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Freeman

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  1. Agree
    Freeman got a reaction from Mr.Nelf in Windows Doesn’t Suck! Microsoft Just Wants You To Think So…   
    It would be very nice to have a written version of this video. This was a very nice compilation of quite a lot of useful advice.
  2. Informative
    Freeman reacted to AntiEngineer in I Can't Believe I Paid Two Grand For This   
    Yes, correct. They are on XBFS.

    sp_s.cfg, smc_s.cfg and certkeys.bin is the config from the donor.
  3. Informative
    Freeman reacted to AntiEngineer in I Can't Believe I Paid Two Grand For This   
    Also, about the console ban:

    This XDK I have was banned permanently on Xbox Live since the ID@Xbox team the console was managed by reported it as lost.
    However, after playing around with fire and partially burning savings in this ridiculously fun project, along with the advice from TitleOS (a very known Xbox security researcher) who kind of gave me some clues on what to do, I decided to reflow the Xbox's APU with the one of a retail Series X, and after fiddling here and there, removing the developer certificate, copying the Security Processor (SP) certificate from the donor's console and facing countless boot errors because SMC mismatch, I managed to boot in retail mode and afterwards in DevMode with a new UWA Devkit developer certificate.

    However, the ODD (Optical Disk Drive) paid the price of it since it was no longer authorized by the SP.  Good fun times!
  4. Informative
    Freeman reacted to SeanLMG in Did LTT allow Volta to use LTT content in their updates? Volta using LTT association to gain trust   
    Hey all, just giving an update on this. We reached out to Volta, had them pull this video segment as it was done without our permission, and we won't be sponsoring with them until their distribution issues have been resolved. They're shipping the product out now in batches, with 3000 more of the chargers arriving at their offices soon. Our contact said everyone should receive their GIGA charger by the end of the month, so we are going to keep an eye on this and how they continue to support their customers ahead of resuming any partnerships with them. 
     
    As @CPotter said, Volta was a long term partner of ours, and we just were recently made aware of these issues with distribution and customer support. Thanks so much to @nutzaalex for bringing this to our attention so we could get it taken care of. The trust you guys place in us is super important, so we want to make sure we're dealing with stuff like this as soon as it comes up. Appreciate you all! 
  5. Agree
    Freeman reacted to CPotter in Did LTT allow Volta to use LTT content in their updates? Volta using LTT association to gain trust   
    Hey!
     
    Apologies, we didn't see this or the original thread. This video and its use was NOT sanctioned by our team. We've been working with VOLTA since 2017, and haven't seen or heard any issues around their products or delays until recently.
     
    @SeanLMGis messaging them and their founder now, and we'll be pausing any sponsorships with them until they get these issues resolved.
  6. Informative
    Freeman reacted to JonoT in Where did Nikon Z9 video go?   
    Everyone! 

    Thanks for bringing this up. We decided to remove the Nikon Z9 video due to the glaring issue regarding the specific auto focus mode that was never tested, which ultimately lead to the wrong conclusion. We weren't able to simply fix it by our typical methods or refilm as the loaner camera was sent back after the video was released for retesting and posting a new video. 
     
    We're going to develop a few new ways to address we don't run into this issue again, but thanks for your patience with us on the matter.
  7. Agree
    Freeman reacted to Bicycle.Boi in Why is this PCIe Card RADIOACTIVE?   
    I'm really not sure how a video confusing "open source" with "open hardware" gets past any final reviews if you conducted a 5 hour interview with the "founder" of the Open Compute Project.  Making a false claim in a video that "The entire project is open source" really isn't a great look for LTT.  The project is open hardware, but not entirely open source in its current state.  That's a major misstep in communication of the proper factual information to your audience that I would strongly urge LTT to correct.
  8. Agree
    Freeman reacted to ZFSinmylungs in Why is this PCIe Card RADIOACTIVE?   
    12:44 (timestamp)
    "...and since again the whole project is open source anyone can implement it and change it however they want."

    Open source means that the source code is readable, but it says nothing about the right permits to other users.
    Are you allowed to use that code yourself, are you allowed to modify the code, to distribute the original and the modifications?

