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I'm asking out of curiosity, does anyone refuse to upgrade their monitor for the use of lower native resolution so they can cheap out on their components of the pc? For Example i do that I Game casually Don't have much time job etc... So I made myself a Scrappy yard pc. I Game on 1680x1050 and want to keep my monitor until it breaks, It's and ASUS VW221D. My system consists of the following: CPU : Intel Xeon x3220 OC to 3GHZ (Q6600 equivalent, Kentsfield cores.) RAM: 8gb DDR2 810 mhz oc dual chanell GPU: HD 7850 1gb OC 1000mhz/1406mhz mem. HDD: 1TB Toshiba 7200 RPM PSU: 600w LC Power, 40A on 12+ rail. Post your native res and specs.
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- graphics card
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Hey there, folks. This is the second map I've put together in SnapMap, the first being another boss battle that I used to get acquainted with how the editor works. Hopefully what I learned was put to good use, as I spent a long time ironing out bugs and making this one flows smoothly. The single-player aspect should work perfectly, but I've only had one opportunity so far to test co-op and fix those bugs because flaky friends are flaky. Anyway. I made a single-player or co-op boss battle involving adds that each have unique effects on the player or on the boss himself. Each add has a text popup that might give you an idea of its role in the fight (or more specifically, what it might do to you or the boss). I designed the encounter with the intent of positioning and add management being key. He is hard as hell by design when played solo because having a friend by your side is an option. If someone would give it a shot and let me know how bad it is and how I should feel bad, that would be awesome. Search for "Azaxas" on SnapMap and play "Azaxas, the Phantom Returned v2." You'll also see "Azaxas, the Phantom," but that was my first attempt (mentioned above) at creating a boss battle. It ain't that good in the grand scheme of things, but it's there. That's why this one has him named "the Returned." If you want to see what the fight looks like, here's a video: Also, if someone wants me to I can later post a full breakdown of how the fight works. Thanks for reading!
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Greetings. I play DOOM on ultra settings and 1440p using a GTX 1080 and a G-sync monitor ASUS PG278Q and I see tearing but only on some cutscenes, never in-game. Is there any way to get rid of it? (I have the in-game v-sync setting off) By the way, switching between open-GL and Vulkan does not eliminate it.
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My favorite game i haven't played in months has suddenly died on me. Anytime i try to launch doom(2016) steam will give the regular popout saying "Preparing to launch doom" but when the popup goes away it just says "Doom - Syncing" which is also normal but then it goes away with nothing happening. Any Ideas? I've never had mods installed I haven't changed any of my hardware since i bought it. I've uninstalled doom twice now and haven't had any luck I don't have another drive to test the game on, but i know the drive works fine (I use it just fine every day)
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Hello people of the internet. In my own inability to make decisions on game purchases, I have come here to ask the community... should I buy Rise of the Tomb Raider or DOOM? They are both currently on sale on steam for approximately the same price and don't tell me to just buy both. Wondering what everyone opinion is between the two games. Feel free to say which one you prefer and why. Cheers!
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Hi all, So playing Doom multiplayer and despite having V-Sync turned on im shooting well above my TVs refresh rate of 60, I was getting like anywhere between 74 and 108, I mean i'm not complaining but I'm pretty sure V-sync is supposed to sync to your display. Also, has anyone's now not starting up in Vulcan? Played it two weeks ago with a friend in Vulcan, worked fine, now I have to edit the local config to force OpenGL or it just doesn't open the game at alllll. Fecking annoying
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Hey guys I've been noticing this for awhile now, sometimes when I wake up my PC and go to play a random game. My FPS will unlock from it's 30 fps cap and go back up to 60. I can only fix it by restarting my PC and it's beginning to really piss me off. Does anyone know how to fix this? I've tried changing it back in Nvidia Control Panel or Nvidia Profile Inspector but with no luck. Any help would really be appreciated as I've given up hope on solving this... My system specs are: GTX 1050 ti SC AMD FX 8300 (3.9ghz) 8gb of DDR3 ram 2 HDD's in raid (0) (Sorry for any bad tags, as I don't know whats causing this issue.)
