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AMD RX Vega 64 Outperforms NVIDIA GTX 1080 Ti By Up To 23% In DX12 Forza 7

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4 minutes ago, Space Reptile said:

 

i just noticed that , why the fuck does Wikipedia list FP16 for amd cards but NOT nvidia cards , wtf 

 

but then still , the vega 64 thereabouts matches a titan xppp / 1080ti , yet those are like 20% faster 

because recently it hasn't been the focus of gpus, it was a long time ago, fp16 on pascal is equal or lower than fp32, at least for consumer pascal,

vega is limited in other areas like pixel throughput, and other front end stuff, and not shaders

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8 hours ago, Master Disaster said:

So you're buying a $600 GPU to get 200FPS at 1080p?

 

I didn't say it was dead but it is dying.

 

Again, I didn't say it was dead.

 

It's very simple guys, people don't buy TOP OF THE LINE GPUs to game at 1080p. If your gaming at 1080p you buy a $250 GPU, $300 max. A 1060 is more than enough to push 1080p at over 100FPS in the large majority of games these days.

Bought a gtx 1070 to play at 1080p and that is a 400 dollar card so I would say you are wrong. Maybe you wouldn't spend that kind of money on a gpu to play at 1080p but not everyone is you.

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So Vega outperforms the 1080ti on a single game at a lower resolution.

 

Whoop-dee-doo? AFAIK the 1080ti stomps Vega in most other games.

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1 hour ago, Space Reptile said:

 

i just noticed that , why the fuck does Wikipedia list FP16 for amd cards but NOT nvidia cards , wtf 

 

but then still , the vega 64 thereabouts matches a titan xppp / 1080ti , yet those are like 20% faster 

 

 

EDIT : 

look at those double pres numbers , its +100% for AMD there

 

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That's double precision though (FP64). Nvidia is known to cripple consumer cards so they can sell you a Quadro instead. AMD has also started gutting FP64 a bit. They used to do 1:2 but has since abandoned it. According to the wiki page you linked their ratio is likely to be 1:16 or so. Someone who can actually math is welcome to correct me. If I recall correctly GeForce has a 1:32 FP64.

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I won't take these results seriously until Turn10 fixes this 1 core utilization bs they keep doing to their games.

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5 hours ago, Space Reptile said:

i just noticed that , why the fuck does Wikipedia list FP16 for amd cards but NOT nvidia cards , wtf 

They do list it for Nvidia, it's the Half Precision column. Prepare for a shock though because if you think Nvidia is cutting FP64 you'll see that FP16 is half of that again while for AMD FP16 is double FP32 like it should be. In the professional space that AMD is trying to expand in to FP16 is the growth area which is why they are cutting FP64, even FP64 on their newer professional cards is 1:16.

 

Edit:

Double Precision = FP64

Single Precision  = FP32

Half Precision      = FP16

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3 hours ago, IrshaadH said:

I won't take these results seriously until Turn10 fixes this 1 core utilization bs they keep doing to their games.

it might be the nvidea thread that schedules work for the gpu, as nvidea does that in a single thread (amd does on hardware)

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In 1 game...

 

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Isn’t Forza 7 as of right now not very well-optimized for multicore CPUs?

 

I remember hearing that it only loads up a single core.

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13 hours ago, TheRandomness said:

Uhhh
Yes they do. There are people who've bought 1080 Tis and 1080p monitors (albeit 144Hz) just for the sake of getting as many FPS as possible.

That doesn't mean it isn't a very silly purchase to make.

 

Currently wondering how much I'd have to turn the textures down to make things play nice with my Fury at 4K.  Either way, this is a game I'll be playing a lot of, so a Vega 56 seems like a decent purchase to me.

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Those 99th percentile numbers are what are most interesting to me. Even where they didn't win straight up on avg FPS they had smoother and more stable delivery. I would really like to see why this is and what happens when both teams are properly optimized for. And would the 11GB on the 1080Ti be what gives it an edge at the top end in 4k but the beefier GPU horsepower on the AMD card keeps the minimums more competitive?

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6 hours ago, Trixanity said:

That's double precision though (FP64). Nvidia is known to cripple consumer cards so they can sell you a Quadro instead. AMD has also started gutting FP64 a bit. They used to do 1:2 but has since abandoned it. According to the wiki page you linked their ratio is likely to be 1:16 or so. Someone who can actually math is welcome to correct me. If I recall correctly GeForce has a 1:32 FP64.