    This is where the licenses come in.
    Although, the license that the project comes with DOES permit those things, it's the MIT license, so that's okay, but still - a bit weirdly said.

    P.S. I hope they switch to one of GPL licenses though o.o
  9. Agree
    Freeman reacted to Nystemy in Why is this PCIe Card RADIOACTIVE?   
    At 48.8 billion years, the half life of Rubidium 87 isn't particularly short. So a banana is way more radioactive to say the least.
    The atomic clock part doesn't even care about the radioactivity, but rather the fact that Rubidium has a convenient absorption band at 6 834 682 610.904 Hz (about 6.8 GHz)
    Ie, send in a continuous RF wave at that frequency, and it will get attenuated fairly noticeably, be slightly off by a few fractions of a Hz, and the attenuation reduces noticeably. The impressive thing with these standards is how they know what direction they skirted off at, after all, the VCO running the show isn't an atomic clock in itself, just carefully balancing on a needle.
     
    Though, normally one wouldn't have an atomic clock for each computer, but rather one central one and then simply distribute the reference signal to all of them. And this might sound hard, but depending on how far one has to send the signal and the quality of one's cabling it can be fairly trivial.
     
    I also do have to argue against a lot of the "examples" at the end.
    Gaming were honestly one of the most true examples where it would have a minor impact. (But no reason to use an atomic clock for that, considering how game loops aren't sub ms as is... A good oscillator and the occasional high accuracy ping can get your system clock to within a few µs with fairly bog standard network equipment.)
     
    Using timing of packages to detect the failure of fiber repeaters on the ocean floor might sound like a cool application. Or one can just look at the phase shift between different fibers in the lump. Send a pair of packages down them and you know how far apart they normally appear on the other side, if this changes, then you know that something has changed. The time stamps of the packages themselves doesn't matter in the slightest. Or one can just bring down the fiber and light up a dark one and simply do a bit of round robbing testing them on a daily basis. And it isn't like fishing boats trawls straight through ocean fiber cables on a monthly basis as is, so they need to be pulled up and repaired regardless. (Fishing boats ripping up fiber cables isn't that super common, but it does happen every now and then. But there is a lot of fiber cables on the ocean floor, so in the grand scheme it isn't a major disruptor, but surely an interesting catch non the less.)
     
    In regards to using fiber cables for gravitational waves, well. Network packages isn't that ideal as a medium. Here one would likely instead use a pure tone, ie, a single wavelength of light with no data modulated on top. (And there is such a fiber network in existence, that currently is a reference synthesized from some 400 atomic clocks all over the world, creating a time reference that is excessively accurate.)
     
    Security is a hard one. Unless one owns the explicit route, then latency of a given link can vary by a good few hundred µs with ease for even relatively short distances. And this is plenty of time for some types of man in the middle attacks. (Though, good key exchange and proper encryption makes these attacks infeasible to start with. Especially if one sends the keys via a secure carrier (like on a thumb drive and simply transport it in person between the sites in need of secure communication. And yes, this is a thing that some companies, organizations and governments do, though hard drives stores more keys. (But, loose sight/control of the drive, and the keys are void, so send new ones until you succeed without ever loosing the drive out of your hands.)))
     
    Streaming? Really....
    "It should be possible to have much higher image quality and fewer chances of corruption occurring along the way" Just no... Basic data integrity and time stamping aren't really all that related. And a fair bit of stream corruption happens due to things outside of one's control. Like the streaming system getting overburdened for a few ms by a group of background tasks, or one's internet connection suddenly getting a flood of data down it by other devices on one's network leaving too little room for the stream to run smoothly. Or similar bandwidth issues on the ISP's end. Streaming is though suffering from fairly small buffering windows, meaning that any small interruptions in service quality will quickly provide negative results. Better time stamps doesn't solve any of that.
     
    In the end, this isn't the first clock reference time stamping card I have seen. But normally one would just use an FPGA and an SMA input for some distributed reference clock. A simple 10MHz input and call it a day. After all, fairly pointless to have more than one or two (one as backup) atomic clocks for a whole building to be fair. (Though, distributing reference clocks of this nature isn't a trivial affair, but usually has some major advantages.)
  10. Agree
    Freeman reacted to MaxiTB in Why is this PCIe Card RADIOACTIVE?   
    Hi, software dev here first time.

