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Borderlands 3 will be exclusively on the Epic store for the first 6 months

Go to solution Solved by Terryv,

For everyone asking ng why the epic launcher is so bad. Here's a list of missing features as compared to steam.

 

 

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Here's a link that discusses EGS privacy concerns: https://www.reddit.com/r/PhoenixPoint/comments/b0rxdq/epic_game_store_spyware_tracking_and_you/

 

 

Here's one in regards to their security problems (may or may not be fixed): https://www.google.com/url?sa=t&source=web&rct=j&url=https://motherboard.vice.com/amp/en_us/article/vba5nb/fornite-login-hack-epic-games-website&ved=2ahUKEwiA69Kuy7ThAhVHaq0KHdjoAuQQFjAEegQIChAB&usg=AOvVaw3ca1m65eGjWGdUWfgPeRGF&ampcf=1&cshid=1554317396981

Remember that report that said piracy has become more commonplace again because of so many exclusive competing internet video providers?

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2 minutes ago, williamcll said:

Remember that report that said piracy has become more commonplace again because of so many exclusive competing internet video providers?

I would say the difference is almost all streaming video services have a cost associated to them, lets say a barrier to entry. EGS is free, there is 0 cost to you to make an account with them and shop on the store. Maybe time but that would be spent at other stores as well so i don't consider it a factor in this case. So BL3 was going to cost $60 on Steam and will probably cost the exact same on EGS so really you're just pirating to pirate. Not because it's split over services you can't access without a cost.

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17 minutes ago, LostElric said:

so really you're just pirating to pirate.

I mean yea, that's what a good majority of pirating is. The argument being made here is that Steam is that much more compelling over piracy that fewer people will commit it, but EGS is not a compelling option.

if you have to insist you think for yourself, i'm not going to believe you.

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22 hours ago, poochyena said:

They are freely making the decision, as in free will, as in, not forced. 

Actually many are. It's the PUBLISHERS who are making the deals and the DEVS of Outer Worlds and Metro Exodus both didn't know it was going to be epic exclusive until the day the announcements dropped. They ARE forced into it because the publishers are getting millions of extra dollars from Epic to do exclusivity deals. The DEVS now then have to deal with the fallout of it, the DEVS now have to deal with ehther or not that publisher is going to give them, the money they got for it. The devs now have to deal with if they get the extra share that epic provides or if their publisher will keep the same cut.

 

The exclusivity is also highly anti consumers, it doesn't benefit consuemrs in any way shape or form. It creates divide and instead of competes aims to KILL ANYONE smaller than itself. They want to kill of platforms like GoG because they want them to be too small to ever compete. GoG has survived competeing with steam by offering advantages to consumers not exclusivity deals. GoG wont be able to survive if all the big releases only ever come to the EGS during the HIGHEST point of game sales.

 

It's anti consumer and anti competition. They don't want to compete they want to control.

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3 hours ago, Bouzoo said:

As I said, no one is forcing you to buy it on EGS, if you can survive without playing wait for a Steam release. If you must buy it, buy it on EGS. Just to be clear, there is nothing wrong with deciding to buy on EGS, which is what people here do not understand. Buy it on any platform that you want but then be aware that by buying the game from said platform you actually support the practice so then don't be shocked if it becomes even a more common practice. And if you buy from EGS, I really do hope you enjoy the game. There is always a choice. 

Yeah, I can wait.

 

Though I don’t plan to be getting this game anyhow, so perhaps by the time it goes on Steam, it’s been more polished 

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4 hours ago, Bouzoo said:

You have a clear choice. Don't buy on EGS, wait for it to come on Steam. 

thats the thing* they said for metro its NEVER coming to steam and they said if people protest again they will never have a  pc version again

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1 hour ago, AdmiralMeowmix said:

They ARE forced into it because the publishers are getting millions of extra dollars from Epic to do exclusivity deals.

What are the devs being forced to do exactly?

