Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
hiro.jrg

RX 570 Weird issue

Recommended Posts

Posted · Original PosterOP

So, for some time i've been having this problem with textures on my games, sometimes they warp to the infinity for no reason, GPU is not overheating and closing the game fixes it for some time, deleting the shader cache also fixes. Is my GPU dying? Or is there a fix on software level? Already tried alot of drivers versions and still have the problem once the shader fills itself or whatever.
Been trying to fix that, but it's a problem that always come back in one way or another in the games i play.
Pls help!


OS: Windows 10 1909

GPU: RX 570 Gigabyte Gaming 4G

CPU: i7 4770k Stock.

Motherboard: B85M-E/BR

RAM: 12GB DDR3 1600Mhz Kingston 8/4

starwarsagain.png

vs7jnju6lo341.png

Link to post
Share on other sites
3 minutes ago, hiro.jrg said:

So, for some time i've been having this problem with textures on my games, sometimes they warp to the infinity for no reason, GPU is not overheating and closing the game fixes it for some time, deleting the shader cache also fixes. Is my GPU dying? Or is there a fix on software level? Already tried alot of drivers versions and still have the problem once the shader fills itself or whatever.
Been trying to fix that, but it's a problem that always come back in one way or another in the games i play.
Pls help!


OS: Windows 10 1909

GPU: RX 570 Gigabyte Gaming 4G

CPU: i7 4770k Stock.

Motherboard: B85M-E/BR

RAM: 12GB DDR3 1600Mhz Kingston 8/4

starwarsagain.png

vs7jnju6lo341.png

Tried uninstalling drivers with DDU?

 

This does look like some artifacting I've seen in dying gpu's in the past. Lets hope it's not that.

Link to post
Share on other sites

Try going to your GPU settings and disabling sharer caching. If you don't have a fast enough drive, the game won't be able to keep up and will load lower resolution shaders. Your CPU should be able to pick up the load of getting all of the shaders in order.


Main Rig: i5-4460, EVGA GTX 1060, Gigabyte GA-H81M-H, 16GB of G.Skill Ripjaws X DDR3 RAM, 120GB Samsung SSD, 1TB Segate SSHD

Other Tech: iPhone XS 64GB, Nintendo 3DS XL (Snapped), Apple Watch Series 2, Airpods, Nintendo Switch, Retro Consoles, Vizio 32" Smart TV

Link to post
Share on other sites
Posted · Original PosterOP
12 minutes ago, jaslion said:

Tried uninstalling drivers with DDU?

 

This does look like some artifacting I've seen in dying gpu's in the past. Lets hope it's not that.

Yeah, i've tried everything except a clean Windows install at this point.
I also hope for the best.

Link to post
Share on other sites
Posted · Original PosterOP
12 minutes ago, ImAlsoRan said:

Try going to your GPU settings and disabling sharer caching. If you don't have a fast enough drive, the game won't be able to keep up and will load lower resolution shaders. Your CPU should be able to pick up the load of getting all of the shaders in order.

I changed it from the AMD Optimized to the On, but i may try it off to see if it fixes the issue. But is that the only fix possible?
Do you know why does it keep corrupting the textures like that?

Link to post
Share on other sites
4 hours ago, hiro.jrg said:

I changed it from the AMD Optimized to the On, but i may try it off to see if it fixes the issue. But is that the only fix possible?
Do you know why does it keep corrupting the textures like that?

I don’t see corrupted textures as much as your textures being lower resolution. Your game, when loading the shaders and textures, will load lower resolution ones first and then higher ones as it goes on. Your hard drive is probably too slow to keep up with getting the game data and the shader cache.


Main Rig: i5-4460, EVGA GTX 1060, Gigabyte GA-H81M-H, 16GB of G.Skill Ripjaws X DDR3 RAM, 120GB Samsung SSD, 1TB Segate SSHD

Other Tech: iPhone XS 64GB, Nintendo 3DS XL (Snapped), Apple Watch Series 2, Airpods, Nintendo Switch, Retro Consoles, Vizio 32" Smart TV

Link to post
Share on other sites
Posted · Original PosterOP
10 hours ago, ImAlsoRan said:

I don’t see corrupted textures as much as your textures being lower resolution. Your game, when loading the shaders and textures, will load lower resolution ones first and then higher ones as it goes on. Your hard drive is probably too slow to keep up with getting the game data and the shader cache.

Hmm, it kinda happened with Division 2 on a SSD as well. Textures glitching all over the place till reseting the game.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Newegg

×