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Rocket League Microstuttering

cloneman

Hi

 

I'm trying to figure out why I feel little frame jumps in RL. My highest CPU Core is at 60% and my GPU is at 50%, with v-sync locked to 75Hz. Can I measure these  drops with a graph?

The last time this happened I resolved it by updating my graphics driver. Is there a known issue currently?

 

i5-750 @ 3.8Ghz w/ GTX 1070. A mismatched pair perhaps, but there doesn't appear to be any bottlenecks at 75fps locked.

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Same here dude....can anyone help me as well...It is exactly as cloneman described with my CPU at 40% though. I have a i7 - 3930k and a GTX 1070....have a gsync AOC monitor and since April I'm getting the little frame jumps in rocket league....I am noticing it because they weren't there before! Anyone else getting similar issues?

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The only thing I can suggest is the practice mode going in circles around the ball is a good way to test for frame drops.

 

Recently It's gotten better, but not quite perfect. Hard to tell because I have expected "stuttering" when someone leaves the game because it hits my CPU hard for 1 second

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