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Call of Duty Advanced Warfare Recommended System Specs Revealed

It's not shit, it's a 4gb GTX760.

Did people not know that there is a 4gb version of GTX760?

People know there are 4GB GTX760's, what most people's confusion is to why the game would need 4GB of Vram!

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GTX 760??? what the...  well, i hope this is just minimum requirements (for ultra settings). lol  :D

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It's not shit, it's a 4gb GTX760.

Did people not know that there is a 4gb version of GTX760?

I know there is a 4GB GTX760... I am trying to understand why the game needs 4GB of VRAM!
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because not everyone got good systems to reach such high spec expectations?

Could you not figure out it yourself?

People with low end hardware shouldnt expect to play the newest games. A minimum requirement gtx760 is a good thing, companies should just take out low settings and only put in high and very high.

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People with low end hardware shouldnt expect to play the newest games. A minimum requirement gtx760 is a good thing, companies should just take out low settings and only put in high and very high.

 

This isn't the minimum specs.

 

 

These are recommended specs though. Minimum specs are:

 

Processor: Intel CoreTM i3-530 @ 2.93 GHz / AMD Phenom II X4 810 @ 2.80 GHz or better

Memory: 6 GB RAM

Graphics: NVIDIA GeForce GTS 450 @ 1GB / ATI Radeon HD 5870 @ 1GB or better

DirectX: Version 11

Network: Broadband Internet connection

Hard Drive: 55 GB available space

Sound Card: DirectX-compatible

 

http://www.pcgamer.com/call-of-duty-advanced-warfare-system-requirements-released/

 

I think a GTS 450 is an acceptable minimum requirement

 

@OfficialJsP Could you do change your post to include the minimum specs as well. There is a lot of misinformation going around this thread.

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People with low end hardware shouldnt expect to play the newest games. A minimum requirement gtx760 is a good thing, companies should just take out low settings and only put in high and very high.

 

that's the stupidest idea ever

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This isn't the minimum specs.

 

 

 

@OfficialJsP Could you do change your post to include the minimum specs as well. There is a lot of misinformation going around this thread.

 

ok will do

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The requirements are strikingly similar to the requirements for Ghosts.... That concerns me greatly.

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that was the same with ghosts.

it takes up 55gb of space -> its a bad port.

Maybe they are doing the same thing as Titanfall, decompressing the sound so the CPU has to do less, but not so considering even the minimum specs

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that's the stupidest idea ever

If you can't afford the hardware neccessary to play the newest games that looks good, you should be looking at consoles. 

 

I think the PC Master Race is the dumbest thing I've heard, when most of them don't have high end hardware, a true master race should always have the latest and greatest.

 

Nothing wrong with lower end hardware, but developers shouldn't care for these people, the newest games with the most modern graphics should require the most modern hardware to run, it shouldn't be like consoles where the PC peasant's terrible specs hold the gaming industry back.

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So Battlefield 4 w/o DLCs, with more advanced engine, better graphics and amazing audio is around 30 GB and this will be 55? U w0t m8?

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If you can't afford the hardware neccessary to play the newest games that looks good, you should be looking at consoles. 

 

I think the PC Master Race is the dumbest thing I've heard, when most of them don't have high end hardware, a true master race should always have the latest and greatest.

 

Nothing wrong with lower end hardware, but developers shouldn't care for these people, the newest games with the most modern graphics should require the most modern hardware to run, it shouldn't be like consoles where the PC peasant's terrible specs hold the gaming industry back.

 

That's why the settings exist in the first place? Game devs putting in a low or medium graphics setting in no way gimps the ultra setting.

 

 

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Good one  :rolleyes:

That's not a joke. The textures ARE higher-resolution. That doesn't mean that they are better quality, though. If you have a 10000x10000 texture across an entire area of a map, it will look lower resolution than typical methods of texturing -- however, it will look more natural if done correctly, because you won't have a whole bunch of repeating textures.

Watch this:

It explains a whole lot about megatextures.

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...

 

I get what you're saying. I didn't realize they were actually using higher res textures, but if the meshes and texture quality is half assed like always it won't really matter. I haven't seen anything to make me believe they're going to put any effort into the pc version.

 

 

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I get what you're saying. I didn't realize they were actually using higher res textures, but if the meshes and texture quality is half assed like always it won't really matter. I haven't seen anything to make me believe they're going to put any effort into the pc version.

Well they are using megatextures on the consoles already, which is fine for them since new-gen consoles have 8GB shared VRAM/DDR... So I guess they are expecting to use the same textures on PCs, but uncompressed :/

 

I entirely agree with you on that point. It's not worth having the ever so slightly more realistic graphical fidelity in textures over that much disk space and VRAM requirement -- I'd rather have better models, animation and effects... PhysX would be nice too :)

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The reason they are recommending such a high-end GPU (in comparison to previous CoDs) is because they use Mega Textures, so the additional VRAM allows for more high-res textures to be loaded.

What's the engine they are using?

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What's the engine they are using?

"In-house" engine. It's probably IWEngine 5/6 heavily modded or IWEngine 7. http://en.wikipedia.org/wiki/IW_engine

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