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Harry Voyager

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  1. Point, though, admittedly, there's only so much sound enhancement is going to do by the third hour of The Wheels on the Bus...
  2. @Mira Yurizaki For controls, is that primary pitch and roll, or more a pitch with yaw function? The current control schema I'm looking at is a bit complex. I'm likely going to be using the triggers for the wheel brakes, due to the wonderful tendency of tail draggers to want to swap ends any time they are on the ground. I'm also not playing combat sims on this so no firing needed, but good point about the triggers. (That joke about 57 controls, yeah, that's low. Very low...) Once I've got the whole thing mapped and working I'll probably post it.
  3. To reinforce that, Microsoft has specifically stated that they're planning on all Xbox games for the next few years, at least, to support both the new Xbox and the Xbox One. They are essentially handling the Xbox One as entry level to the Xbox ecosystem, and looking to grow the ecosystem rather than moving everyone to the Series X.
  4. Trying to map a set of flight controls to a gamepad for a non-combat flight sim, and trying to figure out which order to put the thumb sticks. Option A) is to put the Pitch/Roll on the right thumb stick and Throttle/Rudder on the left Option B) is to put Pitch/Roll on the left thumb stick with Throttle/Rudder on the right stick. Is there currently a convention in console flight sims? I'd think it might be B) but I haven't really played them much since the SNES days... Thoughts/recommendations?
  5. @Donut417 @LIGISTX Thank you. I looked through the recommendations and reviews on rtings.com and and they were very informative. I'd read good things about the TCL ones, but again, viewing angles were brought up as an issue. I'm not as concerned about the remote, so long as you can change inputs with the Roku remote. Remotes tend to get lost around here, so the ability to handle it through a phone app might actually be an advantage. After measuring the viewing geometry, I believe this one will have to be good out to 40-60 degrees off center, just because of how much area can see it, and it gets watched from. Also, due to how the house is laid out, you come up to it from behind. I think we'll head down to the store this weekend and see how they are in person, though, and from different angles. Right now I'm leaning towards the LG 8600 because it's an IPS panel and would have the higher color accuracy and viewing angles than the VA panels do, and the center stand should allow us to pivot it about if we're watching from the kitchen of living area, but we will see what it looks like in person.
  6. https://www.amazon.com/Acer-SB220Q-Ultra-Thin-Frame-Monitor/dp/B07CVL2D2S US price. IPS, HD, and 75hz. Not big, but should work.
  7. Have a 40" HD TV that's been fine for a long time, but after the move, it's now about 14 feet (4.5m for you metric types) away from the couch, and I want to be able to read the text on the screen again. After measuring the space, we've got room for a 55" one. Any larger than that and it just won't fit. Primary use case is really going to be watching children's cartoons on YouTube, though I'm also planning on, eventually*, getting the new Xbox and PlayStation and hooking them up to it too. We use a Roku for our streaming stuff, and the cable, so if it has an integrated one, that would be nice, but not essential. It's also going to be a living room TV, so viewing angles are probably going to be a care-about. I'm not into esport type games, or anything with a high twitch factor. My reaction times were never great and haven't improved with age, so I'm probably ok with 60fps, but I will probably notice visual artifacts and color issues more than the average bear. So I'm thinking I'm looking for around 4 HDMI ports, good scaling and color, reasonable input latency, and good viewing angles. I'm thinking I don't necessarily need high frame rates, and I'm not sure whether HDR is a big value in an area thats not a dedicated movie area without much ambient light control. I'm trying to keep the price in the $600-700 USD range. These seem like solid options that our local stores have for sale and was wondering what people's opinions were, and whether they knew where to find the actual input latency for any of these: https://www.microcenter.com/product/605399/lg-55sm8600pua-55-class-(545-diag)-4k-ultra-hd-hdr-nano-cell-smart-led-tv-w--thinq https://www.microcenter.com/product/604228/samsung-qn55q60rafxza-55-class-(546-diag)-4k-ultra-hd-hdr-smart-qled-tv I'm also open to other suggestions. I gather TCL does Roku integrated sets, but reviews also seem to fault the viewing angles. Thoughts? Harry Voyager *Probably one of them this year, and the other late next year, but I'll need to flip through my libraries and the new games to see what calls me in the upcoming releases.
  8. There's also a competition aspect. Without competition prices rise, which is part of the reason the 2080 parts are as expensive as they are. Notice just how much activity there has been in the $200-$300 range? That because AMD is producing competitive Radeon cards in the sub $500 market, so nVidia has had to reduce prices and bump performance to start ahead of them. With the 3080 Ti and Big Navi around the corner, we will likely see serious moment in the top end as well.
  9. Is there a way to, essentially wireless bridge a USB connection? I've got a mad idea to hook up a flight sim toy TV, and fly from the couch, but that's going to require a way to connect a yoke, rudder pedals and a keyboard across the room wirelessly. The other option would be to fly with a gamepad, but that's sub-optimal.
  10. That's part of what AMD is doing with Big Navi, going from a 40 element part to an 80 element part, but for RDNA Generation 1 they stuck with the 40 unit parts to have a simpler part to get production working well, before going big.
  11. I've seen results that indicate they trade games or that the 1650 Super is slightly better than the 580. Not enough to make it worth it against used 580 cards, but the OP wanted new cards, and I've been seeing 1650 Supers at the same price point as new 580 4gb models. It is very close. I'll echo your recommendation to avoid the 5500 though, especially with the PCIE 3.0 slow down issue that's been seen with it.
  12. @Mister WoofThe thing to look forward to is, in the last few decades, real starvation and real poverty have dropped by something insane like 70% and the trend isn't even slowing down. Despite the daily news (who really need rage to drive click) we are pretty much entering a golden age, and a lot of that is driven by computers and technology amd access to information. Even things people are talking about like they're unstoppable end of the world events like global warming are, with the technology, easy to control. You don't need electric cars; just Gen 4 nuclear to power reforesting the Sahara, and Falcon Heavy to put up sun shades, and only when it actually comes to that. Beyond that we're developing mini-facturing like something out of Mass Effect and dozens of other very powerful tech that will make the future better than we can imagine it. Fear and anger sells newspapers, but the world is on the precipice of unbelievable things.
  13. It does look like nVidia intends to put the 2060 at $300 to compete with the RT 5600 XT. I recommend reading through Anandtech's breakdown of the 5600 XT launch before deciding anything: https://www.anandtech.com/show/15422/the-amd-radeon-rx-5600-xt-review Pretty much all of the price tiers are getting scrambled over the launch, response, counter response, and it will be a few weeks before we really know which is the best option.
  14. Rough benchmark implies that the 1660 stock is best, the 1650 Super the best value, and the 5500 XT underwhelming: https://www.videocardbenchmark.net/compare/GeForce-GTX-1650-SUPER-vs-GeForce-GTX-1660-vs-Radeon-RX-5500-XT/4167vs4062vs4174 Though the 1650 Super and 5500 XT do trade places depending on the test: https://www.anandtech.com/bench/product/2572?vs=2578
  15. I'm going to echo jaslion's recommendation. Occulus has the best combination of ease of use, general design and price point for someone who is new to VR and just starting out. Later, you may want to get into more specialized and expensive headsets (I ended up getting a Reverb, specifically because I play seated VR flight sims) but start with the Occulus. Also, if you are into exploration or space games, No Man's Sky has a fantastic VR implementation now. Very fun and immersive game with it. Yes, it's actually good now.