    I am confused. Routing of IP packages is not fixed over WANs, the distance and nodes are not clear hence you can also not predict how long it takes for one package to arrive on the other endpoint. While in a LAN this might have some advantages (in closed networks) even there collisions can happen, causing delays or dropped packages. In other words no matter how precise your clocks are running, the road have different speed limits and you often don't know which one is used or if the road is blocked entirely. So most examples brought in the video are just not applicable, because in practice you won't ever use timestamps (oh god, that's what people did in the 80ties/90ties) but concurrency tokens in combination with CQRS.

    Or what am I missing here?
  11. Informative
    Freeman reacted to OfficialTechSpace in This MUST Be Fake - Cheap "New" eBay Extreme Edition CPUs   
    Even at $425 USD they're not really worth it in 2021. It's cool that they're about 79% cheaper than MSRP now, but that's for good reason.
     
    Their IPC is about 30+% slower than 11th Gen Intel and Ryzen 5000, even with the extra cores/threads that's difficult to justify in niche workstation uses.
     
    A 10900/K or 5900X would be much better all-round, and they're not even THAT much more expensive (+$63 for 10900, +$124 for 5900X).
     
    Good quality AM4 and/or LGA1200 boards are easier to find than X99's for reasonable prices as well, plus there's no need to buy them used.
  12. Informative
    Freeman reacted to SorryBella in This MUST Be Fake - Cheap "New" eBay Extreme Edition CPUs   
    I genuinely didnt expect the Intel HEDT to fell off this bad. Jeez.
     
    Whilst its cool and all, im very very surprised that we didnt talk about the heat output. At about 200W Peak for the same performance of the ryzen 3000 series that runs at 50W less, all the savings could just be burnt off solely from having to get a beefier cooler.
     
    But i do see it in the case of high pcie lane usage as Linus eluded to. Its great to see for budget workstations, but in a value conscious normies? Yeah, still a no.
  13. Agree
    Freeman reacted to dalekphalm in researcher publishes second steam 0 day, valve doesn't care   
    C'mon dude, you should know how this works - no one is asking you to do the packet sniffing or traffic captures yourself. But if you're aware of the situation, you should be able to fairly easily grab a source that did go through the research that confirms what you're saying.
     
    You're effectively saying "do your own research". You made a claim, you back it up.
     
    For the record, I wouldn't be surprised if you're right. But post a source that confirms it, or else it's just something some guy said on the internet.
     
  14. Agree
    Freeman got a reaction from JAKEBAB in China spied on Uyghur population with the recently discovered iPhone exploits   
    True, but I think it's still important to report on it, both to make sure we don't forget about their plight, but also to make sure we don't go down the same way. It's crazy that I still do know people that think China is a great country we should learn from.
  15. Informative
    Freeman got a reaction from IAmAndre in China spied on Uyghur population with the recently discovered iPhone exploits   
    The recentl iPhone exploit discovered by Project Zero has apparently been utilized for more than two years by the chinese government to spy on its Uyghur population living in the Xinjiang province.
     
    Original exploit disclosure
    China backed group behind many of the incidents
  16. Agree
    Freeman got a reaction from lewdicrous in China spied on Uyghur population with the recently discovered iPhone exploits   
    True, but I think it's still important to report on it, both to make sure we don't forget about their plight, but also to make sure we don't go down the same way. It's crazy that I still do know people that think China is a great country we should learn from.
  17. Informative
    Freeman reacted to SolarNova in Why OLED on Laptops.. kinda sucks. Razer Blade 2019 Review   
    The one stand out comment you made in this video that annoys me somewhat is your encouragement for people to choose the 240hz IPS display for gaming.
     
    240hz and IPS ..hell even 240hz and TN ...just ..240hz in general is stupid.
    LCD Pixels can NOT transition fast enough for 240hz.
    240hz requires a full 100% MAXIMUM (not average) pixel response time of 4.1ms. There is no LCD display i have seen reviewed and tested that can achieve such low pixel response figures. I havnt even seen one that can technically handle 144hz yet.
    When the pixels cant transition fast enough then the image you get , even if ur getting more frames each second, isnt accurate both in color and in sharpness. Slow pixel response = ghosting/blurring.
     
