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I have a media server going with a 8500T and it's transcoding performance through QuickSync is good but not amazing, prices for i7-9700 (non K) machines are getting pretty cheap but on paper it's using the exact same Intel UHD 630 GPU with a slightly higher turbo frequency (1100MHz vs 1200MHz). I can't really look at gaming benchmarks to compare because you can't necessarily correlate gaming performance and transcoding performance but even then I can't find any direct comparisons between the UHD 630 in the 8500T and 9700. Any pure gaming benchmarks also include the extra cores of the 9700 and the generational improvements, it's difficult to single out the IGP alone. I tried looking for some QuickSync benchmarks but no luck there either. Is it safe to assume they're pretty much equal, in terms of QuickSync at least, despite the nearly 2x TDP budget of the 9700 over the 8500T? If not is there some way to quantify the difference? Thanks.
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Hello everyone. I have a weird problem with handbrake. Due the the quarantine, my university broadcasts the lessons via zoom. And I though it was a good idea to use OBS and record them for personal use, in case i want to go back and view something. But after a few weeks, the space taken by the video files started to be too much. So I though, why not transcode them to H265. Thats should help. So after a few practice runs on short videos to figure out the settings on handbrake, I was confident to get on transcoding the 50+h of uni lessons. Only one small problem. Only when selecting the H.265 (QSV) encoder, handbrake gives an error and cannot complete the transcode. Software H.265 (x265) plus hardware and software H.264 (x264 or QSV) work just fine. Also on my short practice runs, hardware H.265 worked fine. Only with the recorded uni lessons that I want to transcode it errors out. Im no expert in video formats and encoding/decoding although I study ECE so im quite familiar with how things work. I've attached one of the log files to see what kind of error it spits out. Its always the same qsv_hevc_make_header: MFXVideoENCODE_EncodeFrameAsync failed (-5) encqsvInit: qsv_hevc_make_header failed Failure to initialise thread 'Quick Sync Video encoder (Intel Media SDK)' If anyone has any idea what is causing it, I'd love to hear cause it seems to weird to work on most videos expect the one I really want to transcode. And to clarify, my PC is actually an Acer Aspire 15'' laptop (Intel Core i7-8550U / 20GB RAM / Nvidia MX150 25w). At first I though I'd use the NVENC on the MX150. And then I found out that it doesnt have the encode/decode IC... So Intel iGPU it is... Cause letting it do the software x265 transcode would be a death sentence for the laptop it self and my nerves cause I have to use it 10+h per day for uni and work. It has to be something that can be run relatively easily on the background. Thanks everyone in advance. Αριθμητική Ανάλυση Μ8 30.04.2020-1_preview.mp4 05-03-2020 22-57-58.txt
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can someone explain quickly what the quick sync settings are in obs, as ive only ever played with nvenc.
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Hello, I'm going to be upgrading to a new system wit the Intel i9-9900K cpu and have purchased a new Nvidia 1080Ti video card I'll be using this exclusivley for Premiere Pro and After Effects with that said, I'd seen a lot of talk lately about UHD graphics and QuickSync, ... does Intel UHD graphics / QuickSync support matter in Premiere if you have a dedicated GPU? I really have not found any great info, nothing that the everyday person can understand.... pros ? cons ? and basically what it does. I've been looking at some ASUS motherboards and the high end ones ( over $500 ) have this UHD graphics support feature.... so before I order, I really want to make sure what I should consider before my purchase. Thank you for your time everyone !
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The N4200 CPU is enough for HD streaming?
