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Hi guys. Im one of the bommers that still uses Vegas pro for occasional video editing. Usually my PC can handle the preview of gameplays, but now my CPU usage is on 100%, the only difference is that the source video now is an iphone cam recording in MOV format and bitrate is 3x more. I think this is the issue. I have an i7 7700 CPU and an RTX 2070 GPU, 16GB 2400Mhz RAM. (Obviously the CPU is the bottleneck, and this shows in the task manager too.) I actually have 2 question. 1, can i magicly flip a switch, adjust some settings (other than lowering the preview quality, which i did), that would lower the CPU usage, or is there a settings that would give the heavy work for the GPU instead? 2, if there is no solution for that, can i somehow convert my source files in different format, with lover bitrate, without losing too much, noticible quality? That shit would go on tiktok and YT short, so it doesn't have to be excelent quality, but stikk. Thanks for any advice
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Magix VEGAS 17 is really slow on new PC
TheNamelessOne posted a topic in Programs, Apps and Websites
I just build a new system with an i7 8700 and 32gb, nvme ssd and I moved away from an ancient at this point 775 quad core system. Yeah I know I missed quite a few years of really good hardware, but life is life. Anyway my question is to anyone who has experienced with this piece of software, is it really badly optimized? Because I've tried to edit a 4K video and it's incredibly slow. Honestly it's no faster than my 775 system with the exact same file. Only difference is the new machine had the file on the nvme ssd, while the old system had it on a sata ssd. The playback of a video is absolutely painfully horribly slow no matter what option is selected draft, best, etc. It even struggles to playback 1080p videos. How is this possible? I've ran multiple tests to see if my new system has any issues and nothing seems to be wrong. Cinebench scores are exactly were they should be, the cooler is more than enough at full load it hits 71C and the frequency stays at turbo 4.3GHz, I've checked the ram with memtest, no errors. I've ran other benchmarks and it runs fine. Every single benchmark is just where it should be. So I don't believe it's my system. So the question is Vegas just horribly optimized? Or for 4K video playback in it at least, I just need even more powerful hardware. If this software is just really bad. Then can any of you suggest to me an alternative that doesn't suck? Thanks. -
Hi my fellow forum friend, I trying to start my youtube gaming channel few days ago, recorded some clips, trying to rendering it in Vegas Pro 14.0, it takes FOREVER, the cpu usage is maxed out but only 5% for my gtx980. I learnt that hardware acceleration might help. The integrated gpu shows up. However, i cannot find my gtx980 in the hardware acceleration list. Little help please? OS:windows 10 pro 64bits CPU:i5 4690k GPU: nvidia gtx980 GPU driver: 430.86 ram:16gb ddr3 this is so frustrating, ahhhhhhhhh
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To start things off I have a single 256 gb ssd in my laptop. It's split into two partitions one of them is windows and some basic programs while the other one is my imporntant programs and games. I had Premiere, vegas pro 15 and other software installed on my second one which isn't the windows one. So about a week ago I was changing my partitions and whilst my laptop was in the preOS mode it crashed. To summarize windows got corrupted i reinstalled it formated that partition but the one with imporntant programs obviously is still the same. However my programs as expected won't launch because of the missing dlls. So I tried reinstalling premiere pro cc 2014. It installed but I keep getting the "0xc00007b" error, and I tried installing vegas pro 14, 15 and 16 and on all of them I get the same error "ERROR -2147163964 occured during installation. There is a problem with the windows installer package or the sfvstwrap.dll is either missing or couldn't be located". I have the latest .net 4.5 4.6 I have installed microsoft visual c++ 2008 2012 2013 and 2015 I also tried 2017 which replaces the 2015 but it was still the same. I've downloaded the dll placed it in system32 still the same result. I also started the windows installer package in services.msc but nothing has fixed it same error as when I did nothing. I've searched all over google this is my last hope. Do I have a corrupt windows installation and need to reinstall or is there something I can do? I also did the command in cmd which checks for corrupt files in windows and replaces them it did replace some but again nothing changed. Thanks!
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Hey there, I am trying to make clips for Youtube, but to compensate for the quality loss caused by the compression I am trying to upload them in 4096X1716 for "4K" playback after rendering them at that same resolution in Sony Vegas Pro 12 with an average bitrate of 65Mbits and a maximum of 100Mbits. But even this way, Youtube doesn't want to play the video in 4K, only 1080p is available. Anyone have experience in something similar could help me? Example video: https://www.youtube.com/watch?v=IGNhNDPD8Ho Thanks in advance for the help.
