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Can you put two CPU's into one unit?

Might be a dumb, boomer question, but it got me thinking. If motherboards can support 2 identical GPU's, could they also support 2 identical CPU's? I'm bored so I'm just wondering what the future of PC building would be like.

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you can right now, but they are generally reserved for server deployments, there is next to no real benefit for a consumer to use a dual socket motherboard.

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2 minutes ago, TechyWinkie said:

Might be a dumb, boomer question, but it got me thinking. If motherboards can support 2 identical GPU's, could they also support 2 identical CPU's? I'm bored so I'm just wondering what the future of PC building would be like.

>litterally ryzen

 

Heck, this has been done since the '90's.

Main: AMD Ryzen 7 5800X3D, Nvidia GTX 1080 Ti, 16 GB 4400 MHz DDR4 Fedora 38 x86_64

Secondary: AMD Ryzen 5 5600G, 16 GB 2667 MHz DDR4, Fedora 38 x86_64

Server: AMD Athlon PRO 3125GE, 32 GB 2667 MHz DDR4 ECC, TrueNAS Core 13.0-U5.1

Home Laptop: Intel Core i5-L16G7, 8 GB 4267 MHz LPDDR4x, Windows 11 Home 22H2 x86_64

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Just now, Arika S said:

you can, but they are generally reserved for server deployments, there is next to no real benefit for a consumer to use a dual socket motherboard.

If games or software require a lot of CPU juice, there would be a demand for dual socket mobo's right?

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1 minute ago, svmlegacy said:

>litterally ryzen

 

Heck, this has been done since the '90's.

I meant PC's but yeah I guess it was sort of a stupid question .-.

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6 minutes ago, TechyWinkie said:

could they also support 2 identical CPU's?

Not sure what you exactly mean by that. 

But some boards do have dual sockets. 

Though the cpu does need to support dual socket as well. And they have to be the same cpu and those boards are usually server boards. 

2 minutes ago, TechyWinkie said:

games or software require a lot of CPU juice

If the workload supports dual cpu's then yes. 

Most if not all games don't though. 

PC: Motherboard: ASUS B550M TUF-Plus, CPU: Ryzen 3 3100, CPU Cooler: Arctic Freezer 34, GPU: GIGABYTE WindForce GTX1650S, RAM: HyperX Fury RGB 2x8GB 3200 CL16, Case, CoolerMaster MB311L ARGB, Boot Drive: 250GB MX500, Game Drive: WD Blue 1TB 7200RPM HDD.

 

Peripherals: GK61 (Optical Gateron Red) with Mistel White/Orange keycaps, Logitech G102 (Purple), BitWit Ensemble Grey Deskpad. 

 

Audio: Logitech G432, Moondrop Starfield, Mic: Razer Siren Mini (White).

 

Phone: Pixel 3a (Purple-ish).

 

Build Log: 

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Just now, TechyWinkie said:

If games or software require a lot of CPU juice, there would be a demand for dual socket mobo's right?

i doubt it, single CPUs have already progressed so much that a single CPU can do more than what dual sockets could do from a few years ago. 

 

Games rarely use Crossfire or SLI as is, so i dont see devs supporting mutliple CPUs any time soon.

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Just now, TechyWinkie said:

I meant PC's but yeah I guess it was sort of a stupid question .-.

Can't be a stupid question if industry has already thought of it and is doing it.

Main: AMD Ryzen 7 5800X3D, Nvidia GTX 1080 Ti, 16 GB 4400 MHz DDR4 Fedora 38 x86_64

Secondary: AMD Ryzen 5 5600G, 16 GB 2667 MHz DDR4, Fedora 38 x86_64

Server: AMD Athlon PRO 3125GE, 32 GB 2667 MHz DDR4 ECC, TrueNAS Core 13.0-U5.1

Home Laptop: Intel Core i5-L16G7, 8 GB 4267 MHz LPDDR4x, Windows 11 Home 22H2 x86_64

Work Laptop: Intel Core i7-10510U, NVIDIA Quadro P520, 8 GB 2667 MHz DDR4, Windows 10 Pro 22H2 x86_64

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Just now, TofuHaroto said:

Not sure what you exactly mean by that. 

But some boards do have dual sockets. 

Though the cpu does need to support dual socket as well. 

If the workload supports dual cpu's then yes. 

Most if not all games don't though. 

Thank you for enlightening me. I'm genuinely curious of how games would perform if they require dual cpu's.

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2 minutes ago, TechyWinkie said:

If games or software require a lot of CPU juice, there would be a demand for dual socket mobo's right?

Ummm, lets use all 64 cores on the threadripper to game before we think about 2 of them

 

I could use some help with this!

please, pm me if you would like to contribute to my gpu bios database (includes overclocking bios, stock bios, and upgrades to gpus via modding)

Bios database

My beautiful, but not that powerful, main PC:

prior build:

Spoiler

 

 

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Just now, svmlegacy said:

Can't be a stupid question if industry has already thought of it and is doing it.

Yeah I guess that does make a lot of sense. Thank you for answering my question though!

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1 minute ago, TheTechWizardThatNeedsHelp said:

Ummm, lets use all 64 cores on the threadripper to game before we think about 2 of them

 

Now just imagine the fireball that would be 2 9900KS's in one case.