LowWonder posted a topic in CPUs, Motherboards, and Memory
Hi guys, the mentioned CPU is enough for streaming (Logitech C270) with Quick Sync in 1280x720 / 3000 bitrate? -
Hi, I was reading this article https://appleinsider.com/articles/19/04/09/apples-t2-chip-makes-a-giant-difference-in-video-encoding-for-most-users about using Handbrake + VideoToolkit (T2/QuickSync) for high-speed hevc transcoding. This part got me slightly worried Does anyone happen to know what parameters can or cannot be changed? eg: Is itstill possible to use the Decomb filter? Thanks
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I was wondering if I could keep the IGP enabled and use it somehow - I found that Media Player Classic Home Cinema works quite well with GTX970 as primary display output, but passing trough Intel's QuickSync decoder then I wondered how much difference it makes in power usage surprisingly, playing content trough nVidia's CUVID would draw up to 100W more power at the wall than using QuickSync - the diff is 30-100W from minimums to maximum peaks depending on the content played, with QuickSync, it would draw between 70 and 150W at the wall the other thing I found rather interesting is that going trough either DXVA2 native or copy back draws power similarly with QuickSync - DXVA works trough the GTX970; but I find the image quality not quite on par with QuickSync nor CUVID DXVA2 doesn't recognize the IGP as valid device to use, only the GTX970 the IGP in the i5 6500 is a Intel HD Graphics 530 sorry, but I don't have any graphs to show you - I did the testing with one of those Kill-A-Watt gizmos
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Open Broadcaster Software (OBS for short) is one of my favorite pieces of free software. It's extremely versatile in function, allowing you to do many things that paid software can do without spending a dime. What is OBS? Plainly, it is a program that allows you to stream to many different sources as shown below, or record to local storage. It allows you to set up multiple video/image/text sources on your scene to add whatever you may need. Game? Obviously. Facecam? Can do, will do. Want to set up a ticker when someone subscribes or for relevant stream information? That's possible. What is QuickSync? QuickSync is a technology that Intel implemented in 2011 on the Sandy Bridge architecture of its CPUs. When enabled, your computer will do video transcoding using the integrated GPU on your processor instead of using your cores or a dedicated GPU. Other reading. Okay, why does it matter? Why use it compared to Raptor or ShadowPlay and FRAPS? Good question! A lot of this comes down to personal preference and is based around low level computer hardware in theory. Both Raptor and ShadowPlay still have an impact on performance, not much, but that little bit can make a difference between hitting smooth enough frame rates and starting to get annoying stutters and lag. In the case of FRAPS, as will be shown below, for a low end system that will not be the solution. Why deal with that when there's a zero-impact solution that does better? The main benefit of QuickSync is that your CPU and GPU have alleviated loads because there's no extra encoding done on them, allowing your tasks such as gaming to run at full speed unimpeded. Why not FRAPS? Everyone uses FRAPS! Fraps was useful when it released, it was one of a handful of good recording programs for games that wasn't watermarked and provided performance metrics that were useful. Downside? Your performance tanks if you want good quality. And you'll have a hard time of storing all your videos. 24 hour gameplay session you want to put on YouTube? I hope you have a large RAID array for all that footage. I've done a test, some variance between the runs but the point is made nonetheless. FRAPS will do worse for your framerate for the same, but I'd have to argue worse, quality. Here we have the test shown running with QuickSync, unfortunately I have no ability to point a camera at my monitor and run it without OBS recording, so you'll have to take my word that there's no performance impact. FRAPS? Good luck playing with that frame rate. And of course, the quality. The above was recorded in OBS (Again, OBS did not effect frame rate) but you'll want the raw footage to see for yourself. https://www.youtube.com/watch?v=s-Bo1Wno05c Remember the difference in file sizes I mentioned? FRAPS took up 4.22 GB for a shorter run, 106 MB using OBS for the same quality. You've convinced me, my computer is not the best, I don't have Linus' storinator, and I want to upload my gameplay to