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Ultrawide compatiblity

For a while, I've been thinking about better monitor. Refresh rate, resolution and even size are not important to make my mind and change mine monitor, it suites me. Actually, I only want a better experience for my eyes (flicker-free) and any upgrade on new one with this and some others new tech-options seems pointless. Taking a bigger size & resolution (and framerate) seems poor choice (4k etc. are ABSOLUTLEY not desired. I don’t want to go over 1080p and stress GPU) as the graphic card will be overloaded anyway.

My conclusion is to buy the Ultrawide 1080p monitor and there are some on the market for a reasonable price with lots of features included (HDR, flicker-free, free-sync etc.). And I live with it for a while considering pros (tech upgrades) and cons (money spend and still more load for the GPU ~33% more pixels)

The main stop-factor is support of legacy games and even modern one. Appreciate your practical opinion with ultrawide monitor and your experience. 

- will 16x9 games (if 21x9 is not supported) be stretched to resolution or have a black area on both sides?
- how often you encounter problems with resolution in games? Please, be specific here.
- your personal opinion even if you don't own one but experienced it for a while.

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Most games support 21:9. Anyone who tells you otherwise has never used one.

Older ones, not so much, but you just play with black bars. Not really a big deal.

Once you go 21:9 you'll never go back.

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55 minutes ago, Kazadoom said:

- will 16x9 games (if 21x9 is not supported) be stretched to resolution or have a black area on both sides?
- how often you encounter problems with resolution in games? Please, be specific here.
- your personal opinion even if you don't own one but experienced it for a while.

- best is to check WSGF for the games you want to play. Most common thing I see is "it's supported, but cutscenes will have black bars". Some competitive games might have rules against ultrawide, but not sure.

 

- all the games I set up for ultrawides (don't have one myself, but have set it up at work multiple times) had no issues, other than some with the cutscenes.

 

- when I had the choice of new monitor, I went with 4K. But that was with gaming in mind second. Because the games I do play, generally benefit from ultrawide (racing, single player first person, etc.).

 

My main PC uses at the time didn't really benefit from ultrawide (other than maybe video editing, which I don't do much and still works on 4K

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5 hours ago, dizmo said:

Once you go 21:9 you'll never go back.

Got that right. Just for productivity it’s bad ass. I haven’t done much gaming on mine. But I’m glad I took a chance and bought it. 

I just want to sit back and watch the world burn. 

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I use 2 gaming computers. One is for 16:9 and the other is for 21:9. 

 

For really old games that use DosBox any resolution issue can be fixed in the Dosbox ini file. So basically it is early Xbox ports that give problems. Some can be fixed with mods or Flawless WideScreen but some need 16:9.

 

One of them is the original Skyrim. It looks bad in 21:9 but it is playable. It sort of has a fish eye look. I modded my copy weekly from 2011 to 2016 and I still play it for nostalgia. 

The SE version of Skyrim can do 21:9 but the resolution has to be added in the preference ini file.

 

In the near future I will go all 21:9 but at least one of my computers will be close enough to a TV to play Skyrim LE.

 

If you go 21:9 and are having issues with an old game post here and you are sure to get several fixes and the hardest part will be to pick one.

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5 hours ago, Donut417 said:

Got that right. Just for productivity it’s bad ass. I haven’t done much gaming on mine. But I’m glad I took a chance and bought it. 

Definitely...it's greatly helped with my tab hoarding ways ?

Though, I've got to say, in FPS games where there's a radar in the top left, it's a resulted in quite a few unnecessary deaths.

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Typing off a AOC AG352UCG6

Firstly lemme just say as i tried 1080p widescreens too before making my choice, 1080p is noticeably blurry on a 35" monitor especially to when compared to a 1440p.

 

-will 16x9 games (if 21x9 is not supported) be stretched to resolution or have a black area on both sides?

--yes if you put them in fullscreen they will stretch. You can play them in windowed for 'black bars' which will actually be your background or whatever is behind. This is generic there is some games which support actual black bars on games but most, if not natively support it like most do now days, stretch it or cut the top and bottom off and you have to go to windowed to play 16x9.


- how often you encounter problems with resolution in games? Please, be specific here.

--The questions not specific so i cant be specific. What type of problems? You can always fix a problem.


