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Unofficial UOLTT FAQ!

b45op

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Unofficial UOLTT FAQ!

 
 
 
What is Star Citizen?
 
Star Citizen is an upcoming space trading and combat simulator video game. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player and drop-in co-operative multiplayer campaign (known as Squadron 42).
 
 
 

What is a UOLTT Conglomerate?
 
A conglomerate first of all is a combination of two or more corporations engaged in entirely different businesses that fall under one corporate group, usually involving a parent company and many subsidiaries. Often, a conglomerate is a multi-industry company. -- Wikipedia (http://en.wikipedia.org/wiki/Conglomerate_(company))
 
As the UOLTT take on this there will be a series of groups, Military, Exploration, Salvage, Engineering, Trading, Mercenary and MIning each with their own structures and council representative. The council will have guide their groups day to day running while lobbying the High Council on behalf of their respective group for matters of greater import.
Ixi's initial post on the gargantuan thread sums this up far better than I can (http://linustechtips.com/main/topic/105285-ltt-conglomerate-now-with-added-legitimacy-over-1500-members-edition-now-with-added-gdocs-its-over-100-pages/#entry1407849)
 
The council and groups are yet to be founded, the High council consists of Ixi_Your_Face (ixi), Blade of grass and Slick (Tarwah).

 

 

What do I get buying Star Citizen now?
 
This is a hard question as the game is still in development. Currently you will get:

 

  • The Ship in the package you buy.
  • Access to the Beta version of Star Citizen.
  • The Hangar matching the class of your ship.

 

There is the possibility of buying into some limited offer ships now that will not become available again until the final Persistent Universe is released.

 

The game will have bugs due to its being in development you will have to understand this first and foremost. There is no way to guarantee you will enjoy the game or what your interest will be by release, that is up to you.
 

 

There are many videos detailing the current state of the game:
Roberts Space Industries - https://www.youtube.com/user/RobertsSpaceInd

 
 
What do I need to play the Dogfighting Module?
 
You will need a ship (see below) with Full Alpha access or an Alpha Module Dogfighting pass US$5 (https://robertsspaceindustries.com/pledge/module-passes).

 
 
 
What is the cheapest ship to get started?
 
The Arena Commander Starter (https://robertsspaceindustries.com/pledge/Packages/Arena-Commander-Starter) is the easiest and fastest method of gaining access to the current game.
The Aurora LN for US$45 is a solid contender for a more militaristic variant of the Aurora (https://robertsspaceindustries.com/store/318-aurora-ln) however an Arena commander pass will be required bumping the price up by $5 to $50 total.
 
These packages come with: Starting Money: 1,000 UEC, 3 Month Insurance, Digital Star Citizen Manual, Squadron 42 Digital Download, Star Citizen Digital Download, Beta Access and the SelfLand Hanger
 
You can of course buy just the ship with no added benefits however you would then have to wait for the full release to play or buy the ship and pass but miss out on any benefits.

 

 

 
What is the deal with these Hangars?
 
The Hangars have recently been updated from the Deluxe, Business, Budget and Asteroid hangars to the more company focused names of Revel &York, Aeroview, Self-Land and Industrial. These can be purchased in the store and selection of the hangers are done through the RSI website (https://robertsspaceindustries.com/account/pledges).

 

Lovely pictures here in the release article (https://robertsspaceindustries.com/comm-link/transmission/14143-Arena-Commander-V09-Released).

 

 

What is Racing?

 
Zoom Zoom... The roar of the crowd! This is the Murray cup and the addition that has headlined Arena commander release 0.9. There are two new ships the Origin M50 and Origin 350R, both pure bread racing thoroughbred beasts.

go look at the pretty pictures here (https://robertsspaceindustries.com/comm-link/transmission/14139-Start-Your-Engines).

 

Leader boards have also been added for this as well as the dog fighting but who cares we are all racers now... Which reminds me @rucdoc has created a race league (http://linustechtips.com/main/topic/202587-aurora-chalice-racing-league/)

 

 

 

Joining the UOLTT?
 