YouTube. Where do I begin? Congratulations on taking your first step to a better recording experience! To begin, we must verify that your CPU is even able to begin the task of QuickSync encoding. Now, I'm a lazy person, too much so to deal with Intel's website, so we'll use Google-fu. Open up Google and type in your CPU's name. But I don't know what it is?? It's just an Intel! Okay.. Back one step. Press your Windows key or click the start menu, we're about to search up in this bish. Type "dxdiag" with no quotes. Click dxdiag.exe. You'll get a window like this, you can find your processor shown with the red arrow. Okay! I've found out what I have! Excellent, back to Google-fu young grasshopper. Nine times out of ten if you put in your processor tier (i3/i5/i7) and SKU you'll get the first or second result from Intel's website. Click that link. Now you've found your way to Intel's spec-sheet page. There's a lot of interesting information here, but only one field that's necessary for our needs. Intel Quick Sync Video. If the circled field says "Yes" then you're in luck! You're able to do this! Click on "Software Downloads" now. Sort by your operating system, and change the relevance to "newest." Download the latest driver for your system, making sure it's not the Pentium/Celeron driver if that's not what you have. Install the driver. Now what? Well, first you need to go in your BIOS and enable the iGPU even when there's a dedicated one in the system. This varies by system, motherboard, etc. Make sure you have the latest BIOS version (hey this site is helpful to find out how to do that) and enable it. Now, I've followed the following video the first time I did this, but I think I can summarize it pretty well. Not using the LTT video because quite frankly it's...lacking... Right click your desktop and hit "Screen Resolution." Press the "Detect" button in the top right. So far in all of my testing and with various evidence you are going to need to have a secondary monitor plugged in to your motherboard in order to enable the iGPU so you can capture with OBS. As I've shown, it's easiest to just set it to the top left corner using a second input on your primary monitor and just ignore it. Top left because you will very rarely, if ever lose something up there. And if you do you can just use OBS to show the screen without having to change input settings on your monitor. Which is nice. Now, sometimes this is all you'd need to do for enabling QuickSync. But in my case, and probably yours, you'll have to plug in a monitor to the motherboard. Roll your eyes at this, I know. But it's a necessary requirement it seems. You can do what I did and plug your motherboard in to your current monitor for all intents and purposes. As you can see above, I have mine plugged in to my current monitor, set it to a low resolution and move it to the very top left. I'm not likely to accidentally lose a window or my cursor with it there, so that's how I use it. If you have a second monitor to use however, go right ahead and use it as you normally would. Done! How do I have fun in OBS now? Home stretch, we're almost there. Start OBS, click settings, and go to the encoding tab. This is where the magic starts. There'll be a radial button for QuickSync, click it. Now personally, I set my bit rate to 60,000 and enable CBR (constant bit-rate) for maximum quality no matter the scene, and it works well, as shown above. If you're streaming however, set it at most to 3,500, no higher. Set your output folder, and file name. Make sure when you're setting it that you switch from *.flv files to *.mp4 files. You might notice in the top file path box I have D:\OBS\OBS-$T.mp4, the file name is OBS.mph but the -$T is a sequence to add the full date and time that the file was recorded. Handy if you need to keep track of multiple files instead of renaming it constantly. Here are my video settings, I prefer recording at 1080p and 30fps because my system can't maintain 60 all the time. And it helps keep the file sizes even smaller. But this is all up to what you want to do. Next you'll want to make sure you QuickSync preset is set to 1 for best quality, enable CFR to make sure your frame rate doesn't fluctuate, change your encoding profile to main, and the keyframe interval to "2." Notice you are able to set OBS to allow recordings/streams up to 120 fps. Finally, set your audio options and whether you want the microphone/sound device muted in OBS on the main window (enabled shows red by clicking on the speaker/mic icons, gray is muted). After that you can set up your scene? Yup, this is the very last