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Korone609

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  1. Just tried removing the other stick of RAM and now everything seems to be working fine so far. Thank you so much for the help!
  2. I did try removing one of my two sticks before I got wrapped up in school work. I think I have XMP enabled. Could it possibly be a compatibility issue there? Here is the exact RAM I have https://www.newegg.com/g-skill-32gb-288-pin-ddr4-sdram/p/N82E16820232091?Item=N82E16820232091
  3. So, I have been running my first rig I built for school with a 1080, Ryzen 7 3700X, Asus ROG Strix b550-E gaming motherboard, Thermaltake 850W power supply, and 32GB 3200 G.Skill Ripjaws RAM for about 2 years now. Everything other than the 1080 was brand new when I got it, 1080 was purchased online and immediately benchmarked with good results. Also this was one of two 1080's purchased at the time for SLI, but the cooler on the second card died a few months ago and has not been in my PC as a result. When I first built the PC (running SLI at the time) I initially had some issues with artifacts. After ruling out SLI I assumed it was a VRAM issue and spent weeks trouble shooting before I figured out that turning off Asus's ambiguous "Performance Enhancer" in BIOS fixed the problem. There was a recent power outage in my area and now the artifacts are back, worse than ever, and accompanied with constant crashes and boot loops. Thankfully my renter's insurance was willing to cover it as a power surge, however I would like to sell any operational old parts so I can build a better system. My new GPU and power supply have already arrived, and I used them to test the old motherboard, CPU, and RAM to find that the artifacts were still there. This was on a clean boot drive with freshly installed drivers. This artifact takes the form of horizontal white lines in video playback (as shown on Naruto's face) when things are stable enough to actually get into video playback. This is now accompanied by crashing, freezing, and boot loops. I have even tried running off of a Linux boot drive with no drivers installed and still it persists. If anybody has the slightest clue what is going on I would greatly appreciate the help. TLDR, random white lines, freezing, and crashes. Not GPU or PSU (tested with different parts). Please help
  4. Thank you so much! tested each command in order, turned out to be FN+ESC. No idea why someone would put this "Feature" on a keyboard, but glad to have it fixed.
  5. Thank you for responding, that was one of my first steps. I have tested both cards individually and sometimes I will think it has made a difference. And then 20 minutes later it's whacko again. Both cards seem to display the same issue to roughly the same degree.
  6. Hello all, I finally got my first cad/gaming put together for college, running two used 1080's in sli. Everything worked fine for about a month. Now I am all of a sudden having horizontal line artifacts, black screen flashes, and occasional crashes. As well games will stutter and flip back to the desktop or frame rate plummet just to recover or CTD. When the system crashes gracefully enough for windows to give an error message I get, "Video Scheduler Internal Error." Both cards are running with nzxt krakens and AIO water coolers attached and seem to be hooked up properly. Issues usually occur in video playback and on startup. Here are my trouble shooting steps: DDU and install latest drivers DDU and roughly 5 year old drivers Use a drive with a clean windows install worked fine for a bit. probably until it finished auto installing drivers test each card individually same result as running the cards in sli using msi afterburner to underclock memory and core this seems to give little to no impact or actually make the problem worse using msi afterburner to overclock memory and underclock core this seems to actually give a bit of an improvement to stability, which confuses the heck out of me. testing different motherboard slots repasting one of the cards windows memory diagnostics no memory issues reported heaven surprisingly stable, with a few fps drops furmark stable and consistent until it CTDs Running a basic blender project Usually results in a CTD within 5 minutes monitoring temperatures using task manager no temperature spikes and cards stay below 45 degrees Monitoring usage with task manager Often a usage spike at CTDs, do not get to see on crashes Additional ideas I am scared to test or haven't gotten to yet using msi afterburner to undervolt flashing card bios I know this can go badly, especially if I am flashing on an unstable system more thoroughly cleaning the cards heat gun method testing a friends card in the system testing my cards in a friends system updating motherboard bios borrowing a different power supply Testing if Linux gets the same issues Other system specs Ryzen 7 3800X with stock cooler 32GB of G skill memory Rog B550-E Gaming motherboard Thermaltake 850 Watt power supply Any help would be much appreciated! Update: setting "performance enhancer" in bios from auto to default seems to have almost entirely fixed it. Occasionally after long hours of use in gpu heavy software such as Krita and blender I will see it pop back in again. Restarting so far has fixed these few flair ups. After doing this I have been able to overclock my memory by roughly 560MHz without being able to recreate the issue so I doubt it is a memory problem. If anybody has any ideas to how I can remove the few flair ups and get everything going smoothly it would be much appreciated. I would like to be able to mine to help pay my tuition but I don't want to accidentally kill my system if it is a memory issue.
  7. Have a few video ideas I want to share. A pc with a custom hard line water loop made as much as possible out of 3d printed parts. I was thinking that transparent filament with rgb fittings would look amazing for the tubing. I recently heard that sugar stops concrete from solidifying. Would love to see a follow up on the concrete cooled pc to see if it can be used as a permanent solution. A series showing how to make the best budget pc for university students in different majors. Could have one focused on engineers (and the nightmare of running inventor), video game design majors, animation intensive fields, etc. Making a custom laptop. How to find a new screen to repair a broken tv/monitor. There are already several videos showing how to put in the new screen once you have it, none explaining how to pick one that is compatible to begin with. A video on putting dye in water cooling loops. This could also include several "DIY" options like adding food coloring or acrylic paint, and comparing them to water cooling specific dyes in performance and ease of maintenance. Best budget pc build specifically for vr gaming. a compilation of all drops throughout the years.
  8. Ok that makes a lot more sense. The way it was originally explained to me was that what is listed is the max number of commands the processor can complete in a given time frame when running at max capacity, Meaning that if a processor can run at 4.0ghz and has 4 cores it would run at 1.0ghz on each core.
  9. Thanks for the fast response So the clock speed listed is for each individual core then? sorry that's probably a little bit of a dumb question. completely new to this lol
  10. Hello all. I have two questions related to inventor that I was hoping you all might be able to help with. Question one: I am currently running inventor on a Lenovo Yoga 730 for school. It seems that inventor only has support for a single processor core, and bottle necks itself to a fourth of my processor. I was hoping you all might have a solution I might have missed such as a driver or plugin or setting I may have missed. Question two: I am starting to save up for my first pc build and have started doing some research. The three things I really want it to run well are inventor, blender, and of course games. Where I am stuck is that I know a multi core processor will do better for the games and blender but, unless you all have a solution to the first problem, not for inventor. And if my understanding is correct I don't want to run games or blender on a single core processor. So what is the best option here? would it be worth trying to do a dual cpu setup with a multi core cpu for running games, a single core to run inventor, and then if I am not mistaken blender could take advantage of both? Can I even have two different models of cpu in the computer at once? Thanks
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