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Showing results for tags 'coop'.
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Would anyone like to do some Coop, either VS AI or matchmaking. Side note, any hopes for the eventual cheat units?
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- age of empires
- age of empires 4
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I just wanted to create this thread to toss around ideas on how Bethesda COULD implement 2 player co-op into some of their open world sandbox games. I really wanted a functioning Fallout 4 COOP mod to show up but it looks like that won't be happening due to the technical limitations of it. I noticed a lot of people arguing about how it could be implemented, if it even should be. This is my idea: First of all, it should be voluntary of course. It should be like Minecraft where one person hosts and the other people can only play when the host is online. I feel like that would be MUCH easier to maintain than to deal with dedicated servers. Of course a dedicated server would be much cooler but it's way too hard to maintain and seems really unnecessary. And of course the other person is able to DC whenever they want without interrupting the host's gaming. Now for the major things that people are afraid of: Story and conversation: Fallout can be heavily dialogue based and it's unrealistic to think Bethesda should change the dialogue lines to include both players, that'd be insanely time consuming and Bethesda already doesn't put enough time into polishing and bug checking, last thing we need is them having to polish this system. What they should do instead is continue to make it based around the host player. The host does all the talking and conversations. When you enter conversation the camera switches between the people talking when they're talking, right? Well if the second player is nearby there should be an option called "listen in" or something like that, where they see the same thing the host sees in conversation, all the people talking and the line picking options where the host decides the next line said. This way the host and the other player can discuss the correct option, but of course the host should make the decision. Charisma challenges should be based on the host entirely as well. Keep in mind, watching the conversation should be a toggle thing. If the second player would rather explore elsewhere than they should be able to. Companions and PVP: two player coop, no companions. The second player is essentially your companion, so you can't have Piper while your friend is playing with you. There are no special companion perks when you have a second player because it's already a perk to have a well equipped and competent player rather than a really crappy AI. PVP between players will also be an optional and consensual thing, akin to how it was done in Borderlands and it wouldn't completely kill the other player, but the losing player would have to heal themselves' back up while the winner gets their health reset to the way their health was before the 1v1 (that way you can't just do 1v1s to boost the other person's health and the loser does face a consequence) Items: Items and shopping should be the same for either character. When one player picks up an item it should still be there on the other player's screen. If there's a roll of duct tape in the corner and the host picks it up, it should still be on the other player's screen. This way there will be plenty of items for both players so Bethesda doesn't have to worry about increasing the amount of items. This will be different with pick up items and props though. Props like chairs and stuff like that will be the same for both screens, that way if one player hits the chair it moves for the other player. That's different from items though, so if one player moves or picks up an item it doesn't move for the other player. This should go for power suits and weapons as well. When one player is in the powersuit, the other player should be able to see it. But once that player gets out it should disappear for the other. It's gonna look janky and unimmersive but this seems like the best option. Players can't share items so there will never be an overabundance so that difficulty will remain the same. They have different items even if they're at the same workshop or crate. Shops will be the same. If one player buys a weapon from a dealer then that weapon should still be available to the other player. Game difficulty: With two players the game difficulty most certainly needs to be increased to compensate. I would say add twice the enemies and double their health. Bosses get health doubled (but of course there won't be two of the same boss that would be stupid) and there will be twice the amount of super mutants or ogres than before with double the health. If a player DCs while the host is in a gunfight, drop the difficulty so less enemies spawn and newly spawned enemies have less health so as soon as the host clears out the enemies that spawned in while it was still a two player game, it'll be as if it were a single player game the entire time. Bethesda has a bad habit of giving us low framerates when a lot of enemies are on screen though, so a solution to that would be to make the corpses of bodies killed by one player invisible to the other. It'll be last hit based by the way. If one player did 99 damage to an enemy and the other player got the last hit then tough luck! Kill got stolen. That's why you don't play with asshole friends am i right? This way there doesn't get to be an overabundance of items and the game doesn't have to render so many bodies. This would be different for bosses, however, where both the players would still see the boss's corpse and can loot from it. Of course for Bethesda to be able to handle this some compromises need to be made. Maybe less render distance in two player mode and lowered quality. You'll get the best looking and best performing game on solo play but sacrifices must be made in coop. Tough luck kiddo! Finally, the workshop: If Bethesda continues to keep the workshop function introduced in Fallout for and the one in Skyrim, there needs to be a coop plan for it. I think it makes a lot more sense to keep in the workshop function if they do include a coop function. What's the point in building a bad ass settlement or lake house if you can't show it off? I would in Fallout, both players should be able to make a settlement. They both get to build in the same settlement and everything, they can delete each other's items and everything. It should be just like Minecraft in that sense. They should have separate workshops though since they can't share items. If one player has 84 concrete the other player has to get their own concrete. If the second player delete's the host's items (or vice versa) items go back to the original builder, not the person who destroyed it. For a new Elder Scrolls game if they keep the same house building system like they did in Skyrim, I think both players get their own house and can't change the other's. Homes in the Elder Scrolls games should be entirely personal and unaffected by another player. And that's my idea for how Bethesda should implement coop! I know it's much easier said than done but I just wanted to give my perspective as a gamer and NOT a game designer. If there's something I didn't touch on or if you have a better idea or just want to comment on my idea please do so! I want this to be a discussion after all. Also no arguing or insulting. If you have a better idea that someone else in this thread or than me please share it respectfully, I don't want this to be an argument, just a friendly discussion between gamers.
