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So, this guy on youtube said you can see more then 30fps (NSFW)

Mentalguy

Well something you did not take into account is how many frames per second you are actually getting. Rust is terribly optimized so you probably were getting sub 120 anyway.

 

 

That is an amazing video. Very well thought out explanation.

When I had my 8350 and 780, I was only getting 45 fps. Game would not play with that hardware combo.

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  • 3 months later...
I'm pretty sick and tired of this insane debate especially when coming from big name companies that should do some homework and studying before throwing some dumb marketing at us consumers...

 

If you are one of those people that states that the human eye can't see past 30 FPS (Frames per second) well than you most likely don't know squat about what you're talking about, just repeating what some good friend of yours naively said or just following whatever marketing crap that was thrown at you.

 

Think about a single picture... take it a BMP (bitmap) and let's imagine it as being with the resolution of 1920x1080. This is NOT the size of it, as said it is only the dimension of it or the number of pixels (which are points spreaded in a matrix) that our BMP contains.

Therefore 1920 x 1080 = 2073600 pixels total or ≈2MP (Megapixels).

Being what it is, one single picture we can easily assume or state that that is a 1FPS because there's only one picture and no matter how many seconds have passed you will still only see one picture per second.

 

And that brings me to the video specially uncompressed video. Not because it works magically differently from any encoded video but because it's a linear way to understand and to test-proof it.

 

That said, let's imagine that our video has a resolution of 1920x1080, same as our picture from before.

Now the word 'VIDEO' is an actual merge of two words: Videre (from Latin which means 'to see') and Audio (from English).

By now pretty much everyone knows that a video file can contain audio and since the audio is irrelevant for our subject let's completely forget all about it and let us focus on the videre part.

 

Although new standards are appearing every other day most the video out there are around 24FPS (usually 23.976 FPS but let's not be picky about it...).

This effectively means that for each second (1 second or 1000 milliseconds) 24 pictures are shown, each with that exact same resolution of 2MP.

 

As most often said 24FPS are pretty much enough for video but terrible for gaming mostly because video is all about pre-existing picture sequence that shows stuff happening "fluently" enough for our brain to process it as "motion picture". (You probably already heard about it... if not you should search about the invention of motion picture.)

 

Now in gaming you Must have in account the human reaction time ( www.humanbenchmark.com ) which is almost around 1/4 of a second (~215 milliseconds) and after your input into the system, wherever is a PC or a console, it must be processed internally, all the game object recalculated accordingly to the new data inputed and finally renderer into your screen. So in order to be "playable" we need a bigger FPS count than the videos OK 24FPS.

 

But don't take my word for it... as being a software developer myself, I encourage you all to learn a bit of coding in whatever programming language that suits you and try it your self.

In addition to all this, take in mind that your eye (assuming it's a human eye, of course) with never see a full frame per second or as I call it earlier. That is the way our tech works but not our eyes\brain.

 

Also, you can watch the following youtube videos to understand better how the human eye actually sees things.

 


- Explains in down-to-earth language what is frame-rate (FPS) and how our eyes perceive it.


- Explains in down-to-earth language what is resolution and how our eyes perceive it.

 

 

I hope this helps to put a term to this discussion and illuminates some knowledge into the world... .. .

 

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We all know most of this already.

 

Fucking idiots, the human eye doesn't see in FPS.

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http://www.testufo.com/#test=framerates

this will immediately shut up any "30fps eye" dolts out there

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Yup. Surprise surprise. The human eye doesn't have a frame shutter.

 

You are preaching to the choir here, but I will refer stupids I encounter to your post.

But the brain shuts off your eyes when you move the eyeballs  :lol:

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Please. No more of this shit.

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"Remember, 'Video' is just a number" - Ubisoft

remember, headaches are just a number. just like how eye strain is a number

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Now the word 'VIDEO' is an actual merge of two words: Videre (from Latin which means 'to see') and Audio (from English).

 

Now while your completly right with your statements this explanation is afaik wrong: Video is just the first person singular presence form fo videre and therefore just means "I see". When the term video was chosen there was no audio in moving pictures.

Just a heads up.

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fps is a weird thing. if you have never gamed above 30fps, than 30 feels just great. if you experience even 40 or 50 fps one day, 30 suddenly becomes horrible. obviously the cutoff point is different for each person (somewhere between 70 and 120 fps), and what kind of controls you are using makes a massive difference too (mouse/keyboard vs controller for ex.) but at this point those who are arguing that 30 fps is enough are either trolling, have something wrong with their optic nerves, are a PR rep for a game publisher, or have never experienced anything above 30fps.

