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About Kimmaz

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  • CPU
    Amd FX-8350
  • Motherboard
    Gigabyte 990FXA-UD5
  • RAM
    8x2GB DDR3 Clk: 1866MHz, Timings 9-10-9-27
  • GPU
    Asus GeForce GTX 1070 8GB Dual
  • Case
    Fractal design - Define R4
  • Storage
    Drive 0: SAMSUNG HD103UJ (1TB) Drive 1: SAMSUNG HD103UJ (1TB) Drive 2: Samsung SSD 850 EVO 500GB Drive 3: ST4000DM005-2DP166 (4TB) Drive 4: ST2000DM (2TB) Drive 5: ASUS DRW-24F1ST a SATA CdRom
  • PSU
    Fractal design - Newton R2 1000w
  • Display(s)
    ASUS VK246H
  • Cooling
    Coolermaster Nepton 140XL, Noctua NF-A14 PWM
  • Keyboard
    Corsair Gaming Strafe MX Silent
  • Mouse
    Logitec G500s
  • Sound
    Steelseries 5H v2
  • Operating System
    Windows 10 x64 (legal)
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Recent Profile Visitors

1,119 profile views
  1. Thanks for the advice. I just did write it in javascript with output to a html document. that way I dont need a local server running. And Im getting used to javascript.
  2. Hello, I would like to simulate a tournament with double elimination. I've seen people simulate things in python but I don't really know where to start. I am only going to use it for myself, I don't need to put it online anywhere. Do you have a suggestion to what code language to use for this? And If the answer is python, how do you run a "server" to test/run the python code locally on a computer?
  3. Hi, I searched up a few of the advertisements that come before, during or after "normal" videos. And I watched 4 of them in a row as their "own video" kind of (not as ads during other videos). And I did not get a single ad during any of the ads. no between/before/after video ad. nothing. They where uploaded by Uber Eats, Amazon, Cheetos and Squarespace in the last week, and was around one minute long each. Why does these uploaders have no ads on their videos. I think its kind of unfair that these videos has no ads on them. Even a 12 second clip of jeremy clarkson gets a minute ad b
  4. Its about the idea of a console, its not about data collection or anything.. I assume you like updates and online. Can you tell me a advantage to having updates then? 1. They make a full game with all features in place and almost no bugs and realease it. and never update the game. but they spend a year extra before releasing it. -You know what you are buying. And reviews are acurate. 2. They make a buggy mess with half of the main feature or story missing and that doesnt work half the time and singleplayer doesnt work due to servers being overloaded. They spend 6 months patchin
  5. The only REAL reason to get the PS5 spesificaly would be a new Gran Turismo. Its such a good game. I have considered buying a ps3 or ps4 to get a new version of the game, I have played Gran turismo 5 or was it 6 a few times and I would try and get that. And I dont have a TV anymore, so I really need a console that supports wireless controllers. got a 150" projector screen, so the console needs to be in the back of the room, not under the screen like with a TV. But In the end, a bit too much to pay hundreds of dollars buying a box for a single game, As for the "offline", I got a co
  6. I was thinking, what games would I want to play on the new ps5? well; (my xbox 360 can do these, without any online connection, but of course the older versions of the games.) Gran turismo (2 or 4 player split screen) Fifa with 2 or 4 players The next GTA game, singleplayer The next Skyrim game, singleplayer Perhaps CoD (4 player split screen) Do you have any suggestions for games to get?
  7. Hi, I was wondering if I bought a Playstation 5 and a few games on disc. 1. Would I be able to play then without ever connecting the console to my router? Does the game come playable on the disc without the need to download anything? (even if its without patches). 2. And is the Operating system working without updating, even if its not the latest version? 3. Do I need internet to create an account, or can I play without one, or can I create a "local" profile? (for the purpose of saving progress, like on the xbox360 I have) idk if the system even has user profiles but just wondering. Thank
  8. I did not attempt your array movements, but You gave me a good idea, to check the duplicates before the loop. That was super. I think I managed to solve the problem I had when I started this thread.. I added one array for each of the duplicates. and then removed one at random when needed. Then I used something called concatenation. I thought that was a math term, but the .concat() does it in javascript. It seems to work, I used console.log to check the Arrays a few times. Thank you for the help.
  9. @JacobFW Thanks I understand now. I think I can put that together. But I have a new challenge (no pressure). I had one problem with my current version, ill use a example too. Here is a Array with 5 items/elements. I use Strings, because they are shown/written to a html Element, to show on screen. (the names are made up). var leaderPool = ["Neal - Russia", " Victoria - France", "Hanna - Belgia", "Tommy - France", "Neal - Ukraine"] Lets say the function chooses randomly "Tommy - France" it should also remove "Victoria - France" from the Array, IF duplicate Natio
  10. @JacobFW Thanks for the advice. I must have misunderstood, but does not that exclude the last item in the array, since you choose from tempLen-1. example array lenght 5, random 1-5, then 1-4 then 1-3 ect. How does it move the selected array element to the "last" position of the array and thus making sure you don't pick the same value twice? is it in step 5. what code does step 5 use? also, is rndPos = randomInt()%leaderStoredText.length); a shorter way to write Math.floor(Math.random() * leaderStoredText.length) ? does it give a random number just the same, perhaps I should us
  11. @Imaginationac Thanks for the tip. I think I got it. what do you think about this? Do you think i could have written it differently. (this is at the bottom of the code in OP) // Checks if Duplicate leaders is allowed. if (duplicateLeader.textContent == "Disabled" || duplicateCiv.textContent == "Disabled") { console.log("Hello Enabled") for (i = 0; i < 20; i++) { // Selects one random Leader from the Array using Math. let leaderChoosen = Math.floor(Math.random() * leaderStoredText.length); // Sends/Writes the Leader Name to all
  12. Hello, I need some help with my coding. I am learning javascript for fun. The for loop selects a random item from a Array (using Math.random) over and over. But I don't want it to be able to select the same item more than once. Perhaps one solution to this problem is to remove the selected item from the array, and so its not even in the "hat" next time around. But I don't know how to do/write that. Perhaps a function/code I have yet to learn can be used. Do you know how? If you have any suggestions to solve this issue that would be awesome. (it should also depend on if Duplicate Ci
  13. @Unimportant Good idea, but I have no idea how to write that. I am pretty happy with a web-page that you can look at while starting your game. I leaned a bit of python and javascript and re-learned a bit of html and css. My creation can be fund here if you missed the link: https://fallout2rcg.000webhostapp.com/ I guess you mention it because https://bgautochar.com/ has that. Baldurs gate character creation has stats rolling, meaning you would have a hard time just looking at the web-page and creating the character in-game without a bit of lucky. you roll 3 x 6 sided dice for each
  14. The program is working, but I am not that great at coding. do you think it could be improved? // Collects and stores data from the HTML page's 4 inputs. startButton, versionInput, traitSelect and skillSelect const startButton_div = document.getElementById("startButton"); const version_input = document.getElementById("versionInput"); const traits_select = document.getElementById("traitSelect"); const skills_select = document.getElementById("skillSelect"); var traitChoiceValue; var skillsChoiceValue; // Stores the Traits. Is used in assignTraits() and assignPoints() var traitsStored = [0, 0
  15. I realized that. I made it in javascript. thanks for the advice. here is a working version. (not 100% finished) https://fallout2rcg.000webhostapp.com/