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Showing results for tags 'acceleration'.
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Hi guys, I have been looking for a new mouse for a while as my old M65 buttons are starting to wear out and is becoming quite annoying. I have a Logitech G703 that I use for work and I really like having wireless as it turns out. Yesterday I got an email that Corsair released a new version of the M65 which is also wireless and appears to be a direct competitor to the Logitech G502 Wireless. Let me know what you think! I will list the main specs for each mouse below, as well as some of my comments on them: Logitech G502 Wireless: 25K Sensor (100 - 25,600dpi) Polling Rate: 1000Hz Weight: 114g Max Acceleration: > 40G Max Speed: > 400 IPS 3 Thumb Buttons, 2 Buttons next to left click, 1 Center Buttons, Scroll Wheel center click and tilt. Increase in side buttons is a big plus I feel like. I always wish I had a few more on my M65. Battery: 48 Hrs with lighting, 60 without lighting. Comes with wireless charging pad This seems like a big plus to me. All you have to do is put the mouse on the pad when you are done and you'll never have to worry about battery life. Corsair M65 Wireless: 26K Sensor (Range not listed) Adjustable in 1dpi steps Polling Rage: 2000Hz This seems like a significant improvement - does it really matter? Click report: 0.9s on wireless. Weight: 110g Max Acceleration: ≤ 50G Max Speed: 650 IPS 3 Thumb Buttons, 2 center buttons (used to control DPI settings), Scroll Wheel center click. Tilt Gestures: Programmable tilt gestures This seems like a really interesting new development, instead of a button, program something like reload to a flick 'o the wrist. Battery: 90 Hrs with high response rate, 120Hrs on bluetooth. Has to be plugged in to charge Why does this make me not want it anymore?
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Let's let the cat out of the sack right away: I'm experimenting with LLMs (how daring I know) and I would like to run and train them locally. Now I will not work from scratch (obviously), but I would like to try my hand at locally fine tuning some existing LLM checkpoints. The end goal is to teach the LLM tool use (see a paper called Toolformer which taught GPT-J to generate different API calls to turbo charge its answer accuracy) and improve its conversational behavior in terms of time and person awareness. The checkpoint I would like to work off of is the Facebook Research 65B checkpoint, and from what I have seen, people have been successfully running it off of a single A100. Now, I do not have the budget for an A100 (and my Uni will very likely not give me the budget for an A100) so I wanted to ask the community for help. Here are the basic questions: 1) I know torch allows you to split a model to fit into multiple GPUs if you trade off some performance. Would it make sense to get a couple cheaper second hand Quadros and divide the model up over those? 2) You could also load the model in CPU and (according to some people) they can still infer a couple words per second which is honestly not too bad. (But what about that fine tuning?) Would that make more sense? 3) If the verdict is to get a bunch of used GPUs with as much VRAM as possible, which GPUs would be the most affordable to go for right now? Looking forward to this discussion! And thank you all for the help!
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Hello, does anyone know if a more modern GPU would make my experience improve in Ligthroom and Photoshop (only photo edit, not video). Since I've updated my monitor (from 1920x1200 to 4k) it`s dropped in performance noticeable in Lightroom. Thanks in advance! windows 10 64bit gtx 660 2gb ddr5 i7 3770 (non k) 16 gb ram ddr3 1666 ssd + 2xhdd in raid 0 asrock z77 pro4 4k monitor
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Hello, so I've noticed general instability within the Brave browser on the latest build. When playing back full screen video YouTube I am noticing screen tearing and occasional black flickering. This does not occur within Chrome (w/ hardware acceleration enabled) nor does it occur when hardware acceleration is disabled in Brave. I'm running the latest build of Windows (1903) and the latest Recommended AMD Drivers at this time. (19.5.2) These drivers were cleanly reinstalled with DDU after I updated to 1903. My system specs are an R5 2600, RX 580 4GB, and 16GB of 2666MHz RAM.
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- hardware
- acceleration
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Greating kind people! I'm writing this from a little village called Gremyachie in a deapth of Russia. I stuck here for a week for a family business. Roosters sing, dogs bark and hobos moan under my window. Luckily i have old laptop (2.1Ghz Duo) and decent 4g connection with me and back home i've got 2600 ryzen + 1080ti combo turned on and ready to RENDER games with all it mighty. Last thing i managed to do before urgently left the house is set up google remote desktop and gladly it works but... I did awful mistake. I turned off the monitor. So now i can't lauch any 3d application remotly cause it's not how it SUDDENLY works. It's so boring here you can't even imagine. Youngest man in here is 65 y.o. and belive it or not i don't like vodka. Not so much at least. Is it an any way to trick a system by software manipulations to make render any 3d image so i could see it remotly? It plays youtube with a sound... So far i tried teamviewer/google desktop/pascal until realized the real issue. Plz help.