After purchasing your ship and becoming a captain on your vessel you will want to join an Organisation. We the UOLTT Conglomerate are just such an Organisation.
 
To become a member visit (https://robertsspaceindustries.com/orgs/UOLTT) where you can read our History, Manifesto and Charter and finally click the “Join us now!” link.
 
Finally Hop into the RSI chat (https://robertsspaceindustries.com/orgs/UOLTT/chat) and say Hi!
Welcome!

 

 

*It may take a little bit of time for one of our esteemed leaders to accept your application, they are busy folk.

 

 

 

Affiliation to the UOLTT (Multi organisation shenanigans!)

 

With the multi Orgs coming upon us the best source of information is Ixi's post (http://linustechtips.com/main/topic/151118-the-situation-with-multiple-orgs-and-other-things/#entry2018845).

 

The short of it is:

Full members of the UOLTT receive full benefits, access to ranks, resource and so on... Affiliate members will not receive full benefits, hold a rank of authority or take priority above Members, with the exception of treaties being in place to accommodate these circumstances.

 

The UOLTT must be your main org to be considered a member. Members of the UOLTT won't be stopped from affiliating with other Orgs (why you would want to is the question).

 

Affiliates and Members alike will have to at all times abide by the rules of the UOLTT when on UOLTT business.

 

 

 
How does insurance work?

Insurance (or Basic Hull Insurance) for your ship works just like insurance you would get for your car. You pay an amount of credits periodically and as a result your ship will be insured. This will be only for the hull, upgrades that you have made to it will not be reimbursed. If your ship gets blown up, you get a new one, in the state you bought it in. That's the basic idea behind it.
There will be, however, wear and tear that will influence the ship. Over time it will get dirty and rusty.
 
Now, there is also Life Time Insurance (LTI). LTI has the same principle as Basic Hull Insurance, but it will never run out. Once you have a ship with LTI, the hull will be insured for life. LTI was given with every ship bought before 26 November 2013, after that date it couldn't be obtained through the RSI Pledge store. There is, however, a grey market of LTI ship dealers.
 
About the amount of credits needed to renew your BHI. Chris Roberts has said that they don't have a set amount for it, but it certainly won't be so much that you won't be able to go along with your daily business. Every ship package you buy in the Pledge store comes with a certain amount of months of BHI.

 

 

 

Why are they still raising money? Isn't $50m+ enough? And they are going to charge for certain items when its complete, sounds like they are all about the money!

Short version:
Chris Roberts intends to put all the money back into development, that means the more they can raise the more they can increase the level of detail. Once the game comes out they money they raise will go towards expansions, server costs and in game media (TV shows, races and news will be displayed on TVs in bars that you enter).

Long version from the mouth of Chris Roberts himself

 sometimes get asked why continue to raise money. Haven’t you already raised enough to make the game? The answer is that Star Citizen isn’t a normal game. It’s not being developed like a normal game and it’s not being funded like a normal game. I’ve had to toss aside a lot of my knowledge from the old way of developing and embrace a completely new world. There is no publisher. There is no venture capitalist wanting a massive return in three years. There is no need to cram the game onto a disc and hope we got it all right. Star Citizen is not the type of game that will be played for a few weeks, then put on a shelf to gather dust. Instead of building a game in secrecy we can be fully open with you as a community who have made this game possible. We can involve the future player base in the creative feedback loop as we develop and iterate core systems. As a group we are all involved and united in our quest to make the best game possible.

I have a lot of industry friends pat me on the back and say, “Wow, it must be so great to be operating in profit even before you ship!” Their look usually turns to incredulity when I explain that my intention is for all the money we bring in before launch to be spent on development. It is the community, from the existing backers who continue to support the game, to new members who join every day who are setting the level of ambition and budget for Star Citizen. Every effort is about enriching the game’s vision. Funding to date has allowed us to go so far beyond what I thought was possible in 2012. You’re still getting that game, no question, but it will be all the richer and so much more immersive because of the additional funding.