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Im looking for some games for my girlfriend and I to play. She's not much of a gamer at all, so I'm wanting something friendly and maybe just puzzle, story based. But all ideas are appreciated
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I just picked up Divinity: Original Sin in preparation for the second one's release the middle of next month. Would anybody like to join me in a coop adventure in this game? My availability would be anywhere from 2130-0300 CST. I have never played this game, but I would really like to have a coop partner in this expansive RPG.
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Hello and have a nice day everyone ! I have been wondering about 1 question these days for playing Far Cry 5 in Coop mode. The question is that is it possible to play in Coop mode when i purchase the game from Ubi-store, have the game installed on my own PC, then using the same Uplay account to log in, download and install the game on another PC (my brother computer as in my case). After that, use a different Uplay account that has not purchased the game yet to log in and play in Coop mode ? If not, are there any other ways ? I tend to do that for me and my brother to play at home. Thanks in advance !
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I'm looking for some controller friendly coop suggestions. I re-purposed an old PC with my old gtx 780 and hooked it up a 46" tv in the mancave so my wife can finally sit with me and play some pc games. Her actual computer is upstairs in the living room so we've had to skype chat in order to talk while gaming together in the past. Given that this machine isn't sitting on a proper desk, it's going to be used like a console with a controller. I'm open to pretty much any gaming genre. Though I'm hoping to find some good fps games with solid coop campaigns. Current and upcoming playlist: Gears of War 4 Final Fantasy XIV Destiny 2 GTAV - Gta Online Magicka 2 Dark Souls 3 DLC (we beat the original content already but still need to do the dlc) Throw some suggestions at me.
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Come on a joint video project including LinusTechTips and Tek Syndicate would be amazing. Linus could Amp the hardware for the Syndicate and they could FIX The media groups servers.... This would be amazing team up. Not to mention the sponsor revenue that this kind of coop could bring in.. (Both of my favorite channels could benefit form this joint venture.) Let me hear the fans out there.... Linus and hit team are hardware masters and The Syndicate has coding and system settings down to a science. these two could make an unbeatable force in the tech community. Who wants to see a coop video? I know I do. Lets make this happen.
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- linus
- tek syndicate
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A friend and I are always looking for coop games. We recently finished the coop missions for splinter cell blacklist. What other games have a good coop mode? (we have also done all of the modern warfare spec ops)
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Any suggestions for games that are for 4 or 6? any genre will be fine
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Looking for someone who still needs to complete all Gemini missions preferably in the US-East but NA is ok, I did one but if you need help for any I'll join as long as you can help me out too. I need them stars. Steam ID: daDILLYdog Steam Profile Page
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If there's anyone like me with no friends that own the Division on PC, you can add me on steam to get some coop going if you wanna http://steamcommunity.com/id/floppycatfishrus/
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My brother, a friend and I get together in person nearly every weekend and play games. We tend to like to play through coop games rather than competitive. We've gone through a fair number of games by now and are looking for something new to play, but finding it rather difficult to find new options we haven't already played to death or rely on online servers(we have to share a 3mbps Down 1 up fixed wireless internet connection with average pings of 50ms; rural internet sucks). Games we've played so far: Borderlands Series Serious Sam Series LoTR War in the North Dead Island Series Torchlight 2 Titan Quest Immortal Throne Payday Series Left 4 Dead 2 Half Life series (sven coop mod, and synergy respectively) Duke Nukem 3D Doom 1,2 Alien Swarm Monaco Octodad Magicka System Shock 2 Age of Empires 2 HD Edition(Although we used to play it before the HD edition too) Age Of Mythology Company of Heroes series Supreme Commander Starcraft SW BattleFront 2 Battlefield 1942, Vietnam, 2 Farcry 3 Games with coop campaigns would be prefered. Any game available DRM free from GOG or Humble Store would be great so we only have to buy 1 copy. Suggestions with of games with coop mods also welcome. Also the weakest of our machines is my brother's with a Q6600 8GB RAM and 1GB GTS 250, so any suggestions must run on that.
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I am looking for a playworthy PvE focused game to play in coop with some friends. Any ideas? About me: I mainly play battlefield 3 (and hate 4 - BC2 was the best)and I hate CoD because I am bad at it I played some MMORPGs earlier but I took a step back and i don't to play monoton games anymore. Yes Imo there are a lot of boring MMOs out there I like Planetside I have played some League of Legends but it seems to be not exactly my cup of tee I am a little bit into racing games (I own NfS Shift 2 but I liked Most Wanted (2005) a lot more and the The Crew) I hope this can help in any way. I might add some more things to the list.
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- game requests
- battlefield
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What are some good co-op or multiplayer games? I'm having a hard time looking for one through steam.
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Maybe some of you are from Austria/Germany so yeah - German language! Der Austrian Tactical Gaming Club ist eine Community aus deutschsprachigen PC-Spielern, die sehr viel Wert auf Realismus und Teamplay legen. Wir spielen hauptsächlich ArmA 3 mit unserem eigenen Modpaket (zum download verfügbar) aber natürlich auch andere Spiele: Battlefield 3/4/2:PR/BC2 Payday 2 Wargame ALB/RD DayZ uvm. Wie gesagt legen wir unseren Fokus auf Teamwork und Kommunikation weshalb ein funktionierendes Mikrofon und entsprechede Software Pflicht sind! Falls du dich in diesen Eigenschaften wiedersiehst könntest du ja in Betracht ziehen uns hier beizutreten Mehr Informationen findest du in unserem Forum. Grüße, das ATGC-Team --- Sorry for you English guys - basically I am a member of the ATGC which is simply a group of gamers that focus on teamwork and tactical gaming.