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Appending the following value to the xorg.conf.d file does not result in disabling mouse acceleration. Section "InputClass" Identifier "My Mouse" MatchIsPointer "yes" Option "AccelerationProfile" "-1" Option "AccelerationScheme" "none" Option "AccelSpeed" "-1" EndSection Instead I must use libinput to disable acceleration . I am running Ubuntu 17.10 with i3wm and I know that we recently switched to libinput but can someone please give an in depth explanation as to why I can't just set the options above? EDIT: This issue only exists on i3wm for some reason, can anybody help me figure out whats going on?
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- mouse
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Hi everyone recently i started editing videos using Sony Vegas and i've seen that rendering them takes a lot of time. I've googled around and managed to understand that Vegas doesn't benefit from Nvidia (Maxwell and Pascal) GPU acceleration for rendering. So i downloaded a separate software for encoding videos called "Media Coder x64" and, using a third party app (Debugmode frame server), I got Sony Vegas files to be encoded in Media Coder which is supposed to benefit from the NVENC GPU acceleration. Everything proceeds smoothly except the fact that rendering time has decreased just a bit (from 1,5 to 1 hour) than if i would have rendered the video using the CPU. Also i saw in GPU-Z that the GPU load is only at 10-15% and on task manager i can clearly see that the CPU is still doing most of the job with a 70-80% usage. Can anyone explain me if i'm doing anything wrong or can you suggest me different things to do to fully use my GPU to encode videos?
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I'm using a Razer Naga 2014 for CSGO and i can't get rid of the mouse acceleration. "Enhanced pointer precision" is OFF in windows. Acceleration in "Set up Mouse Keys" for windows is OFF. Acceleration is OFF in Razer Synapse 2.0 . (and is up to date) MarkC Windows 10 mouse acceleration Fix has been applied with no change. 400dpi 500hz. (I've tried 1000hz & 125hz no difference) CSGO Mouse setings: sensitivity 2.4 m_rawinput 1 (with rawinput 0 there's ridiculous acceleration a couple millimeters will be several spins) m_customaccel 0 m_customaccel_exponent 0 m_mousespeed 0 m_mouseaccel1 0 m_mouseaccel2 0
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I will need to use my laptop as a daily over the summer, and it will be used in the "untethered" and "workstation" use cases. The default windows mouse acceleration settings mess with this though. It is enabled system wide, rather than a per input basis. I would like to have it enabled on my touchpad, but not on the mouse when its connected, and the only way of doing that right now is manually enabling and disabling it every time I disconnect the mouse. Is there a more seamless way of doing this? maybe some 3rd party application I didnt come across?
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I have been trying without success to address a hardware acceleration problem in Office 2016. Most things run just fine, but certain animations look terrible. Particularly bad are: re-sizing Office application windows (other windows are fine), the startup animation for Office 2016 and dragging a selection box in an Excel spreadsheet. Software: Windows 10 build 10586 x64 Quadro driver ODE 362.13 Hardware: Dell M4800 Quadro k2100m Intel graphics is disabled This problem seems to have been around since 2013, as evidenced by these threads, so far the only "solution" is to revert to Office 2010. Every man and his dog is telling people to turn off hardware acceleration in Office but this emphatically does not work. From my perspective it seems as though hardware acceleration in Office 2013/2016 simply does not work. Has anyone experienced this and/or found a solution?
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- nvidia
- windows 10
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So I got a group presentation coming up, and I'm putting together the pieces we all did in an assembly. I thought a photo-realistic animation would be really cool for the presentation, but each still render takes a few minutes on my dated cpu, so is there any way to get the gpu to help out and speed it up? It isn't super complex, and comprises a few dozen components. All I really want is a slow pan around the whole thing, and maybe a few dolly pans of key points...
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Greetings, Part of the reason I invested in a GTX 960 was for hardware acceleration in video-related programs. Currently, I'm looking to compress a few .MKV videos I have with into MP4 with the h.264 codec, as well as hard-coding the SRT/ASS-format subtitles from said files. The only program I've tried using was Handbrake, which was far too hard on the PC I had back then (a 15" MacBook Pro from 7 years ago). Does Handbrake support GPU hardware acceleration for encoding videos? Also, in any program, will GPU hardware acceleration yield massive benefits over CPU encoding? I'd appreciate any advice, knowledge, suggestions, or recommendations for other programs you might consider suitable. Regards, Aereldor.