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Now while your completly right with your statements this explanation is afaik wrong: Video is just the first person singular presence form fo videre and therefore just means "I see". When the term video was chosen there was no audio in moving pictures.

Just a heads up.

 

I stand corrected.

Thanks! I wrote what I knew by heart from what I've learned some time ago...

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I stand corrected.

Thanks! I wrote what I knew by heart from what I've learned some time ago...

 

Honestly after I saw your explanation I looked it up myself again. It would perfectly make sense nowadays.

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fps is a weird thing. if you have never gamed above 30fps, than 30 feels just great. if you experience even 40 or 50 fps one day, 30 suddenly becomes horrible. obviously the cutoff point is different for each person (somewhere between 70 and 120 fps), and what kind of controls you are using makes a massive difference too (mouse/keyboard vs controller for ex.) but at this point those who are arguing that 30 fps is enough are either trolling, have something wrong with their optic nerves, are a PR rep for a game publisher, or have never experienced anything above 30fps.

I can agree to a degree. Back in 2006 when I played FlyFF on my potato machine I averaged about 8 ~ 10 FPS in just about any normal situation and about .5 FPS in guild sieges (literal slide show). I used to think that  was smooth. One day I did something and increased my FPS to about 17 and thought to myself, "WOW this is the smoothest shit ever!" Now anything under 60 FPS is shit.

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The easiest way to stop these threads is simply challenge every to support their opinions/statements with links to peer reviewed articles published only in respected academic journals.

 

Good luck proving most of the shit people post.

 

EDIT: I'd even accept wikipedia seeing as some don't have access to good libraries.

Grammar and spelling is not indicative of intelligence/knowledge.  Not having the same opinion does not always mean lack of understanding.  

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  • 3 months later...

For the love of me I'd like to bash people who says that. But no I am too nice.

 

I have encountered a person who says 60FPS in games looks weird because of the "soap opera effect".  

 

I am like

Triple_facepalm.png

 

He goes on to say that "fortunately there is a choice so everyone can choose according to their taste"

But the problem with this is if people start to push for 30FPS then we will see more unoptimised garbage on the PC and consoles.

There is no choice here, it is either we get a really good port so we can run 60FPS. Or bad ports where TotalBiscuit's GTX 980 SLI couldn't even maintain 40FPS on low settings of Assassin's Creed Unity.

 

 

He further implied that 30/60FPS is SUBJECTIVE which is not true. 60 > 30, that is simple math. And no please don't tell me about the soap opera effect....Nevermind, HE DID.

He starts talking about movies, he says The Hobbit is a good example why we should not watch at 60FPS. This is wrong because because The Hobbit is 48FPS and games do not work the same way.

 

And I tell him the reason why we use 24FPS in the first place is because of storage and the limitation of films. But no he pretends that 24FPS is there because it is more cinematic. *deskpalm*

 

And finally another guy said this: "Ubisoft said this [that its more cinematic] because most movies are in 30 fps and it is more cinematic for more people". He believes in Ubisoft....let that thought sink in....

 

I am not trying to mean but it is very frustrating when I see people say stuff like these.

 

Do you have a similar tale?

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I've NEVER heard someone say 30 fps > 60 fps. Not even on youtube

this

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For the love of me I'd like to bash people who says that. But no I am too nice.

 

I have encountered a person who says 60FPS in games looks weird because of the "soa

 

Do you have a similar tale?

i use it as a joke

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Somewhat off subject the total biscuit thing is weird. He constantly has performance issues with games I don't. Not that unity isn't the worst port of the year but I manage around 50fps maxed with a 780ti and 4790k (there is no difference between low and max on my rig aside from AA)... Unity is not the first game that's happened. Dead rising 3 was another case where he had a titan can barely stayed above 30 yet I managed 60 most of the time.

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One of the reasons why i only hang out with fellow PC gamers.

Shot through the heart and you're to blame, 30fps and i'll pirate your game - Bon Jovi

Take me down to the console city where the games are blurry and the frames are thirty - Guns N' Roses

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Never heard someone say its better, only heard people like you talking about them. However, I actually wish many movies were 60fps, as the choppiness of camera panning is sometimes unbearable.

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I've NEVER heard someone say 30 fps > 60 fps. Not even on youtube

Check out the replies from DarkLiberatorZone's comment below at 

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