Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content Count

  • Joined

  • Last visited


This user doesn't have any awards

1 Follower

About Eigenvektor

  • Title

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I think the first use case should also come with an asterisk: If you enter your credit card information on a website that doesn't use HTTPS (with a valid certificate! Unlike the VPS that is set up in the video) on an unsecured Wi-Fi, think long and hard: Should you trust a website that doesn't use HTTPS with your private data? If the website does use HTTPS (as it should), neither your ISP, nor the hacker can read your credit card information. The connection is already encrypted (between you and the website in question, i.e. end-to-end). A VPN offers virtually zero additional protection. If the website does not use HTTPS it is very likely your personal information stored on that servers isn't encrypted either (can you say data breach?). And while the connection between you and the VPN server is encrypted, the connection between the VPN server and the website is not. So you've simply replaced your potentially snooping ISP with a potentially snooping VPN provider. As far as I'm concerned, you should use Virtual Private Networks (VPNs) for the one use case they were invented for: To securely connect to a remote network as if the computer was part of that network (i.e. your home or company network). Agreed, circumventing region locks is a welcome side effect (provided VPNs aren't blocked).
  2. I don't think the backplate has RGB, that's just a solid logo. The RGB is on the front. ~edit: Look at the detached backplate in the video (https://youtu.be/Zjx8o_pTx8Y?t=183), that's solid metal no translucent parts.
  3. Some general advice: - Find a spot that gives you a great view of the sunset (unobstructed, no people to run in front of your camera etc). - Place your camera in a fixed position, make sure it doesn't move (tripod), make sure not to touch it once it is set up. - Use a timer to take a picture every few minutes.
  4. You should probably read a bit about DDR and QDR, actual frequencies and effective frequencies. The memory isn't actually running it 10,000 MHz. It is running at 2,500 MHz, but because of quad data rate (QDR) it is "effectively" running at 10,000 MHz. Same with DDR. Your 3,600 MHz RAM is actually running at 1,800 MHz, but thanks to DDR it is "effectively" as fast as 3,600 MHz. Also there are drawbacks: Graphics RAM may be faster (bandwidth) but it will also have way higher latency. Latency isn't that important for a GPU, because it will read huge chunks of memory at once (streaming data) so bandwidth is king. CPUs need to read small parts of memory from all over the place to keep multiple concurrent programs and threads happy so they need to keep a healthy balance between latency and speed.
  5. There's two components to this. A lot of graphics (or "assets") in modern games are created by artists. They will use a combination of traditional tools (pen & paper) to create concept art and digital tools (e.g. Photoshop, Gimp, 3D Studio, Blender, …) to create mockups as well as final images and renders. The same goes for sound, level design, story, world building etc. The more complex your game gets, the more people are usually involved. Its rare that a single person is "good enough" in all of those disciplines (but not impossible). So your starting point would be to familiarize yourself with those tools and get drawing (follow some art tutorials, take classes, …). On the programing side, you'd use something like DirectX, OpenGL, Vulcan, SDL, … to create an engine that can then make use of these assets. Many gaming studios don't actually create their own because it can be quite costly (and isn't really your core business, you want to create a game not an engine). That means you'd use something like CryEngine, Source, Unity, Unreal, … as a starting point, customize it as needed and then focus on creating your game. So either start with an existing engine and learn how to use it effectively or try to learn more about the underlying technologies and try to create your own game engine. (Think of it a bit like writing a book. You don't go out there felling trees, milling your own paper, creating your own pens and ink. You sit down in front of a computer, install a word processor and start typing) Both of these topics (art and programming) are complex enough to build an entire career on top of it, so try not to get sidetracked too much. It's easy to start running in a direction, lose yourself in it until you realize you haven't actually created anything because you're way too focused on stuff that ultimately doesn't matter. I'm a developer myself. I like to jump right into coding, but the more complex the system gets you're trying to create, the more easily you get distracted by tiny insignificant details and technical issues that ultimately prevent you from ever creating anything. So before you start with your game, try to get a solid idea of what exactly it is you want to create. Then start building on top of that, fleshing it out, going into more details of what you need to do/what you need to create in order to accomplish that. Then start thinking about the tools that can help you get it done. Having a plan, a concept, a clear goal can help you a lot in staying focused on where you need to go next. (Sorry for the long winded rant )
