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[Updated] Razer Phone to have a 120hz Screen. w/ Stream link & Product page

The Benjamins
8 minutes ago, Trixanity said:

Well, the point is that even if it had a 6950X and 1080 Ti SLI it wouldn't be able to do VR because the display can't do VR. The cherry on top is that it can't render 120 fps whether it was VR or not.

yes it can? there should be no problem with that part. just use something like cardboard for that nice and shit experience. like it wont be nice in ANY way but it "works"

I spent $2500 on building my PC and all i do with it is play no games atm & watch anime at 1080p(finally) watch YT and write essays...  nothing, it just sits there collecting dust...

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now if there were a phone to blow up its going to be the razer phone and not in a good way.

 

 

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Let's see what we have here. Quality control is inverse to complexity, add Razer customer support, add Razer price, add Razer underengineering and OMG my phone is literally on fire halp

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19 minutes ago, Bananasplit_00 said:

yes it can? there should be no problem with that part. just use something like cardboard for that nice and shit experience. like it wont be nice in ANY way but it "works"

If you want to get motion sickness, sure. If that's the case you could also buy a $99 device and a cardboard to go along with it. Similar experience with a much smaller price tag.

 

VR requirements are strict for a reason. 

And it won't support Daydream at all. 

So you're pretty limited if you want a decent experience.

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2 minutes ago, Trixanity said:

If you want to get motion sickness, sure. If that's the case you could also buy a $99 device and a cardboard to go along with it. Similar experience with a much smaller price tag.

 

VR requirements are strict for a reason. 

And it won't support Daydream at all. 

So you're pretty limited if you want a decent experience.

VR Requirements is also what's holding VR back: Devs don't want to develop for a tiny install base and on top of that make it even tinier with extremely high GPU and CPU requirements so the result is that VR is plagued with mostly fucking shit games for casual gamers.

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Just now, Misanthrope said:

VR Requirements is also what's holding VR back: Devs don't want to develop for a tiny install base and on top of that make it even tinier with extremely high GPU and CPU requirements so the result is that VR is plagued with mostly fucking shit games for casual gamers.

Chicken and egg.

 

What needs to happen is the baseline hardware to be good enough and it isn't yet; neither on mobile or desktop.

But there is no interest to accelerate the adoption of that hardware because there isn't enough software utilizing it.

 

And we finally come back down to the issue of price. Every link in the chain has a prohibitive cost.

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Comparing the rumored Razer phone to similar Snapdragon 835 non-OLED phones:

 

Xiaomi Mi 6:

1080 x 1920 x 60 = 124,416,000 pixels per second 

3350 maH battery lasts 602 minutes in PCMark = 5.5 maH power use per minute

HTC U11:

1440 x 2560 X 60 = 221,184,000 pixels per second

3000 maH battery lasts 475 minutes in PCMark = 6.3 maH power use per minute

 

Having 96,768,000 more pixels per second increases power usage by 0.8 maH. Assuming this holds true for the Razer phone, then:

 

Razer phone:

1440 x 2560 x 120 = 442,368,000 pixels per second

4000 maH battery divided by minutes in PCMark = ~10 maH power use per minute (found using +96M pps = +0.8 maH)

minutes in PCMark = 4000 maH divided by 10 maH power use

minutes in PCMark = 400 minutes.

 

For reference, the Galaxy S5 got 384 minutes

 

So, my rough estimation is that battery life won't actually be as horrible as I originally thought it would.

 

 

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1 hour ago, Morgan MLGman said:

The best part about this :D

On a more serious note, I wonder how much will it cost because if it's going to be at least similar in price to regular phones, this might be a good alternative for power users. Though knowing "Razer tax", it might cost an arm and a leg.

Im Thinking $799-999  No lower. and i cant see any higher then 999 base model.  with the the note 8 s8+ Pixel 2 lg V30  all being 800-930 and this having 2gb more ram and a 120hz pannel Though looks like it wont be a small bezel phone might keep cost down for that reason a little.  They probably will keep it at competing pricing. Only reason they might not is due to the fact its the 1st phone and they want to sell it and then jack up the second one after it gets a good amount of buyers on board. sort of how essiental phone is doing it now but we all know thats mainly just because it failed and fell short. Doing it upfront the argument makes more sense. 

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30 minutes ago, Trixanity said:

If you want to get motion sickness, sure. If that's the case you could also buy a $99 device and a cardboard to go along with it. Similar experience with a much smaller price tag.