1 hour ago, AdmiralMeowmix said:

The exclusivity is also highly anti consumers, it doesn't benefit consuemrs in any way shape or form.

Anti-consumer means it hurts consumers. A action that benefits or doesn't benefit (neutral) is not anti consumer.

1 hour ago, AdmiralMeowmix said:

It creates divide

among who?

1 hour ago, AdmiralMeowmix said:

aims to KILL ANYONE smaller than itself.

How does this kill anyone smaller than itself?

1 hour ago, AdmiralMeowmix said:

GoG wont be able to survive if all the big releases only ever come to the EGS during the HIGHEST point of game sales.

Why not? If you got rid of all their AAA games, would they still not have a massive games library?

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37 minutes ago, nnfancois said:

thats the thing* they said for metro its NEVER coming to steam and they said if people protest again they will never have a  pc version again

That is literally called tyranny. Nothing ever came out of threating any community. If legit everyone boycotted the game they'd be forced to cover costs imo. But that's my thinking. They also said it sold 2.5x better than the predecessor, which for starters didn't sell well and came out when digital sales in general were around 30% lower than now. I don't think it's going as well as they expected. I am not a Metro fan but as I said in a previous comment, there is nothing wrong with you buying from EGS if you want.

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Never understood why it is a problem to have multiple launchers.

Back in the day my games were on CDs, DVDs and my HDD. Didn't have a unified platform to keep them all tidy and auto updated and kids now days are like: ehrmagawd I want all my games on Steam.

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55 minutes ago, nnfancois said:

thats the thing* they said for metro its NEVER coming to steam and they said if people protest again they will never have a  pc version again

That was one dev and was not true. They issued a statement about that. Link

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18 minutes ago, DaRk0 said:

Never understood why it is a problem to have multiple launchers.

Back in the day my games were on CDs, DVDs and my HDD. Didn't have a unified platform to keep them all tidy and auto updated and kids now days are like: ehrmagawd I want all my games on Steam.

At least for me, it's not so much a matter of having multiple clients on my desktop. As it is, I already have Battle.net, Steam, and Discord opening on startup, and I have Origin and Uplay installed still, the problem is the Epic Games client itself being a sketch fest of a platform. That's not even the end of it either, because as a consumer, I don't appreciate these incredibly aggressive power plays that Epic is pulling with these multi-million dollar exclusivity agreements, especially since several of the games were slated for launch on Steam and GOG before Epic forced the switch.

if you have to insist you think for yourself, i'm not going to believe you.

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I have to agree. Another launcher, while mildly annoying, I can deal with. The paid exclusivity deals is what pisses me off. And from my perspective the game does not come out until 2020.

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37 minutes ago, Suika said:

At least for me, it's not so much a matter of having multiple clients on my desktop. As it is, I already have Battle.net, Steam, and Discord opening on startup, and I have Origin and Uplay installed still, the problem is the Epic Games client itself being a sketch fest of a platform. That's not even the end of it either, because as a consumer, I don't appreciate these incredibly aggressive power plays that Epic is pulling with these multi-million dollar exclusivity agreements, especially since several of the games were slated for launch on Steam and GOG before Epic forced the switch.

I get you, but Epic recently opened their platform to other publishers so they need time.

I guess people forgot how Steam was in early days.

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5 minutes ago, DaRk0 said:

I get you, but Epic recently opened their platform to other publishers so they need time.

I guess people forgot how Steam was in early days.

It's not a question of the quality of the platform, it's pretty well established that it's well below the bar Steam has set, I'm more so questioning the security of the platform and the ties Epic has with Tencent.

if you have to insist you think for yourself, i'm not going to believe you.

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1 hour ago, Suika said:

It's not a question of the quality of the platform, it's pretty well established that it's well below the bar Steam has set, I'm more so questioning the security of the platform and the ties Epic has with Tencent.

What about Tencent? Isn't Tencent owning or partially owning few of big names in the gaming industry?

