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i'm going to build a system for a member of my family for Christmas. I am looking to use the Ryzen 5 3400G (Depending on what AMD does on October 8th). I'm just in the stage of buying the ram and I came to check the specs on the AMD website. It says that the APU is capable up to 2933MHz, However, I have seen people using much faster RAM than that on the benchmarks I have been viewing on it. I am intending to buy either 3000MHz or 3200Mhz (Due to the 3000Mhz being unavailable). If you have any knowledge of weather this Ram will be compatible, it would be great to know.
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Help. Multi monitor setup not working with iGPU and GPU. Game mode and Force option is available in MSI BIOS, No output from iGPU. GPU- T400, all 3 monitors connected to GPU working fine. 4th monitor connected to mobo not working. Error- No hdmi signal from your device. Tried both settings in BIOS - Game mode/Force. HDMI cable is working. CPU- 5600G
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I'm having trouble activating the igpu of my 5600g. I have tried to install the AMD drivers I got from the AMD website, but I get error 182. So I have no idea what is going on here. My hardware: CPU: R5 5600G Mb: Asus Prime B550M-A GPU: RTX 3060
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I coule be wrong here but i remember a before ive seen that the graphics of a virtual machine were read as some broadwell or something adapter in virtual machine not basic display adapter. I'm trying ro pass a p106-100 to the windows guest. Yes i know if i pull this off the lack of a sound pci id would cause issue. Unless i used external headphone passover if this worked. So am wondeeing if anyone knows how to make the virtual machine have an imulated igp? I know you can set topology and correct me if this emulatwd igpu thing is an old thing virtual box did. I had a real(non virtual machine) w.10 drive onc3 but it didnt aupport hybrid graphics hack with basic display adapter so am wondering if i can makenit think a low one is in. Setup Host: ubuntu 21.04 diretive umix/8086k/p104 120gb nvme and 16gb ram. Guest: same-ish? But external hard xrive as its drive, and immou'd p106-100. 9gb ram allocated. I havent installed virtio yet, so once thats done this may be a thing in which case nevermind. Unsure tho. Also first time uwing ufei in a virtual machine. Can't change resolution
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I have read it many times and seen in some YouTube videos that if you want to do video editing and gaming both, go with Intel iGPU based processor even if I use discrete GPU like RTX 2060. For example, I told someone that I'm thinking to build Ryzen 5 5600 + RTX 2060 12GB based PC. They said if you want to build it for multipurpose (work + game), go with i5 12400 + RTX 2060 12GB instead as it has iGPU which 5600 (or any similar Ryzen processor) doesn't. I'm not a professional video editor. I do some video editing as a hobby and a little freelancing. I also plan to do basic 3D work in Blender. And other purpose is gaming. I want to go with Ryzen because it is more affordable! So my question is, if I go with Ryzen processor instead of Intel iGPU based processor, will I miss something (or PC would be giving less performance)?
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- video
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Hey, the budget of a friend is 1500€. He is a photograph and asked me for an advise for a Laptop. He mainly uses Photoshop and Lightroom. 1. My idea was a 12700H or 6800H but i dont`t know if the more power of the 12700h is woth the less battery life. 2. I don`t know hoch much of an improvement a dGPU is. Or if I should look for a better display instead. 3. Is 16Gb RAM enough? My Idea was Something like: - ASUS Vivobook S15 K3502ZA-MA083W 15,6", WQHD+ OLED, Intel i7-12700H, 16GB RAM - Acer Nitro 5 AN515-58-74JS 15,6" FHD IPS, Intel i7-12700H, 16GB RAM, 512GB SSD, GeForce RTX3060 but is 1080p enough? Thanks for any help, and for ignoring my bad english. (Or helping me to improve it )
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I have 2 Monitors connected to my GPU [HDMI slots 2] and I want a screen in my Case (see in pic-collected). So can I enable iGPU for my 3rd screen only. If I can how can I specify iGPU for my 3rd screen?
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igpu Running Doom Eternal on 2gb iGPU on Ultra Nightmare.