  6. I was considering moving to Manjaro myself, since Antergos (which I use) is sadly no more. So please share if you do find a solution
  7. I don't really know, sorry. I searched for "manjaro /dev/disk/by-label/ device did not show up after 30 seconds" in Google, and this is the first thing I found which sounded promising. I've found other people having the same issue with other distributions that are based on Arch, e.g. here: https://arcolinuxforum.com/viewtopic.php?t=840 They're basically using the same solution. I've also found some people saying that they have issues when using a USB 3 drive and that a USB 2 drive works.
  8. All of those are symbolic links (e.g. Vault points to the partition "sdc1"). "System\x20Reserved" is most likely pointing to the "System Reserved" boot partition of Windows (which is the first partition on sda, i.e. sda1). So it looks like none of these is what we're looking for. I assume this is on a USB stick you created with a LiveUSB creator? The topic I linked to recommended LiLi USB, so maybe try to recreate the stick with that (if you haven't) and see if that changes anything.
  9. In general, your ISP can see every connection you make to somewhere. They can also see the data, unless it is encrypted. If you use a VPN, your ISP can see that you're making a VPN connection to $VpnProvider, but they can't see the data you're sending there (the VPN provider can, however). If you connect to a HTTPS site, your ISP can see that you're making a connection there (e.g. "linustechtips.com") but they can't see any other data except for the hostname. Everything else is encrypted. If you use Tor, your ISP can see that you're using Tor. They can't see which sites you're connecting to etc. since that is, once again, encrypted. For most purposes HTTPS should be good enough, because while your ISP can see that you're surfing on linustechtips (or wherever) they can't see anything else. And you're not sharing that data with yet another provider (e.g. a VPN provider), who may be selling the data just as much.
  10. That sounds more like the installer has problems accessing a certain disk or directory. I found something here, which might help. LiveUSB creators put Manjaro into their own directory, but the boot loader expects it to be in ‘MJRO1815’. So, when you’re in prompt [rootfs ]# do the following: cd dev/disk/by-label ls -lAh You should see the directory created by the LiveUSB creator (e.g. ‘MYLINUXLIVE’) mv [the directory] MJRO1815 ls -lAh Double check that the correct directory is now present run exit and enjoy! NOTE: If you get the message "can't cd to [directory]", run this command: chmod o+x [directory]
  11. So I wonder, since Windows 10 Home only supports one CPU, if that CPU happens to be the one with the bad memory channel, that might explain why you're seeing worse performance. Once you have all cores available, it'll be interesting to see if that already fixes the issue. If not, before you swap CPUs, maybe you could try assigning games to specific cores again, since you should now be able to choose cores from either CPU. Maybe simply limiting to cores from the "good" CPU will help in that case.
  12. Like I said in that case you'd have to see one program use all of it and its use would have to go up over time until your system grinds to a halt. Some time ago some background indexing tool that I had installed on Linux had a memory leak. It took about 1-2 hours for this one program to use all of my memory. As soon as it started to eat up swap the system would essentially come to a full stop until it was rebooted. It took several minutes just to open a task manager to see what was going on. In other words I'm pretty sure what you're seeing is not a memory leak. Having a ton of apps open that all use a little bit of memory is not a memory leak.
  13. Neither did I until someone asked about it some time ago. I never even knew dedicated GPUs still used shared memory, so I tried to read up on it, but information was pretty scarce outside of more questions and vague information. What I said above was pretty much the full extend of what I was able to find out and observe on my own after testing a little bit. It's normal, it's a "failsafe" if you run out of VRAM, the shared memory is still available and isn't touched unless needed. It always uses a little bit (I think for the driver and kind of like swap to remove stuff from VRAM that's not actively used). And yeah, that's about it.
  14. Intel's iGPUs (Iris, UHD, HD) are all pretty weak, so depends on the games you want to play. AMD's iGPUs are a lot faster but still not ideal for more demanding titles. AMD just announced new mobile CPUs at CES which should be available soon, maybe wait a bit and see if better offers are incoming.
  15. A memory leak is a bug in a specific program. You'd have to see the program use more and more memory until that one program uses all of it. That happens when a program reserves memory "forgets about it" and then reserves more, never freeing the memory it reserved. Unless you can observe such behavior in one of the programs you're using, it's not a memory leak. I mean, it's your money If you want to upgrade, go for it.