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Master Disaster

Star Citizen Legatus Pack, every item in the game for $27,000

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2 hours ago, DrMacintosh said:

Who actually thought this game was legit? Who thought supporting a studio for basically 100% I’d the cost of development was a good idea? 

 

This game has been getting “developed” for how many years now? And it’s not like it’s that impressive.....

It started in 2012, its only been 6 years, anyone expecting less then 5 year development time for a goal of this size was delusional. I still expect 2-3 years at this point if it will ever come out.


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25 minutes ago, The Benjamins said:

It started in 2016, its only been 6 years, anyone expecting less then 5 year development time for a goal of this size was delusional. I still expect 2-3 years at this point if it will ever come out.

According to Wikipedia, development began in 2011.  A seven year development cycle is pretty long.


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I don't see it necessarily as a scam. If funding is running low and investors refuse to put more money into it, there may be some wealthy people who would support the game. If 10 people purchased this, how much longer would that keep the lights on in hope of getting the game released?

 

Scam? No. I view this as an extreme version of "Premium" edition, to try and raise additional funds.

 

I'd definitely take it as a sign that big investors are probably done at this point

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that is a dead game this stunt proves it, they no longer have cash and want to milk the idiots who donated to an impossible project

lumberyard sucks , so will the game, too bad it wont even see the light of day it will die in alpha

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5 hours ago, Master Disaster said:

Anybody who buys into this Ponzi scheme for $27,000 frankly deserves everything they get, or don't as the case may be.

It's 28k not 27k, because you need to spend 1000 dollars before seeing the package in the store :)


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1 hour ago, DrMacintosh said:

This game has been getting “developed” for how many years now? And it’s not like it’s that impressive.....

I vaguely recall they were crowdfunding around the same time as Elite Dangerous was. I only bit on ED, and even then I thought I was gambling on £90 on what might or might not happen. I played and got bored of ED and I'm not sure there's been that much change to SC in the same time span. I only have a passing interest in SC as I got two ships "free" with hardware purchases, one each from AMD and Intel.


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While the price tag of these packs are frankly ridiculous, I'm somewhat surprised by the uproar.

 

If a gamer has that kind of cash, and is willing to spend it? Who cares? Even rich people play video games.

 

Is the game a "scam"? No, I don't think so. A scam is an intentional deception to steal your money.

 

Will the game "ever come out"? I don't know, but I think so, yes. They are still releasing major and regular updates constantly, with the major updates now on a quarterly release schedule.

 

It could still flop, of course, but things are looking good on the development side of things.

 

Maybe they're running low on cash reserves - no idea. But even if they are, as long as they can still get more revenue while maintaining interest, that's not necessarily a deal breaker.

 

I only paid $60 back in the beginning. If the game fails, I'll only be out $60. Anyone who paid more, knew what they were getting into.


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3 hours ago, peanuts104 said:

According to Wikipedia, development began in 2011.  A seven year development cycle is pretty long.

See the source image

It's reaching this territory.  xD 


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14 minutes ago, dalekphalm said:

While the price tag of these packs are frankly ridiculous, I'm somewhat surprised by the uproar.

 

If a gamer has that kind of cash, and is willing to spend it? Who cares? Even rich people play video games.

 

Is the game a "scam"? No, I don't think so. A scam is an intentional deception to steal your money.

 

Will the game "ever come out"? I don't know, but I think so, yes. They are still releasing major and regular updates constantly, with the major updates now on a quarterly release schedule.

 

It could still flop, of course, but things are looking good on the development side of things.

 

Maybe they're running low on cash reserves - no idea. But even if they are, as long as they can still get more revenue while maintaining interest, that's not necessarily a deal breaker.

 

I only paid $60 back in the beginning. If the game fails, I'll only be out $60. Anyone who paid more, knew what they were getting into.

Problem is they have blown the cash before almost ending it altogether. 

 

Their credibility is not able to back up this request. If they showed a good use of the money before I would have no problem. 

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2 minutes ago, mynameisjuan said:

Problem is they have blown the cash before almost ending it altogether. 

 

Their credibility is not able to back up this request. If they showed a good use of the money before I would have no problem. 

Well, for one, we don't even know that they're low on cash. Second, considering all the tech and assets and mechanics they are building, I would say that so far, at least, there's a lot to show for it.


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11 minutes ago, dalekphalm said:

Second, considering all the tech and assets and mechanics they are building, I would say that so far, at least, there's a lot to show for it.

They keep refactoring code for some feature to get streamlined, then adding another feature and refactoring code, repeat until funding crisis. How many times do they gotta rebuild everything?