 

VR requirements are strict for a reason. 

And it won't support Daydream at all. 

So you're pretty limited if you want a decent experience.

you are limited to a PC if you want a decent experience. mobile VR is shit(exept porn, porn can be decent actiually)

I spent $2500 on building my PC and all i do with it is play no games atm & watch anime at 1080p(finally) watch YT and write essays...  nothing, it just sits there collecting dust...

Builds:

The Toaster Project! Northern Bee!

 

The original LAN PC build log! (Old, dead and replaced by The Toaster Project & 5.0)

Spoiler

"Here is some advice that might have gotten lost somewhere along the way in your life. 

 

#1. Treat others as you would like to be treated.

#2. It's best to keep your mouth shut; and appear to be stupid, rather than open it and remove all doubt.

#3. There is nothing "wrong" with being wrong. Learning from a mistake can be more valuable than not making one in the first place.

 

Follow these simple rules in life, and I promise you, things magically get easier. " - MageTank 31-10-2016

 

 

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1 hour ago, The Benjamins said:

I like that its going to have a 120Hz screen (1440p)

Although this would be awesome, I fear for the battery life that it will drain. I really hope they will allow for the refresh rate to be adjusted in case the user would prefer a longer battery life over a better experience. 

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4 minutes ago, Septimus said:

Although this would be awesome, I fear for the battery life that it will drain. I really hope they will allow for the refresh rate to be adjusted in case the user would prefer a longer battery life over a better experience. 

they could use adaptive sync like tech to have the screen run at 30/60hz normally and during movement it ramps up to 120z. and it can also match video content (24hz for movies for example)

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Just now, The Benjamins said:

they could use adaptive sync like tech to have the screen run at 30/60hz normally and during movement it ramps up to 120z. and it can also match video content (24hz for movies for example)

That'd be awesome. 

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Hmm. The spec of the phone is actually rather intriguing. I doubt it'll perform as well as I'd like, and it'll probably have that horrid Razer logo displayed in massive fashion on the back, but if Dbrand makes a skin for this then it might be a phone I keep an eye on. I imagine the body is going to be way too big though. 5.7" in 16:9 with large chin and forehead, and by a company who couldn't keep a 5.2" screen compact doesn't bode well.

 

It's amusing how close the design is to the Nextbit Robin. 

 

2 hours ago, The Benjamins said:

Sadly due to the new pricing trend seeing it at around $900 could happen, and it in line with competition, I am hoping for more around $600

I think $600 is too little judging by the spec. I see an easy $750 - $800. 

1 hour ago, ramencupofjoy said:

If Razer can't even make reliable keyboards there's no way in hell I'm trusting them with a phone.

The phones designed largely by people thst have made a pretty decent phone before. It'll be fine. 

1 hour ago, Preston builds said:

why do you even need a 120Hz display on a phone. All youtube and netflix content runs at a max 60fps anyway.

I feel like the only thing that should require a screen refresh rate above 60hertz is a gaming computer.

 

It creates a much smoother user experience. It's useful in more things than just gaming. 

1 hour ago, DocSwag said:

Tbh, I don't think I can see them getting a good camera and display with the first phone.

It's not really their first go. Razer, yes, but they consumed a phone company. So they've done it before. 

43 minutes ago, Dogeystyle said:

Let's see what we have here. Quality control is inverse to complexity, add Razer customer support, add Razer price, add Razer underengineering and OMG my phone is literally on fire halp

Except it wasn't designed by people at Razer, it was designed by Nextbit guys. 

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Okay, higher specs are usually always a good thing, but 120hz, just why? All that'll do is drain battery. Android gaming sucks (excluding emulators) and most videos aren't even in 60 FPS, let alone 120. So other than sounding good on paper, what's the point? Well now that I think of it, mobile VR would benefit, but mobile vr sucks ass anyway.

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17 minutes ago, dizmo said:

It's not really their first go. Razer, yes, but they consumed a phone company. So they've done it before. 

I don't think nextbit did so well either tho

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sweet

it's a Nextbit robin, but updated

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I’m just going to call it the Nextbit Robin 2.0

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3 hours ago, ramencupofjoy said:

If Razer can't even make reliable keyboards there's no way in hell I'm trusting them with a phone.

 The heck do you mean they can't make reliable keyboards? They make amazing, durable products that last 5+ years, especially keyboards and mice 

-Didja (Josh)

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