    Now i will concede this... some people may not notice ghosting once pixel speeds reach a certain point, but may perceive smoothness of more frames.
    However, it does not change the fact, and it is a fact, that blurring/ghosting WILL still be present and WILL still be negatively impacting the advantage of the higher refresh rate and, depending on the pixel response times, it can be a better idea to drop down to a lower frequency screen with a faster pixel response as it would have a sharper looking moving image.
    For example a certain 240hz screen has been tested and shown to have certain pixel transitions as slow as 22ms, thats to slow even for 60hz. In that instance it would be a far better idea to get a 120hz or 144hz screen with much faster pixel response.
     
    Anyway the point i want to make is that it would do everyone a great favor if more tech youtubers openly talked about and used full (so not just 'averages') pixel response time tests and results to better suggest and talk about good gaming monitors in regards to speed. I far to often see people buying or thinking about buying these 144hz and 240hz gaming monitors with absolutely no idea about pixel response times and how important they are in regards to image clarity, theres no point having all those frames if they are not clear and crisp.
     
     
    That out of the way though .. great vid ..gotta love OLED displays. Though with nothing really in the monitor space still, im now more looking forward to ULED and HybridOLED
  18. Agree
    Freeman reacted to SkyHound0202 in How can this phone last 16 days??   
    There's already colored e-ink technology, imagine what they could have done with that.
  19. Agree
    Freeman reacted to Enderman in The New Best Gaming Laptop. - RoG Strix Scar III   
    Fun fact, if you need a webcam, you don't need to buy a whole different laptop.............
    There is this thing called a "USB webcam" that you can buy separately.
     
    Not sure how ya'll missed this when you literally mentioned bundling one in the box only seconds before.
  20. Like
    Freeman got a reaction from JonoT in May 3, 2019 - THE WAN Show Document   
    Thanks for posting the doc ❤️ .
  21. Agree
    Freeman reacted to SkyHound0202 in GIANT Phone Gaming! – Gemini Portable Monitor   
    One thing to note is that not all Type-C ports are equal. Some phones might have a Type-C ports but they only carries data and power, not the crucial display signal.
     
    Plus, HDaRen't.
  22. Informative
    Freeman reacted to JonoT in April 20, 2019 - THE WAN Show Document   
    Galaxy Fold Screens Breaking
    Source 1: Blade of Grass https://linustechtips.com/main/topic/1055645-don%E2%80%99t-remove-the-samsung-galaxy-phone-%E2%80%9Cscreen-protector%E2%80%9D%E2%80%94four-reports-report-dead-phones-after-removing/
    Source 2:
     
    Four separate reviewers of the Galaxy Fold have had their screens break.
    Two of them (Marques and Mark Gurman of Bloomberg) pulled off what they thought was a screen protector but turned out to be part of the screen
    Dieter from the Verge got a bulge under the screen somehow and it eventually died
    Steve Kovach from CNBC unknown cause of death
    Samsung says it will still sell the Fold
    The review units did not have a warning on the box cautioning users to leave the peel on. Samsung says future customers will be warned.
    why does a $2,000 phone keep its screen together with a cover that’s so easily removed?
    Will the Mate X design have a similarly high number of failures?
     
    Sony Internally Regulating Sexual Content in Games
    Source 1: matrix07012 https://linustechtips.com/main/topic/1055592-sony-now-internally-regulates-sexual-content-in-video-games/
    Source 2: https://nichegamer.com/2019/04/16/sony-now-internally-regulates-sexual-content-in-video-games/
    Source 3: Affected games list https://www.oneangrygamer.net/sony-ps4-censorship-policy-censored-games/
     