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Hi there, Recently got a new CPU, MOBO, and RAM. Upgraded from Windows 7 to Windows 10. In the past few days since the new pieces, my Vegas 16 has been fine - no problems. While editing a larger project today, towards the end it just started crashing. Crashes with very basic things, like 1-2 minutes of cutting, undoing things etc. Any idea what is happening and why this has suddenly started even though for the past few days it has been fine? Really problematic. I have an urgent project due in a few hours. Error: amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9415_none_08e0c10ba840a28a\MSVCR90.dll Problem Description: Application Name: VEGAS Pro Application Version: Version 16.0 (Build 248) Problem: Unmanaged Exception (0xc0000005) Fault Module: C:\WINDOWS\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9415_none_08e0c10ba840a28a\MSVCR90.dll Fault Address: 0x0000000073A5E293 Fault Offset: 0x000000000001E293 Any help would be greatly appreciated. This is an urgent project for a large YouTuber - the video will be seen by 1m+ people. Please help them too! Best,
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I'm recording 1080p60, but my videos still don't look quite as smooth as I'd like. I'd add motion blur, but then a 20 minute video takes 9 hours to render instead of 1. Resample looks disgusting unless I have 120FPS, which doesn't record well with OBS on my PC (although D3Dgear did it with relatively low stuttering). So, does anybody have any tips for getting the most out of OBS or Vegas? My specs: i5-4670 (Intel Turbo mode from 3.4ghz to 3.8ghz) 8GB RAM (default for dell optiplex 9200, same with motherboard) GT 1030 (no overclock) Settings for OBS: Recording: 1080p, bilinear filter, 60fps, CRF 12, Quicksync Streaming: 1080p, 60fps, CBR 15000, Quicksync Settings for Vegas render: 1080p, 60fps, best resolution rendering quality, disable resample, 50MBPS video bitrate, 128kbps audio bitrate My game/recording doesn't lag at 60FPS, I get 300-400FPS ingame usually. Recording Minecraft and MCW10 mainly.
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Hey everyone For a while now, I have been rendering my videos using Sony Vegas 13. Recently like around 2 weeks ago it would take very long to render these videos. I have a 7700k and a 1060 6GB so it should be done fast. It used to take me around 13 minutes to render a 1080p 25 minute video. I still use all the same settings as before nothing has changed and now out of nowhere this happened to me. Can anyone explain why this is happening and how to fix it. Thanks
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It's that time of year once again. CES Registration has finally opened and the countdown to CES has begun. As with every year's CES, show Alumni have until October 17th to register to receive free admission to next years show. This means that if you have attended CES in the past already you are an alumni and receive this benefit. If you are no longer working in the same job as you were previously or are outright no longer working in the industry, no worries; They keep your previous credential on file as proof of industry affiliation. The registration like every year is handled via compusystems and similarly you will be making a new account on the following registration link. Be sure to use the Email you previously registered with for your CES alumni status to carry over to 2019 registration. https://www.compusystems.com/servlet/AttendeeRegLoginServlet?evt_uid=256&TrackingCode=CESWEB&utm_source=CES&utm_medium=website&utm_campaign=CESWEB See you on the floor in Vegas! https://ces.tech
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soo when i try to make a video in movie maker or vegas i import my mp4 files(look good) and once i start editing and splitting my screen always gets weird color shades in the end result. Its not on all moments but some moments in the video this happens. If someone can tell me what to change and also tell me where to find it (new to sony vegas)
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Hi all, I recently upgraded from Vegas Pro 11 to Vegas Pro 15 and the render times in the new Vegas are unbelievably slow. With Vegas 11 I can render 1080p in real time. A 5 minute video will render within 5 minutes or sometimes less. However, in Vegas 15, the same 5 minute video (literally the same clip) takes 40 - 50 minutes to render. Same video, same format, same settings in properties as far as I can see. Frame rate is the same and I've disabled sampling. Here is what I have: Windows 7 Home Premium 64-bit SP1 Intel Core i7 CPU 860 @ 2.80GHz 16.0GB RAM NVIDIA GeForce GTX 570 I'm at a loss here and I feel I've wasted the money on the upgrade. If anyone has a fix for this, I'm all ears. Thank you.
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So I currently own a gtx 770 and I make a lot of videos with sony vegas and render times take a long time so here are my questions. Will a quadro speed up render time? Will a quadro P400 beat a gtx 770 in render time?
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Basically the title. CPU is pretty much pinned, while the GPU usage oscillates between ~40% and 5%. Temps on both are fine, GPU sits at 60, while CPU sits between 70 and 80C. The render time is about 6.6x the actual duration of the video (so a 50s clip will take 6min to render). I've turned on legacy GPU render in the preferences menu. There's also a noticeable amount of visual noise in the final output, even at higher bitrates (and the amount of noise seems to actually increase when using variable bitrate versus constant, and when using two pass versus 1 pass). My specs are: 6700K @ 4.7GHz MSI 1080ti 16GB DDR4 2400MHz RAM The video I'm rendering is 3440x1440 at 60fps. It's really annoying because Premiere renders at a higher quality level, and does it in only ~2x the duration of the video. I must be missing something right? Nobody would ever use Vegas if it normally took this long.
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I need that gradient image that I showed up there. I'm doing a project in After Effects and need to apply THAT gradient wipe to my clip but I couldn't find that image online or in VEGAS files. Thanks already.
