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Problem Running Unreal Engine on Linux

Hello, 

 

I have been trying to compile unreal engine 4 on Fedora 23 and it keeps failing.  It then moans about me having an incorrect version of Clang. I have tried Clang 3.2 and thats too old and cant seem to find a Clang 3.5 binary to compile it with. Does anyone know about a Clang 3.5 binary? 

 

Ive been been looking on the LLVM site and on the Fedora RPM search. Does anyone have experience compiling Unreal Engine 4 in Fedora 23 or another Linux distro? 

 

Appreciate any help.

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Is 3.2 the newest version in the repo? I have 3.6 with Ubuntu 15.10

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No the newest version in the repo is 3.7 so I need to get an older version. Unreal Engine does not compile on the latest version. It gives me an error that Clang is too new. 

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I compiled it no problem with 3.6

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Ill try to downgrade from 3.7 and let you know what happens thanks for the help!

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Turns out 3.7 is the oldest in the repo, cant downgrade any lower. I'm thinking I may need to enable the Fedora 22 repo and try that, unless you have another suggestion.   

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Little update. I installed ubuntu Mate 16.04 and compiled with clang 3.8 and it worked fine. Thanks for the Help! 

On 4/20/2016 at 5:03 PM, Gachr said:

I compiled it no problem with 3.6

 

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