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Taf the Ghost

AMD Radeon VII Benchmark/Launch Mega Thread

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Posted · Original PosterOP

Title is pretty descriptive.

 

Note: There's some Press Driver issues, which likely won't be worked out for a bit. OC results are going to be limited for now.

 

Video Reviews:

LTT:

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Gamer's Nexus, as hosted by Tech Jesus:

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Digital Foundry:

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JayZtwoCents:

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BitWit:

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Paul's Hardware:

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Hardware Unboxed:

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Hardware Canucks:

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Text Reviews:

 

PcPerspective

TechPowerUp

Anandtech

Quote
Double Precision 3.5 TFLOPS
(1/4 rate)

Anandtech got a statement from AMD:

Quote

The Radeon VII graphics card was created for gamers and creators, enthusiasts and early adopters. Given the broader market Radeon VII is targeting, we were considering different levels of FP64 performance. We previously communicated that Radeon VII provides 0.88 TFLOPS (DP=1/16 SP). However based on customer interest and feedback we wanted to let you know that we have decided to increase double precision compute performance to 3.52 TFLOPS (DP=1/4SP).

 

VideoCardZ Round-up

 

Hardware Unboxed Individual Results

 

Phoronix with the Linux Benchmarks

 

My Thoughts:

 

Seems like Unreal 4 results aren't great (what else is new), but it's otherwise a 2080. Up & Down between a few. 

 

The FP64 issue popped back up. This is now the best GPU for University science departments that have smaller budgets. This GPU is going to have a really long life.

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So basically, drivers broken. How surprising.


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hbm%20space_575px.png

  • LTT: spent die-shrink advantage in higher clocks instead of power economy; trade blows with 2080 (especially in workstation programs); beats with most DX12 games; not worth the price parity to 2080.
  • GN: Buggy review drivers; uneven die called for thermal pad use (instead of height machining the heatsink), thus impacting performance of pastes; better frametime consistency vs 2080/2070 (less stuttering)(minus SotTR); similar-slightly-higher power draw to 2080. not worth the price parity. revisit review promised on stable driver update.
  • Digital Foundry: VRAM capacity benefits some workstation tasks (less error-prone-from-limited-memory then a 12GB Titan in their example); ballparks around 2080 but has better frametime consistency; choice depends on choosing between 16GB and RTX/DLSS features
    • small note: there's an RX570 16GB "mining" card being released by powercolour..... I wonder if the same benefits would apply here
  • Jayz2c: ballpark around/above/below the 1080ti/2080/2070 in games; review driver issues impacted cooling control; stock cooler better than previous blower; hardware performance headroom restrained by review driver
  • Bitwit: what driver issue?
    • gaming performance ballpark about 1080ti/2080 (except for DOOM and GTAV)
    • note: VRAM statement Kyle makes does not account for Allocated Memory vs actual memory footprint used in game
  • HardwareUnboxed: gaming performance (1% fps lows) ballparks about 2070/2080; pars on average with 1080ti; similar power draw with the Vega 64; overclocking didn't work due to review driver; not worth the price. revisit review promised on stable driver update.
    • Paste actually performed better than the thermal pad o_o (reference with GN review)
    • RIP ARMA 3
  • HardwareCanucks: Loud; ballparks 1080ti/2080; Premiere Playback performance still worse than 2080 (pending driver update?); not worth the price.
  • Paul's Hardware: ballparks the 2080; buggy review drivers; loud on load

that being said, it feels like a 1080ti replacement, but no one should/could buy a 10-series card new today ._.

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1 minute ago, Taf the Ghost said:

No clue yet, I haven't actually gotten a chance to read/watch any of them, haha.

Also die contact is somewhat terrible lol.


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5-8% (1080p 1440p 2160p) higher scores than RTX 2080 in BFV without ray tracing.

 


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Haven't had a chance to dig at all yet, surprised to see Anandtech say AMD gave yet another answer on the FP64 question, and at 1/4 it is interesting to me again... argh!


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Posted · Original PosterOP

As a small note, since it's a future industry point, GDC in March is when all of the new gen console stuff should drop. Along with whatever AMD is doing with regards to DXR & Raytracing. That's going to be interesting to watch, as we could get a very different perspective on what this GPU can do after that point, though it's expected that's more about Navi.

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Posted · Original PosterOP
Just now, porina said:

Haven't had a chance to dig at all yet, surprised to see Anandtech say AMD gave yet another answer on the FP64 question, and at 1/4 it is interesting to me again... argh!

What?

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Just now, Taf the Ghost said:

GDC in March is when all of the new gen console stuff should drop. Along with whatever AMD is doing with regards to DXR & Raytracing.

oh nuts o_o where was this mentioned?

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3 minutes ago, CiBi said:

5-8% (1080p 1440p 2160p) higher scores than RTX 2080 in BFV without ray tracing.

 

Ray tracing in a game like BFV is a useless feature anyway, especially in MP, so that's notbad.jpg.


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6dd17792e6e960cf2e355f208c230c01.png

 

Hmm.


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6 minutes ago, Taf the Ghost said:

The RX Vega 56 is always going to be one of those special GPUs. Modders are going to be murdering it for at least another decade.

 


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I'm waiting for Wendel on this and what he has to say about the Card.


Though it might take another Day or two for his Video...


"Hell is full of good meanings, but Heaven is full of good works"

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8 minutes ago, TheRandomness said:

6dd17792e6e960cf2e355f208c230c01.png

 

Hmm.

 

 

I know this may be unrelated, but the Seasonic Focus Plus series of the PSU had an issue with V56/64 cards, I guess not anymore. Gosh, its so ridiculous to look at the Vega peak draw compared to its competitors.

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Posted · Original PosterOP
1 minute ago, Matsozetex said:

 

 

I know this may be unrelated, but the Seasonic Focus Plus series of the PSU had an issue with V56/64 cards, I guess not anymore. Gosh, its so ridiculous to look at the Vega peak draw compared to its competitors.

That modded Vega 56 I think was taking in 150% more power than stock or something ridiculous. It's just overclocker things.

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12 minutes ago, Taf the Ghost said:

What?

FP64 performance is not as crippled as they previously said it would be. It is interesting enough again I just went looking to buy one. At my preferred supplier they had one model in stock, but I'm sneaking on at work and between looks it sold out. Don't see any more supply but not done a wide look by any means.


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With a performance like that, amd needs to drop the price by $200 or so around a rtx 2070. 


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23 minutes ago, Taf the Ghost said:

Anyone seen any CS:Go 1080p results?

 

 1942653338_CSGO4K.jpg.29df522baba8a7d2c43939e0dc42a66d.jpg

 

 This 4K result is really interesting. And I'm curious what the 1080p results are.

CSGO is pretty much 100% CPU dependent at 1080p TBH.


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GTX 1060 vs RX 480 (old)

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Just now, Taf the Ghost said:

That modded Vega 56 I think was taking in 150% more power than stock or something ridiculous. It's just overclocker things.

Yeah for some reason AMD software allows for power target to be pushed to 150% vs 120% from NVidia. It kinda sucks for AMD because a lot of the hysteria surrounding Vega power draw was when overclocking with 150% PT benchmarks where shown, their own act to make to increase liberties in their software led to (I am assuming here) lower sales due to rumors or misinformation.

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Just now, Taf the Ghost said:

That modded Vega 56 I think was taking in 150% more power than stock or something ridiculous. It's just overclocker things.

and if you remove nvidias power limiters similar thing happens 

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