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1080TI + 4790k@4.4GHZ, unexpected Frames in demanding games

TVwazhere
Just now, Mick Naughty said:

I don’t notice till it effects my gameplay. Slight stutter that will throw off my aim. Or on other games where the gpu won’t be fully utilized. But I’m done with bf1 now so isn’t. A big deal. 

you should try BF1 in DX12 mode...like i said above the first few rounds will stutter, and then it clears up and the game run much better with much lower CPU usage and higher GPU usage and better framerates...it's worth the trade off, just take it easy for a few minutes until the game gets loaded or something, i don't know why it's doing that it's anoying but if you play for more than 30 minutes at a time youll see much benefits.

| CPU: Core i7-8700K @ 4.89ghz - 1.21v  Motherboard: Asus ROG STRIX Z370-E GAMING  CPU Cooler: Corsair H100i V2 |
| GPU: MSI RTX 3080Ti Ventus 3X OC  RAM: 32GB T-Force Delta RGB 3066mhz |
| Displays: Acer Predator XB270HU 1440p Gsync 144hz IPS Gaming monitor | Oculus Quest 2 VR

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2 hours ago, i_build_nanosuits said:

thats basically the definition of a CPU limitation.

That would have to be one ironclad bottleneck if your fps gets locked at a certain point and wont increase with a much more powerful gpu. Hell thats not a bottleneck, thats a brick wall. 

 

I look into upgrading my cpu every so often and so far ive never seen more than a few fps difference in benchmarks over more recent cpus, so i dont see his 4790k preventing him from getting more than 120 fps in bf1. 

 

Hell i just saw a benchmark that had a 4790k beating a ryzen 7 2700x in bf1. By 1 fps. It was like 150 fps at 1080p ultra settings with a 1080 ti. 

CPU: Ryzen 7 3700x,  MOBO: ASUS TUF X570 Gaming Pro wifi, CPU cooler: Noctua U12a RAM: Gskill Ripjaws V @3600mhz,  GPU: Asus Tuf RTX OC 3080 PSU: Seasonic Focus GX850 CASE: Lian Li Lancool 2 Mesh Storage: 500 GB Inland Premium M.2,  Sandisk Ultra Plus II 256 GB & 120 GB

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2 hours ago, maizenblue said:

Hell i just saw a benchmark that had a 4790k beating a ryzen 7 2700x in bf1. By 1 fps. It was like 150 fps at 1080p ultra settings with a 1080 ti. 

not in multiplayer thats for sure...BF1 multiplayer on big maps is A LOT more demanding.

| CPU: Core i7-8700K @ 4.89ghz - 1.21v  Motherboard: Asus ROG STRIX Z370-E GAMING  CPU Cooler: Corsair H100i V2 |
| GPU: MSI RTX 3080Ti Ventus 3X OC  RAM: 32GB T-Force Delta RGB 3066mhz |
| Displays: Acer Predator XB270HU 1440p Gsync 144hz IPS Gaming monitor | Oculus Quest 2 VR

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As a follow up, I found my GTAv results in a txt folder

Spoiler

Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 13.706467, 95.575035, 71.583687
Pass 1, 41.872086, 105.443146, 62.643330
Pass 2, 45.966125, 128.220810, 81.801979
Pass 3, 53.622620, 135.010101, 97.872406
Pass 4, 15.752077, 139.210510, 74.603081

Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 10.462983, 72.958260, 13.969664
Pass 1, 9.483784, 23.882259, 15.963391
Pass 2, 7.799046, 21.755152, 12.224643
Pass 3, 7.406853, 18.648846, 10.217384
Pass 4, 7.183366, 63.483692, 13.404272

Frames under 16ms (for 60fps): 
Pass 0: 599/668 frames (89.67%)
Pass 1: 292/580 frames (50.34%)
Pass 2: 696/748 frames (93.05%)
Pass 3: 889/897 frames (99.11%)
Pass 4: 6601/8314 frames (79.40%)

Frames under 33ms (for 30fps): 
Pass 0: 667/668 frames (99.85%)
Pass 1: 580/580 frames (100.00%)
Pass 2: 748/748 frames (100.00%)
Pass 3: 897/897 frames (100.00%)
Pass 4: 8308/8314 frames (99.93%)

