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Low image quality on newer GPUs

Demiqas

i dont think the game devs are picking stupid settings. if they did everyone would have this problem.

and i did not have the problem before  i upgraded my mobo and cpu.

the solution i have given above does not completely resolve the problem. it only minimizes it at the cost of details.

and what about   d3d11 games some of them are unplayable  like    metal gear solid v the phantom pain

i have seen game play with just fxaa on gta5  have better aliasing than my 8xmsaa

 

These are not normal issues .  pls dont  say that everything is normal without watching videos that very one has posted.

 

i  dont care that much about graphics i have r7 265.

but with all this shimmering and aliasing i cant concentrate on the gameplay 

                                                     

                                       SOME ONE PLS HELP       I JUST WANT TO PLAY GAMES

 

     sorry for my bad english    

 

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On 11/04/2016 at 0:36 PM, darshan said:

 

and i did not have the problem before  i upgraded my mobo and cpu.

What was your previous mobo&cpu and what are them now?

Did you change the OS too?

We have to understand what exactly is changing the results...

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On 07/04/2016 at 0:25 PM, Demiqas said:

Just an update from my side.. I've been using this HD 5750 for a while now and the graphics, using ssaa + widetent look really good now.

What else did you change along with the video card? Is it the same computer? Same OS?

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13 hours ago, leandrocm86 said:

What else did you change along with the video card? Is it the same computer? Same OS?

Build is exactly the same. Though as I said, the card is still what we would consider "broken", its just the wide tent anti aliasing making everything look nice, which is a new option in the CCC. I know wide tent itself isn't anything new, but previously there was no option to enable it through the control panel, so it was very limited.

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15 hours ago, leandrocm86 said:

What was your previous mobo&cpu and what are them now?

Did you change the OS too?

We have to understand what exactly is changing the results...

before i had intel dh55tc and i3540

now gigabyte h81m-s and i3 4160 cpu

but did not upgrade my gpu i have an        amd r7 265

i installed windows 7 from a disk i got from a friend 

had problems with amd settings so i searched online found out that i did not have sp1 so installed that too

after i installed some games tried to open them but i had some errors with .dill files

installed all the necessary software 

some problems where still there  so i downloaded .dill files from internet and replaced them

 

i start playing gta 5 noticed something wrong with the graphics

a lot of aliasing and shimmering which i did not have 15 days ago before upgrade

i tried 8x msaa it was a little better but before i just used fxaa and it was a lot better than what i have now with 8x msaa

the same happens with alien isolation  and some other games

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For those who may still be following this thread..

 

One additional thing I noticed is that supersampling works properly on this hd 5750. I had an r7 260x before, and that was the only other card who could do supersampling properly. As soon as I had upgraded to an r9 280x, supersampling just stopped working and looked just as bad as MSAA, while still drawing tons of FPS. Supersampling never worked on nvidia (except for those first two weeks etc. etc.).

 

I recorded some gameplay with 4x anti aliasing@1650x1050 resolution. Check it out:

how can this 5750 render it so perfectly with these settings, while my 750 ti couldn't do it nearly as pretty @1440p with 8x anti aliasing on still baffles me. I have no fucking clue what causes it and it just frustrates me. If my previous cards could render this game as smoothly looking as this 5750 did it, I wouldn't even have made this thread.

 

Now I am stuck to this 5750, out of fear that everything will look ugly again if I upgrade. 

 

I seriously hope they made some progress on this with the upcoming Polaris. All these issues are so inconsistent and illogical I can not make any fucking thing out of it and its making us look crazy as well. All we can do is hope that they do something about it. Figuring this out is king-crimson level shit. Just compiling info is all we can do.

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Hey,

 

I have got the same Problem I guess, since a year now.

It came after I changed Motherboard and CPU...

 

My old rig:

(wich operated well I guess...)

 

i7 2600k

ASRock P67 Pro 3

NVIDIA Geforce Gtx 660 Ti, wich I replaced with the 980 Ti, and no problems so far.

Kingston DDR 3 RAM 2x 4 GB

LC Power 750W

 

Then I replaced nearby everything but the Harddrives (2x Western Digital 1TB),

my actual rig:

 

i7 4790k

ASRock Z97 Extreme 6

NVIDIA Geforce Gtx 980 Ti

Corsair DDR 3 RAM 2x 8 GB

be quiet! 600W

 

First I did a clean install of windows 7, then I switched to windows 10.