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source: http://www.neogaf.com/forum/showthread.php?t=1323084 I really hope other developers get their heads out of their collective asses and never use this shit again it took time, but Denuvo got cracked in the end and Doom was one of it's "victims" - DRM doesn't prevent piracy, it hurts sales ps: Doom Update 5 was released yesterday https://steamcommunity.com/games/379720/announcements/detail/585862749595357814 but there's nothing in the patch notes relating to this DMR change --- hearsay on why Denuvo was removed from DOOM:
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Hello everyone, I have a problem with DOOM. Everytime I start with the Vulkan API it crash. It was perfectly fine since yesterday. Configured log listener print-redirect tags Added structured log listener print-redirect Added structured log listener mp-cloud-gobbler 2017-01-03T18:17:10.273+01:00 LOG: Process started Winsock Initialized ------ Initializing File System ------ Current search path: - C:/Users/strez/Saved Games/id Software/DOOM/base/ - D:/SteamLibrary/steamapps/common/DOOM/base/ ------ File System initialized. ------ Command Line ------ D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1 2017-01-03T18:17:10.281+01:00 LOG: Command Line: D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1 ------ CPU Information ------ 1 CPU package, 4 physical cores, 4 logical cores 3400 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX 32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache 8144 MB System Memory initializing resource container gameresources.resources initializing resource container gameresources.patch initializing resource container gameresources_002.patch initializing resource container gameresources_003.patch initializing resource container gameresources_004.patch initializing resource container gameresources_005.patch idLib::SetProduction( PROD_PRODUCTION ) Restarting executable in to different graphics API.... No address, error: 487 No address, error: 487 DOOMx64.exe @ 0x892fad1d( ) + bytes () : GetGameSystemInterface( ) DOOMx64.exe @ 0x89262fc1( ) + bytes () : GetGameSystemInterface( ) DOOMx64.exe @ 0x892537dd( ) + bytes () : GetGameSystemInterface( ) DOOMx64.exe @ 0x87d1300c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** ) DOOMx64.exe @ 0x890567a7( ) + bytes () : GetGameSystemInterface( ) DOOMx64.exe @ 0x8904aa5a( ) + bytes () : GetGameSystemInterface( ) DOOMx64.exe @ 0x87d0f1a9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** ) DOOMx64.exe @ 0x892b0b9b( ) + bytes () : GetGameSystemInterface( ) KERNEL32.DLL @ 0x9d318364( ) + bytes () : BaseThreadInitThunk( ) ntdll.dll @ 0x9f5f70d1( ) + bytes () : RtlUserThreadStart( ) ERROR: Could not start process: '"D:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe" D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1 +r_renderAPI -2 ' 2017-01-03T18:17:17.950+01:00 LOG: Error Dumped console text to C:\Users\strez\Saved Games\id Software\DOOM\base\ErrorLog_01-03-2017__06-17-17pm.txt. idRenderSystem::Shutdown() Shutting down OpenGL subsystem *************************** ERROR: Could not start process: '"D:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe" D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1 +r_renderAPI -2 ' *************************** Anyone know why? What I tried for fix. Reinstall DOOM, reinstall AMD driver (I have the lastest), Enable and Disable AMD profile, Enable and Disable AMD Crossfire, Run on compatibility mode, run as Admin, removed 1 of my gpu, swapped gpu, reset bios.
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So i just got my new, second hand, AMD R9 280X Sapphire Dual X 3Gb graphics card and i finally (i don't have the fastest net around) installed Doom and im running it, eh, pretty okay i guess, i mean it looks pretty good but i know it can do better with Vulkan. So here's the issue, my old R7 240 could run Vulkan (although performance was even more dead then with OpenGL) but now everytime i choose the Vulkan API, Doom doesn't even want to start, only sends me a crash report. And the only things that changed since the time i tried running are the Doom version, my GPU, my PSU (obvious reasons) and the drivers. So i will appreciate whatever help i can get.
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After getting the mission to kill Olivia this started happening right as I loaded in 60632575426__2B79FDF8-21B8-469E-B38D-80F01E490EDD.MOV
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I recently picked up doom on the nintendo switch because i wanted to be able to play it at work on lunch break, but the framerate seems to hover between 15 and 20 fps or so, is my switch overheating in the dock? I already added a drop in cooling mod to the dock, the switch was bought used, so maybe it needs new thermal paste, if so, what do i go with?
- 4 replies
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- nintendo switch
- doom
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When I try to change Doom to use vulkan with my rx 580 the game crashes and I have to modify with notepad a file to set the game to openGL so it can launch again. How can I fix it?. I'm running windows 10
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So I started playing Doom Eternal about a week ago, and I had the same surprise from when I had played the first one not long after launch date. It is so easy to drive on ultra settings 3440x1440 that my fps is skyrocketing when I don't limit it to 120 (fps is considerably higher than other games on my computer), and it makes me wonder what gives. Are the textures not so heavy or what? PS.: My pc specs are available on my profile.
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- doom eternal
- doom
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Just take a look at this guy's use of the task manager https://youtu.be/hSoCmAoIMOU
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- doom
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both of them are on sale for the amount and i can only buy one.which one is the most bang for your buck? p.s-dlc not included
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Hi guys, I was just wondering what you think more impressive is - an any percent speedrun , or 100% speedrun ??