Percentiles in ms for pass 0
50%,    13.00
75%,    14.00
80%,    15.00
85%,    15.00
90%,    16.00
91%,    16.00
92%,    16.00
93%,    16.00
94%,    16.00
95%,    16.00
96%,    17.00
97%,    17.00
98%,    17.00
99%,    18.00

Percentiles in ms for pass 1
50%,    15.00
75%,    17.00
80%,    18.00
85%,    19.00
90%,    19.00
91%,    19.00
92%,    20.00
93%,    20.00
94%,    20.00
95%,    20.00
96%,    20.00
97%,    21.00
98%,    21.00
99%,    22.00

Percentiles in ms for pass 2
50%,    12.00
75%,    14.00
80%,    14.00
85%,    15.00
90%,    15.00
91%,    15.00
92%,    15.00
93%,    15.00
94%,    16.00
95%,    16.00
96%,    16.00
97%,    16.00
98%,    17.00
99%,    18.00

Percentiles in ms for pass 3
50%,    10.00
75%,    11.00
80%,    12.00
85%,    12.00
90%,    13.00
91%,    13.00
92%,    13.00
93%,    13.00
94%,    14.00
95%,    14.00
96%,    14.00
97%,    14.00
98%,    15.00
99%,    15.00

Percentiles in ms for pass 4
50%,    13.00
75%,    15.00
80%,    16.00
85%,    16.00
90%,    17.00
91%,    17.00
92%,    17.00
93%,    18.00
94%,    18.00
95%,    18.00
96%,    18.00
97%,    19.00
98%,    20.00
99%,    22.00

=== SYSTEM ===
Windows 10 Home 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
16384MB RAM
NVIDIA GeForce GTX 1080 Ti, 11667MB, Driver Version 416.34
Graphics Card Vendor Id 0x10de with Device ID 0x1b06

=== SETTINGS ===
Display: 1920x1080 (Windowed) @ 144Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 3
ReflectionQuality: 3
ReflectionMSAA: 8
SSAO: 2
AnisotropicFiltering: 16
MSAA: 4
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 5
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 2.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: false
TXAA_Enabled: true
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 1.000000
MotionBlurStrength: 0.000000
 

I'm seeing others average in the 110's with similar settings, not 60

"Put as much effort into your question as you'd expect someone to give in an answer"- @Princess Luna

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On 10/18/2018 at 7:32 PM, i_build_nanosuits said:

not in multiplayer thats for sure...BF1 multiplayer on big maps is A LOT more demanding.

I just checked my fps on ultra settings in multiplayer, then on high settings. There wasnt a huge difference, although in some areas on some maps id see greater drops on ultra. 

 

My cpu usage was usually at or near 100%, so maybe that combined with a lack of big improvement with lowered settings does suggest something of a bottleneck. 

 

Still not sure the op’s main problem is a cpu bottleneck, but its possible. 

 

I might consider a 9700k or amd zen when that comes around. Since id need a new mobo and ram as well, not to mention a cpu cooler, an upgrade wouldnt be cheap so im waiting for a big increase to make it worth it. Id like to use this rig as is until intels next gen, then maybe ill do a total system rebuild if there are any compelling games making it worth it. Right now i dont see any. 

CPU: Ryzen 7 3700x,  MOBO: ASUS TUF X570 Gaming Pro wifi, CPU cooler: Noctua U12a RAM: Gskill Ripjaws V @3600mhz,  GPU: Asus Tuf RTX OC 3080 PSU: Seasonic Focus GX850 CASE: Lian Li Lancool 2 Mesh Storage: 500 GB Inland Premium M.2,  Sandisk Ultra Plus II 256 GB & 120 GB

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Looking at benchmarks, the 4790k holds its own up until the 8700k when i begin to see a big difference. It even beats the 6700k in some benchmarks which shows how much intel just stopped even trying to improve their products until ryzen shook things up. 