step. On the main OBS window you'll see two white boxes, the one on the left is your scenes and the one on the right are the sources for your different scenes. This is helpful for when you need different overlays on what you may be doing, but don't want to constantly create and recreate scenes. Now, there are orders to how sources is listed. Sources at the top will be overlayed on top of sources below them. In general you'll want a game to be the very bottom source so everything else is overlayed as shown in my example at the top of the post. To add a source to your scene just right click on the source box, mouse over "add," and click what you would like. Window Capture - This is for capturing a window you have open, say Chrome, Spotify's playlist, etc. Here you have options to select what you want to do with the window you've selected. Notable options are a sub-region, so you can select only a section of the window instead of the full window, and a color-key so you can make a window transparent except for certain colors inside (helpful for say a twitch chat). Monitor Capture - This is for adding a source showing your entire monitor, useful if you're wanting to record a guide shown on your desktop. Image - Adds a still image to your space, I personally can't find any uses for it except maybe a short FAQ or tip jar maybe? Choices are endless. Image slideshow - This is like the Image option, but allows you to select multiple images to rotate between showing. Text - Plain text can be added to the space. You can choose font, color, size, formatting, etc. Video Capture Device - This is for use with capture cards or webcams. Game Capture - And here we have the most important source, game capture. Open your game and alt tab, refresh on the preferences and use the drop-down menu to select your game. Resize or set it to stretch and even ignore aspect ratios to make it fit your space and you'll be up and running. Done? For realsies? Done. The only thing left is for you to set up your personal scene and get cracking on those videos. If you all have any questions don't hesitate to ask, I don't know everything but I can give it a good shot and will at least lead you in the right direction. Yay for a year overdone guide going up.
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First of all, Hi there LinusTech's community. I have been a lurker on this forum for quite some time now. I have a question about Quicksync, please consider I didn't have time to experiment it at the moment since I'm not at home yet, but as an i5 4690k@4,6 ghz I am considering Streaming from time to time, not on a daily basis, otherwise I would have considered grabbing an i7, as people often say HyperThreading helps a lot, though I never actually seen some charts to testify about this effectiveness. (Sorry if my english looks weird, I'm french, yes, Le baguette.) As I gained some intel on the Quicksync technology, it seemed to be the solution to avoid heavy workload on my cores, but the process to activate it seemed odd, I saw that you had to activate something in the bios, which is fine by me, but you also have to extend your desktop to a false monitor which appears when you activate it, and I would like to avoid that, pretty much self-explanatory as I don't want lost windows everywhere. The thing is all the info I could get were from March 2014, is there any news on this technology ? I'm expecting Haswell and newer drivers might allow me to not do this weird manipulation everytime I want to stream. Second question, is the new Steam streaming (not the in-home streaming, I know its supported) capable of using quicksync too ? Final question, does multi-gpu and quicksync work together without major issues ? I'm expecting it should work fine, but you never know. Oh, by the way, do you think I can push my Vcore to the 1,3V and try to reach 4,8 ghz and use it as a daily basis or keep it like it is right now ? If I don't see any gain in games then its pretty much not worth it for me, its mostly a gaming machine. Temperatures shouldn't be an issue, I'm using a Kraken X60 AIO watercooling. Thanks for reading guys, hope some folks can help me out on this one ! Have a nice day.
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Normally this is something I wouldn't need help with. I think I've become well versed in QuickSync. But which freaking driver do I use?! Using an i7-3632QM. Error it gives me for every single driver I try. (essentially this isn't the right hardware) But it DOES have QuickSync support and I've tried several drivers that should work for it. Agh, which one do I use?
