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Does higher refresh rate make you perform better in fighting games?

I watched this video from Linus Tech Tips and was intrigued by their methodology of testing so far.  However, the monitor refresh rate tests were only applied to first person shooters.  I'm really curious to see how this works in fighting games (which all are capped at 60 frames per second).  Will the much higher refresh rate enable an average gamer to perform better in this genre?

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fighting games arent capped universally, that's for sure. It's due to individual games or their engine use (or if they are direct console ports).

 

Most likely not if frame rates doesnt go up.

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High refresh rate, but at 60fps will do not much. At best the frametimes can improve a little bit, but not by much.

Low response rates do help in fighting games, as you can see what is going on quicker and adapt.

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Except FPS competitive games, 60 FPS is just fine for any other game.

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Yes, it will affect your performance but only by a little. Generally FPS games will see much more of a benefit from higher refresh rates.

I believe for fighting games, you just gotta practice.

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Well I play Soul Calibur 6 on the PC; one of the aspects that it is impossible to the react to is Ivy's command grab; you have to anticipate and push a button beforehand in order to break from her grab.  But if I were to react when I saw the animation of her grab would the higher refresh rate benefit in helping me break her grab?

 

And what about reacting to low attacks in 3D fighting games not the slow moving ones, the ones that are a bit fast, but not too fast; would I be able to block lows more consistently?

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  • 2 months later...

From what I found, NO.

Current gen fighting games cap out at 60 FPS and are designed from the ground up to work that way, largely in part that consoles struggle to run games at 60fps (at least at the start of this generation). Like an above poster said, you're better off going for better response times from your monitor. Even high refresh rates don't do you much good.

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  • 2 weeks later...
On 2/24/2020 at 3:18 PM, franman said:

I watched this video from Linus Tech Tips and was intrigued by their methodology of testing so far.  However, the monitor refresh rate tests were only applied to first person shooters.  I'm really curious to see how this works in fighting games (which all are capped at 60 frames per second).  Will the much higher refresh rate enable an average gamer to perform better in this genre?

Fighting games are about remembering combos and in a few juggling a lot. 

Dirty Windows Peasants :P ?

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