CPU: Ryzen 7 3700x,  MOBO: ASUS TUF X570 Gaming Pro wifi, CPU cooler: Noctua U12a RAM: Gskill Ripjaws V @3600mhz,  GPU: Asus Tuf RTX OC 3080 PSU: Seasonic Focus GX850 CASE: Lian Li Lancool 2 Mesh Storage: 500 GB Inland Premium M.2,  Sandisk Ultra Plus II 256 GB & 120 GB

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3 hours ago, maizenblue said:

Looking at benchmarks, the 4790k holds its own up until the 8700k when i begin to see a big difference. It even beats the 6700k in some benchmarks which shows how much intel just stopped even trying to improve their products until ryzen shook things up. 

in terms of single threaded performance they certainly didn't do much... check this image, my 4.3ghz 4770K...so 9900K you get 8 slightly faster cores, instead of 4 slightly slower ones (note in the image 2 it says 3.5ghz but the cpu was indeed 4.3ghz)

1.PNG

 

2.PNG

| CPU: Core i7-8700K @ 4.89ghz - 1.21v  Motherboard: Asus ROG STRIX Z370-E GAMING  CPU Cooler: Corsair H100i V2 |
| GPU: MSI RTX 3080Ti Ventus 3X OC  RAM: 32GB T-Force Delta RGB 3066mhz |
| Displays: Acer Predator XB270HU 1440p Gsync 144hz IPS Gaming monitor | Oculus Quest 2 VR

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So It might not be the dreaded B word, at least for GTAv. 

 

My CPU was showing only about 75% load, with no any given core being pegged at 100%; the load is spread evenly across the board..

Capture4.thumb.PNG.cb317e2ffe0dc0cec08a5d414cd12fc4.PNG

Spoiler

Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 15.792403, 89.966393, 63.941578
Pass 1, 36.447746, 84.942505, 60.592266
Pass 2, 41.403461, 127.405441, 76.398567
Pass 3, 48.358456, 129.068253, 93.580055
Pass 4, 26.234409, 135.173752, 68.753860

Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 11.115262, 63.321587, 15.639277
Pass 1, 11.772669, 27.436539, 16.503756
Pass 2, 7.848958, 24.152571, 13.089251
Pass 3, 7.747838, 20.678907, 10.686038
Pass 4, 7.397886, 38.117878, 14.544638

Frames under 16ms (for 60fps): 
Pass 0: 329/590 frames (55.76%)
Pass 1: 245/562 frames (43.59%)
Pass 2: 535/693 frames (77.20%)
Pass 3: 838/859 frames (97.56%)
Pass 4: 4894/7691 frames (63.63%)

Frames under 33ms (for 30fps): 
Pass 0: 587/590 frames (99.49%)
Pass 1: 562/562 frames (100.00%)
Pass 2: 693/693 frames (100.00%)
Pass 3: 859/859 frames (100.00%)
Pass 4: 7690/7691 frames (99.99%)

Percentiles in ms for pass 0
50%,    15.00
75%,    17.00
80%,    17.00
85%,    18.00
90%,    18.00
91%,    19.00
92%,    19.00
93%,    19.00
94%,    19.00
95%,    19.00
96%,    20.00
97%,    20.00
98%,    21.00
99%,    22.00

Percentiles in ms for pass 1
50%,    16.00
75%,    18.00
80%,    18.00
85%,    19.00
90%,    20.00
91%,    20.00
92%,    20.00
93%,    21.00
94%,    21.00
95%,    21.00
96%,    22.00
97%,    23.00
98%,    23.00
99%,    24.00

Percentiles in ms for pass 2
50%,    12.00
75%,    15.00
80%,    16.00
85%,    16.00
90%,    17.00
91%,    17.00
92%,    18.00
93%,    18.00
94%,    18.00
95%,    18.00
96%,    18.00
97%,    19.00
98%,    20.00
99%,    21.00

Percentiles in ms for pass 3
50%,    10.00
75%,    12.00
80%,    12.00
85%,    13.00
90%,    13.00
91%,    14.00
92%,    14.00
93%,    14.00
94%,    14.00
95%,    14.00
96%,    15.00
97%,    15.00
98%,    16.00
99%,    17.00