Long ago I stopped looking at this game the way I did when I worked for a publisher who gave me a fixed budget to make a retail game. I now look at our monthly fundraising and use that to set the amount of resources being used to develop this game. We keep a healthy cash reserve so that if funding stopped tomorrow we would still be able to deliver Star Citizen (not quite to the current level of ambition, but well above what was planned in Oct 2012). If you combine our in-house staff and outsourced developers, we now number more than 280 people. Your support has created a significant number of jobs in the gaming industry. (And no matter what you might have heard, only a small number of our team is tasked with designing new ships!)

If we had raised the original amount and no more, we wouldn’t be able to deliver involved capital ship systems or the level ofFPS gameplay that we are now planning for planets in the Persistent Universe. Nor would have the time or budget to continually upgrade the game with new features like Physically Based Rendering (PBR), or continually strive to make the art assets better. Just compare the Hornet from October 2012 to the current PBR Hornet in Arena Commander. Our ability to iterate in Arena Commander, to try different flight or targeting schemes, or add new game modes that are test beds for future Persistent Universe gameplay is all due to our increased funding, as is the ability to deliver FPS, Planetside and Squadron 42 as modules or episodic content for the community all before the game is “done.” And in the process, you’re giving us the time to get it right, and you’re giving us more opportunities to share our work with you.

I know some people are afraid of “feature creep” and the game never being finished as we keep adding functionality and content to the mix with increased funding. I would say that this would be fair criticism if we were delivering this game at retail and on disc. However, we are online and already pushing out builds, well before Star Citizen reaches what anyone would consider a “finished” stage. Just because we haven’t implemented a planned feature or built a certain asset yet doesn’t prevent us from sharing the game with everyone right now. It’s this evolved process which gives us the Hangar and Arena Commander and so many modules yet to come. We’re sharing the game as it’s being built and it’s an amazing opportunity for everyone who has backed, to have input on the direction the game is going. You just don’t get this in the traditional game business.

Ship sales and new members of our community are the two main fund raising sources. I want to stress that no one has to or should contribute more than the basic amount for a starting package. Everything is earnable in the game with enough time (and skill). However, if you like the direction we are taking and want to contribute more to the development of Star Citizen, then purchasing different ships with diverse roles are a great way to give back for this support. The new ships add interesting new gameplay and populating the future Persistent Universe with a range of different ships, flown by players pursuing all kinds of professions, will only add to the richness of the game once it’s fully live.

 
 
Who is this Chris Roberts guy?
 
Go here 'nuff said… (http://en.wikipedia.org/wiki/Chris_Roberts_(game_developer)). And this: 
65y7hmyt.gif
Is why we want him working on this game…
 

 

 

Probable System Requirements

 

Your guess is as good as mine! As it is still in development and unoptimised no one knows.

 

The best guess and what RSI has for the Hangar Module is:

  • Windows Vista, Windows 7 or Windows 8
  • DirectX 11 graphics card with 1GB Video RAM
  • Quad core CPU
  • 8GB Memory

 

a topic posted by CynicalCyanide on the RSI Forums (https://forums.robertsspaceindustries.com/discussion/22025/guide-to-can-my-pc-laptop-run-star-citizen) does go into further detail on this matter.

 

 

 

 

General bugs and help...

 

Chat isn't working? To fix this try resetting your XMPP token in your RSI Settings (https://robertsspaceindustries.com/account/settings). If this does not work you can attempt to configure an XMPP client details can be found at (https://robertsspaceindustries.com/faq/xmpp-setup) However they are somewhat lacking so some play is required.

 

 

The latest Game manual (https://robertsspaceindustries.com/media/mgysb65ns00jcr/source/AC-Manual-09-V6.pdf). Note it might not be the latest :D

 

 



Notes:

 
Please can you all post any questions along with the best answers you can come up with (Should you know the answer) to this thread, I will then endeavour to add them to the OP as an easy way for new members or people interested in joining to get a heads up. I have only done the bare minimum for the moment but I will add more.
 
Also point out any mistakes please.
 
Thanks to the following for suggestions and contributions: @Wauthar @Tairetsu

Edited by b45op
Pinned and fixed for all themes ^_^
Star Citizen LTT Conglomerate Wants you! Join now!

