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Watchdogs 2 Problem

2 minutes ago, ARikozuM said:

Do you have motion blur on?

 

5 minutes ago, Technicolors said:

Yeah, the game is really demanding. Not even my i5 can keep up anymore.. 

 

Turning on Temporal AA Filtering helps in gaining a ton of fps. However this setting is similar to what the checkerboarding technique in the PS4 Pro uses. Honestly I do not notice a huge difference between it and native res, but there is traces of ghosting while in motion. 

I tried with both on with half, low, and high and I keep getting 20-35

 

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Are y'all on driver 375.63?

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2 minutes ago, ARikozuM said:

Are y'all on driver 375.63?

For what? GEF

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Just now, CheezyAnuz said:

For what? GEF

Nvidia display driver.

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8 minutes ago, ARikozuM said:

Nvidia display driver.

How do i check, I dont have Gsync Monitor?

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1 minute ago, CheezyAnuz said:

How do i check, I dont have Gsync Monitor?

Win + D

Right-click

Click Nvidia Control Panel

Click System info.

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4 minutes ago, ARikozuM said:

Win + D

Right-click

Click Nvidia Control Panel

Click System info.

I'm on 376.09

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6 minutes ago, ARikozuM said:

Win + D

Right-click

Click Nvidia Control Panel

Click System info.

Is that good or bad?

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Just now, CheezyAnuz said:

Is that good or bad?

Try rolling back. I had an issue with GFE with the latest driver. That may be one reason I'm getting more fps than you.

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Hey you guys

(Relevant PC Parts: MSI GTX1070 8GB, Intel i5 6600K [Cooled by a BeQuiet Dark Rock Pro 3], Samsung 950-Pro NVME 512GB, 16GB DDR4 2133Mhz RAM)

 

It seems I'm having a huge CPU bottleneck issue with my i5 6600K (overclocked to 4.4Ghz). Does anyone else have issues with i5's running this game? at my 2560x1080 (or even 1920x1080) I'm struggling to keep a consistent 60fps (especially when driving, it gets wildly slow at times). I keep hitting 100% CPU load a lot of the time on all cores, and only using about 70-80% GPU (depending on how I increase GPU dependant settings of course).

 

Does anyone know some optimal settings for an i5 6600K? It seems like a strangely heavy CPU game.

These issues are with vegetation and geometry at low, which is given as a tip by Ubisoft. 

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I have a i7 6700k and I still have problems. I got a gtx 1080 msi gaming x as well and on ultra - high settings set I can get 30 at highest. I wish Intel would release more SKylake series becuase I got the highest for z170 board.

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9 minutes ago, CheezyAnuz said:

I have a i7 6700k and I still have problems. I got a gtx 1080 msi gaming x as well and on ultra - high settings set I can get 30 at highest. I wish Intel would release more SKylake series becuase I got the highest for z170 board.

watch dogs 2 is demanding on cpu and gpu. no two ways around it. while it does use every available thread and that is a good thing, there's still not much you can do about the stuttering. it is a game overhead issue  

 

also you shouldn't be getting 30fps with a 1080. even if watch dogs 2 has issues. something's up with your system 

 

On 12/6/2016 at 2:51 PM, LarsRIP said:

It seems I'm having a huge CPU bottleneck issue with my i5 6600K (overclocked to 4.4Ghz). Does anyone else have issues with i5's running this game? at my 2560x1080 (or even 1920x1080) I'm struggling to keep a consistent 60fps (especially when driving, it gets wildly slow at times). I keep hitting 100% CPU load a lot of the time on all cores, and only using about 70-80% GPU (depending on how I increase GPU dependant settings of course).

yes i have an i5 as well and the game puts it to its knees. and the last bit about 100% cpu use and 80% GPU use is a cpu bottleneck. an i7 or extreme i7 will do better but remember that this is mostly a game issue

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1 hour ago, Technicolors said:

also you shouldn't be getting 30fps with a 1080. even if watch dogs 2 has issues. something's up with your system 

I have a 4790k and a 1080 ftw hybrid and there are some cut scenes I am getting under 25 FPS.

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Turn AA down or off. When I tried MSAA at 4x it nearly cut my FPS in half. There's a lot of detail being rendered in this game. Most AA filters put a lot of extra demand on the GPU. 

 

I think if people would take the time to learn and consider what's actually going on, they'd see it's not a "bad" port, but just a rather demanding game. 

 

It looks and runs quite well on high at 1080p on my 980. I have no complaints. 

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6 hours ago, MEC-777 said:

Turn AA down or off. When I tried MSAA at 4x it nearly cut my FPS in half. There's a lot of detail being rendered in this game. Most AA filters put a lot of extra demand on the GPU. 

 

I think if people would take the time to learn and consider what's actually going on, they'd see it's not a "bad" port, but just a rather demanding game. 

 

It looks and runs quite well on high at 1080p on my 980. I have no complaints. 

No offense, but isnt a gtx1080 a bit better? So wouldnt I get more fps or same with more detail?

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15 hours ago, CheezyAnuz said:

No offense, but isnt a gtx1080 a bit better? So wouldnt I get more fps or same with more detail?

Yep, definitely. But it's still going to be quite demanding on a 1080 as many of the benchmarks for this game seem to suggest.

 

Maybe try running it at a higher resolution with DSR with AA turned off and see how it looks/runs?

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Woodland Raven: Ryzen 2700X // AMD Wraith RGB // Asus Prime X570-P // G.Skill 2x 8GB 3600MHz DDR4 // Radeon RX Vega 56 // Crucial P1 NVMe 1TB M.2 SSD // Deepcool DQ650-M // chassis build in progress // Windows 10 // Thrustmaster TMX + G27 pedals & shifter

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WIFE'S: Dell Latitude E5450 // 14" 1366x768 // i5-5300U 2.3GHz Dual-Core HT // Intel HD5500 // 2x4GB RAM DDR3L 1600 // 500GB 7200 HDD // Linux Mint 19.3 Cinnamon

 

EXPERIMENTAL: Pinebook // 11.6" 1080p // Manjaro KDE (ARM)

NAS:

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7 hours ago, MEC-777 said:

Yep, definitely. But it's still going to be quite demanding on a 1080 as many of the benchmarks for this game seem to suggest.

 

Maybe try running it at a higher resolution with DSR with AA turned off and see how it looks/runs?

I will! :)

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