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Hello, I've used final cut pro for a couple years and only recently switched to Vegas Pro 13. I've always rendered the final clips using my CPU with final cut pro and even on Vegas for a bit until I discovered the option to render using "CUDA". Holy smokes! Rendering using the GPU is at least 10x faster! The same 10min clips that previously took 12min to render out with a 1700x now renders in 2 min using my GPU. I was always under the impression we always use the CPU which is why it's always a benchmark standard. Just wanted to know if there is some kind of downside to rendering with the GPU that i'm missing? Such as quality loss etc. Thanks!
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so unlike the ppl working in LMG i just decided to step out of IMovie and was wandering what was easier Premiere Pro or Sony Vegas
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Haven't seen a general CES discussion thread for this yet, so thought why not start one. With CES over for another year & most videos & articles have now stopped flowing from the publications. I figured why not have a discussion about what our favourite tech from this years show was! So let's get to it! For me, I really liked Vivo's under the screen fingerprint reader. I'm hoping we'll start to see it in the near future on the mainstream Androids & hopefully Apple can get their act together & get something like that on a future iPhone, I wouldn't even say next year but hopefully by 2020. Also, as lame as it sounds, I am really excited for the wireless K63 from Corsair, if only it came with RGB & Cherry MX Blues though. I still am probably going to buy it, as I am sick of all the cables across my desk & no real solution to route them neatly. Notable mentions for me: -LG's rollable OLED TV, that was awesome & I liked how you could use it at certain heights for different aspect ratios etc. A shame it would be way out of my price range though. -Silverstone Mini-STX RVZ04 even though it will never come to market as it seems like Mini-STX is about almost dead. -@CableMod's pro cables, I wasn't sure about them when seeing the option on the website when creating custom length cables, but after seeing @bitwit's video, i'm sold, they look amazing. -Toshiba RC100 M.2 NVME SSD, being only 42mm long is awesome. Saying that I'm still amazed both of my M.2 SSD's are the size of my name badges for work.. -mATX TR4, I love small formfactor, so seeing something as massive as a Threadripper CPU on a Micro ATX board is fascinating to me. It would be cool to see an ITX variant, but I have a feeling that will never happen due to the sheer size of the CPU. I've probably forgotten about some neat stuff, but that mostly sums it up for me. What about the rest of you?
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I had recently purchased Vegas Pro 14 Edit when it was on sale for 20$ on HumbleBundle. I have prior knowledge of using the software and am aware of the software crashing when the GPU-Acceleration option is on. I read more about this and learned that the Vegas software from Pro 14 and earlier cannot utilize the modern GPUs as effectively. Is that why the software crashes so often? If not, then why does the software crash so much with the setting on? I was looking at the Vegas Pro website and the current Pro 15 version mentions that the software can utilize the current GPUs. Does that mean there aren't any more crashes on Pro 15? I currently use a GTX 970 and experience a crash when I turn GPU acceleration on. I am planning to upgrade to a 1070 somewhere down in the future.
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I currently have Sony Vegas Pro 14 an am wondering if getting an upgrade to 15 would be worth it, could you tell me if there are any benefits
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Is it possible to do this effect in Vegas Pro (14), with one end of a line staying stationary whilst the other is able to move, in this case, tracking an object. (start at 1:28) If so, how?
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My main computer specs: i5 4690k (haven't overclocked it) GTX 960 4gb 16gb RAM DDR3-1600 1tb hdd, along with a 320gb hdd. I have been using Vegas Pro for a while before it became very slow, and things would process fast. Now if I play a track, the entire project freezes, forcing me to end the task using the task manager. Is it my system that is messing with the project, or is it something i'm doing wrong? The project i'm working on at the moment is barely 1 min total of 8 1080p/60fps iPhone videos. Ask questions if I didn't specify anything clearly.
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Hey guys an interesting question for those who now much more of the ins and outs of Adobe Premiere (and possibly Magix Vegas Pro). For a for about a year I've been using Vegas 14 as my main editing program, but I've recently decided to try out Premiere Pro to see if I can get a reduction in render times. In both cases I used the same one minute 1080p clip @ 30FPS; Both were to render and MP4 using the H.264 Codec, target 10Mbps, with audio sample rate at 48khz and bitrate at 128Khz. Both took advantage of GPU Acceleration. When I timed both, Vegas took a predictable 55 seconds, but on the other hand Premiere took 38 seconds. Could it be that Premiere takes more advantage of my hardware or is it something else on the software side?
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I built my PC back in May. I have a i5-7600k, a GTX 1070, and 16GB of DDR4 ram. Recently, I decided to overclock my CPU to 4.7GHz. Everything works fine, my games run, everything records perfectly fine, and it barely hits 80C under load for an hour. The only issue I've run into, is Sony Vegas 14 doesn't load. It gets to the end of the loading bar "Creating Windows" and then I get the crash report window. After uninstalling and reinstalling didn't work, I reset my computer and undid the OC, returning it back to 3,8GHz. Now VEGAS runs fine. I realizing this question my be better asked on the VEGAS forums, but does anyone here have an idea of what might fix it? Thanks.