The problem occured on both versions.

 

Before I discovered this thread, I was near to accepting this as normal and thinking maybe it was all just in my mind..?

I really tried everything - many reinstallations of windows, checking all components, all cables - finally I took my PC to a specialist, they build a similar rig to mine (ARock MB, Intel i7), made a copy of my HDD, plugged it and my graphics-card in, nothing changed, also after they reinstalled windows, and switching to the NVIDIA Gtx 970 also made no difference.

I first came across this shitty problem because of 'Assassins Creed Unity' wich additional to the miserable AA had graphical artifacts like white flickering lines and dots along some corners and boarders of textures - I uploaded a series of videos on youtube to document this problem.

 

 

 

 

 

So after all,

do you people of this thread think this is a software or a hardware related issue?

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On 10/04/2016 at 5:20 PM, MEC-777 said:

We actually already knew this. LOD adjustment was lost after DX9. There is simply no way to adjust it manually in anything DX10 or later. 

 

On 10/04/2016 at 8:32 PM, Ryan_Vickers said:

Well I guess yeah I've seen it mentioned or alluded to before, but I guess this pushed it over the edge in terms of having seen theories suggesting it enough times to accept it as fact :P

 

Hey guys, I thought of a very simple way for us to confirm if this is actually normal or not. We just have to record the exact same scenes to compare our graphics. We can use Heaven Benchmark (https://unigine.com/products/benchmarks/heaven/) which is free and very simple to use. In this scene I notice a lot of the problems we discussed previously. I uploaded my output on youtube:

 

If some of you guys do the same, specially the ones that don't notice any problems on their rigs, we can confirm if there is any difference or not. The whole process takes about 20 minutes only.

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40 minutes ago, leandrocm86 said:

 

 

Hey guys, I thought of a very simple way for us to confirm if this is actually normal or not. We just have to record the exact same scenes to compare our graphics. We can use Heaven Benchmark (https://unigine.com/products/benchmarks/heaven/) which is free and very simple to use. In this scene I notice a lot of the problems we discussed previously. I uploaded my output on youtube:

 

If some of you guys do the same, specially the ones that don't notice any problems on their rigs, we can confirm if there is any difference or not. The whole process takes about 20 minutes only.

i ran the benchmark yours is better than my graphics

i have a lot more aliasing ,shimmering and flickering shadows 

your grass is perfect around 1:25

in my benchmark it was shimmering and the textures where bad

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57 minutes ago, leandrocm86 said:

 

 

Hey guys, I thought of a very simple way for us to confirm if this is actually normal or not. We just have to record the exact same scenes to compare our graphics. We can use Heaven Benchmark (https://unigine.com/products/benchmarks/heaven/) which is free and very simple to use. In this scene I notice a lot of the problems we discussed previously. I uploaded my output on youtube:

 

If some of you guys do the same, specially the ones that don't notice any problems on their rigs, we can confirm if there is any difference or not. The whole process takes about 20 minutes only.

 

We've already established it's the same for everyone and the cause is there's just 1 AA solution - MSAA, which solves only 1 type of aliasing. 

i7 9700K @ 5 GHz, ASUS DUAL RTX 3070 (OC), Gigabyte Z390 Gaming SLI, 2x8 HyperX Predator 3200 MHz

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6 minutes ago, darshan said:

i ran the benchmark yours is better than my graphics

i have a lot more aliasing ,shimmering and flickering shadows 

your grass is perfect around 1:25

in my benchmark it was shimmering and the textures where bad

It probably has to do with video quality. If it's lower quality and a bit blurred then it can disguise aliasing.

i7 9700K @ 5 GHz, ASUS DUAL RTX 3070 (OC), Gigabyte Z390 Gaming SLI, 2x8 HyperX Predator 3200 MHz

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5 hours ago, darshan said:

i ran the benchmark yours is better than my graphics

i have a lot more aliasing ,shimmering and flickering shadows 

your grass is perfect around 1:25

in my benchmark it was shimmering and the textures where bad

 

5 hours ago, Monarch said:

It probably has to do with video quality. If it's lower quality and a bit blurred then it can disguise aliasing.

Exactly! Youtube compresses the video causing it to be a bit blurry, even if you watch in 1080p. However, even in this compressed video you still can identify some strange aliasing, particularly on the balloon strings at 00:40 and the shadows on the ship from about 1:08 to 1:13

 

5 hours ago, Monarch said:

 

We've already established it's the same for everyone and the cause is there's just 1 AA solution - MSAA, which solves only 1 type of aliasing. 

