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Will 1200p make a big difference from 1080

sperkowsky

yes. 120 pixels up.

 

jk. no it wouldn't.

but if you need a new monitor and they cost around the same, I would go for 1200p. 

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exactly 120*1920 pixels

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Generally, the first jump that is considered worth it from the 1080p, is the 1440p monitors. So unless they're priced the same (or very close), don't get the 1200.

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exactly 120*1900 pixels

not 1920`?

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1200p just gets you a little more vertical space on the monitor physically, but not greater pixel density. 

 

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not 1920`?

ssshhht. nobody would ever know if it wasnt for you

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ssshhht. nobody would ever know if it wasnt for you

the world shall see your mistakes.

may GabeN smite you.

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I've heard of problems with black bars and stretching in certain games at 1920 x 1200. I've never used one myself, does this ever actually happen?

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the world shall see your mistakes.

may GabeN smite you.

i pray to GabeN, to forgive me, im sorry for my mistakes, and it wont happen again.

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i pray to GabeN, to forgive me, im sorry for my mistakes, and it wont happen again.

You are forgiven in the eyes of the lord. May GabeN guide and VAC protect you. 

Worship the Lord GabeN for he is your one true god!!!!

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I've heard of problems with black bars and stretching in certain games at 1920 x 1200. I've never used one myself, does this ever actually happen?

You shouldn't experience any black bars with games though you will see them when watching 1080p video and other media. 

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You wouldn't notice a difference to be honest. It will just be a bit wider that is all. In order for you to notice a difference you would have to get a 2560x1440 monitor. 

 

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You wouldn't notice a difference to be honest. It will just be a bit wider that is all. In order for you to notice a difference you would have to get a 2560x1440 monitor. 

you would couse the screen would be taller. better actually,even Linus prefer 16:10 over 16:9.

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1200p just gets you a little more vertical space on the monitor physically, but not greater pixel density. 

 

Why on earth would you say you don't get a greater pixel density? Of course you do.

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Why on earth would you say you don't get a greater pixel density? Of course you do.

...

For example, the Dell U2312M is 1080p, but 23".

The Dell U2412M is 1200p, but 24". That is not greater pixel density, just a slightly bigger screen.

 

Similar story applies to most other 1200p screens, they are slightly bigger than their 1080p brethren. 

 

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...

For example, the Dell U2312M is 1080p, but 23".

The Dell U2412M is 1200p, but 24". That is not greater pixel density, just a slightly bigger screen.

 

Similar story applies to most other 1200p screens, they are slightly bigger than their 1080p brethren. 

Oh absolutely in your scenario there isn't much difference. 1.5 ppi.

He's comparing 2 24" panels though. So 3 ppi.

People on here cry all the time about the ~9 ppi difference between a 24" 1080p and 27" 1080p panel.

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Wow, the amount of inaccurate comments here is impressive, especially since this is Linus' community. I thought he was teaching you guys stuff!  Tsk tsk.

 

There are not '120' more pixels on a 1920x1200 display vs 1080p; there are 230,400 more pixels.  In terms of measurement; there's 2.5cm more space vertically.

 

The vertical space difference is far greater than people think.  Here's a sample screenshot of a game running in 1080p borderless on my monitor (centered): http://i.imgur.com/RS2N3gR.png

 

As you can hopefully see, there's tons of space left. (It would look much bigger if I placed it at the top.) This is very useful when multitasking in larger applications, especially 1080p video/asset creation, as you can actually have controls on screen while also viewing the footage at its full resolution.

 

I feel like people have been using 16:9 TV displays for so long that they just forgot how beneficial the actual 16:10 PC aspect ratio was.

 

 

I decided to to 1920 by 1080 decided on an asus vs239h-p

 

I'm personally disappointed, but unless you are doing any sort of work outside of playing games (even just browsing the internet), the loss isn't that bad, plus 16:9 gives you higher FoV in games that are Hor+, so it's advantageous (though not like you couldn't just play in 1080p anyway on a '1200p' display).  If you play any older titles (things designed for 4:3) then you'll have a very poor experience with scaling to 16:9, unlike with 16:10.  Basically, the only advantage 16:9 monitors have over 16:10 is that you don't have letterboxing when viewing 16:9 content, which is hardly an advantage. (No, 120+Hz isn't part of the equation)

 

I personally cannot drop from 16:10 as playing classic titles is pretty much half of what I play, not to mention I do far more on my PC than just play games, so the vertical space is essential to my PC usage.  I'd love a 21:10 display in portrait mode for real work and web browsing, but those things don't exist.. yet.

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  • 2 weeks later...

^ spot on.

 

Monitor calibration should assist in making those black bars less of a problem, but they've never bothered me honestly.  The extra screen real estate was far more valuable to me.

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Wow, the amount of inaccurate comments here is impressive, especially since this is Linus' community. I thought he was teaching you guys stuff! Tsk tsk.

There are not '120' more pixels on a 1920x1200 display vs 1080p; there are 230,400 more pixels. In terms of measurement; there's 2.5cm more space vertically.

The vertical space difference is far greater than people think. Here's a sample screenshot of a game running in 1080p borderless on my monitor (centered): http://i.imgur.com/RS2N3gR.png

As you can hopefully see, there's tons of space left. (It would look much bigger if I placed it at the top.) This is very useful when multitasking in larger applications, especially 1080p video/asset creation, as you can actually have controls on screen while also viewing the footage at its full resolution.

I feel like people have been using 16:9 TV displays for so long that they just forgot how beneficial the actual 16:10 PC aspect ratio was.

I'm personally disappointed, but unless you are doing any sort of work outside of playing games (even just browsing the internet), the loss isn't that bad, plus 16:9 gives you higher FoV in games that are Hor+, so it's advantageous (though not like you couldn't just play in 1080p anyway on a '1200p' display). If you play any older titles (things designed for 4:3) then you'll have a very poor experience with scaling to 16:9, unlike with 16:10. Basically, the only advantage 16:9 monitors have over 16:10 is that you don't have letterboxing when viewing 16:9 content, which is hardly an advantage. (No, 120+Hz isn't part of the equation)

I personally cannot drop from 16:10 as playing classic titles is pretty much half of what I play, not to mention I do far more on my PC than just play games, so the vertical space is essential to my PC usage. I'd love a 21:10 display in portrait mode for real work and web browsing, but those things don't exist.. yet.

Yep, yep. Same deal/opinion here. 2x 16:10s are where it's at regarding p/perf.

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I do alot of word document work on the computer and i found 16:10 screens work alot better in that case - you can easily fit 2 documents next to each other

also in games there alot less "letterbox" so you feel more drawn into it

 

I use 2 24" screens that are 1920 x 1200 there a really good all rounder, I will be upgrading to a 16:10 30" this year i think

Its all about those volumetric clouds

 

 

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