Percentiles in ms for pass 4
50%,    14.00
75%,    17.00
80%,    17.00
85%,    18.00
90%,    19.00
91%,    19.00
92%,    19.00
93%,    19.00
94%,    20.00
95%,    20.00
96%,    20.00
97%,    21.00
98%,    22.00
99%,    23.00

=== SYSTEM ===
Windows 10 Home 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
16384MB RAM
NVIDIA GeForce GTX 1080 Ti, 11667MB, Driver Version 416.34
Graphics Card Vendor Id 0x10de with Device ID 0x1b06

=== SETTINGS ===
Display: 1920x1080 (FullScreen) @ 144Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 3
ReflectionQuality: 3
ReflectionMSAA: 8
SSAO: 2
AnisotropicFiltering: 16
MSAA: 4
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 5
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: false
TXAA_Enabled: true
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 1.000000
MotionBlurStrength: 0.000000
 

What's extra weird is this test did WORSE than the previous test last week across the board (All I did was switch from windowed border less to Full screen)

 

Furmark had the card pulling at a constant 115%+ power draw (132+ non normalized, 122% normalized peaks) and made the card actually dip into 1750mhz, the first I've seen it do that (usually hovers above 1900) I'll try verifying game files and then perhaps maybe a reinstall. I got nothing to lose at this point

"Put as much effort into your question as you'd expect someone to give in an answer"- @Princess Luna

Make sure to Quote posts or tag the person with @[username] so they know you responded to them!

 RGB Build Post 2019 --- Rainbow 🦆 2020 --- Velka 5 V2.0 Build 2021

Purple Build Post ---  Blue Build Post --- Blue Build Post 2018 --- Project ITNOS

CPU i7-4790k    Motherboard Gigabyte Z97N-WIFI    RAM G.Skill Sniper DDR3 1866mhz    GPU EVGA GTX1080Ti FTW3    Case Corsair 380T   

Storage Samsung EVO 250GB, Samsung EVO 1TB, WD Black 3TB, WD Black 5TB    PSU Corsair CX750M    Cooling Cryorig H7 with NF-A12x25

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On 10/19/2018 at 4:40 PM, TVwazhere said:

As a follow up, I found my GTAv results in a txt folder

  Reveal hidden contents

Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 13.706467, 95.575035, 71.583687
Pass 1, 41.872086, 105.443146, 62.643330
Pass 2, 45.966125, 128.220810, 81.801979
Pass 3, 53.622620, 135.010101, 97.872406
Pass 4, 15.752077, 139.210510, 74.603081

Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 10.462983, 72.958260, 13.969664
Pass 1, 9.483784, 23.882259, 15.963391
Pass 2, 7.799046, 21.755152, 12.224643
Pass 3, 7.406853, 18.648846, 10.217384
Pass 4, 7.183366, 63.483692, 13.404272

Frames under 16ms (for 60fps): 
Pass 0: 599/668 frames (89.67%)
Pass 1: 292/580 frames (50.34%)
Pass 2: 696/748 frames (93.05%)
Pass 3: 889/897 frames (99.11%)
Pass 4: 6601/8314 frames (79.40%)

Frames under 33ms (for 30fps): 
Pass 0: 667/668 frames (99.85%)
Pass 1: 580/580 frames (100.00%)
Pass 2: 748/748 frames (100.00%)
Pass 3: 897/897 frames (100.00%)
Pass 4: 8308/8314 frames (99.93%)

Percentiles in ms for pass 0
50%,    13.00
75%,    14.00
80%,    15.00
85%,    15.00
90%,    16.00
91%,    16.00
92%,    16.00
93%,    16.00
94%,    16.00
95%,    16.00
96%,    17.00
97%,    17.00
98%,    17.00
99%,    18.00

Percentiles in ms for pass 1
50%,    15.00
75%,    17.00
80%,    18.00
85%,    19.00
90%,    19.00
91%,    19.00
92%,    20.00
93%,    20.00
94%,    20.00
95%,    20.00
96%,    20.00
97%,    21.00
98%,    21.00
99%,    22.00