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hey everyone so I've been using gmod lately and when I add the gmdoom files in the addons folder and run the game it shows an error stating that it cannot locate gzdoom. I have gzdoom installed on my laptop so can you guys tell me how can i resolve this error pls I'm in a hurry .....
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I have this issue while playing Doom from 2016.... Just have a look at these pictures first! I have a high average framerate all the time, but I get these high frametimes constantly.And that gives me a very jagged experience while playing! My setup is: Monitor: Resolution: 2560x1440 Refreshrate: 144hz Sync-mode: G-Sync PC: i7-7700k (not overclocked) 32gb of ram (2666mhz) GTX 1080ti
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Guys. I just installed DOOM 4/2016, and the first time I tried it,it worked fine. Now the screen keeps flickering (I can still do things I just can't see anything). Could anyone please help me?
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Hey there, folks. I dunno where else to put this, so I'll put it here. I've got a heavily Destiny-inspired boss encounter I've dropped ~50 hours into to get it all set up on SnapMap. A friend of mine wanted a fight that was somewhat similar to Emperor Calus, and if others could give it a shot for me, that'd be awesome. I'll have a video linked below. If anyone wants to try this on SnapMap, just search for "Apollyon" and choose either the regular or hard mode version. I'm explaining the hard mode though as it has the most going on. The way it's supposed to work is, you normally do too little damage to the boss to kill him. However, there are four "altars" that, when activated, will give you a damage buff for a short amount of time. To activate them, you need to complete some mechanics surrounding the two portals that are beside the boss. To keep the player moving, you lose 1 hp per 1.3 seconds, but killing adds inside the portals will restore enough HP to keep you going just fine. The portals will teleport you to one of four random rooms, but never the same room twice per round (the mechanics repeat), and each room has a different demon add inside it. Each room will either have Hell Knights, Cyber-Mancubus adds, Imps, or Spectres. You go into two portals per round, so you will kill two of those four each time. Alongside those four demons I just mentioned, there are also some adds that appear in every portal, but they have no bearing on further mechanics. When you clear both portals, each of the four demons I mentioned will appear on the altars in the main room; one per altar. Similar to Emperor Calus, you have to find the two demons you DIDN'T kill inside the portals and kill them here. The altars will then activate and you can get your damage buff, but they explode a few seconds after standing on them, so you can't use the buff forever. If you kill the wrong demon during the pre-altar phase, the fight will reset. To make this more straightforward, the correct demons will have a purple flame at the base of their altar. After you use all of the altars' buffs, two Barons of Hell will spawn that each re-open one of the portals when killed. The fight is rinse-repeat from here. Only extra is unkillable Revenants will start spawning in the main room, which are there simply to put more pressure on the player as time goes on. They only do 1-3 damage per shot, though. Anyway, enough explanation. Here's the video I mentioned: I noticed this was getting heavily downvoted on SnapMap for some reason, so honestly I'm just trying to figure out what in this sucks so bad as there's no method of feedback there. I put a ton of work into it and I think it's, overall, pretty polished. IMO I think it's just getting downvoted because it's difficult, but I could be wrong I guess. Tell me what sucks so I can fix it.
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Hello ltt community members In have been having issues with doom recently. I have been trying to play doom on my Acer XR342CK (3440 x 1440 @75hz) on my 980 Ti and i have been having the thing where the fps locks at half refresh due to inconsistent performance so I thought that my 980 ti was struggling so I thought fine as my card is a tad old and this is pretty high resolution and my settings where still maxed out from my old 1080p monitor, so I lowered all of the settings, however, no difference so I thought this was a tad strange so I brought up the ingame performance metrics to see what was going on and to my suprise the GPU was not the issue but instead my 5930k was the holdup as the graph for the CPU was constantly red and I have tried everything I can think of such as process priority and high-performance mode in windows etc However one thing that didm work is going back to 16:9 reolution like 1440p, however, I want to use my ultrawide properly. I hope you can help! Many Thanks, Max
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Buy Doom for PC on Amazon: http://geni.us/BeA69 Have you ever had a hardware bug SO WEIRD that it feels as though your PC is... haunted???
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So I bought 2 copies of doom 4, but I can't return them. So my question is, If I want to sell it to someone on my campus, can I just give them the code by it's self, or does it require game disc? (because I want to keep the disc without asking for it back) and before you say "just google it" I just want to say WHY ASK ON A FORUM IF I CAN GOOGLE IT? because the answer is not on google, nor on the case of the game, nor the sleeve that the CD-key is on. I know this is probably the wrong forum to be asking these kinds of questions, but i mean, i never get to use this website and I have an account so why not eh?