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Anxious Hairball

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  1. Like
    Anxious Hairball reacted to hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    I got a 32 inch monitor about 20 inches away from me 😅 I built this for video/photo editing. and a friend got me excited about playing video games on it. haven't turned on that PS4 since   and I sincerely thank you for making that possible 🙏
  2. Like
    Anxious Hairball got a reaction from hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    I play on 1080p, and the max I would go is 2K. Higher resolutions doesn't really bother me that much since I'm not playing on a big screen. 
    Seeing other games like Anno 1800 struggle when the city density increases at 1080p, I think I'll just stick with it for now.  
    Glad to see you playing GTA over 60 FPS now BTW. 
  3. Like
    Anxious Hairball reacted to hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    dude I can't thank you enough!!! This is amazing.
    I tried it on 1440 and the quality is unbelievable.. AMAZING.. I will try to tweak the settings for 4K but I'm very happy with 1440 around 60 fps.
    Can you push it to 4K above 60 fps with the ti?
  4. Like
    Anxious Hairball got a reaction from hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    Also check the "Nvidia PCSS" shadows option, IMO it's the most realistic option. 
  5. Like
    Anxious Hairball got a reaction from hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    No problem.
    Frame scaling AFAIK is basically down scaling, the game renders at a much higher resolution and then scales to your monitor's native resolution, thus reducing aliasing (jagged edges).
    You can turn up MSAA if you're playing on 1080p, otherwise IMO it doesn't matter much. It will eat some of your GPU though. 
     
  6. Like
    Anxious Hairball got a reaction from hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    Are you using single channel memory? Sometimes the difference between single and dual is about 30 FPS.
    Edit: I also noted your scaling in advanced graphics settings. Changing it to your value on same graphics settings lowered my FPS from 100+ to 25-40ish on a 2080TI.
  7. Like
    Anxious Hairball got a reaction from hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    You're not using single channel memory, you're using quad channel.  
    As for the second part, in your 4th screenshot your frame scaling is set to "5/2 (x2.500)". I have set it to "off", and I just tested with your setting. FPS dropped from 100+ to 25-30 and sometimes even 17. 
  8. Like
    Anxious Hairball reacted to hazzaaa3 in Solved: 2080 Super low utilization and low fps with GTA V   
    Holy crap i just turned it off and it jumped to 67-80 in general, very few times it was 100-110, with around 54 on the big explosion scene at the end. Dude Thank you so MUCH!!! OMG!
     
    I'm VERY new at this and I don't know what half those settings mean.
    now I'm getting a bit greedy, can I push the settings a bit more?
  9. Like
    Anxious Hairball reacted to Husky in Is my ISP slowing down/blocking game launchers?   
    Can you try use a VPN to check if the services work fine through there? If they do, then it could be that your ISP is messing with those services, or that you have a bad route to those services.
  10. Like
    Anxious Hairball reacted to Robchil in Is my ISP slowing down/blocking game launchers?   
    this is probably a weakest link and congestion issue, they might have set a max bandwith for "gamelauncher" service on their firewall.  have you tried during other times of the day than you are normaly on? ..  setup teamviewer on your pc and logon and try downloading while you are at work? 
     
  11. Informative
    Anxious Hairball reacted to SansVarnic in Folding@home stats report don't seem to be updating   
    @berberries
    @Anxious Hairball
     
    The F@H site updates about every 12-24hrs. This is very typical as F@H systems have to track so many users, also their system updating this info is slower than extremeoverclocking.com site, XOC polls the data base every 3 hrs and only polls a limited number of users versus the F@H system which has to update all users, assign new wu's units, receive finished wu's, and etcetera.
  12. Like
    Anxious Hairball reacted to berberries in Folding@home stats report don't seem to be updating   
    i see, that sounds very plausible. thanks for the info!
  13. Agree
    Anxious Hairball got a reaction from Eschew in Folding@home stats report don't seem to be updating   
    Honestly I don't know. I just started folding about a week ago and this is the first time this happened to me. Looking at old results I think probably their stats server might be down. 
  14. Agree
    Anxious Hairball reacted to berberries in Folding@home stats report don't seem to be updating   
    My Folding@home stats report page and the client webui has been showing A total score of only 3194 and 10WU which is much less than what has been done according to my docker logs. Below is what is shows
     

     
    Meanwhile the XOC folding page shows much closer to what it should be, about 177k points and 13WU. This is what is shows.

     
    I am folding as my username "berberries" with passkey enabled and Team 223518 which is the LTT folding team.

     
    Should I be concerned about it? or is this normal.
  15. Like
    Anxious Hairball reacted to TVwazhere in F@H and BOINC Badge Request Thread [Last Update: 2024-MAR-21]   
    In the Rare instance a user produces 1 million points before 21 WU's (which as the time these milestones were put in place was unfathomable) we will award the Bronze badge. 
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