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Multi-GPU setups like SLI and Crossfire once ruled the PC gaming scene, but micro stuttering and development complexity have made them obsolete. Why, then, are we boldly predicting that the future of gaming is multi-GPU? Ross Tregemba's YouTube channel: https://www.youtube.com/@gtastuntcrew302
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From the album: Arcade Cabinet
This is the custom UI for my arcade cabinet. I built it in Unity. It pulls data from multiple XML databases and launches games based on the rom name associated with the XML Data. So if you've got Mario World selected and you press the launch button on the control panel, the UI knows to launch the corresponding SNES emulator with a string including the rom name. It crashes a lot and still needs work but I like working on things like this more than I like playing the games; I'm strange.© 2014
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From the album: Arcade Cabinet
Arcade Cabinet UI-
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Ok. So a took an old Ford Truth About Trucks display and made a custom arcade cabinet top to house 4 player, 8 button arcade controllers for some good old arcade and retro gaming fun. The top is a custom made arcade top out of black melamine and cut/routed by hand. Still a work in progress all ways around. Running this on Windows 10 Pro. System is way more than enough power: ryzen 3900x, 32 GB ddr4 3600 memory, nvme storage, rtx 2080 super. Anyway, I have everything wired up and running the controllers off of a USB hub. Using Fosiya Arcade sticks/buttons with Zero Delay encoders. I have mapped the controllers to the Xbox controller layout using x360ce (it has been the best solution this far.) Again, I can see the controllers and map them. They work fine through steam (Castle Crashers is awesomeness) but through retro arch and Launch box Big Box the controllers don't all work or work at all. Within emulation, P2 controller seems to take over for P1 controller and P1 doesn't work (in retro arch.) Xbox controllers work fine in emulation. Arcade sticks not so much. I can provide any/all details for assistance. I have been messing with this for a while and just not getting things to work. Again, controllers work in Steam just fine. Can anyone help move this forward. These are things I am struggling with and having issues trying to figure out how to search further to find answers. Some expertise and experience in this would be invaluable.
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I am building an emulation machine for my dad, to go in the bottom of our arcade machine. It will be my first pc build so obviously I have some questions. If I just built the system without a case and set the parts in the bottom, would that work? Or would I have to build a little wooden plate to set it on? Btw the bottom of the arcade machine is just mdf board.
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From the album: Knights of the Round 2015
Knights of the Round '2015' Edition Title Test. In Photoshop Currently© Capcom
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What cpu would you recommend for emulating wii and gamecube games?
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Hi! I am planning on making a custom arcade machine with a ryzen 5 2400g to save money on graphics and cooling. While I know an athlon 3000g could run it, I also plan on emulating wii on it and just using it for general computing. Would it be enough? (I will also be playing mc and rocket league on it with linux cuz its free. I know they're not graphically intense games but thought it would be helpful.)
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I'm currently building my first bartop arcade. I've purchased Sanwa joysticks, and Suzo Happ pushbuttons, but need help picking a monitor. I'm making the arcade imaged below, which means a CRT is out of the question. It will be 50cm wide (20 inches). I am considering buying a 17" 4:3 aspect ratio monitor (either new or used), but they are pretty hard to come by today. In a worst case scenario, I'm considering a 16:10, so the black bars on the side won't be too large. Has anyone made an arcade? Any recommendations?
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So this is my first DIY project. I have currently cut out the side panels with a router, and have purchased sanwa joysticks, and suzo happ buttons. Any tips for a first time builder?
