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Fallout 4 Mods to disable achievements

14 hours ago, TrigrH said:

That seems like something they might ban you for...

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Can't say I care about achievements.

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On 4/23/2016 at 2:27 PM, CyanideInsanity said:

Mods aren't necessarily cheats though. Adding new radio stations, or player customization such as hair or outfits(not armour) aren't cheating. Hell there are even unofficial patches that fix things bethesda missed.

Mods can be cheats, and there is no way fort them to properly regulate whether the mod you installed is simply for aesthetics or bug fixing or for cheating. 

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7 hours ago, Ryan_Vickers said:

That seems like something they might ban you for...

as long as you don't do anything stupid, like having it running while on a VAC server, no not really. Steam cant tell if you are using this or the game itself. (though do at ur own risk ofc.)

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20 minutes ago, TrigrH said:

as long as you don't do anything stupid, like having it running while on a VAC server, no not really. Steam cant tell if you are using this or the game itself. (though do at ur own risk ofc.)

oh ok.  I still wouldn't though :P

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On 4/23/2016 at 4:27 AM, CyanideInsanity said:

Mods aren't necessarily cheats though. Adding new radio stations, or player customization such as hair or outfits(not armour) aren't cheating. Hell there are even unofficial patches that fix things bethesda missed.

You can't honestly expect them to have some sort of detection system for hundreds if not thousands of mods to see if it's a "cheating" mod or not. Also the definition of cheating could be subjective.(=more bitching) If you want achievements so bad just get all the achievements first then add mods.

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I hope that they don't disable them, when you use the dev console, because I had to use it to finish the campaign.

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Not that I care about achievements, actually the pop ups annoy me "well done on playing the game that you bought"

but honestly disabling them for a modded game seems fair to me

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38 minutes ago, JAKEBAB said:

You can't honestly expect them to have some sort of detection system for hundreds if not thousands of mods to see if it's a "cheating" mod or not. Also the definition of cheating could be subjective.(=more bitching) If you want achievements so bad just get all the achievements first then add mods.

Of course not. I expect them to continue not giving a fuck, as they have for probably the last 8 years. I can't say for certain if mods disabled achievements in FO3 back when it was a gfwl title, but new vegas and skyrim don't do that, and neither does fallout 4 at this very moment. If they wanted to block achievents when modding they should've had this system at launch.

 

Though unrelated I feel like they completely mismanaged modding. They tried to hide it(but keeping it hidden to an easter egg like launcher plugin viewer and manual ini tweaking as they had day 1 was fine) and actively disable mods when using the launcher unless the plugins ini was read only. Sure its "not ready" for modding, but as always should be an at your own discretion.

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Would've been nice if they implemented mod profiles, which allow you to switch between different sets of mods, as well as organize the saves in regards to the mod profiles.

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8 hours ago, dragosudeki said:

Would've been nice if they implemented mod profiles, which allow you to switch between different sets of mods, as well as organize the saves in regards to the mod profiles.

Nexus Mod Manager does that.

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This sounds like a console thing, since console players are still really into achievements. Might also be that microsoft and sony forced them to add it.
It seems fair imo. If i spent 200 hour trying to get that platinum trophy and then some jackass just makes a mod that makes getting achievements extremely easy i would be pretty upset.

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On 4/24/2016 at 8:19 PM, Sirpz said:

How is that worse than Rockstar? who bans people for using mods?

thats in online. i am talking about single player 

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I don't think this is that big of a deal. The only benefit achievements have is that you can see what percentage of people have done certain things. Like I bought a team in NBA 2k16. It was kinda cool seeing that only .0001% of people have done that. 

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I don't want this, I can't play a fall out game without mods. I haven't gotten most of the achievement yet, please don't be true. Why would you do something like this? 

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Does this only apply to Bethesda workshop mods, or does it also apply to those of us who use ones from the Nexus?

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isn't there already console commands? Do those disable achievements? Why would this be intentional?

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3 hours ago, PurpleDido said:

isn't there already console commands? Do those disable achievements? Why would this be intentional?

I don't believe console commands do. Honestly I think the only reason for this is bethesda being pushed by microsoft and/or sony to stop people from cheating achievements on console.

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