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Hey everyone, its been a while since I posted. This is more of an exploratory post that I tried to do some digging on and didn't see much on it, probably because I don't really know what I'm looking for. Basically, I'm an architecture student. I have multiple PCs that I work on but only one that's really able to render and work using Vray and Rhino 6. As a result, I've been lugging the bloody thing and both monitors and everything on the bus from the studio every break or when I have to work from home. I also cannot work on modeling or anything for hours at a time when I do render. My thought was, being as I'm a nerdy broke university student, building a server at home which can act as a render farm for Vray and maybe be used to store files. I know I can do one or the other, but I'm not sure if I can do both. I'm assuming I would have to run a virtualized server and divide the resources available but I'm not entirely sure. Not looking for a build guide or anything, more just asking is anyone can point me in the right direction and I can go from there. Thanks to anyone who has a shred of advice
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I work as a video-editor and finally got a decent (overkill) workstation. Now when I render out my videos, I see my hardware is hardly being used. Both CPU and GPU are running around 5-6% when rendering. I know the PC is overkill but I expected a little more sweat or burning plastic while rendering my videos. I have CUDA enabled. Is there a way so that media encoder uses a bit more resources than it does right now? Specs: Ryzen Threadripper 3970x RTX 2080ti 128 GB RAM
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I recently came accross this app which claims to use all the CPU cores to render After Effects files. Is anyone use it or have any alternatives for it. https://www.mekajiki.com/rendergarden/ The claims on the website is pretty solid.
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Hi, I have tried rendering a 9 minute video in Sony Vegas Pro 13 and it took about 30 minutes to render and the end files size was over 50GB! I honestly don't understand why, the editing wasn't that advanced. If you need any information of such please let me know and I will supply the information! Many Thanks, Stentorian
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Hey guys, I am an architecture student working in a rather tight budget (500-600 USD) to get the best bang for the buck in terms of the performance and portability of a device. First of all, I am not sure whether I should go for a laptop or a pc build machine, because I usually take my work with me when I leave home from uni , which is every week or two. I use programs such as AutoCAD, Revit, Photoshop, Rhino, Lumion, 3ds Max, ArchiCAD etc. so it would be used for 3D rendering and conceptual design, oh and for the occasional gaming session or two. Also, sometimes laptops are in use within classes for "on the fly" demonstrations, in which I use my current laptop ( a shitty HP 250 G3 ), and I felt that a change was inevitable because the workload gets larger and larger. My biggest dilemma is contained within the price to performance ratio - If I decide to get a pc, I lose the portability aspect, and if I get the laptop, there is no possibility for an upgrade, the performance is worse and I'll probably end up overpaying the entire thing. I was thinking of maybe upgrading my current laptop with additional sticks of RAM, and going with the pc build. You can find an example of what I was thinking of here: http://www.userbenchmark.com/PCBuilder/Custom/S50944-M258318.188434.19175.169682.47004vsS0-M?tab=CPU I look forward to hearing your comments, especially from architects/graphics designers/people involved in 3d design!
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I'm learning motion graphics, trying to increase my portfolio i'm planing to build a pc until the end of the year. These are the parts that i have on my list: Ryzen 7 2700X ATX X470 AORUS GAMING 5 16 gb of ram (not sure which one) Gtx 950 that i already have (planing to upgrade later to use octane) So, what you guys think, i'm not sure what Power supply i'll need, about the gpu im thinking around a 1070ti. Have in mind that im not a professional, this build is to upgrade my oldie i5 4400.
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Why does my rendering always Crash when rendering huge file size videos? Like 20-30GB Videos at 1-2 Hours after 20-30 mins of Rendering it always crashes :\ Anyone knows how to fix this?
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Many of peoply saying that rx 580 is slightly better for rendering than 1060 But what about Blender? I'm stuck between these two GPU's. Amd bas 2gb of extra vram that's a good thing but what about fast rendering? Which one (cuda 1060,opencl 580) can render fast for blender?
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Righto Ive got a computer at work with two 980ti's (not in sli) in it and a i7 3730k. This computer is only used for adobe after effects and some other similiar applications, my question is, is having two 980ti's in this system improving performance in after effects. (should i be taking one 980ti out and putting it in another system) or will adding a sli connector improve the performance in after effects. Chur
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Hi, New to the forum. I have been facing this particular issue. Whenever, I start rendering on V-ray or revit the display driver stops responding. The display out stops sending any video information to the monitor. To re enable the display driver to work again, I would have to turn off and on my monitor. After which, either of the programs that were rendering would have crashed. Unable to recover any rendered image. In these two particular programs, they would use only the CPU to render the images. Within V-ray, I have turned off the GPU acceleration, to isolate the issue. CPU Stress test also causes the display driver to stopped working. Things I have tried: 1. Updated display driver, bios, os 2. Disable Superfetch Service 3. Increased maximum file size of Startup Event Trace Sessions. All to no avail. Error messages as attached. Would like help to rectify this issue. Desktop Specs: Motherboard CPU: i7-7700K GPU: ASUS Strix GTX 1080 a8g RAM: Corsair DDR4 16gb x2 PSU: Corsair 650W Storage: 256gb Samsung Evo 850, 2TB Western Digital Black OS: Windows 10 64bit BIOS: 1301
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I installed the trial of premiere pro on my surface pro 2017 (m3 4gb ram, very underpowered!) and on my slightly old workstation pc (xeon-2660 8 core 2.2ghz, 20gb 1066mhz ram, 256gb ssd, Nvidia Gtx 570). SO I was expecting my workstation to completely outperform my surface pro but the opposite happened! I tired to render a reverse of a 3 minute 4k mp4 from my mavic pro and after 5 minutes of rendering my surface pro was at 23% where as my workstation was only at 12%! Whilst I was very impressed with my surface pro I was very disappointed in my workstation. Any thoughts?