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So I'm working on an arcade, and currently I'm searching for games. Any recommendations? What games did you love playing? (Consoles: GB, GBC, GBA, MAME, NES, SNES)
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It has been almost 45 years since the release of Computer Space, the first mass produced arcade video game Since then we've seen countless games come and go with billions of coins being spent on machines However, the arcade game business has seen a massive decline with the introduction of portables and consoles Coins and joysticks feel out of place today; touchscreens, keyboards and even headsets feel much closer to home But that won't stop HTC from attempting to bring VR to the masses with the Viveport Arcade program Their HTC Vive has shown promise in the market although it is still a first-gen device Don't get your hopes too high though because the experience will not be cheap (which is sort of expected) Arcade games were known to be a quite cheap escape from reality (though addiction to games does cost a lot even today) I honestly want to try it out to see the experience rather than just the VR I used to feel a sense of relaxation in arcades which still surprises given the amount of sounds ranging from the nostalgic music to the coins being accepted by the machine VR seems to capture that, and the technology really becomes an escape from reality Source: http://uploadvr.com/viveland-is-htcs-huge-new-vr-arcade-for-taiwan/ http://www.theverge.com/2016/11/3/13505492/htc-vive-viveport-arcade-vr-launch-details http://www.prnewswire.com/news-releases/htc-vivetm-expands-the-viveport-family-by-making-viveporttm-m-available-to-mobile-vr-developers-300345650.html
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I cannot believe this is real! This is every Mario Kart fan's dream come true. Mario Kart in VR, throwing items, dodging piranhas, so epic!! They say VR is hard to promote, because unless you’re actually doing it yourself it’s hard tell what all the fuss is about. Well, not with Mario Kart Arcade GP VR it’s not. The game uses Valve’s HTC Vive headset, and although you have a real steering wheel to use you can activate items with one of the controllers just by raising your hand. The Arcade GP games aren’t by Nintendo and so there’s often slight differences to the usual formula. In this case that includes items hanging from balloons, instead of being in blocks, and a new hammer weapon. Mario Kart VR is heading to Bandai Namco’s new VR Zone arcade in Shinjuku, Tokyo. . . With no commentary, only "ingame footage" :
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Hey all, I'm in the process of rebuilding our arcade PC at work, but I've run into a snag at the very end of the project. I've put together a GIGABYTE GA-F2A68HM-H motherboard with an AMD A8-7600 CPU and a 450W power supply to replace an old machine that was on its last leg. Everything works, up until I plug the monitor's VGA cable into the motherboard. For a while, I couldn't get the board to power up when it was in the cabinet, but it powered up outside the cabinet. I narrowed down that it refused to power on when the VGA cable was connected to the arcade CRT in the cabinet. After a while, the board stopped having power issues while attached to the monitor. Once I got things set up how I wanted on a larger monitor--the arcade CRT only supports 640x480--I plugged the machine back into the monitor. At that point, all of the USB devices lost power. As soon as I unplug the VGA cable, the devices come back online. I've attached a video of the behavior below. Anyone have an idea of what could be causing this problem and how to potentially mitigate it? Unfortunately I'm limited on time with this project and I don't think getting a new monitor to fit in an arcade cabinet is feasible at this time. The monitor model is Makvision M2929D4G-TS. It only has a VGA input. The problem doesn't occur with any other monitors, and it's not specific to any one cable. Here's the video. Please forgive my vertical video sin; it was the only way to capture both the USB devices and the cable. For the curious, here's a picture of the build:
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Gaming in Japan just got a lot more awesome as they have open its doors to their VR arcade. Located in Shinjuku, VR Zone Shinjuku, is a place where people can have fun playing games in virtual reality. Some of the games they have are, Height Fear Show, Despair Jungle, The Soul of the Soul, and famous ones like Mario Kart and Dragon Ball. Each of the games uses custom specialized equipment, so players can get the true experience. Such as Mario Kart, you actually get to sit in a racing cockpit, while Despair Jungle, a game where you must out run a dinosaur, puts the player on a thread mill. All of them will be using HTC Vive Business Edition VR headsets, and as for well known game titles, it all depends on Bandai Namco since, they made http://vrzone-pic.com/ http://www.tomshardware.com/news/dragon-ball-mario-kart-vr,34786.html
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I know this isn't exactly big tech news, but I thought it was funny and interesting enough to be worth sharing. A mall in china has introduced glass "pods" meant for the husbands of female shoppers who are tired of being dragged from store to store. Inside the pods are a chair and a computer with a gamepad set up to play 90s arcade games. Source: http://www.bbc.com/news/blogs-news-from-elsewhere-40609115
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So me and a buddy want to build a couple Raspberry Pi'd powered bar-topped arcade cabinets. We're currently looking up prices for old 17-19in monitors, buttons, joysticks etc. The problem is that most tutorials and build guides online recommend the ipac2 for the button mapping and the joystic. It's quite expensive, and not locally available (I live in Greece, and I don't want to spend 40+ shipping off ebay). Does anyone know any other controllers that will do the same job, cost less, or be easier to find locally?