MINEJHAZZ posted a topic in Graphics Cards
So, just like what the title says, I've apparently managed to run Doom Eternal on Ultra Nightmare graphics at 1080p while only having a Ryzen 5 5600g 2gb VRAM while even streaming it to some friends on discord at 720p 30fps Also before you ask and here's the thing that's making me more confused is that my fps is at 35-45 fps As I've mentioned, I've allocated 2gb of my ram(2gb/24gb) as a vram for my iGPU and doom apparently thinks that I have 13gb(12,991gb to be exact) of vram installed on my system. So, can I ask any experts or tech savvy people out there and explain to me what's happening here? is it a visual bug on doom or did doom eternal decided that it can just use my extra ram as my vram instead? My PC Specs if you need to know MB: B450 Aorus elite v2 CPU: Ryzen 5 5600g RAM: 3x 8gb Kingston HyperX Fury 3600Mhz XMP PSU: Corsair CV550 - 550w 80+ bronze Cooling: Zoomflow 240x AIO Cooler(CPU Cooler)[the 2x 240mm fans are set to Exhaust) 1x cheap 120mm fan(Exhaust) 3x Rakk Maris Pro 120mm 2,000RPM Fan(Intake) OC: CPU: 1.35v, Clock: 3,900 IGPU GFX: normal, Clock: 2,300 don't question it on why I'm overclocking my clocks on an APU xD- 2 replies
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Intel's integrated graphics solutions spawned out of a simple need from the business/corporate world: to have enough graphics power to host a desktop, surf the internet, and write up documents/view presentations. This was a simple task, and Intel found it had extra unused die space which could be utilized for it, but the graphics engineering team was never given more than what was deemed "unused space." This is why the power of the integrated graphics processor has been weak, but there are more fundamental differences between Intel's HD Graphics architecture and Nvidia's Kepler/Maxwell or AMD's Hawaii. For simple instance, Intel's graphics architecture does not possess a lone multiply instruction in its SIMD units. Nvidia and AMD both implement the ability to simultaneously process 1 fused multiply-add instruction and 1 multiply instruction. To put this in perspective, HD Graphics 5300 possesses 24 EUs, each made of 2 SIMD units, each hosting 4 32-bit floating point units (also capable of integer calculations), each FPU capable of just 1 FMA instruction. To calculate FLOPS, we use the formula EUs * SIMD/EU * FPU/SIMD * (FMA + multiply instructions) * hertz. HD 5300 = 24 * 2 * 4 * (1 multiply + 1 Add) * 850 * 10^6 = 326.4 Gigaflops. If Intel implemented a lone multiply instruction as well, the total flops would be 192 * 3 * 850*10^6 = 489.6 Gigaflops, or a 50% increase in throughput capability. On more complex notes, Intel's graphics architecture does not possess a hardware-level tessellation or polygraph engine, technology very often used in games nowadays. Of course, Intel did not develop its integrated graphics for games, so it's not surprising for them to lack this technology currently. Currently Intel's best graphics solution, Iris Pro 5200, possesses 40 EUs and runs at 832 Gigaflops. If Intel implements a simultaneous multiply instruction, the total calculating power of this SKU would rise to 1.248 teraflops, a hefty sum for an integrated graphics processor. The number for Iris Flops is somewhat startling, because this means the count of SIMD units per core and FPUs per SIMD is the exact same between Gen 7.5 and Gen 8. This is a bit annoying personally considering how much die area was gained in the shrink from 22nm to 14nm. Intel has promised Gen 8 graphics (Broadwell, Braswell, and Cherry Trail iGPUs) will provide 20% more cores per tier (48 vs. 40 on the next Iris Pro 6200 SKUs for example), better tessellation performance, more cache per GPU core (not the 128MB eDRAM LLC, but the L1/L2 GPU cache), increased pixel fill rate, and some unknowns. This paragraph's information is courtesy of the Motley Fool. Furthermore, Gen 8 has successfully provided double precision and half precision support. Shared virtual memory has also been provided (making programmers' lives much easier). The number of EUs per subslice (a compute group sharing a sampler and data port, where more EUs sharing reduces throughput) has decreased from 10 to 8. Intel has added a 3rd subslice to each slice (collection of computing groups), allowing more variations of GPU configuration. Lastly, local bandwidth from cores to L3 cache has been improved for better performance (The Compute Architecture of Intel Integrated Graphics Gen8 pg5). While this is impressive and shows Intel's hard work, some unfortunate facts remain: Intel has next to no patents on 3D graphics rendering or architecture. The lion's share is possessed by Nvidia, AMD, Qualcomm, ARM Holdings, and Imagination Technologies. Currently Nvidia is allowing Intel access to the bottom of the barrel graphics intellectual property it has in exchange for some of Intel's CPU-based IP which is integrated into Nvidia's Tegra processors. However, it's far from likely that the discrete GPU duopoly of AMD and Nvidia will ever see another competitor in that realm, even from Intel, as long as their patents hold and are not forced to be made publicly usable. Even if you despise the idea of Chipzilla taking over the graphics market, it's hard to argue with the fact the GPU market has all but stagnated the last 3 years, and Nvidia could do with stronger, more well-funded competition. That is not to dismiss AMD, but rather to say AMD does not currently possess the finances to actually force innovation from Nvidia at this time. Intel's integrated graphics solutions are not particularly strong for gaming, but they are very good for accelerating scientific computing and driving basic graphics needs for office workers and professional picture editors. In the most extreme case of Iris Pro Graphics, you have an okay gaming solution for 1080p titles, but the price is far too high for what is offered at this point in time ($600 for the 4950HQ). What Intel can do about this going forward is anyone's guess, but in my next blog entry I will lay out a few ideas I've mused about and figured the likelihoods of.
