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Why Doesn't Linus Record in 60fps

Hi1307

I'm pretty sure everyone's monitor here is 60fps (even phone screens run at 60fps). So why isn't LMG recording in 60fps? Are you telling more people have 8K screens than 60fps screens?!

 

YouTube has supported 60fps videos for years now, and LMG's workflow is still 30fps videos. WTF?

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1 minute ago, PineyCreek said:

Saving space?  Maybe Channel Super Fun could benefit from it, but unless there's a lot of motion, why bother increasing storage requirements and rendering time?

Not the entire video will benefit from 60fps capture (like B-Roll), but outdoor videos, like Pimp My Wi-Fi® does benefit from 60fps recording.

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Just now, Hi1307 said:

Not the entire video will benefit from 60fps capture (like B-Roll), but outdoor videos, like Pimp My Wi-Fi® does benefit from 60fps recording.

Well, yes, that I agree with.  However, it could put a bump in their workflow with the extra rendering time.  Seems like most YouTube channels I've seen stick to a particular standard.  Maybe 1080p30 is just theirs.  They already downscale from high-res cameras.  Also, 30fps would be more viewable for people with crap connections maybe?

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14 minutes ago, Hi1307 said:

I'm pretty sure everyone's monitor here is 60fps (even phone screens run at 60fps). So why isn't LMG recording in 60fps? Are you telling more people have 8K screens than 60fps screens?!

 

YouTube has supported 60fps videos for years now, and LMG's workflow is still 30fps videos. WTF?

If you look at the cinema industry (appreciated that LMG isn't in cinema) but if they shoot on a digital camera they tend to shoot in 8K and master in 4K as it gives them more flexibility in post processing. Similar to photography where a higher resolution allows for more flexibility on cropping. I am assuming LMG is doing the same thing.

 

As for 60fps, if you run at 30 and shoot at 60 you can slow footage down if you shoot faster you can slow down even more, this is really important for things like B roll where it needs to look smooth and buttery. The shooting in 8K for the extra power in post is also useful here.

 

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I never felt like it would be necessary on his content to be 60fps.the puns ain't better at high refresh rate and it never feels choppy to watch... 

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Tell me which one is more enjoyable to watch

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I think it's pretty dumb, whether or not your a fast motion content creator or something along those lines, having 60FPS video greatly improves the quality.

 

I think they need to stop buying $50,000 8K cameras, ranting over them to create 8k content when less than 1% of they're viewership has 8k monitors. While on the other hand, everyone has at least a 60HZ display, maybe 30 if your trying 4k for the first time on the cheap.

 

I literally think that this is dumb, add 60FPS guys, we don't care about 8k.

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Because 60fps doesn't make any difference to the type of videos that they make. There is a difference for video game content (depending on the genre), where there is lots of fast moving things on the screen, and the tiny increase in perception time can be advantageous, but for videos where it is just Linus talking to the camera, it will make no perceivable difference.

A while ago, I think LMG released a tech quickie video in 60fps. There were quite a few people in the comments who noticed that the video looked smoother/better. The catch is that the video wasn't actually 60fps, it was a video that was shot in 30fps, and every frame was doubled, so it is exactly the same as a 30fps video in all respects except the video size. A significant part of the perceived difference in quality is therefore the placebo effect.

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60fps isn't needed. 

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ive never felt that LTT needs 60fps

possibly CSF.

crisp high quality 8k footage > 1440p 60fps that'll get compressed to hell

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I'm divided here, while 60 FPS is absolutely unnecessary, the difference is there and you can see it. Just watch any E3 press in 60 FPS and you can see the difference. 

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It doesn't matter for talking head videos.

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2 hours ago, colonel_mortis said:

Because 60fps doesn't make any difference to the type of videos that they make. There is a difference for video game content (depending on the genre), where there is lots of fast moving things on the screen, and the tiny increase in perception time can be advantageous, but for videos where it is just Linus talking to the camera, it will make no perceivable difference.

A while ago, I think LMG released a tech quickie video in 60fps. There were quite a few people in the comments who noticed that the video looked smoother/better. The catch is that the video wasn't actually 60fps, it was a video that was shot in 30fps, and every frame was doubled, so it is exactly the same as a 30fps video in all respects except the video size. A significant part of the perceived difference in quality is therefore the placebo effect.

8k isn't necessary for their content.

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Just now, IsaacThePooper said:

8k isn't necessary for their content.

No, but 60fps is not necessary either. 8K does allow them to be more flexible in post production though, because they can zoom the footage after the fact and it still look crisp in 4K. That was the reason that they gave for switching to 4K early too.

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6 hours ago, AUniqueName said:

Tell me which one is more enjoyable to watch

This isn't real 60fps, but ethier way, i personally love the hyper real effect of 60fps, we are just so used to 24fps.

 

 

 

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YouTube supports 8K60, just sayin

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18 minutes ago, Arty said:

This isn't real 60fps, but ethier way, i personally love the hyper real effect of 60fps, we are just so used to 24fps.

Well no obviously not, but it was just to demonstrate that IMO, some things just look wrong in 60fps

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The purpose for buying 8k cameras right now is so you can do zoom in effects post recording without a loss in quality. They don't actually render and upload anything in 8k even if they are recording at the resolution.

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8 minutes ago, mail929 said:

The purpose for buying 8k cameras right now is so you can do zoom in effects post recording without a loss in quality. They don't actually render and upload anything in 8k even if they are recording at the resolution.

for $150K, you can literally buy as many 4k cameras as you can, constant aperture zoom lenses, accessories, and also hire people and still have money left over, and you saved storage space (maybe not).

ok maybe im overreacting a little bit

lol

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12 minutes ago, MedoKn said:

for $150K, you can literally buy as many 4k cameras as you can, constant aperture zoom lenses, accessories, and also hire people and still have money left over, and you saved storage space (maybe not).

ok maybe im overreacting a little bit

lol

You have to remember that LTT is a tech channel, and part of the reason for buying an 8K camera is because it's cutting edge. They can do videos on the camera itself.

 

So yeah buying multiple 4K cameras might be cheaper, but you lose some of that potential and some of that "wow cool" factor that will draw in more audience.

 

4 hours ago, Bouzoo said:

I'm divided here, while 60 FPS is absolutely unnecessary, the difference is there and you can see it. Just watch any E3 press in 60 FPS and you can see the difference. 

Err those are gameplay videos. There's a clear and distinct advantage to 60 FPS when it comes to things like Gameplay videos from E3. You cannot objectively compare that to LTT videos and say they are the same - it's misunderstanding the differences, at best.

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14 minutes ago, MedoKn said:

for $150K, you can literally buy as many 4k cameras as you can, constant aperture zoom lenses, accessories, and also hire people and still have money left over, and you saved storage space (maybe not).

ok maybe im overreacting a little bit

lol

No you aren't, you have a valid point. RED makes shit hardware (compared to Sony or Cannon) and prices it high because it has a cool looking skull on it. Like wtf linus why the fuck did you buy that shit

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