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ItsTheSebbe

3440x1440 100+Hz monitor on GTX1080

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Posted · Original PosterOP
I was wondering how good a GTX 1080 could push a 3440x1440 screen above 100fps. How much would you have to drop the graphics in order to make this happen?
 
I was also wondering how jarring it is to drop the resolution back to 2560x1440 and playing with letterboxing on the left and right sides. I'm currently coming from an 2560x1440 60fps monitor, and in that case I would be getting the best of both worlds (Having widescreen for increased workflow and older games at high fps, and switching back to 16:9 for running newer games in a higher fps than I current have).
 
Has anyone here used this combination, and if so what were your findings? Thanks!
 
 
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ultrawide 1440p is almost like 4k, as for 4k performance on a 1080, you can probably expect 60-75fps on AAA titles on medium-high


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1 minute ago, ItsTheSebbe said:
I was wondering how good a GTX 1080 could push a 3440x1440 screen above 100fps. How much would you have to drop the graphics in order to make this happen? Has anyone here used this combination, and if so what were your findings? Thanks!
 
 

You'd have to run Medium settings on most games I think, depending on genre.   What CPU are you using?


Emma: i7 8700K @5.0Ghz - Gigabyte AORUS Z370 Gaming 5 - Thermaltake Water 3.0 Ultimate - G. Skill Ripjaws V 32GB 3200Mhz - Gigabyte AORUS 1080Ti - 750 EVO 512GB + 860 EVO 1TB M.2 (x2 RAID 0) + Toshiba P300 3TB - EVGA Supernova 650 P2 - Fractal Design Define R6 - AOC AGON 35" 3440x1440 100Hz UW - Mackie CR5BT - TP-Link AC1900 PCIe Wifi - Logitech G910, G502, G933 - Cooler Master Universal Graphics Card Holder

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Posted · Original PosterOP
7 minutes ago, xg32 said:

ultrawide 1440p is almost like 4k, as for 4k performance on a 1080, you can probably expect 50-60fps on AAA titles on medium

3840*2160 = 8294400, 3440*1440= 4953600, So there is a 67% increase in pixels compared to 4k. I wouldn't say it's close to performance as a 4K screen. Are you basing that fps on 4k benchmarks?

 

6 minutes ago, jstudrawa said:

You'd have to run Medium settings on most games I think, depending on genre.   What CPU are you using?

I'm running a i7-9700k, currently at stock speeds. Am running it on an AIO water cooler, so I could overclock if need. Though I've heard the 9700k runs hot very quickly.

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5 minutes ago, xg32 said:

ultrawide 1440p is almost like 4k

Ultrawide 1440p is 4,953,600 pixels. 4K is 8,847,360. Quite a difference...


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2 minutes ago, ItsTheSebbe said:

3840*2160 = 8294400, 3440*1440= 4953600, So there is a 67% increase in pixels compared to 4k. I wouldn't say it's close to performance as a 4K screen. Are you basing that fps on 4k benchmarks?

 

I'm running a i7-9700k, currently at stock speeds. Am running it on an AIO water cooler, so I could overclock if need. Though I've heard the 9700k runs hot very quickly.

Just making sure you have adequate CPU horsepower as some games utilize the CPU quite a bit.

 

I think in Shooters you'll need to run Medium plus tweaking to break 100MHz.  RPG's are easy, so High will work.  

 

I'm basing this on my setup in my sig.  


Emma: i7 8700K @5.0Ghz - Gigabyte AORUS Z370 Gaming 5 - Thermaltake Water 3.0 Ultimate - G. Skill Ripjaws V 32GB 3200Mhz - Gigabyte AORUS 1080Ti - 750 EVO 512GB + 860 EVO 1TB M.2 (x2 RAID 0) + Toshiba P300 3TB - EVGA Supernova 650 P2 - Fractal Design Define R6 - AOC AGON 35" 3440x1440 100Hz UW - Mackie CR5BT - TP-Link AC1900 PCIe Wifi - Logitech G910, G502, G933 - Cooler Master Universal Graphics Card Holder

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5 minutes ago, Nocte said:

Ultrawide 1440p is 4,953,600 pixels. 4K is 8,847,360. Quite a difference...

sorry i shoulda been clear, i was referring to the ultrawide 1440p 100hz vs 4k 60hz, this question's been asked before so i got mixed up for a second. 75fps  is a safe assumption for AAA titles.


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Turn some stuff down to medium, could get close to 100 in some games. 


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