    Last October, Sony altered their approval process, placing more scrutiny on sexual content in Japanese games
    Western games have been censored for years
    In December Sony finally made a statement: “About the censorship, we tried to meet global standards,”
    We’ve now learned that the company has adopted a new internal regulatory board to enforce new in-house standards that limit sexually explicit content in games submitted to be published on their platforms – separate from national rating boards.
    they desinged their guidelines so “creators can offer well- balanced content on the platform” so that gaming “does not inhibit the sound growth and development” of young people.
    The new policy has been forcing Japanese developers to censor their games even for release in Japan, as the new policies have been affecting their home market, not just western markets.
    Two key factors leading to Sony’s new internal crackdown on sexual content are
    reportedly the #MeToo movement in the United States, which Sony officials say pointed to the “dangers of being associated with content that some might see as demeaning to women.”
    Sony officials noted executives at the company have become concerned their global reputation could be tarnished from sexually explicit content sold in a few markets. One of the biggest concerns is focused on content released in Japan that features near-nudity and “images of young women who might appear underage.”
    the rise of video channels on YouTube and Twitch, where gamers can stream explicit content from Japan, who traditionally have had lax standards on sexual content.
    Impact on developers:
    “You don’t know what they will say until you complete the work and submit it for review,”
    “And if they are not happy, even if they allowed the same degree of sexuality a few days before, we need to take it back and ask our staff to make adjustments. That’s very costly.”
    Nintendo confirmed they do not regulate sexual content beyond the game developers obtaining a rating from various national rating boards, and that their game consoles allow parents to restrict content based on the rating.
     
    UK wants to ban the 'Like' button
    Source 1: https://www.techspot.com/news/79654-uk-wants-protect-young-people-banning-like-button.html
    Source 2: all rules: https://ico.org.uk/media/about-the-ico/consultations/2614762/age-appropriate-design-code-for-public-consultation.pdf?utm_source=hootsuite&utm_medium=&utm_term=&utm_content=&utm_campaign=codeconsultation
     
    In the UK, proposed guidelines have been put forward by the government to improve child safety on social media platforms, including the removal of the Like button.
    The Information Commissioner's Office has compiled the draft code (source 2), which says “nudge” techniques such as Likes and Snapchat streaks that are used to keep under-18s online longer should not be allowed.
    Also, companies should not use nudge techniques to encourage children to hand over unnecessary personal data, weaken or turn off their privacy protections, or extend their use.
    Having a giant YES button and small ‘no’ button is one nudge technique.
    “We shouldn’t have to prevent our children from being able to use it, but we must demand that they are protected when they do. This code does that.”
    Consultations for the report are set to continue through to May 31, and the final version isn’t expected to come into force until next year.
    What’s Coming Out on Floatplane? Go Over Current Week.
    Rapid Fire
    Facial Recognition to become standard in U.S. airports
    Source 1: https://www.theverge.com/2019/4/18/18484581/us-airport-facial-recognition-departing-flights-biometric-exit
    Source 2:
     
    The Department of Homeland Security plans to use facial recognition technology on 97 percent of departing passengers within the next four years.
    The program first started rolling out in 2017, and was operational in 15 US airports as of the end of 2018.
    The facial recognition system works by photographing passengers at their departure gate. It then cross-references this photograph against a library populated with images from visa and passport applications, as well as those taken by border agents when foreigners enter the country.
    It and allows authorities to identify people who have overstayed their visas.
    US authorities have traditionally relied on airline flight manifests to track who’s leaving the country.
    Since the introduction of the system, facial recognition identified 7,000 passengers who overstayed their visas on the 15,000 flights tracked.
    The US Customers and Border Protection estimates that over 600,000 people overstay their visas every year, an offense that carries a maximum penalty of a 10-year ban from entering the US.
     

    TSMC unveils 6nm process
    Source 1: CiBi https://linustechtips.com/main/topic/1055272-tsmc-unveils-6nm-process/
    Source 2: https://www.tsmc.com/uploadfile/pr/newspdf/THWQWQTHTH/NEWS_FILE_EN.pdf
     
    This week TSMC announced its 6-nanometer (N6) process, which provides a significant enhancement over its N7 technology.
    By leveraging the new capabilities in extreme ultraviolet (EUV) lithography gained from theN7+ technology currently in risk production, TSMC’s N6 process delivers 18% higher logic density over the N7 process.
    ‘Risk production’ refers to the initial production runs of a new process.
    At the same time, its design rules are fully compatible with TSMC’s proven N7 technology, allowing its comprehensive design ecosystem to be reused.
    N6 is scheduled for risk production in the first quarter of 2020
    Applications
    High-to-mid end mobile
    AI,
    networking,
    5G infrastructure,
    GPU,
    high-performance computing.
     
