to achieve even with a top of the line card. You can probably do a solid 60fps with a 2080 Ti but anything less is going to struggle to keep up. Ampere and RDNA2 may finally get over the hump, but true 4K gaming is still at its nascent stage right now.

 

I don't think it's always obvious just how much of a jump 4K is. You're talking about driving 4 times as many pixels as 1080p. That's huge. It's frankly amazing you're able to run your 980 at 4K at all, and it's probably only due to the fact that it's WoW. WoW is just not that graphically complex. I don't think it even has high resolution textures available anyway, and the models are frankly too primitive to really look any better at 4K.

4 minutes ago, Samfisher said:

Wow will always be CPU bottlenecked, like all open-world and MMO games due to how much they have to render in the open world and in raids.  The real problem is that WoW only uses 4 CPU threads, and only uses 1 core properly.  The other 3 sit at very low utilization while the 1 core is maxed out completely.

 

WoW's DX12 is also a only partial implementation but it does alleviate some of the draw call issues.  A 1070 or so will probably still work fine, but I haven't played WoW since I upgraded from a Intel i5-3570k to a Ryzen 7 3700x.  Well, I did login during one of their many 1-3 day free game time promos they send out every now and then, but I was also bottlenecked by my 1070 at 1440p.

I think you mean GPU bottlenecked? I mean it is CPU heavy, or at least more CPU heavy than many games, but you went on to basically explain why a better CPU won't actually do much for you. That's the opposite of being bottlenecked.

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2 minutes ago, Chris Pratt said:

 

 

I don't think it's always obvious just how much of a jump 4K is. You're talking about driving 4 times as many pixels as 1080p. That's huge. It's frankly amazing you're able to run your 980 at 4K at all, and it's probably only due to the fact that it's WoW. WoW is just not that graphically complex. I don't think it even has high resolution textures available anyway, and the models are frankly too primitive to really look any better at 4K.

I think you mean GPU bottlenecked? I mean it is CPU heavy, or at least more CPU heavy than many games, but you went on to basically explain why a better CPU won't actually do much for you. That's the opposite of being bottlenecked.

It auto assigns the game threads into 4 CPU threads, I have not tried forcing CPU affinity to 4 actual cores to see if there's any performance impact yet.  Yes, to a point there won't be CPU bottlenecks anymore, but just having HT threads for some reason gives way way more FPS.  I have done tests with a 3570k (4c 4t) vs a 4790k (4c 8t) non overclocked and the 4790k can at times be a lot of FPS higher in high density areas, although the game still only uses 4 cores which is weird.  We can stare at the same thing, same res and settings and the 4790k can be upwards of 20-30fps higher.

 

A 980 is definitely getting a bit long in the tooth even for WoW, especially at 4k.

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Wow can tax GPU but generally when fps takes a shit it's CPU issues. That said, 4K is a tall order for a 980.

 

Make sure you have dual channel RAM and you aren't CPU throttling.

 

Also, play on 7 with some relaxed settings.

 

Not much of a visual difference and your performance takes a hit.

 

I would say for WoW, and 4k, and with a 6700, you can get away with something like a 5700xt or 2070 super and still gain most of the performance out of it.

 

Just know that if you upgrade, when FPS takes a shit in raids and stuff, its mostly your CPU.

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1 hour ago, Samfisher said:

It auto assigns the game threads into 4 CPU threads, I have not tried forcing CPU affinity to 4 actual cores to see if there's any performance impact yet.  Yes, to a point there won't be CPU bottlenecks anymore, but just having HT threads for some reason gives way way more FPS.  I have done tests with a 3570k (4c 4t) vs a 4790k (4c 8t) non overclocked and the 4790k can at times be a lot of FPS higher in high density areas, although the game still only uses 4 cores which is weird.  We can stare at the same thing, same res and settings and the 4790k can be upwards of 20-30fps higher.

 

A 980 is definitely getting a bit long in the tooth even for WoW, especially at 4k.

It's a bit of idiosyncrasy from the programming side. You can parallel program on 4 cores still pretty manually, but you have to change the entire way the app code works to reasonably utilize more cores.

 

You can see this play out in many different games. If the game scales the more cores/threads you throw at it, that means the devs are using a more optimized parallelization API, where you're basically just scheduling work and letting the OS decide where to run it. If it stops scaling at 4 cores, that means that they pretty much stuck with their original single-core code and just manually offloaded some tasks to additional threads.

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