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nickl

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About nickl

  • Title
    Member

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  • Location
    Los Angeles, CA
  • Gender
    Male

System

  • CPU
    Intel Xeon E3 1231 v3
  • Motherboard
    ASRock H97M Pro4
  • RAM
    4x 4GB Crucial Ballistix
  • GPU
    EVGA NVIDIA 750Ti
  • Storage
    2.0 TB WD HDD, 120 GB OCZ SSD
  • PSU
    Corsair CX500

Recent Profile Visitors

2,808 profile views
  1. It would also be nice to know about his storage situation see whether that is part of his problem.
  2. I was recently playing around with learning about Win32 and C++. MSDN has a code sample that simply opens a blank window, using CreateWindowEx, etc. I was learning about how the window is closed, and this is my understanding of the process. When the X button is clicked or Alt+F4 is pressed, a WM_CLOSE message is put on the message queue to the window. By default the WM_CLOSE message is evaluated by DefWindowProc function and posts a WM_DESTROY message onto the message queue, after the removal of the window. The WM_DESTROY should have a special case in your switch inside of
  3. Another option for recording audio outside of your camera would be some kind of Zoom recorder with a shotgun or omnidirectional mic. Depending on what kind of work you are doing, you could also use lavalier microphones. Rode makes a lav that plugs into a smartphone so you can record that way.
  4. I believe that he uses Cineform because it leverages the GPU horsepower of the Titan X's in the editing workstations that they use.
  5. I have used DaVinci Resolve and I liked it. While I did have to work around some audio and video codec limitations (I used ffmpeg) it did work well. I still prefer Premiere and use it when I can, but Resolve works fine too. I like the color correction features of Resolve more than those in Premiere, but that would make sense as it is a program that is dedicated to color correction. I heard about HitFilm and was thinking about using it, but I settled on DaVinci and didn't try HitFilm.
  6. Thank you both for your responses. I'll look into these solutions.
  7. Hi All, I'm pretty sure this is the right place to put this: Take a situation in which I want to distribute image files to a number of people, and I have rules by which they may use the files. However, I find that someone (whose identity I don't know) has broken my rules, and I would like to identify them. How would I go about determining their identity. I would assume that this would require the addition of some unique identifier at the time that I give them the data. Optimally, the embedding of this data would be fast to perform and would not damage the image, and would remain inta
  8. For Maya, you would want to use Backburner, as @Electronics Wizardy has said. You can find information about it here, as well as searching for Maya networking rendering on Google. Although I have not done it and it does not seem as simple to me, there are "instructions" that you can find here discuss a similar idea for Blender. In general, Google the term network render or render farm with the software that you are using. For most software like this, there are ways to do this. Blender doesn't use Backburner, AFAIK. It is only for 3DS Max and Maya, Autodesk products.
  9. L, M and S are different resolutions, while the curves to the left are the amount of compression.
  10. I wanna see Linus use his connections with supermicro, kingston, nvidia, and intel to make a build in one of these babies: http://www.supermicro.com/products/system/7U/7088/SYS-7088B-TR4FT.cfm I want to see a 192 core build with 6tb of ram and up to 8 x16 and 7x8 PCI cards...
  11. I have used the Newtek Tricaster (410 with the advanced software or whatever), and it works pretty well. It has built in support for live streaming to multiple video streaming sites, if you want to do that sort of thing. The problem with it is its really high cost, which (including a control surface) can get in the >$10K range. For cameras, some PTZ's would work fine, and I believe that some of the TriCasters have some sort of built in PTZ camera control system, but you would have to look into that to see if that would work for the cameras you want to use. I assume you will be usi
  12. I'm pretty sure there is software from GoPro themselves that is supposed to de-fisheye the footage.
  13. Yeah, I tried doing it otherwise, but it didn't seem to work. As far as I can tell it takes a bit of fiddling to work. OP might be able to use the copy stream option under the Video-Codec drop down.
  14. As ALwin said, DSLR's often have record limits up to 30 mins. It should say that there is a time limit in the camera's specs. I have also had the problem with many small files, I was dealing with max file sizes of 4GB and it was really annoying. If you are planning on recording long events, I would suggest getting a camera that either supports large card capacities, or that offers relay recording between 2 cards. I think that a DSLR might be a good choice, I would just keep in mind what ALwin says, as well as the fact that a DSLR may produce better images, just with more fu
  15. I ended up using these settings and it worked just fine with Resolve 12.
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