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So hypothetically speaking, if you could get both the 6800XT and a 3080 at MSRP, would there be any point in getting the 6800XT over the 3080 if you are mainly gaming? Performance wise, they are basically the same, unless you want to use RT, then the 3080 is way ahead, but then you look at the software support/features. Nvidia has many cool nice-to-haves like DLSS, RTX Voice and Nvidia Reflex, they have way more partnerships with developers and their driver and software support is better in general. If I'm already spending $650 on a GPU, I don't think it would be that hard to spend $50 more for those features and much better raytracing. If the price difference was closer to $100-150, the 6800XT would be a much more compelling option IMO.
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@Spotty To be fair, demand right now is kind of inflated because of how absolutely horrible Nvidia's (and AMD's) supply is. I was mostly talking about a best case scenario with both in stock and at the MSRP.
DLSS is nice, Nvidia definitely has the partner support and budget to get more games supporting it, unfortunately a proprietary feature. AMD is working on their own DLSS, i'm not expecting it to be nearly as good though.
RTX voice is something i'd go with Nvidia for, too bad AMD doesn't have anything like it.
I'd give Reflex a try, not sure I would notice a difference though lol.
Raytracing might be more important with upcoming console games, but since the PS5 and Xbox X are using AMD GPU's, AMD might optimize their own raytracing, theres a few titles that AMD's raytracing does well. But its unfortunate there isn't any one standard that can have both Nvidia and AMD raytracing support.
For a best case scenario with prices at MSRP yeah I'd go with a 3080, only concerns I have is how well the 10GB of VRAM would be after 2 or 3 years of owning it, and higher power consumption.