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Serious Sam 4 will use the Vulkan API

cj09beira
20 minutes ago, AresKrieger said:

I'd rather they use Vulkan over dx12, open source code needs more mainstream support, plus Vulkan appears to be more efficient than dx12 even on nvidia hardware so there is no reason to not like this.

And its multi platform :)

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56 minutes ago, Humbug said:

forget Serious Sam

 

play The Talos Principle. Brilliant game. Got overwhelmingly positive reviews on steam.

Oh that does look really good. It looks like some sort of puzzle game. Is it like Portal or The Witness?

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1 hour ago, Okjoek said:

Oh that does look really good. It looks like some sort of puzzle game. Is it like Portal or The Witness?

Like Portal, with an underlying of philosophy. Very well made imo. 

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On 2/13/2017 at 9:07 PM, zMeul said:

it's been nearly a year since they started work at adding Vulkan to it

for quite a while now they haven't done anything to advance Vulkan implementation

as if on queue LOL

 

https://www.gamingonlinux.com/articles/the-talos-principle-has-a-new-stable-build-with-more-vulkan-optimizations.9113

 

A valentine's day Vulkan update, I think they heard you.

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27 minutes ago, Humbug said:

as if on queue LOL

 

https://www.gamingonlinux.com/articles/the-talos-principle-has-a-new-stable-build-with-more-vulkan-optimizations.9113

 

A valentine's day Vulkan update, I think they heard you.

I did some testing this morning on Linux (dunno if I managed to catch the today's version, most likely not since the update released ~3hours ago - will have to retest)

at least with the new GTX1070, compared to my old GTX970, Vulkan on Linux performs quite similarly to DX11 - 1080p ultra

Vulkan Windows is tad slower, not by much

 

but the render is still heavily single threaded

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