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ElusiveOwO

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  1. This response is a few ideas I have in the subject of the video clip I viewed: I like the idea of getting the overpriced OEM market out there to become a bit fearful with underperforming computer components in thousand-dollar builds. However, the problem arises when it becomes practically impossible to configure an adequate configuration where performance would not have a bottleneck, unless you match a mid-range, low-end range, and high-performance build with all matching specs aside from the differing components. I envision this website to be one where you can configure gaming performance tailored to how you want to play for specific games, so one does not have to overspend on a computer that they won't really use. Later on, this site could be improved to include alternative testing programs such as Blender, and easy-to-interpret results of 3DMark and Cinebench, among many others. I believe that if done correctly, it could take a big shot at those OEM system builders that put underperforming hardware in thousand-dollar systems that are way overpriced. As for what Luke mentioned in the video, it's actually very efficient to have YouTube handle the video playback. All you would need to do on the website is formulate some type of player to have the embeds play. As for actually obtaining the results of the GPUs, it's very inefficient unless you can automate the process of running through a common benchmark among all the cards, whether it be through save states or actually running a benchmark tool. Then it's just a matter of either outsourcing the community to handle the results by running them through custom software and uploading the results to your database right after, and then passing it along to YouTube for the final step. That's just my idea for implementation. As for the media player, you could possibly include some React components that auto-generate based on the GPU provided and could provide all the information about FPS in other games, prices scraped from eBay and Amazon, as well as general computer configurations. These configurations could provide a monetary element for the site to function based on all these API calls and such performed (definitely costly). I think a way to mitigate this is to provide a build list of the computer tailored to the user's preferred game or workload based on a floatplane subscription. It could also link to affiliate links or some used options based on a quick eBay fetch. However, the problem with this is retention. If you can find a way to provide a way to incentivize people to return to your site through means like giveaways provided by brands like MSI, Corsair or whatever, and to be entered you must be subscribed to floatplane, that could work. Anyways, these are just my thoughts on the topic. I thought it was a cool idea since I watch those benchmark videos on YouTube, and it's very unorganized.
  2. I was banned for like asking someone to family share their steam acc that was worth over 30k with me as a joke, but then I was banned.
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