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http://downloadmirror.intel.com/23639/eng/ReleaseNotes_GFX_3412_64.pdf Recently, and without any fanfare, Intel enabled quicksync video for select Celeron and Pentium processors. Supported processors include: Intel® Celeron® Processor™|| Intel® Pentium® Processor™2957U || 3558U 2961Y }Mobile || 3561Y } Intel® "Ultrabook™ " ||2981U || G3220G1820 || G3220T G1820T }Desktop || G3320TE }DesktopG1820TE || G3420G1830 || G3420T || G3430With"Intel® HD Graphics™ "|| With "Intel® HD Graphics™ " With a quick search on wikipedia, this would appear to consist of some, but not all of intel's Desktop and Mobile Haswell line of Pentium and Celeron CPUs. Quick Sync takes advantage of a combination of custom ASIC and GPU components of all intel Core i5 and higher processors, and select i3 and below processors. Quicksync allows for Decoding and Encoding of h264 video as well as a variety of other formats. Haswell Quicksync has reported to be of better quality compared to X264 "Very Fast" Presets, and includes other, slower presets which rival x264 "Medium" quality, and can be encoded with little to no direct CPU performance impact. (for those wondering, shadowplay is not even comparable http://screenshotcomparison.com/comparison.php?id=28254, it adds so many artifacts it might as well be x264 "ultrafast". Plus, we are talking in the context of cheap media setups) This is bigger than you might think: <Vague intel marketing, on intel website, but pictures look nice, so I wanted to include a picture. Firstly, Quicksync allows for multiple HD streams of video playback, which is excellent for barebones HTPC devices. Secondly, and more interestingly, Quicksync allows for very inexpensive Video recording and Streaming hardware. A twitch streamers entire streaming setup could consist of the lowest end Haswell Celeron. For example, the Celeron G1820 costs $49.99 on most online retailers ie Newegg. Lets say someone is into speedrunning, but doesn't have the nessecary equipment to start streaming. For decent video quality, they would have at least required either a powerful i5 to spare the CPU for other tasks, or an i3 with HD Graphics 2500. These cost at least $120. The streamer could now save $70 on the processor, which could go to other resources, such as a capture card. So while this driver might not mean much to many, it will mean a lot to some, especially those looking to jump into the Media PC, Streaming PC or low-storage Video Capture game with a semidecent, very low cost solution.
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Hi. I recently upgraded my hardware to a Asus Z97-Pro (Wifi AC) I7 4790k I reused my "old" GTX 285. I plan to start streaming and would love to test Quick Sync out. On my GTX285 i have dual monitor. When i enable Quick Sync and set my primary display to PCIE will my windows 8.1 not boot properly. I can see a mouse cursor move around on the screen but it is pitch black. I just updated to latest GFX driver from Nvidia, but haven't tested out Quick Sync yet with latest driver. I also updated to latest bios 1204 Any idea?
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I am trying to enable something like 'CPU Graphics Multi-Monitor' through in my BIOS, because I want to livestream using Intel's Quicksync with OBS. I am following the instructions from this http://youtu.be/idhkZy-tMTU?t=1m59s by the LinusTechTips Youtube, except I am on a Gigabyte motherboard and I seem to be missing the option of 'CPU Graphics Multi-Monitor' in my BIOS. The motherboard is a Gigabyte GA-Z77X-UD3H and I just updated the BIOS to the most recent F20e (6/1/2014). My CPU is a i5-3570K and I already checked to see if it was capable of Quicksync. The feature might be called something else, or it just isn't supported. Gigabyte's manual doesn't mention anything about it: http://download.gigabyte.us/FileList/Manual/mb_manual_ga-z77x-ud3h_e.pdf I have looked around but it doesn't seem like anybody else is having this issue. Am I missing something or is there another way I can enable this?
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I have an core i3 3240 cpu with a GTX 550ti. Motherboard is MSI H61M-E33/W8. I am trying to utilize Intel QuickSync with OBS. So following the directions from this link https://obsproject.com/forum/threads/intel-quick-sync-is-beautiful-and-the-future-of-streaming.7597/ When I get the iGPU's drivers installed, it quickly gives me a BSOD error that indicates the iGPU. Is there anyway to help me install it the drivers correctly without blue screening on me.
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I'm having trouble with Intel QuickSync and OBS where when I click preview, record, or stream, the video works for all of 2 seconds and then freezes. I'm using an i7 4470k with latest OBS. There is one monitor plugged into the VGA on my onboard GPU in addition to 5 other monitors plugged into 3 dedicated GPUs (280x, 650Ti, 6450). Max bitrate is set to 50000 and buffer is at 10000. Any ideas?