Yes, it seems Heaven Benchmark has only one type of AA, but I guess the imperfections noted are too bad even for MSAA, isn't it? Those shadows at about 1:08 are that way with everyone?

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8 hours ago, leandrocm86 said:

 

Exactly! Youtube compresses the video causing it to be a bit blurry, even if you watch in 1080p. However, even in this compressed video you still can identify some strange aliasing, particularly on the balloon strings at 00:40 and the shadows on the ship from about 1:08 to 1:13

 

Yes, it seems Heaven Benchmark has only one type of AA, but I guess the imperfections noted are too bad even for MSAA, isn't it? Those shadows at about 1:08 are that way with everyone?

 

The first issue is specular aliasing, which is something MSAA can't remove.

Another example of it is here:

 

 

As for the shadows, just as there is aliasing in any 3D output, there is aliasing in the shadows. There are techniques to solve this issue, but apparently developers didn't implement them into the Heaven Benchmark. 

 

You won't see these artifacts in any game that has proper AA solutions, like The Witcher 3 and Star Wars Battlefront.

i7 9700K @ 5 GHz, ASUS DUAL RTX 3070 (OC), Gigabyte Z390 Gaming SLI, 2x8 HyperX Predator 3200 MHz

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So Guys how can we fix this? does RMA the card fix this? I cant finish gta v if this problem still persists it also make games ugly and look like a game made from 2000

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2 hours ago, KenjiD5 said:

So Guys how can we fix this? does RMA the card fix this? I cant finish gta v if this problem still persists it also make games ugly and look like a game made from 2000

It's not a hardware issue. It is software related. 

 

The best fix, IMO, is to use a display with higher pixel density. 

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2 hours ago, MEC-777 said:

It's not a hardware issue. It is software related. 

 

The best fix, IMO, is to use a display with higher pixel density. 

 

so do you mean we cant fix this right now. how can i fix this pixelated shadows of mine?

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1 hour ago, KenjiD5 said:

 

so do you mean we cant fix this right now. how can i fix this pixelated shadows of mine?

I would need to know the specific game, all the exact graphics settings (screen shot) and resolution you're running, the display size and resolution and your system specs, to make a proper recommendation. 

My Systems:

Main - Work + Gaming:

Spoiler

Woodland Raven: Ryzen 2700X // AMD Wraith RGB // Asus Prime X570-P // G.Skill 2x 8GB 3600MHz DDR4 // Radeon RX Vega 56 // Crucial P1 NVMe 1TB M.2 SSD // Deepcool DQ650-M // chassis build in progress // Windows 10 // Thrustmaster TMX + G27 pedals & shifter

F@H Rig:

Spoiler

FX-8350 // Deepcool Neptwin // MSI 970 Gaming // AData 2x 4GB 1600 DDR3 // 2x Gigabyte RX-570 4G's // Samsung 840 120GB SSD // Cooler Master V650 // Windows 10

 

HTPC:

Spoiler

SNES PC (HTPC): i3-4150 @3.5 // Gigabyte GA-H87N-Wifi // G.Skill 2x 4GB DDR3 1600 // Asus Dual GTX 1050Ti 4GB OC // AData SP600 128GB SSD // Pico 160XT PSU // Custom SNES Enclosure // 55" LG LED 1080p TV  // Logitech wireless touchpad-keyboard // Windows 10 // Build Log

Laptops:

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MY DAILY: Lenovo ThinkPad T410 // 14" 1440x900 // i5-540M 2.5GHz Dual-Core HT // Intel HD iGPU + Quadro NVS 3100M 512MB dGPU // 2x4GB DDR3L 1066 // Mushkin Triactor 480GB SSD // Windows 10

 

WIFE'S: Dell Latitude E5450 // 14" 1366x768 // i5-5300U 2.3GHz Dual-Core HT // Intel HD5500 // 2x4GB RAM DDR3L 1600 // 500GB 7200 HDD // Linux Mint 19.3 Cinnamon

 

EXPERIMENTAL: Pinebook // 11.6" 1080p // Manjaro KDE (ARM)

NAS:

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Home NAS: Pentium G4400 @3.3 // Gigabyte GA-Z170-HD3 // 2x 4GB DDR4 2400 // Intel HD Graphics // Kingston A400 120GB SSD // 3x Seagate Barracuda 2TB 7200 HDDs in RAID-Z // Cooler Master Silent Pro M 1000w PSU // Antec Performance Plus 1080AMG // FreeNAS OS

 

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11 hours ago, MEC-777 said:

I would need to know the specific game, all the exact graphics settings (screen shot) and resolution you're running, the display size and resolution and your system specs, to make a proper recommendation. 

alright im going to send you some photos..