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I have a Dell pre built with an i5 8400 and a GTX 1050. I know the i5 has an iGPU and is capable of being the primary video output but everytime I take out the GPU it just won't display. I tried setting the intel as the primary video controller as well but it doesn't seem to have changed much. I should note that the monitor only has a DP and VGA and the motherboard is HDMI, so I'm using a HDMI-DP cable to connect the 2.
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I have a Dell pre built with an i5-8400 and GTX 1050. I've been trying to make the iGPU on the i5 the primary video output with no luck. I tried taking out the GPU and all but so far no luck. Now I've plugged the GPU back in to continue as before but now I'm not getting any display signal. Pls help
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Situation: I have a decently powerful laptop, an XPS 15 9510, i9-11900H, with a 3050ti dedicated GPU running windows 10 pro. Recently I updated my graphics drivers and that's when I noticed the problem. I also updated my system with the newest patches. I did not have this issue until now. games that have run smoothly and quickly in the past now stutter and lag. Problem: It seems that the laptop switches from my dedicated GPU to the integrated GPU after a certain amount of time running different applications. I've noticed this through significant performance drops in various games after about a minute of playing, and through the performance logs in Task Manager, where a spike in the iGPU usage corresponds with a drop in the dGPU usage (you can see it in the graph on the sidebar). The first screenshot is in a graphically intensive game, the second one less so. I have tried setting the graphics settings per app to "high performance" in settings I have tried using the NVIDIA control panel to set the overall preference to the 3050ti I have tried using the NVIDIA control panel to set the per-app preference to the 3050ti the problem has persisted I did find another thread describing the same issue from a few years back, though I did not see mentioned any way to fix the issue: At this point if I can't find a fix here, I plan on looking into disabling my iGPU to see if that fixes anything. Any help or suggestions would be appreciated. Edit: I Just tried some other games, TF2 doesn't seem to be using the 3050ti at all, despite having been set to do so in all the systems mentioned above, and is having major black screen flashing issues the entire time. the "graphically intensive game" I eluded to before somehow performs even worse now? using even less of the 3050ti before switching to the iGPU. The only games that run okay are the ones that can naturally run off the iGPU.
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I have an AMD RX 5600XT graphics card whose HDMI port does not work on my Intel i5 9400 gaming pc. Everything works fine, I can just use Intel HD graphics and it will just use the dedicated GPU "RX 5600XT" when gaming. Sadly, when I put the RX 5600XT GPU on my Ryzen 5 3600 (no igpu) rig I had to pair it with my Gefore 210 since the 210's HDMI port is working so I can have display output, but when I play games it still selects/uses the Geforce 210. How do you enable the RX 5600 XT for gaming in this case? Thanks very much in advance, a reply would be appreciated
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Currently using a intregrated gpu on my ryzen 4650g pro and planning to switch a new gpu like the rx 580 for next year. I already have Amd software adrenaline edition installed and wondering do i need to uninstall/reinstall the software for the new discrete graphics card.