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Gaming PC getting old? What if we told you that instead of trashing it, you could make it into a BALLER home arcade setup? Buy the buttons and controls provided by Ultimarc: https://www.ultimarc.com/ Order the cabinet and mounting hardware provided by Northcoast Custom Arcades: https://www.mameroom.com/ Buy an arcade machine hit by a shrink ray: Amazon: http://geni.us/GyEeFN Newegg: http://geni.us/8H9O4 Buy the Raspberry Pi to go with it: Amazon: http://geni.us/LWhWG Newegg: http://geni.us/J55B7X
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Im planning on building an arcade with a big display simmilar to the included picture but Im unable to find the kind of screen they're using I know that its a kind of led matrix display but im unable to find one this big (8 * 6 feet)
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I’m building an emulation machine for my dad, and was looking for some feedback on my planned pc. https://pcpartpicker.com/user/Awesome390/saved/spy6RB He wants to run old arcade games, but also new games, mainly Mortal Kombat 11 and Street Fighter V. This will be my first pc build, so I want to be confident before I start buying parts. I tried to keep it budget since my dad is paying for it. Will this run the desired games and is there anything I should do differently?
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My dad wants me to build him an arcade cabinet (and the computer to go with it). I’m wondering exactly what I need in an arcade emulation computer. For instance, I think that an integrated graphics cpu with Intel graphics 3000 should work, but I’m not sure. Does anyone know if I need a gpu for an emulation machine. Im keeping it as inexpensive as possible so I’m gonna go with an Intel Core i3-2100 3.1 GHz Dual-Core Processor and most likely a $20-$40 mother board. Any ideas on whether I need a gpu and what mother board would be best for my cpu. Btw, he wants it to be a 4 player machine. Thx in advance for you’re help.
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So I have this Z170-A Pro motherboard that's been sitting around for a few months and I'm having no luck selling it. Instead, I figured I might be able to take my retro-gaming hobby and learn some new things, and I figured that this board might be okay for some arcade emulation. ... That said I actually have no idea at all if it's a good board for that sort of a project. I'm sure with some research I could turn it into a decent fighting game cabinet, but I honestly want something with light-guns, but I'm fine waiting on doing something that intense. For now, I'm wondering if any LGA1151 CPUs would be decent for this project, and maybe some other ideas that you guys might have beyond my goals. I pretty much plan to just make the emulation PC and then I have a friend with a 3D printer who offered to let me use it to literally just print a cabinet. I work in a game store and we have some X-Arcade sticks that have a build it trackball, but since I'm only building it for fighting games mostly, I figured that THIS set of pushbuttons and sticks would suffice, but I'm open to suggestions. I've been lurking around FocusAttack and seen what they have, but I don't know that I'm that willing to customize a whole lot for a project that I'm just doing as more of a learning exercise. Any tips, advice, or suggestions are more than welcome!
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Has anyone used X-Arcade's arcade sticks before? Are they any good? They're running a special where I'm at and a 2-person USB version comes in at around USD $120 after shipping. https://shop.xgaming.com/collections/arcade-joysticks/products/x-arcade-dual-joystick-usb-included
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Long story short, I'm trying to figure out a driver board solution to use a dell laptop touchscreen for a DIY arcade solution. I've ordered driver boards for laptop screens in the past and never had an issue finding them, but this dell inspiron 7737 screen is proving to be a problem. I don't want to pull the case apart to find the model of the actual lcd, and even if i did i still cant seem to find a solution to use the touchscreen as a usb input device. Any help would be great. Also the screen assembly part number is Dell 01nw4x
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The Cary42 by Love Hulten is a beautiful portable arcade box whose craftsmanship is matched only by its price tag. Can good things truly come in such small packages? Buy the Cary42 from Love Hulten (or just look at it, there's only 50 of them): http://geni.us/p4687AZ