 

this one is from yandere simulator.. 1366x768 - Yandere (ULTRA) Graphics settings

 

in all games the shadows are flickering and have very low distance 

Untitled.png

 

 

 

 this one is from mw2.. in mw2  the shadows have also low distance (all games)

 

im also having some white lines if the screen is black

Untitled.png

and here is the pixelated shadows from mw2

Untitled.png

 

there is also a problem that there was a circle or a box near my character and that is the only thing that render things in the game so if there are some objects out of the box or circle.. they can shimmering,flickering,lowdetailed,aliasing,disappearing,popping in and more

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im using a 1366x768 and ultra graphics in all of my games except for gta v... my gpu is a gtx 750 ti zotac 2 gb vram and i just bought it last month so if its a hardware issue i can go back and replace my gpu free anytime because of 1 year warranty.. i am using a AMD A10-7870k.. and a 600 watts power supply.. need more? just reply back

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7 hours ago, KenjiD5 said:

im using a 1366x768 and ultra graphics in all of my games except for gta v... my gpu is a gtx 750 ti zotac 2 gb vram and i just bought it last month so if its a hardware issue i can go back and replace my gpu free anytime because of 1 year warranty.. i am using a AMD A10-7870k.. and a 600 watts power supply.. need more? just reply back

Two questions: 

 

-What size is your monitor?

 

-I need to see all your graphics settings in GTA V, please. 

My Systems:

Main - Work + Gaming:

Spoiler

Woodland Raven: Ryzen 2700X // AMD Wraith RGB // Asus Prime X570-P // G.Skill 2x 8GB 3600MHz DDR4 // Radeon RX Vega 56 // Crucial P1 NVMe 1TB M.2 SSD // Deepcool DQ650-M // chassis build in progress // Windows 10 // Thrustmaster TMX + G27 pedals & shifter

F@H Rig:

Spoiler

FX-8350 // Deepcool Neptwin // MSI 970 Gaming // AData 2x 4GB 1600 DDR3 // 2x Gigabyte RX-570 4G's // Samsung 840 120GB SSD // Cooler Master V650 // Windows 10

 

HTPC:

Spoiler

SNES PC (HTPC): i3-4150 @3.5 // Gigabyte GA-H87N-Wifi // G.Skill 2x 4GB DDR3 1600 // Asus Dual GTX 1050Ti 4GB OC // AData SP600 128GB SSD // Pico 160XT PSU // Custom SNES Enclosure // 55" LG LED 1080p TV  // Logitech wireless touchpad-keyboard // Windows 10 // Build Log

Laptops:

Spoiler

MY DAILY: Lenovo ThinkPad T410 // 14" 1440x900 // i5-540M 2.5GHz Dual-Core HT // Intel HD iGPU + Quadro NVS 3100M 512MB dGPU // 2x4GB DDR3L 1066 // Mushkin Triactor 480GB SSD // Windows 10

 

WIFE'S: Dell Latitude E5450 // 14" 1366x768 // i5-5300U 2.3GHz Dual-Core HT // Intel HD5500 // 2x4GB RAM DDR3L 1600 // 500GB 7200 HDD // Linux Mint 19.3 Cinnamon

 

EXPERIMENTAL: Pinebook // 11.6" 1080p // Manjaro KDE (ARM)

NAS:

Spoiler

Home NAS: Pentium G4400 @3.3 // Gigabyte GA-Z170-HD3 // 2x 4GB DDR4 2400 // Intel HD Graphics // Kingston A400 120GB SSD // 3x Seagate Barracuda 2TB 7200 HDDs in RAID-Z // Cooler Master Silent Pro M 1000w PSU // Antec Performance Plus 1080AMG // FreeNAS OS

 

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i saw that if i use AMD CHS shadow settings at gta v.. all the pixelated shadows are gone so i can play the game nice again ok im going to post my settings wait

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