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Playing a game at 200 FPS on 60Hz screen feels faster than playing it at 60 FPS on 60Hz

MysticLTT

No that's not how it works.

 

Your input lag is reduced - the rest is simply engineering.  The hardware @ 60hz does not, and will not display more than 60 FPS.  The rest is your imagination.

Workstation Laptop: Dell Precision 7540, Xeon E-2276M, 32gb DDR4, Quadro T2000 GPU, 4k display

Wifes Rig: ASRock B550m Riptide, Ryzen 5 5600X, Sapphire Nitro+ RX 6700 XT, 16gb (2x8) 3600mhz V-Color Skywalker RAM, ARESGAME AGS 850w PSU, 1tb WD Black SN750, 500gb Crucial m.2, DIYPC MA01-G case

My Rig: ASRock B450m Pro4, Ryzen 5 3600, ARESGAME River 5 CPU cooler, EVGA RTX 2060 KO, 16gb (2x8) 3600mhz TeamGroup T-Force RAM, ARESGAME AGV750w PSU, 1tb WD Black SN750 NVMe Win 10 boot drive, 3tb Hitachi 7200 RPM HDD, Fractal Design Focus G Mini custom painted.  

NVIDIA GeForce RTX 2060 video card benchmark result - AMD Ryzen 5 3600,ASRock B450M Pro4 (3dmark.com)

Daughter 1 Rig: ASrock B450 Pro4, Ryzen 7 1700 @ 4.2ghz all core 1.4vCore, AMD R9 Fury X w/ Swiftech KOMODO waterblock, Custom Loop 2x240mm + 1x120mm radiators in push/pull 16gb (2x8) Patriot Viper CL14 2666mhz RAM, Corsair HX850 PSU, 250gb Samsun 960 EVO NVMe Win 10 boot drive, 500gb Samsung 840 EVO SSD, 512GB TeamGroup MP30 M.2 SATA III SSD, SuperTalent 512gb SATA III SSD, CoolerMaster HAF XM Case. 

https://www.3dmark.com/3dm/37004594?

Daughter 2 Rig: ASUS B350-PRIME ATX, Ryzen 7 1700, Sapphire Nitro+ R9 Fury Tri-X, 16gb (2x8) 3200mhz V-Color Skywalker, ANTEC Earthwatts 750w PSU, MasterLiquid Lite 120 AIO cooler in Push/Pull config as rear exhaust, 250gb Samsung 850 Evo SSD, Patriot Burst 240gb SSD, Cougar MX330-X Case

 

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60Hz = 60 visible FPS.

CPU i7 6700k MB  MSI Z170A Pro Carbon GPU Zotac GTX980Ti amp!extreme RAM 16GB DDR4 Corsair Vengeance 3k CASE Corsair 760T PSU Corsair RM750i MOUSE Logitech G9x KB Logitech G910 HS Sennheiser GSP 500 SC Asus Xonar 7.1 MONITOR Acer Predator xb270hu Storage 1x1TB + 2x500GB Samsung 7200U/m - 2x500GB SSD Samsung 850EVO

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200 fps on 60hz = screen tearing.

Im with the mentaility of "IF IM NOT SURE IF ITS ENOUGH COOLING, GO OVERKILL"

 

CURRENT PC SPECS    

CPU             Ryzen 5 3600 (Formerly Ryzen 3 1200)

GPU             : ASUS RX 580 Dual OC (Formerly ASUS GTX 1060 but it got corroded for some odd reasons)

GPU COOOER      : ID Cooling Frostflow 120 VGA (Stock cooler overheats even when undervolted :()

MOBO            : MSI B350m Bazooka

MEMORY          Team Group Elite TUF DDR4 3600 Mhz CL 16
STORAGE         : Seagate Baracudda 1TB and Kingston SSD
PSU             : Thermaltake Lite power 550W (Gonna change soon as i dont trust this)
CASE            : Rakk Anyag Frost
CPU COOLER      : ID-Cooling SE 207
CASE FANS       : Mix of ID cooling fans, Corsair fans and Rakk Ounos (planned change to ID Cooling)
DISPLAY         : SpectrePro XTNS24 144hz Curved VA panel
MOUSE           : Logitech G603 Lightspeed
KEYBOARD        : Rakk Lam Ang

HEADSET         : Plantronics RIG 500HD

Kingston Hyper X Stinger

 

and a whole lot of LED everywhere(behind the monitor, behind the desk, behind the shelf of the PC mount and inside the case)

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Well, it's a bit complicated. If your GPU is rendering 200fps and the monitor only outputs 60Hz, you're only going to see 60 of those 200 frames. But since your monitor has more frames to play with, it can choose a newer frame (generally, newer frames in the form of screen tearing) to display than only having to choose that single frame at a 60fps lock.

Check out my guide on how to scan cover art here!

Local asshole and 6th generation console enthusiast.

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its imagination

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ProcessorPU: ii5 (I5-5350U |    

| RAM: 8GB LPDDR3 |

| Storage: 128GB SSD 

 | GPU: Intel HD 6000 |

| Audio: JBL 450BT Wireless Headset |

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5 minutes ago, handymanshandle said:

Well, it's a bit complicated. If your GPU is rendering 200fps and the monitor only outputs 60Hz, you're only going to see 60 of those 200 frames. But since your monitor has more frames to play with, it can choose a newer frame (generally, newer frames in the form of screen tearing) to display than only having to choose that single frame at a 60fps lock.

image.thumb.png.95e7dc505e3765c46a49d5ae236b054d.png

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Limit the game to 120 fps or something double or triple the native screen resolution.

It would be fast enough to get a new frame as soon as the monitor is ready to receive it and the video card will pace better, you'll get a more consistent latency from frame to frame..

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As others stated, it reduces your input lag... OTHERWISE... if you have a nvidia card.. you enable fast-sync and that might help.

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