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2 minutes ago, DaRk0 said:

What about Tencent? Isn't Tencent owning or partially owning few of big names in the gaming industry?

Ubisoft, Riot, Supercell, and of course Epic, just to name a few.

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why do they make it exclusive?  does the developers get a guaranteed pay off for doing so? or is it just testing out water on single sales platform release or whatever ,anybody know real reason?

Details separate people.

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8 minutes ago, Tech_Dreamer said:

why do they make it exclusive?  does the developers get a guaranteed pay off for doing so? or is it just testing out water on single sales platform release or whatever ,anybody know real reason?

The devs get a larger cut verses Steam. Steam takes 30% and Epic takes 12%. Steam will take less as your sales go up but there is not guarantee that your game will make those sales targets, and they are also fairly high sales targets to meet. The Epic exclusivity is either the devs thinking that if they only release on Epic they will make more profit verses steam. If the game was launched on both then I suspect that people who have both platforms would buy it from steam instead which would cut into their profit. I believe Epic also guarantees that a sales target will be met and the devs get reimbursed if that target is not met. I don't think they've had to use this yet as if they did they would hemorrhage money faster than a collapsing communist state and businesses are not in the business of loosing money.

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19 minutes ago, Tech_Dreamer said:

why do they make it exclusive?  does the developers get a guaranteed pay off for doing so? or is it just testing out water on single sales platform release or whatever ,anybody know real reason?

Yes. And a bunch of shekels.

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7 minutes ago, DragonTamer1 said:

The devs get a larger cut verses Steam. Steam takes 30% and Epic takes 12%.

 

2 minutes ago, Raskolnikov said:

Yes. And a bunch of shekels.

so it's a pure greed motivated move. that's gonna complicate things .

Details separate people.

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5 hours ago, DaRk0 said:

What about Tencent? Isn't Tencent owning or partially owning few of big names in the gaming industry?

It's ties with the communist party of china and also privacy problems...

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2 minutes ago, Tech_Dreamer said:

 

so it's a pure greed motivated move. that's gonna complicate things .

I originally thought that 2k games/Gearbox had a falling out with steam but I couldn't find any news article about it so I must be thinking of something else.

 

You could say that it's greed motivating these decisions though I think in every case so far it has been the publisher not the actual developer that makes the decision. On the flip side they may not like that steam is taking 30% of their revenue for doing little to no work. 30% is actually a considerably large percentage of the profits being taken and I can't think of anywhere else that is taking such a large chunk either online or real world. As a perspective, most retail stores will take somewhere between 5-15% on the products they sell.

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34 minutes ago, Tech_Dreamer said:

 

so it's a pure greed motivated move. that's gonna complicate things .

A company being motivated by maximizing their profit. How dare they.

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Pirate bay is looking like a more enticing game platform each and every day XD

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1 hour ago, Tech_Dreamer said:

why do they make it exclusive?  does the developers get a guaranteed pay off for doing so? or is it just testing out water on single sales platform release or whatever ,anybody know real reason?

It's mostly down to 2 big reasons. 

 

  • The revenue split. Games sold on the EGS have an 88-12 split, where the developer/publisher gets 88% of the revenue while Epic Games gets 12%. For comparison, Steam has a 70-30 split but shifts to a 75-25 split and an 80-20 split if a game sells above a specified revenue threshold. Epic Games also waives the 5% fee for the Unreal Engine (a popular choice for indies) if it is sold on the EGS. 
  • Revenue guarantee. This is interesting, because Epic Games apparently guarantees that a game will sell a certain amount to meet a guaranteed revenue threshold, or else Epic Games will compensate. This provides a safety net especially for newer developers who may struggle to sell enough units to break even, but it also presents a risk for Epic Games as multiple failures to reach a target could be a money losing venture. I doubt Epic is just going to be throwing money like this to the point of losses, but it is rather interesting 

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