Starting from GCN2 AMD artificially crippled fp64, but on vega fp64 is not crippled, like with pascal fp64 takes a back seat in the architecture design for faster fp32.

 

so GCN (like the HD 7970) and vega dont have anything crippled on the consumer side.

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12 hours ago, DocSwag said:

Just because a game is optimized for one architecture from amd doesn't mean that it suddenly is great on all of their architectures.

Except the XBone and PS4 don't run on the Vega architecture. So why exactly would MS optimize for it?

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2 minutes ago, ravenshrike said:

Except the XBone and PS4 don't run on the Vega architecture. So why exactly would MS optimize for it?

They don't exactly run on Polaris either though. The GPUs in the one x and PS4 pro are Polaris but borrow certain things from Vega. Plus they're bound to use Vega in the future.

 

Plus just because the Xbox doesn't use Vega doesn't mean Microsoft doesn't have to optimize for it.

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9 hours ago, Misanthrope said:

Yes. I FUCKING HAVE HEARD OF THEM ALL THE TIME. You people are relentless in pushing high refresh rates to the point where I am fucking sick of hearing about it.

So are people who push high refresh monitors the PC gaming equivalent of Crossfit proselytizers?

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1080p is still a thing, i have multiple 1080p monitors. Monitor prices havent come down, a 1080p 60 fps monitor costs the same now as it does a few years ago.

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40 minutes ago, ravenshrike said:

So are people who push high refresh monitors the PC gaming equivalent of Crossfit proselytizers?

To be fair, it was someone saying that 1080p was dead that drew out the 1080p'ers, they didn't just offer their opinions out of the blue.

 

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4 hours ago, cj09beira said:

it might be the nvidea thread that schedules work for the gpu, as nvidea does that in a single thread (amd does on hardware)

I don't agree that it's an nvidia issue since turn 10 had to fix this very issue in forza horizon 3 by adding a threaded optimization feature.  In addition, gears of War 4 is an amazingly well optimized DX12, uwp title that performs better om nvidia cards.  

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1 hour ago, ravenshrike said:

So are people who push high refresh monitors the PC gaming equivalent of Crossfit proselytizers?

A weird mix of Crossfit enthusiasts, Herbalife sellers, Jehova's witness and Vegans.

 

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Not really but for the sake of continuing the joke.

 

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12 hours ago, Misanthrope said:

Yes. I FUCKING HAVE HEARD OF THEM ALL THE TIME. You people are relentless in pushing high refresh rates to the point where I am fucking sick of hearing about it.

Yet another of the things that have been successfully marketed as "essential" for gaming.  Like tacky racing style computer chairs.  Keep the gross TN panel, I'll take my 60hz IPS and comfy AF Ikea Malkolm, thanks.

 

If you suck at CS on a 60hz monitor, you're gonna suck at 144hz.

 

Or if you really want a ton more frames, just drop from "maxed out" to "very high".  I doubt you'll notice a visual difference.

 

In the CS:S days I played on a flatscreen CRT at 60hz.  Never had a problem twitching headshots with the scout and getting kicked when other players would get salty.

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2 minutes ago, Phate.exe said:

Yet another of the things that have been successfully marketed as "essential" for gaming.  Like tacky racing style computer chairs.  Keep the gross TN panel, I'll take my 60hz IPS and comfy AF Ikea Malkolm, thanks.

 

If you suck at CS on a 60hz monitor, you're gonna suck at 144hz.

 

Or if you really want a ton more frames, just drop from "maxed out" to "very high".  I doubt you'll notice a visual difference.

 

In the CS:S days I played on a flatscreen CRT at 60hz.  Never had a problem twitching headshots with the scout and getting kicked when other players would get salty.

That's one of the best and most quotable lines in a while right there.

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Well, one doesn't magically get better in CS by upgrading their monitor.

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Honestly, this shouldn't come as a surprise, vega is a compute Beast, and its pretty obvious it underperformed in games, it's only a matter of time until a dev fully optimised a game for vega 

 

It would be nice if more newer games would get that treatment, but it's highly unlikely that most games will utilise vega this well 

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26 minutes ago, D13H4RD2L1V3 said:

Well, one doesn't magically get better in CS by upgrading their monitor.

Tell that to the general "gamer" consumer base who seems to think CSGO and Overwatch will be literally unplayable at less than 100Hz.

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1 hour ago, D13H4RD2L1V3 said:

Well, one doesn't magically get better in CS by upgrading their monitor.

You can get marginally better. But unless you play on a competitive level that margin is unlikely to mean much.

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