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- gpu
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I enabled the igpu in bios and just plugging the gpu in works, the issue is i already sold the gpu and payed the extra for the (g) version of the ryzen 5 5600. I need to get this working while i buy another gpu. Any fixes ? The system is running. I plug the hdmi cable into the motherboard and the screen goes black indicating that its detecting something. But nothing shows up… is it a driver issue? Should i reset cmos ? Maybe hdmi port not working even though its being detected ? EDIT/ i put windows into safe mode and rebooted, now even the gpu doesn’t display anything help… EDIT 2/ booting with safe mode made igpu show display but not gpu, what lol. How can one just make them both work in normal windows. I literally enabled it in bios setting igpu mode to “forced” from auto and disabled being the other options. Update/ Deleted the drivers using ddu and reinstalled them without internet, when the install almost finishes the igpu stops displaying and i have to uninstall the drivers again.
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I was thinking about getting this laptop here. Dell Inspiron 16" Touchscreen Laptop - 12th Gen Intel Core i7-1260P - 1920 x 1200 - GeForce MX570 | Costco Apparently, This, laptop is equipped with a GeForce MX570, which is a low-end graphics card from Nivida from my understanding. Is the MX lineup of graphics cards worth it in 2022, or I'm better off with an iGPU from AMD or intel?
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Hi everyone, I need some help here. I've been using a Lenovo laptop for almost three years now and I'm currently studying mechanics and aerodynamics to become an engineer in France. However I have a huge issue, I started taking notes in class using my laptop and as it's a gaming laptop, battery life isn't its main feature. Therefore I enabled the integrated graphics (Intel) in it to gain some autonomy when using it on battery. But I often play videogames and therefore I plug in my laptop and want to use the dedicated graphics of my laptop (Nvidia GTX 1660Ti). Here's my issue, I can't see any settings to fully switch from only dedicated graphics when plugged in to only integrated ones when on battery and backwards automatically. Has someone already figured it out and/or cooked a solution/script to automatize this toggle switch? Thanks in advance for your answers.
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Budget (including currency): $175 Or 15K INR Country: India Games, programs or workloads that it will be used for: Whatever game i can play with it Other details (existing parts lists, whether any peripherals are needed, what you're upgrading from, when you're going to buy, what resolution and refresh rate you want to play at, etc): My current PC specs are Intel i5 - 3rd Gen Intel HD 2500 Integrated Graphics 4gb DDR3 RAM 1Tb HDD 200w Frontech PSU 1366 x 768 Resolution Monitor Have pretty much played every game that can run in the iGpu and have saved up enough to afford a decent upgrade. I understand that the machine is obsolete but i would like to play whatever i can with a GPU upgrade. I was planning to buy a used GTX 1650 or 1050ti and add another 4gb RAM stick for 8gb. I want to avoid buying a new psu as much as possible so that i can spend more on GPU. And if my budget permits add a SATA SSD probably. Don't really know how i should go about it, saw a few videos and planning the upgrade based on that. Would like to hear opinions from people who know this kind of stuff. Please don't roast me too much for my setup, i understand it's bad but not my fault for being born in a third world country
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i have a 2 in 1 laptop with 16gb ram and an i7-10510u and a nvidia mx230 2gb. Out of 16gb of ram I have realized that 7.9gb of ram is allocated for the iGPU according to task manage. i have an a 1080p touch display and would like to reduce the ram allocated to the igpu to about 2-4gb as i feel it should be enough and anything mor graphical will be handeled by the mx230. i have found that my browser tabs keep reloading as i have only about 8gb ram out of 16gb because 8gb is used by integrated graphics. igpu uses less than 1gb of ram most of the time, but because of the way it is allocated, i cannot use more than 8gb of ram. how to i do this. how do i change the limit of ram the igpu can use on windows 10. Thank you.
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I saw a second hand ati r9 390 for £95 with warranty, it is a reputable store, but is it actually a good/worth my money. I'm on intel igpu at the moment so anything is an upgrade.
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Hello everyone, I have this strange error which shouldn't occur. Error starting domain: internal error: Process exited prior to exec: libvirt: QEMU Driver error : Unable to stat /dev/dri/by-path/pci-0000:00:02.0-render: No such file or directory It seems like you can't stat this path, but when I run stat /dev/dri/by-path/pci-0000:00:02.0-render It shows the info, like stat should.
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Does adding an additional 8gb stick of DDR3 ram to a 4gb ram laptop improves integrated graphics performance? even a little bit? Laptop specs: Core i3 3120M Intel HD graphics 4000 4gb DDR3 1600Mhz single channel
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- igpu
- intel hd 4000
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