 

I never expected an 'end release', just eternal development... but the whole project a while back looked like it was getting expense heavy and who knows if it's even sustainable. I expect not.


 

 

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12 minutes ago, dtaflorida said:

They keep refactoring code for some feature to get streamlined, then adding another feature and refactoring code, repeat until funding crisis. How many times do they gotta rebuild everything?

 

I never expected an 'end release', just eternal development... but the whole project a while back looked like it was getting expense heavy and who knows if it's even sustainable. I expect not.

It's a balancing act.


On one hand, people want them to release new features - new features means new bugs, changes to code, new optimizations.

 

On the other hand, people bitch when it runs like crap, so they have to focus on constant optimizations.

 

It's a lose-lose for them. They won't be able to please everyone. And the fact that you can play the Alpha means that unfortunately, they have to devote more resources to optimizations then they otherwise would.

 

I still expect the game to be "released". I also expect eternal development for future features and content. The two aren't mutually exclusive.

 

I'll give it another year, and see how close we are, especially with Squadron 42 (which is actually what I want from the game anyway).


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3 hours ago, yian88 said:

that is a dead game this stunt proves it, they no longer have cash and want to milk the idiots who donated to an impossible project

lumberyard sucks , so will the game, too bad it wont even see the light of day it will die in alpha

How may people do you seriously think are going to buy the 30 thousand dollar pack lol

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And you guys complained about Star Wars battlefront 2....


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Posted · Original PosterOP
10 minutes ago, dalekphalm said:

It's a balancing act.


On one hand, people want them to release new features - new features means new bugs, changes to code, new optimizations.

 

On the other hand, people bitch when it runs like crap, so they have to focus on constant optimizations.

 

It's a lose-lose for them. They won't be able to please everyone. And the fact that you can play the Alpha means that unfortunately, they have to devote more resources to optimizations then they otherwise would.

 

I still expect the game to be "released". I also expect eternal development for future features and content. The two aren't mutually exclusive.

 

I'll give it another year, and see how close we are, especially with Squadron 42 (which is actually what I want from the game anyway).

I'm sorry but i dont see the unified vision CIG have for this game ever releasing. At best we will get a few parts of it released as standalone products but the scope of the entire project is simply to large to be at all viable, let alone successful.


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1 minute ago, Master Disaster said:

I'm sorry but i dont see the unified vision CIG have for this game ever releasing. At best we will get a few parts of it released as standalone products but the scope of the entire project is simply to large to be at all viable, let alone successful.

Perhaps. I'm not sure it'll reach the absolute grandiose vision that Roberts envisioned, but I have confidence that they will release a fully featured game with - more or less - all the major features promised.

 

50+ explorable solar systems, with bases, stations, moons, derelicts, etc. Trading/buying goods, an economy, missions, a story, etc.

 

A lot of these pieces are already in the game to some degree. They either need to tie them all together, or scale them up.

 

Obviously it's still a massive task, and I suspect the game is still 2 years from completion, but I think it's still achievable.

 

I figure, if everything goes to plan, we'll see the Alpha morph into Beta sometime next year, and then hopefully public release within 18-24 months. That's just my own suspicions from watching development.


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23 minutes ago, dalekphalm said:

I'll give it another year, and see how close we are, especially with Squadron 42 (which is actually what I want from the game anyway).

 

I was really in for the trading/economy. But some while back when I stopped following it, I figured I'd settle for just Squadron 42. Between the two at least S42 seemed like something they could finish, and then just add trailer missions or storyline and keep expanding on in the future. 


 

 

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38 minutes ago, dtaflorida said:

 

I was really in for the trading/economy. But some while back when I stopped following it, I figured I'd settle for just Squadron 42. Between the two at least S42 seemed like something they could finish, and then just add trailer missions or storyline and keep expanding on in the future. 

Yeah the current plan is to release SQ42 in 3 episodes (unlucky, I know), each featuring a part of the story arc.

 

They are starting to get the economy going, but it's nowhere even partially finished. All they've got so far is some of the merchant/stores setup, and it's limited to equipment only at the moment - stuff like guns, armour, cosmetic clothing, ship weapons and equipment, etc.


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6 hours ago, Cheezdoodlez said:

When microtransactions in one game  costs more than everything you and your neighbor own. 

Fixed.


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I highly recommend viewing the Cost Sunk Galaxy series about the history of Star Citizens crowd funding. The playlist is here: 

 

 

and currently has 8 videos to it, skip ahead to the 3rd video in the series to get to the actual meat though, the first two are just intro stuff. VERY educational on Star Citizen. It also makes sense that they'd be selling this $27,000 pack. 

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