Main: AMD Ryzen 7 5800X3D, Nvidia GTX 1080 Ti, 16 GB 4400 MHz DDR4 Fedora 38 x86_64

Secondary: AMD Ryzen 5 5600G, 16 GB 2667 MHz DDR4, Fedora 38 x86_64

Server: AMD Athlon PRO 3125GE, 32 GB 2667 MHz DDR4 ECC, TrueNAS Core 13.0-U5.1

Home Laptop: Intel Core i5-L16G7, 8 GB 4267 MHz LPDDR4x, Windows 11 Home 22H2 x86_64

Work Laptop: Intel Core i7-10510U, NVIDIA Quadro P520, 8 GB 2667 MHz DDR4, Windows 10 Pro 22H2 x86_64

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3 minutes ago, TechyWinkie said:

I'm genuinely curious of how games would perform if they require dual cpu's.

I mean they don't and can't utilize dual cpu's. 

And I don't see why they would, games don't need the extra horse power. 

PC: Motherboard: ASUS B550M TUF-Plus, CPU: Ryzen 3 3100, CPU Cooler: Arctic Freezer 34, GPU: GIGABYTE WindForce GTX1650S, RAM: HyperX Fury RGB 2x8GB 3200 CL16, Case, CoolerMaster MB311L ARGB, Boot Drive: 250GB MX500, Game Drive: WD Blue 1TB 7200RPM HDD.

 

Peripherals: GK61 (Optical Gateron Red) with Mistel White/Orange keycaps, Logitech G102 (Purple), BitWit Ensemble Grey Deskpad. 

 

Audio: Logitech G432, Moondrop Starfield, Mic: Razer Siren Mini (White).

 

Phone: Pixel 3a (Purple-ish).

 

Build Log: 

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Just now, TofuHaroto said:

I mean they don't and can't utilize dual cpu's. 

And I don't see why they would, games don't need the extra horse power. 

Except they can utilize dual CPU's, just not well. I'd be willing to bet if I found an extra cooler for my E5450, all 8 threads would be active.

 

The OS handles the CPU's, it 2x quad cores appears as an 8 core.

Main: AMD Ryzen 7 5800X3D, Nvidia GTX 1080 Ti, 16 GB 4400 MHz DDR4 Fedora 38 x86_64

Secondary: AMD Ryzen 5 5600G, 16 GB 2667 MHz DDR4, Fedora 38 x86_64

Server: AMD Athlon PRO 3125GE, 32 GB 2667 MHz DDR4 ECC, TrueNAS Core 13.0-U5.1

Home Laptop: Intel Core i5-L16G7, 8 GB 4267 MHz LPDDR4x, Windows 11 Home 22H2 x86_64

Work Laptop: Intel Core i7-10510U, NVIDIA Quadro P520, 8 GB 2667 MHz DDR4, Windows 10 Pro 22H2 x86_64

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Just now, svmlegacy said:

Except they can utilize dual CPU's, just not well

Ah they games can utilize two cpu's? 

Well I wasn't aware of that lol. 

1 minute ago, svmlegacy said:

The OS handles the CPU's, it 2x quad cores appears as an 8 core.

Yea I'm aware of that just didn't know games actually support dual cpu's. 

PC: Motherboard: ASUS B550M TUF-Plus, CPU: Ryzen 3 3100, CPU Cooler: Arctic Freezer 34, GPU: GIGABYTE WindForce GTX1650S, RAM: HyperX Fury RGB 2x8GB 3200 CL16, Case, CoolerMaster MB311L ARGB, Boot Drive: 250GB MX500, Game Drive: WD Blue 1TB 7200RPM HDD.

 

Peripherals: GK61 (Optical Gateron Red) with Mistel White/Orange keycaps, Logitech G102 (Purple), BitWit Ensemble Grey Deskpad. 

 

Audio: Logitech G432, Moondrop Starfield, Mic: Razer Siren Mini (White).

 

Phone: Pixel 3a (Purple-ish).

 

Build Log: 

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Just now, TofuHaroto said:

Ah they games can utilize two cpu's? 

Well I wasn't aware of that lol. 

Yea I'm aware of that just didn't know games actually support dual cpu's. 

The OS provides a layer of abstraction. That'd be like a game not running on AMD CPU's, despite having the instructions. 

 

Doesn't mean it'll scale well, most dual socket setups have significant latency between sockets. Similar to Ryzen's CCX vs CCD latencies.

 

Keep in mind, Ryzen is essentially 1/2/4 CPU's in one package. Infinity fabric ties it together. In Intel, that's QPI. Older yet, the north bridge handled CPU's entirely.

Main: AMD Ryzen 7 5800X3D, Nvidia GTX 1080 Ti, 16 GB 4400 MHz DDR4 Fedora 38 x86_64

Secondary: AMD Ryzen 5 5600G, 16 GB 2667 MHz DDR4, Fedora 38 x86_64

Server: AMD Athlon PRO 3125GE, 32 GB 2667 MHz DDR4 ECC, TrueNAS Core 13.0-U5.1

Home Laptop: Intel Core i5-L16G7, 8 GB 4267 MHz LPDDR4x, Windows 11 Home 22H2 x86_64

Work Laptop: Intel Core i7-10510U, NVIDIA Quadro P520, 8 GB 2667 MHz DDR4, Windows 10 Pro 22H2 x86_64

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the dual (or quad) socket boards are usually just for server space and specially in VM environment. Having lots of core in small factor saves a lot of space. Like a Xeon 9282 in a dual socket gives you for a single board 112 core and 224 threads. That's a lot of VM in a single U2/U3 (minus the 4 for the host maybe 40-50 VM's, perfect for a small company). The games that leverage full multithreading are very rare. Not everything is possible to be multithreaded and i understand them as a developper / IT guy.

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