- your personal opinion even if you don't own one but experienced it for a while

--Once you go ultrawide you cant go back. ultrawidemasterrace

It seriously depends on the type of games you play though. On what i play, racing games, gtav, rainbow 6, csgo, it is perfect. pppeeerrrfffeeecccttt. If all you play is dead by daylight which doesn't support ultrawide, there's no reason to get one.

 

Also just to say its no wear near as demanding to run as people make it out to be. My oc'd 1060 6gb does 60-80fps on ultrawide all max settings resolution scaling about 80 which is still above 1080p. And thats just a 1060.

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2 hours ago, The Torrent said:

- how often you encounter problems with resolution in games? Please, be specific here.

--The questions not specific so i cant be specific. What type of problems? You can always fix a problem.

Let’s put it this way, have you ever considered that going 21*9 was not worth it? Playing windowed I consider a poor decision in most immersive games (simulators, sandboxes, RPG). Well actually any - but those are especially. It is disappointing to play CivV-VI or Dark Arisen in windowed mode. As a distinct fish eye look is not a decent behavior. Stand-alone not centered map. So - have those issues made you ever considered going back to 16*9?

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23 minutes ago, Kazadoom said:

Let’s put it this way, have you ever considered that going 21*9 was not worth it? Playing windowed I consider a poor decision in most immersive games (simulators, sandboxes, RPG). Well actually any - but those are especially. It is disappointing to play CivV-VI or Dark Arisen in windowed mode. As a distinct fish eye look is not a decent behavior. Stand-alone not centered map. So - have those issues made you ever considered going back to 16*9?

well i cant think of any simulators etc. which dont support widescreen. All games such as Civv-vi etc. as far as im aware support widescreen.

 

I've had no such issues, not at all that made me want to go back to 16*9. Few games that dont support ultrawide, dead by daylight for example 1 - playing in windowed doesnt ruin the immersive experience for me at least anyway, just get a black backdrop, 2- i still play widescreen because even with the loss of screen space its still more immersive.

 

I dont understand your centered map and fish eye point. You can place the window in the middle of the screen so everything is centered.

 

Just thinking - cant think of anything which has made me want to go back to 16*9 really, there would be no benefit what do you gain all issues can be fixed relatively easily...

nah spent 5 mins thinking cant think of anything.

I guess cons i see are window management, for things such as when doing large projects in publisher etc i think 2 screens would have been quite useful for quick resizing windows put then i play a game or do some music production and the thought passes... I think you can get some software to split the screen in half or anything anyway.

 

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14 hours ago, Kazadoom said:

For a while, I've been thinking about better monitor. Refresh rate, resolution and even size are not important to make my mind and change mine monitor, it suites me. Actually, I only want a better experience for my eyes (flicker-free) and any upgrade on new one with this and some others new tech-options seems pointless. Taking a bigger size & resolution (and framerate) seems poor choice (4k etc. are ABSOLUTLEY not desired. I don’t want to go over 1080p and stress GPU) as the graphic card will be overloaded anyway.

My conclusion is to buy the Ultrawide 1080p monitor and there are some on the market for a reasonable price with lots of features included (HDR, flicker-free, free-sync etc.). And I live with it for a while considering pros (tech upgrades) and cons (money spend and still more load for the GPU ~33% more pixels)

The main stop-factor is support of legacy games and even modern one. Appreciate your practical opinion with ultrawide monitor and your experience. 

- will 16x9 games (if 21x9 is not supported) be stretched to resolution or have a black area on both sides?
- how often you encounter problems with resolution in games? Please, be specific here.
- your personal opinion even if you don't own one but experienced it for a while.

Switch to ultrawide about 6 months ago and it's been nothing short of awesome.  I was worried initially about game compatibility issues from reviews and comments online, but have since found it's blown WAY out of proportion.  The only "issue" I've personally run across is some games don't initially pick up on the 3440x1440 resolution, requiring me to manually set that resolution in the in-game settings.  After that they work perfectly at 21:9 fullscreen for the game play.  One or two black bar the menus or cutscenes, but I don't consider that an issue and is in no way detrimental to the game play.  I have not had to do any work-arounds for anything I play, granted I don't have any really old legacy games so there may be something there I just have not experienced.

 

Gaming-wise the extra pixels do tax the GPU about 30 percent more, so there will be a performance impact if your GPU is not powerful enough.  My GTX 1080 can still hit 100+ FPS in most games I play, but some newer ones it drops down closer to 60-80 FPS.

 

Non-gaming/productivity is great; really nothing else to be said.  More space for everything.

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