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BunnyToes

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About BunnyToes

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  1. I see, that makes sense. Thermals though? Planning on making this build open-air, and CPU cooling however I need to.
  2. Cinema 4D, doesn't really need GPU's, it's CPU-based modeling that feeds Octane. But Octane, yes.
  3. Budget (including currency): ~$7000 USD Country: USA Games, programs or workloads that it will be used for: Cinema 4D, Octane Other details (existing parts lists, whether any peripherals are needed, what you're upgrading from, when you're going to buy, what resolution and refresh rate you want to play at, etc): Wondering about this - if you have any experience in building a quad-GPU rig almost solely for rendering, would there be a bottleneck from using a Ryzen 3950x or 5950x instead of a Threadripper? Would I also need a mobo with 4 PCIe x16 slots to get everythin
  4. Dude, thanks for chatting me through this. Very helpful.
  5. Also, Octane doesn't use SLI, so on larger scenes it would probably max out at 24gb, but I think that would be ok - at that point it goes out-of-core, according to the internet and Octane manual - so I'm thinking 3090's would be the way to go that could handle larger files with more ease. More cores on the other hand have an almost linear relationship to render times in Octane, until you hit vram limits, also according to the internet.
  6. As I understand - and to be honest, I really don't, that's why I'm here, lol - path tracing engines like the ones I render from use similar processes.
  7. I thought ECC was for computational stuff like deep learning, and disabled for things like ray-path tracing in rendering? I don't know.
  8. Hm... Only the 8000 has more vram than the 3090, and hypothetically I can get an NVlink for 80 bucks that gives two 3090's a combined vram of the 8000, which costs $1400 more than two of them and has only 4600 cores...
  9. Well, the hardware side of 3D rendering is something I'm just now exploring in depth - but they are very expensive even compared to RTX 3000 cards, and have both fewer cores and lower memory bandwidth. Am I missing something you think?
  10. Well, the hardware side of 3D rendering is something I'm just now exploring in depth - but they are very expensive even compared to RTX 3000 cards, and have both fewer cores and lower memory bandwidth. Am I missing something you think?
  11. Depends on the scene - also the number of cores for octane render does make a big difference
  12. Budget (including currency): $10,000 US Country: USA Games, programs or workloads that it will be used for: C4D, Octane, Redshift Other details (existing parts lists, whether any peripherals are needed, what you're upgrading from, when you're going to buy, what resolution and refresh rate you want to play at, etc): This is purely hypothetical - but if you wanted to set up a small GPU render farm at home, where would you start? I'm finding advice in the area of which CPU to use, memory, etc, but as far as how I would set this up, I can't find much outside of rack un
  13. Thank you for responding! This is all I wanted to know, and answers were hard to find.
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