    LTX 2019
    Source 1:  https://www.ltxexpo.com/updates/2019/4/18/byoc-update-amp-last-call-for-early-bird-pricing
     
    - LTX 2019 featuring DreamHack!
     
    - July 27th and 28th, 2019
     
    - 11am to 6pm each day
     
    - Vancouver Convention Centre, Vancouver BC, Canada
     
    - Focus on bringing people together to offer a hands-on experience with PC-hardware and gaming - workshops, activities, competitions, giveaways
     
    - Come learn how to build a PC! Delid a CPU, Learn how to disassemble a - GPU, get some anger out by destroying some PC cases. Or you can watch some of our mainstage panels - check out a bunch of cool retro PCs
     
    - VR experiences, play some games, and hang out with us and other creators!
     
    - PLUS, we’re partnering with Dreamhack to offer a 500-PC BYOC, 100 PC FreePlay area, and Indie Zone
     
    - 90 more BYOC tickets will be made available tomorrow at 12pm PST. Stake them out now on Tixr through ltx expo dot com
     
    - Prices for all other ticket tiers will be increasing as of this time as well, so if you don’t have a ticket, and aren’t interested in the BYOC, then you should GET ONE NOW.
     
    - Double the amount of space from LTX 2018, and double the number of booths
  23. Like
    Freeman got a reaction from justpoet in March 22, 2019 - The WAN Show Document   
    There has been a doc on 8th and 1st.
    PS: Thx to whoever is posting these, seems that when there is no Linus, we get both the news spoken about and the doc ❤️ .
  24. Like
    Freeman reacted to LinusTech in March 22, 2019 - The WAN Show Document   
    Main News Topics
    Google Stadia
    Source 1: The Benjamins https://linustechtips.com/main/topic/1046124-google-stadia-cloud-gaming/?tab=comments#comment-12407522
    Source 2: https://arstechnica.com/gaming/2019/03/google-jumps-into-gaming-with-google-stadia-streaming-service/
    Source 3: https://www.eurogamer.net/articles/digitalfoundry-2019-hands-on-with-google-stream-gdc-2019
     
    At the Game Developers Conference this week, Google announced a streaming game service named Google Stadia, designed to run on everything from PCs and Android phones to Chromecast devices.
    Google Stadia will run a selection of existing PC games on Google's centralized servers, taking in controller inputs and sending back video and audio using Google's network of low-latency data centers.
    The company revealed a new Google-produced controller equipped with a microphone, google Assistant button, capture button (that shares to YouTube) and built-in wifi.
    existing "USB controllers and mouse-and-keyboard" will function with Stadia games as well.
    The official controller is only required if playing on Chromecast.
    Apparently you can use the Assistant to ask for help when you’re stuck in a game but how this works is unknown.
    The game-streaming interface revolves around a "play now" button.
    Press this on any Web browser and gameplay will begin "in as quick as five seconds... with no download, no patch, no update, and no install."
    A Google engineer insisted that "at launch," Stadia will support "4K, 60 frames-per-second performance."
    If you don't have a 4K display, the capture button will save and stream your gameplay content at that resolution, should the game in question support it.
    Unreal, Vulcan, and Unity were announced as supporters of the Stadia platform
    the service's release window is simply "2019." No pricing information was announced at the event.
    Crowd play: while watching a livestream, you can request to enter the queue to join the next game
    State Share will "let a player instantly share a playable moment from a game." Think of a "save state" within a classic emulator, which starts a player at a certain point in a quest with certain equipped items and progress; then imagine a players clicks a URL (or share it on social media)
    Nintendo has toyed with something similar in the NES classic library on Nintendo Switch Online.
    Latency: Digital Foundry’s hands-on testing reports latency similar to playing on an Xbox One X (source 3).
    The game was running 1080p 30FPS. At 60FPS it might beat the response time of the Xbox at 60Hz.
    Stadia supports 4K video at 60 frames per second with HDR support.
    However, 1080p streaming is likely to be the norm on connections with around 25mbps of bandwidth.
    Stadia will drop down to 720p60 with connections in the region of 15mbps
    fast action causes obvious artefacts on a large, living room display. Google considers this to be a 'worse case scenario'. The experience would likely hold up much better on a smaller screen, however.
     