Percentiles in ms for pass 2
50%,    12.00
75%,    14.00
80%,    14.00
85%,    15.00
90%,    15.00
91%,    15.00
92%,    15.00
93%,    15.00
94%,    16.00
95%,    16.00
96%,    16.00
97%,    16.00
98%,    17.00
99%,    18.00

Percentiles in ms for pass 3
50%,    10.00
75%,    11.00
80%,    12.00
85%,    12.00
90%,    13.00
91%,    13.00
92%,    13.00
93%,    13.00
94%,    14.00
95%,    14.00
96%,    14.00
97%,    14.00
98%,    15.00
99%,    15.00

Percentiles in ms for pass 4
50%,    13.00
75%,    15.00
80%,    16.00
85%,    16.00
90%,    17.00
91%,    17.00
92%,    17.00
93%,    18.00
94%,    18.00
95%,    18.00
96%,    18.00
97%,    19.00
98%,    20.00
99%,    22.00

=== SYSTEM ===
Windows 10 Home 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
16384MB RAM
NVIDIA GeForce GTX 1080 Ti, 11667MB, Driver Version 416.34
Graphics Card Vendor Id 0x10de with Device ID 0x1b06

=== SETTINGS ===
Display: 1920x1080 (Windowed) @ 144Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 3
ReflectionQuality: 3
ReflectionMSAA: 8
SSAO: 2
AnisotropicFiltering: 16
MSAA: 4
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 5
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 2.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: false
TXAA_Enabled: true
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 1.000000
MotionBlurStrength: 0.000000
 

I'm seeing others average in the 110's with similar settings, not 60

Hmmm, What speed is your ram running at and what CAS latency etc?

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10 hours ago, Benjeh said:

Hmmm, What speed is your ram running at and what CAS latency etc?

1866mhz, dont recall CAS latencies off the top of my head...

 

https://www.newegg.com/Product/Product.aspx?Item=N82E16820231627

According to the product page, they're 9-10-9-28. AFAIK that's what the're running at, though I did recently switch motherboards (it had looked as if all settings were saved though because my CPU runs at it's 4.4 mild OC so I didnt check anything else)

"Put as much effort into your question as you'd expect someone to give in an answer"- @Princess Luna

Make sure to Quote posts or tag the person with @[username] so they know you responded to them!

 RGB Build Post 2019 --- Rainbow 🦆 2020 --- Velka 5 V2.0 Build 2021

Purple Build Post ---  Blue Build Post --- Blue Build Post 2018 --- Project ITNOS

CPU i7-4790k    Motherboard Gigabyte Z97N-WIFI    RAM G.Skill Sniper DDR3 1866mhz    GPU EVGA GTX1080Ti FTW3    Case Corsair 380T   

Storage Samsung EVO 250GB, Samsung EVO 1TB, WD Black 3TB, WD Black 5TB    PSU Corsair CX750M    Cooling Cryorig H7 with NF-A12x25

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On 10/18/2018 at 9:01 AM, TVwazhere said:

Both Firestrike and Heaven Bench 4.0 perform as expected. Same story with moderately demanding games like Overwatch (250+fps) and Rainbow Six Seige. However AAA titles like GTA (60-90fps avg) and Battlefield 1 (90-110) are much lower than expected at 1080p max settings, or with some settings turned down (Thought this was the issue for GTAV, but it turns out it's not) When these games are active I notice both GPU Usage and Max Power do not hit 100% like they do in the benchmarks, in BF1 specifically even rendering at 150% (1440p) doesnt achieve over 110fps, nor does it bring usage and power draw to 100% (usually 85)

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3Dmark test

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Percision Xoc settings

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Rainbow 6 seige

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GTA Settings

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GPU usage on GTAv

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Battlefield 1 (tried both dx12 on and off with no result change)

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Battlefield GPU usage

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Checked a few forums but nothing seems to give me a solid answer. I'm not ruling out the dreaded B word, but I haven't seen any game pin the CPU to 100% (though in BF1 it's usually around 88%)

Are those 2 the type of games that demands the CPU alot more than the GPU or otherwise?