 

UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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1. get rid of formatting :)

then ill read it hahaha

"Unofficially Official" Leading Scientific Research and Development Officer of the Official Star Citizen LTT Conglomerate | Reaper Squad, Idris Captain | 1x Aurora LN


Game developer, AI researcher, Developing the UOLTT mobile apps


G SIX [My Mac Pro G5 CaseMod Thread]

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I ahve only done the bare minimum for the moment but I will add more.

 

Also point out any mistakes please.

It was your second last sentence too!  So close :/

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sucks to be night theme. switching to day to read.

CM Storm Switch Tester MOD (In-Progress) - http://linustechtips.com/main/topic/409147-cm-storm-switch-tester-macro-mod/


       Ammo Can Speaker 02 (Completed) - http://linustechtips.com/main/topic/283826-ammo-can-speakers-02/       A/B Switch V 0.5 (Completed) - http://linustechtips.com/main/topic/362417-ab-switch-v0


     Build 01 - The Life of a Prodigy -  http://linustechtips.com/main/topic/13103-build-01-the-life-of-a-prodigy/             Build 02 - Silent Server 3000 - http://linustechtips.com/main/topic/116670-build-02-silent-server-3000/

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1. get rid of formatting :)

then ill read it hahaha

 

 

Pretty much unreadable with that formatting.

 

 

sucks to be night theme. switching to day to read.

 

 

Fixed the night theme stuff... Sorry bout that, Once I knew what the formatting issue was @LukaP it was a lot easier knowing what you were on about.

Star Citizen LTT Conglomerate Wants you! Join now!

 

UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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Fixed the night theme stuff... Sorry bout that, Once I knew what the formatting issue was @LukaP it was a lot easier knowing what you were on about.

Yeah sorry for that, should ve explained

"Unofficially Official" Leading Scientific Research and Development Officer of the Official Star Citizen LTT Conglomerate | Reaper Squad, Idris Captain | 1x Aurora LN


Game developer, AI researcher, Developing the UOLTT mobile apps


G SIX [My Mac Pro G5 CaseMod Thread]

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Yeah sorry for that, should ve explained

 

No probs us daywalkers do not do so well with the other themes :D that was because of copy and pasting things.

 

 

But back to topic people any questions or things that should/could be added?

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UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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In the UOLTT section it would be nice to see the current command structure and recent numbers for members, ships, and interests (military, mining, pirate, etc...) as well as link to any un-classified documents.

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Updated and added one or two things.

Star Citizen LTT Conglomerate Wants you! Join now!

 

UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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Man, Basop. Fantastic job setting this up!

LTT Recruit: Tacoma | Organization: UOLTT Conglomerate | Group: Salvage and Military | Fleet: Anvil Carrack, Aegis Retaliator and CO Mustang Omega


Appreciation to: artofinca.com | UOLTT Conglomerate on RSI and LTT


If you don't know what my avatar is, it's from: Silverhawks

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Man, Basop. Fantastic job setting this up!

 

I am too lazy to help answer lots of questions so I thought answer them all at once :D As I see questions I am adding them to the list.

Star Citizen LTT Conglomerate Wants you! Join now!

 

UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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sucks to be night theme. switching to day to read.

Join the day theme master race!

My new rig build log:http://linustechtips.com/main/topic/80801-m-itx-pc/?p=1158887 Now finished with  970!                          Can anybody give me a freelancer?                  I need to transport more HYPBP.               Butt Imperium games                     RAINBOW .                   840 EVO still awesome                    The evil that is verizon has been vanquished!      ܝܘܚܢܢ ܒܝܬ ܐܦܪܝܡ

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Hey @b45op. Maybe a little addon to the FAQ, people are interested in how insurance works :)

 

How does insurance work?

Insurance (or Basic Hull Insurance) for your ship works just like insurance you would get for your car. You pay an amount of credits periodically and as a result your ship will be insured. This will be only for the hull, upgrades that you have made to it will not be reimbursed. If your ship gets blown up, you get a new one, in the state you bought it in. That's the basic idea behind it.