    Rumour: Samsung Galaxy Fold Crease
    Source 1:  markopolomp https://linustechtips.com/main/topic/1046428-samsung-galaxy-crease/
    Source 2: https://www.t3.com/news/samsung-galaxy-fold-will-have-a-very-visible-crease-unofficial-video-reveals
     
    An unofficial new video has revealed exactly how much of an impact the folding mechanism has on the AMOLED display on the Galaxy Fold.
    It's unclear whether this will be noticeable when you're using the device or watching a movie on the pliable screen.
    It's worth noting that the Huawei Mate X avoids this issue by keeping the foldable screen on the outside of the handset.
    the fold does not need to be anywhere near as severe
    You can watch the full, unofficial Galaxy Fold video below
     
    Steam Library Redesign
    Source 1: Master Disaster https://linustechtips.com/main/topic/1046971-egs-is-having-an-affect-valve-announce-an-almost-complete-redesign-of-your-steam-library/
    Source 2: https://kotaku.com/steam-libraries-are-getting-an-overhaul-1833473185
    Source 3: https://www.polygon.com/2019/3/20/18274359/metro-exodus-epic-games-store-steam-exclusive-gdc-2019
     
    During a press pre-briefing on Tuesday, Alden Kroll from Valve described the Steam library changes as a “complete redesign.”
    Users’ Steam libraries will soon have their own home page, not unlike the Steam store’s front page.
    The Steam library home page will have a carousel dedicated to game updates and events, to keep players clued in about what’s going on in their games.
    There will also be a widget dedicated to friend activity, allowing you to see what your pals are up to in individual games. From there, you’ll be able to matchmake into games with them
    Individual game pages in the Steam library are also getting re-tooled, again with a focus on providing players with information about updates, events, and friends. There’ll be a feed for events and updates, as well as one for friends’ screenshots, achievements, reviews, and things of the like.
    Players will also soon be able to sort their games using the same tag system that the Steam store currently employs.
    Metro Exodus has sold two and a half times more copies on the Epic Games Store than Metro Last Light sold in the same amount of time on Steam.
    This proves that “it’s really about your game, not so much about the store [you sell it on].”
    The Epic Games Store takes 12 percent of the revenue from game sales, while Steam takes 30 percent of the revenue for the first $10 million in sales, after which Valve’s cut drops to 25 percent, and then down further to 20 percent after $50 million in sales
    While Metro Exodus runs on the developer's own 4A Engine, were it powered by Epic's Unreal Engine 4, the engine licensing fees would have come out of Epic’s 12 percent cut instead of being added on top of Steam’s 30 percent revenue share.
  25. Informative
    Freeman reacted to freddo333 in March 22, 2019 - The WAN Show Document   
    Timestamps: (I think YouTube is hiding people that are making the time stamps for some reason, I find it a little hard to believe that no one else has made them yet)
     
    0:14 - start
    1:00 - into
    2:30 - google stadia
    3:30 - digital foundry's view on google stadia
    3:47 - google stadia latency results
    9:25 - game subscriptions services (origin access)
    14:15 - people criticising game streaming
    22:50 - google stadia controller
    32:15 - straw poll - offset vs aligned thumb sticks on controllers ( www.strawpoll.me/17660701/r )
     
    34:40 - sponsor - savagejerky.com
    36:20 - sponsor - Madrinascoffee.com/Linus
    38:52 - sponsor - squarespace.com/wan
    39:50 - sponsor (kinda) - LTTStore.com
     
    42:00 - Steam vs epic games store
    46:15 - epic games store issues
    51:18 - SUPER CHATS
    52:45 - LTX update
    55:41 - game streaming's affect on pc gaming
    56:50 - end of stream
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