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CPU: Intel Core i7-8700K, 5GHz Delidded LM || CPU Cooler: Noctua NH-C14S w/ NF-A15 & NF-A14 Chromax fans in push-pull cofiguration || Motherboard: MSI Z370i Gaming Pro Carbon AC || RAM: Corsair Vengeance LPX DDR4 2x8Gb 2666 || GPU: EVGA GTX 1060 6Gb FTW2+ DT || Storage: Samsung 860 Evo M.2 SATA SSD 250Gb, 2x 2.5" HDDs 1Tb & 500Gb || ODD: 9mm Slim DVD RW || PSU: Corsair SF600 80+ Platinum || Case: Cougar QBX + 1x Noctua NF-R8 front intake + 2x Noctua NF-F12 iPPC top exhaust + Cougar stock 92mm DC fan rear exhaust || Monitor: ASUS VG248QE || Keyboard: Ducky One 2 Mini Cherry MX Red || Mouse: Logitech G703 || Audio: Corsair HS70 Wireless || Other: XBox One S Controler

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1 minute ago, _Hustler_One_ said:

Are those 2 the type of games that demands the CPU alot more than the GPU or otherwise?

I've noticed Rainbow Six Siege also uses close to 100% of my CPU, but that actually gets above 144FPS (which is capped)

 

I cant think of any other games that I have that would be CPU intensive (I dont play The Witcher 3 or the Metro Series, etc)

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9 minutes ago, TVwazhere said:

I've noticed Rainbow Six Siege also uses close to 100% of my CPU, but that actually gets above 144FPS (which is capped)

 

I cant think of any other games that I have that would be CPU intensive (I dont play The Witcher 3 or the Metro Series, etc)

The other example of CPU intensive game is World of Tanks, that's what the developer, Wargaming says. But even a CPU intensive game, WoT only push 20% usage of my 8700k, with GTX 1060 6Gb 1080p it runs at 90-130 fps fully ultra setting. I wish I can throw money on a G-Sync monitor..

My system specs:

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CPU: Intel Core i7-8700K, 5GHz Delidded LM || CPU Cooler: Noctua NH-C14S w/ NF-A15 & NF-A14 Chromax fans in push-pull cofiguration || Motherboard: MSI Z370i Gaming Pro Carbon AC || RAM: Corsair Vengeance LPX DDR4 2x8Gb 2666 || GPU: EVGA GTX 1060 6Gb FTW2+ DT || Storage: Samsung 860 Evo M.2 SATA SSD 250Gb, 2x 2.5" HDDs 1Tb & 500Gb || ODD: 9mm Slim DVD RW || PSU: Corsair SF600 80+ Platinum || Case: Cougar QBX + 1x Noctua NF-R8 front intake + 2x Noctua NF-F12 iPPC top exhaust + Cougar stock 92mm DC fan rear exhaust || Monitor: ASUS VG248QE || Keyboard: Ducky One 2 Mini Cherry MX Red || Mouse: Logitech G703 || Audio: Corsair HS70 Wireless || Other: XBox One S Controler

My build logs:

 

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Just now, _Hustler_One_ said:

The other example of CPU intensive game is World of Tanks, that's what the developer, Wargaming says. But even a CPU intensive game, WoT only push 20% usage of my 8700k, with GTX 1060 6Gb 1080p it runs at 90-130 fps, I wish I can throw money on a G-Sync monitor..

I'm waiting for Black Friday to shop for 1440 IPS Gsync monitors. All this power is technically wasted (except for these few instances)

"Put as much effort into your question as you'd expect someone to give in an answer"- @Princess Luna

Make sure to Quote posts or tag the person with @[username] so they know you responded to them!

 RGB Build Post 2019 --- Rainbow 🦆 2020 --- Velka 5 V2.0 Build 2021

Purple Build Post ---  Blue Build Post --- Blue Build Post 2018 --- Project ITNOS

CPU i7-4790k    Motherboard Gigabyte Z97N-WIFI    RAM G.Skill Sniper DDR3 1866mhz    GPU EVGA GTX1080Ti FTW3    Case Corsair 380T   

Storage Samsung EVO 250GB, Samsung EVO 1TB, WD Black 3TB, WD Black 5TB    PSU Corsair CX750M    Cooling Cryorig H7 with NF-A12x25

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