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I've started using a Surface Pro 3 recently. And I've been testing out Microsoft Edge and comparing it against Chrome. One thing I noticed is that Youtube plays very smoothly in Edge while it does drop frames in Chrome. Upon closer inspection I found out when youtubing in Edge, the cpu usage is nearly 0%. Even when watching a 4K video of which Chrome drops frame really badly and cpu usage is high. This leads me to believe Edge is using some sort of hardware decoding within the i3 4020y chip to decode youtube videos. I'd like Chrome to be able to utilize that as well. Anyone knows how? All suggestions are appreciated thanks!
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- surface pro 3
- 4020y
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Hello, I've been having an issue with my mouse (Corsair Raptor M30) ever since I upgraded to Windows 10. I can't for the life of me turn of Mouse Acceleration. The enhanced pointer precision is turned off in the settings and my sensitivity is on 6/11. I'm not entirely sure what the DPI is set to as there is no software for the M30 but it is a 4000 DPI mouse and its on the 2/4 setting so I would assume 2000DPI. To try and fix this, along with some other issues I was having with Windows 10, I reinstalled Windows 8.1 on my SSD after formatting it. It's worth mentioning that all of my Programs were backup on the HDD so I still had access to them. However, when I installed Windows 8.1, I found that the Acceleration was still there. I upgraded back up to Windows 10, and the Acceleration is still here with the enhanced pointer precision option turned off. I have tried installing the MarkC Windows Mouse Acceleration Registry Edit fix and that seems to have had no effect upon the issue. I have tried uninstalling the mouse from the devices manager and then reinstalling it but the issue still stands. The same can be said for when I have tried plugging in other Mice, the acceleration is still there. This is on the desktop and it is even more noticeable in games. I play twitch shooter like CS:GO and a bit of Battlefield, and I also edit a lot of video so it's really important that I get this fixed ASAP because my PC has been rendered useless these past couple of days sue to the other issues I was having with Windows 10 so I need to get back on schedule with my projects. I'd be grateful for any help anybody can provide, Thanks Major Meteor
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- mouse acceleration
- windows 10
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I have an Asus G46VW and recently upgraded to windows 10. As many of you know, Windows 10 automatically installs device drivers. Anyway, I am having a lot of trouble with the new version of Asus Smart Gesture. There is terrible mouse acceleration that won't turn off even if I change the setting in windows. For example, I can't accuratly move the cursor around to select text because it is so jumpy. Not only this, but two finger momentum scrolling is also very sensitive. If anyone has any suggestions on how to fix this then that would be great.
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Hello Everyone Recently I have just heard about this thing called "raw input" basically, it disables 'Windows Mouse sensitivity interference while you are in game.' I have found this really useful while playing a few games, (That allow you to enable raw input). But I was thinking, what if you could just disable windows sensitivity as a whole? and just use raw input from your mouse? Now this idea, I have tried searching on the net. But I don't seem to find any programs/software that will allow you to 'enable raw input' and disable windows mouse sensitivity. If anyone has found or even perhaps created a program to disable windows mouse sensitivity, and enable raw input straight from your mouse. Please let me know of any information, because since I do work with animation, that sometimes requires a finer touch then windows sensitivity. So yeah guys, I hope this made sense, if it doesn't and you have any suggestions. Just let me know. Cheers, Pepsomo.
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I am using wondershare video editor at the moment which supports GPU acceleration but unfortunately the GTX660Ti isn't supported which sucks. The 260 is on the list of supported GPUs though which I just happened to have one from a previous build, I installed that along with the correct drivers but the option still wasn't available. Has anyone had any success with this? The more recent GPUs are listed as supported such as the 900 series, which would be quite a costly upgrade but the render times are just too slow for me and you can supposedly drastically speed it up with your GPU. Any help / pointers would be appreciated.
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Optical vs. Laser Mice Hardware Acceleration is a problem in all laser mice. But how much does it REALLY matter? Is it worth 5% acceleration to get a better mouse? Discuss below. Feel free to include your opinions and examples.
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I can't get my r9 290 XFX to work with Sony Vegas 13, I tried go into properties and no setting for use r9 290 was gpu acceleration. When rendering I check for GPU it was OpenCL and then click use GPU if available and it take 4 as long to render.
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Hi Everyone, I am having trouble rendering with my GPU in Sony Vegas 12. I have a 7970 ghz and every time I go to render it turns out all blocky and weird. Below are the pictures of my setting and render settings and what it looks like when you attempt to render. I was able to render the video if I turned off the GPU acceleration. Any help is much appreciated! Thanks!