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Render under Windows 10 64bit and Ubuntu and macOS will be OK I'm recording some game videos (Titanfall 2) via Bandicam and it outputs a 100G file for about 50 min under 1080p 120hz 100%quality and the video website I'm going to upload it only supports 4gib at most so I'll need a way to optimize my video only with my laptop rocking a 7700(desktop) and a 1070 Do anyone have great suggestions?Thanks
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Is there a way to render parts of the same premiere pro project per multiple computers automatically?
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Hi I need some help in buying a suitable GPU for my desktop PC. I am an animator and I mainly work in Adobe Photoshop, Illustrator, Autodesk Maya, Cinema4D, Zbrush. Hence, I will need to run 3D as well as 2D softwares. The thing is, I do have a backup option in my laptop which is a Radeon powered one with 8GB RAM. It's good, but not great. I didn't go for a better option as I am a student and I don't have a huge budget. The desktop PC has i5-6th Gen, 8GB RAM. I intend to work on it simultaneously with my laptop, as laptops tend to heat up while running high graphics softwares. I will be using the above mentioned softwares and maybe occasional gaming as well, like FIFA 18 or GTA V. Since I am not an avid gamer, I don't need to run them at high fps. That's unnecessary. I don't have a big budget for this as well, as this is my home PC and if I do need to relocate, I won't be carrying this with me. I narrowed down to the dual fan GTX-1050 and the Quadro P600. The prices are similar, thanks to NVIDIA bringing this new line of Quadro cards at last. I know the fact that Gaming cards like the GTX series support low polygons best, while the Quadros support high polygons, CAD softwares. I wanted to go for the dual fan 1050 as the desktop is NOT my main/only option, and also because it is priced a bit less than the Quadro is. But still, I wanted to get some practical advice as to how the GTX actually performs for graphics softwares. Any help regarding this is greatly appreciated. Regards
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Dear All, So i want to build a new PC, mainly to render in 3D and i have some questions: 1-can i run 2 gpus in SLI, while third one alone?? 2-does SLI matter for 3d rendering?? 3-am i better off using 3 gpus with No SLI?? 4-Can the program use 2 gpus to render even if not in SLI??? 5-render will be faster with 2 SLI gpus vs 2 non SLI gpus ( assuming the software is able to use 2 gpus not on SLI?? As you can see i am a little bit confused when it comes to 3d rendering and SLI or no SLI, i tried googling but unable to get the appropriate answers, much appreciate helping me out, thank youuuu
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Hey, I want to setup a render server for 3dsmax, Adobe and UE4. Therefore I need many Cores and Fast CPU Caches. The Problem are the Windows 2016 Server Licences, Im using HyperV for 2VM, but maybe with AMD Threadripper I would setup two machines instead of using VM's to save some money ? I stuck with following build (https://pcpartpicker.com/list/cBk9jc): CPU: 2x Xeon E5-2630 (are they any better Options ?) PSU : 1x bQuiet! DarkPower Pro P11 750W MB: 1x ASUS Z10PE-D16/4L Cooler: 2x Noctua NH-U9DX i4 Storage: 1x Samsung 850Pro 512 GB RAM: 4x 32GB RAM (64Gb per VM/Machine) My Solution: - Maybe Single CPU ? (e.g. Threadripper looses performance running in dual channel) -considering: Dual CPU: -Intel Xeon Silver 4114 (20Cores) -Intel Xeon E5-2660v4 (28Cores) Single CPU: -Threadripper 1950x (16Cores) -E5-2699 v4 (22Cores) -Intel Core i9-7960X (16Cores) -Intel Core i9-7940X (14Cores) What do you guys think about this build, are there any worthy performance upgrades considering the price range ?
