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MisterBojack

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  1. Thanks for the reply, but I am running all the games that I posted on max settings, so for Outer Worlds the viewing distance is already on ultra. That is why I decided to post here.
  2. New video links : https://streamable.com/5qtsi https://streamable.com/amu2e https://streamable.com/w2jok https://streamable.com/fmv3l https://streamable.com/mrmom https://streamable.com/quorg
  3. The brand is GAINWARD GeForce RTX™ 2070 What kind of error exactly do you get for the videos? They work fine form me, but I will try to reupload them
  4. Hello, I built a PC 2 months ago with an RTX 2070 and the following configuration : https://imgur.com/a/akirPEF I have noticed a problem with rendering of objects and textures in virtually every game. There is a lot of popping, and in-game objects regularly appear and/or disappear as I approach or distance myself from them. There are examples in the videos below : https://vimeo.com/user108164184/review/388835975/cbfd7153ae https://vimeo.com/user108164184/review/388835871/10ebf03f4c https://vimeo.com/user108164184/review/388835788/4b8e0ea306 https://vimeo.com/user108164184/review/388835713/a220d3b592 https://vimeo.com/user108164184/review/388835654/4d801ac5f9 I could upload a lot more examples if needed from various games (Crysis1,2 and 3, Batllefront, Battlefield 4), such as foliage appearing/disappearing, texture changes etc. I found a topic where the seemingly identical issue seems to be discussed in detail but no solution is offered : https://linustechtips.com/main/topic/1118699-bad-texture-pop-intexture-rendering-of-shadows-foliage-and-close-objects/ I haven't overclocked anything, I've tried reinstalling windows and drivers but no solution so far. Any help would be hugely appreciated
  5. Hello, I've been having the same problems as the ones described by you. Can you please tell us if you solved the issue? This is the only place I've managed to find where this problem is discussed, and is very frustrating not being able to see the resolution of it. Thanks
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