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Experiencing texture pop ins with a new 2070 super - game fault or the GPU fault?

ItayT

Hi!

My GPU is only 1 month old (2070 super gaming X trio) and I'm experiencing some texture pop ins.

In Watch Dogs 2 -
00:11 - Look at the windows of the house straight in the distant (they suddenly light up)
00:33 - Look at the trees on the left

In GTA V -
00:17 - The fence which fades in

00:26 - Look at the lifter (or whatever this thing is called lol), the hooks suddenly appear

 

It also happens when I drive through a lot of grass, grass suddenly appear or change texture.
In Warzone I also experience similar symptoms with mountains and nature scenery.


Watch Dogs 2 is installed on my 1TB SSD (Crucial MX500)

GTA V and Warzone are installed on my 1TB WD Blue 7200RPM HDD
 

What do you guys think? Should I be worried?

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That's definitely just the game. Have you checked your draw/view distance? 

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ddu ur drivers, not worried just yet, also try the 3rd newest driver from nvidia, i had problems with the newest ones.

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That looks normal at a first glance, but if anything, you could try removing your video drivers using DDU and installing 446.14 which is a lot more stable than 451.48 from my experience (haven't tried 451.67 yet though).

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Thanks for the replies everyone! :)

  

14 hours ago, MrSimplicity said:

That's definitely just the game. Have you checked your draw/view distance? 

My draw distance is max in all games

14 hours ago, xg32 said:

ddu ur drivers, not worried just yet, also try the 3rd newest driver from nvidia, i had problems with the newest ones.

 

14 hours ago, Mateyyy said:

That looks normal at a first glance, but if anything, you could try removing your video drivers using DDU and installing 446.14 which is a lot more stable than 451.48 from my experience (haven't tried 451.67 yet though).

I've already tried DDU and I'm using 446.14. I've updated to the latest driver and started experiencing stuttering in WD2 so I've downgraded to 446.14.

 

I've also noticed that there are some light pop ins in Siege which should not be that heavy on the GPU. I don't recall any pop ins with my old R9 390.

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31 minutes ago, ItayT said:

I've already tried DDU and I'm using 446.14. I've updated to the latest driver and started experiencing stuttering in WD2 so I've downgraded to 446.14.

 

I've also noticed that there are some light pop ins in Siege which should not be that heavy on the GPU. I don't recall any pop ins with my old R9 390.

If anything, maybe try maxing out the power limit and/or downclocking the GPU using Afterburner, just to make sure it's not unstable or whatever, though I kind of doubt it. 

I haven't played a lot of Siege lately but I can't recall any really noticeable pop in.

 

There's also this thread on the forum that's sort of related to this. You could check it and all of its 100+ pages of replies out and see if you find anything useful:

 

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Thanks @Mateyyy, I'll take a look!

 

Also, the pop ins are very noticeable when driving through a lot of grass

For instance - https://youtu.be/5dx_SsoM3Kc

 

Do you still think it's fine? It looks too much but if you say it looks fine I'll just let it be lol

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6 minutes ago, ItayT said:

Thanks @Mateyyy, I'll take a look!

 

Also, the pop ins are very noticeable when driving through a lot of grass

For instance - https://youtu.be/5dx_SsoM3Kc
 

Do you still think it's fine? It looks too much but if you say it looks fine I'll just let it be lol

To be honest I can't really tell, since I've never played Watch Dogs 2 so I don't have an actual reference point.

 

What I can say though is that I've just played some Siege a couple of hours ago and stayed on the lookout for pop ins, and yeah, there's some pretty bad pop in in that game. Unless both of our GPUs happen to be borked in the exact same way, which is pretty unlikely, I'd say it's just the game, and not your GPU being at fault here.

 

Also, the other two games you mentioned (other than Siege) are both open-world, and this genre of games is one of the most common where you'll notice more drastic LOD popping, simply because it's one of the easier methods to keeping performance at a certain level because rendering everything that's on the screen at max detail regardless of the distance it's at would just be a massive hog for performance.

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5 minutes ago, Mateyyy said:

To be honest I can't really tell, since I've never played Watch Dogs 2 so I don't have an actual reference point.

 

What I can say though is that I've just played some Siege a couple of hours ago and stayed on the lookout for pop ins, and yeah, there's some pretty bad pop in in that game. Unless both of our GPUs happen to be borked in the exact same way, which is pretty unlikely, I'd say it's just the game, and not your GPU being at fault here.

 

Also, the other two games you mentioned (other than Siege) are both open-world, and this genre of games is one of the most common where you'll notice more drastic LOD popping, simply because it's one of the easier methods to keeping performance at a certain level because rendering everything that's on the screen at max detail regardless of the distance it's at would just be a massive hog for performance.

Thanks :)

I really appreciate the help!

It just seemed weird to me because I wasn't getting as much pop ins with my old rig. Maybe that was because I wasn't playing at ultra settings with my R9 390.

 

Anyway, if it seems to be fine I'll just leave it alone.

The GPU is under warranty for 3 years anyway so I don't have to deal with it now if it turns out to actually be an issue.

 

Thanks again for the help! :D

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