There will be, however, wear and tear that will influence the ship. Over time it will get dirty and rusty.

 

Now, there is also Life Time Insurance (LTI). LTI has the same principle as Basic Hull Insurance, but it will never run out. Once you have a ship with LTI, the hull will be insured for life. LTI was given with every ship bought before 26 November 2013, after that date it couldn't be obtained through the RSI Pledge store. There is, however, a grey market of LTI ship dealers.

 

About the amount of credits needed to renew your BHI. Chris Robberts has said that they don't have a set amount for it, but it certainly won't be so much that you won't be able to go along with your daily business. Every ship package you buy in the Pledge store comes with a certain amount of months of BHI.

New to Star Citizen? Look no further!

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Hey @b45op. Maybe a little addon to the FAQ, people are interested in how insurance works :)

 

How does insurance work?

Insurance (or Basic Hull Insurance) for your ship works just like insurance you would get for your car. You pay an amount of credits periodically and as a result your ship will be insured. This will be only for the hull, upgrades that you have made to it will not be reimbursed. If your ship gets blown up, you get a new one, in the state you bought it in. That's the basic idea behind it.

There will be, however, wear and tear that will influence the ship. Over time it will get dirty and rusty.

 

Now, there is also Life Time Insurance (LTI). LTI has the same principle as Basic Hull Insurance, but it will never run out. Once you have a ship with LTI, the hull will be insured for life. LTI was given with every ship bought before 26 November 2013, after that date it couldn't be obtained through the RSI Pledge store. There is, however, a grey market of LTI ship dealers.

 

About the amount of credits needed to renew your BHI. Chris Robberts has said that they don't have a set amount for it, but it certainly won't be so much that you won't be able to go along with your daily business. Every ship package you buy in the Pledge store comes with a certain amount of months of BHI.

 

Thanks for that mate added it :D

Star Citizen LTT Conglomerate Wants you! Join now!

 

UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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Pinned ^_^

 

Spoiler
Spoiler

"You know I was taught that if you don't have anything nice to say, don't say anything at all. You feeling me cocksucker?"

Spoiler

"Ethernet is internet juice. You have to press the internet really hard and you will get it."

Spoiler

"My quantum milk machine brings every boy to all the yards." non futuis et sursum

 

PC Specs! | I7-950 | 24GB RAM | 10TB Storage | GTX 970 Strix and a 560TI DCUII for Physx | 120GB 840 + 250GB 850 EVO | Asus xonar DGX

 

 

Please take a moment to look over the forum CoC here.

 

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Pinned ^_^

 

Shweet thanks ixi! Let me know if you want anything added to the op :D

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UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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-snip-

What are or will be the minimum system requirements? 

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What are or will be the minimum system requirements? 

 

Pfff fudge knows mate! I will see if I can find the Hangar module requirements and anything else I can find and add it to the op... lets just say for simplicity more will probably be better.

 

Also would you mind editing and snipping the quote, don't really mind it but it makes the thread pretty long to scroll down :D

Star Citizen LTT Conglomerate Wants you! Join now!

 

UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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Pfff fudge knows mate! I will see if I can find the Hangar module requirements and anything else I can find and add it to the op... lets just say for simplicity more will probably be better.

 

Also would you mind editing and snipping the quote, don't really mind it but it makes the thread pretty long to scroll down :D

 

how do I do that? 

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how do I do that?

You can edit your own posts. Just delete all the content in the quote and replace it with somwthing like: -snip-

New to Star Citizen? Look no further!

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You can edit your own posts. Just delete all the content in the quote and replace it with somwthing like: -snip-

 

Did I do it right?

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What are or will be the minimum system requirements? 

 

Updated the OP with a bit of info and a link that is stickied on the RSI forums :D suffice to say its still a bit murky on the details.

Star Citizen LTT Conglomerate Wants you! Join now!

 

UOLTT Basop | Misc Freelancer & Origin M50

 



Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.

-Groucho Marx

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Updated the OP with a bit of info and a link that is stickied on the RSI forums :D suffice to say its still a bit murky on the details.

 

thanks!

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