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I have a Ryzen 7 1700 CPU not overclocked. I opened up after effects, made a music visualizer, simple but rather so full of effects and stuff. https://drive.google.com/open?id=15Pd_ZQz_Nr6yuCaa1pK-aV7FVXttoZ2n You can see the project yourself and judge, actually please do. It took 9 and half hours in Adobe Media Encoder to render. What!? Like I was expecting 3 or 4 hours but 9? So there was something going wrong seem to me nad I want you guys to help me. I used a H.264 and 1080p60fps preset. And my CPU usage during rendering looks like image under. Adobe ME was saying expected time to be 5 hours and I was like huh okay. CPU usage was tagged at ~99% but 3 or something hours later when I opened up task manager again the CPU usage was fluctuating... Help plz.
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If you zoom into the ocean, i get theese sort of pixels, my friends dont have this issue, ive tried anti-aliasing off and on. Ive tryed reshade on and off. Nothing seems to fix this problem. Also some how my friends always spot the enemy before me. And i think this has something to do with that i cant see so far. photo: https://imgur.com/a/6I8Fe
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i have these specs and i want to upgrade for better performance specs motherboard-dh61ww graphics card -gt 710 ram 6 gb processor- i3 2100 and rest peripherals i can do 3d modeling without any issue but the problem comes in rendering .
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Is there many people here that use Vectorworks? Having some issues with rendering larger files, seems to gets bugged into just flashing between wireframes and openGL, I'm usually always using my own custom renderworks and also Exterior Final Renderworks. System plenty powerful enough so wouldn't be hardware problem. (I know there are plenty of bugs with this software but never come across this)
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Hi! So I'm starting with a video project for my diploma which would contain C4D, Premiere Pro and CAD renders. I've got an older PC which I game with and can render all of these but then my system is pretty much locked up. I also checked for a new (near) state of the art system, but pricing foiled my plan. The system I've calculated would be around 3000 EUR (I'm from central europe btw). So I thought about an older, used server, dual xeons for cheap where I'd stab if possible like a 980ti or 1050 in it. I found a lead for a DELL PowerEdge R710 which would have 2 x Intel XEON X5675 @ 3.07 GHz 6 Core, 48 Gb RAM ECC 800 MHz, redundant PSU and fans for about 300 Euro. Since I haven't layed hands on a server ever before (closest encounter was to see them through tempred glass ) I'd like to get some input about my idea. In perspective, my current system would render a simple cut 1080p video from a 1080p source in about 35 - 40 minutes. Thats a 22 minute video. Time isn't that critical for me, but It'd definitely help if this system I've found would be as fast if not faster (hope dies last) as my main rig. Another kind of monkey wrench would be that this would - as I would guess from the picture - a 2U blade. I don't have a server rack, so I'd have to run it without if I couldn't stab it into a random pc tower case. I'd appreciate any input or recommodations. My budget would be about 650 - 700 EUR (Server and GPU)
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Good day, I'm planning to build a desk PC like the one Linus did but with different specs. so far I have no parts bought. I'm starting at zero. I need a recommendation from you guys what to buy. I'm an architecture student, frequently doing some heavy renders, using V-ray, Rhinoceros and Lumion. Also a gamer, when I have some free time. Since Lumion is based on GPU a lot, 1080 TI is must, but I don't know which one is better, there are so many... and I think I would need at least 8 core CPU cause V-ray uses CPU a lot. Also which power supply would I need, wattage, RAM, motherboard, water cooling would be nice too. No preference between AMD and Intel. and the budget is about 2000$ (budget can be raised if needed. not too much tho...) Thanks!
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Can anyone recommend a good extension for rendering in SketchUp? Also can anyone recommend any other extensions that I can create emissive light objects(i.e. a light bulb or a single LED)? Thanks in advance!
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Hi i would like to create a server render farm, i need core with high clock speed, and ram, i don't need gpu, i already have one old that will be enough.I don't have so much money(around 200 max max 250 Dollar/euro) and after searching stuff i have this x5675 ( 40$ one ) that i would like to put in a server with dual socket, my questions are ;0 Can i put windows on server and run a program which will be doing the render?1 can i overclock this dual xeon cpu in a server?2 what type of serve i can buy that isn't so much expensive? we can find so much servers at low cost but i don't know which is good, i must search for something particular? or with just a LGA1366 socket or other specs?3 Would be a dell poweredge 5710 good for what i want to do?
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My current desktop has a 500GB Samsung 850 Evo boot drive and some HDD's for file storage. I do quite a bit of video editing, photo editing, 3D modeling and texturing, and some coding and batch programming. I currently have 32GB of RAM that I partitioned 10GB to use as a RAMdisk, but I knew I'd want to add an M.2 SSD since the beginning and did not have the money at the time. SSD's I researched: Samsung 950 Pro 256GB, but I heard it has thermal throttling issues. Samsung SM951, but it's oddly more expensive yet not as well-performing as the 950 Pro. Samsung 960 Evo 250GB, which supposedly fixed the 950 Pro's thermal issues, performs better as well as costs less, but currently out of stock. I'm trying to wait until Cyber Monday comes around to get a good deal on it, but is there any other SSD I should look to? I decided on ~256GB so that it lasts quite a while compared to a 128GB SSD.