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Eigenvektor

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  1. Check the GPU ranking on Tom's Hardware for a general idea: https://www.tomshardware.com/reviews/gpu-hierarchy,4388.html Scroll down for the RT comparison. You can see the 6800 XT is more in line with the 3060 Ti. Though keep in mind that this is an average. It might be better or worse in some games.
  2. Either a faulty MB or faulty memory controller in the CPU. nm, missed that you tested two different CPUs.
  3. No, iOS does not just hand your private data to an app. An app can request access to certain things, but you have to grant access before the app can read it. The information about what type of data that is collected is provided by the developer. It doesn't mean the app always has access to that information, but rather that it may collect it in some cases, with your consent. For example CoD may give you the ability to log in to an account, so in that case the app does collect an email address. But only if you use that functionality. They still have to list it to comply with Apple's rules.
  4. Those are dust covers, which helps to prevent dust from getting into the case. You should install them in the empty slots. You should not install them in the slots where your GPU is, otherwise it'll conflict with the GPU's mounting bracket.
  5. A UPS generally isn't intended to power your devices for extended periods of time. Their use case, from a business standpoint, is to power hardware just long enough to either: Do a controlled shutdown Allow backup generators to kick in So you what you want is a UPS that can keep all of your devices running for e.g. 10 minutes. Worst case scenario is likely a power outage at a time where all of them are in use at the same time as you're running a gaming workload.
  6. Before you go all out and spend money on anything, I would try gaming on your PC through Parsec from an external location first. If your ISP blocks it, or performance isn't convincing without a VM in the mix, you can probably save your money. Which hypervisor you use isn't going to matter too much. The primary concern is that it needs to support GPU passthrough and it needs to do so for at least two GPUs. A hypervisor that runs on bare metal (e.g. ESXi) might have a slight performance advantage, so would be my go to in this scenario. You can probably achieve the same with a Linux machine running KVM. A consumer level CPU will work as well as a server CPU, the primary concerns are cooling, enough cores and enough PCIe lanes for two GPUs. If you want a CPU capable of effectively powering two gaming machines at the same time, you'll want one with at least 16, or better yet 20 cores minimum (20 P-cores that is, in case you're thinking of Intel). You'll also need a motherboard with slots for two GPUs. You'll want to assign between 6 to 8 cores to each VM and leave the rest for the hypervisor. You'll also want at minimum 64 GB of RAM. Ideally you'd want to assign 32 GB to each VM, but have enough left over for the hypervisor itself, so probably more like 80 GB+. Even with that, there's no guarantee that the VMs aren't going to negatively impact one another if both are running a full gaming workload and competing for shared resources (such as memory, disk and/or network bandwidth)
  7. As I said, it really depends on what you're backing up. If it is mostly text files you can save a ton of space. If it is mostly images and video, compression isn't going to do much, since the files are already compressed. No compression is going to be faster, and easier to access without requiring specific software. So in that sense I agree with @Mark Kaine, it's usually the more sensible option. Compression primarily makes sense if you have a ton of (highly compressible) data and can't afford disks that are big enough.
  8. If you backup to the cloud and the company goes out of business, your backup is gone, regardless of compression or not. If you backup to your own hardware and the software you use still works, you don't have to care whether the manufacturer/developer is still around. Hyper Backup isn't limited to cloud backups: https://www.synology.com/en-global/dsm/feature/hyper_backup
  9. I would assume backup compression is lossless. What software in particular are you talking about, does it have any specific options for images and video? Ah, missed that you're talking about Hyper Backup. It is using lossless compression, it won't re-encode your images and videos. Whether compression is worth it depends on how compressible that data you're backing up is. If it is mostly images and videos (which are already compressed formats), it won't provide much or any additional compression.
  10. DNS has absolutely nothing to do with ping. If the DNS server you're using is slow, the initial lookup that resolves a host name to an IP might take more time. Which means initial connection to the game server might take longer than usual. But once the IP has been resolved and a connection has been made, DNS is no longer involved in the communication at all. So the ping you're seeing while in game is completely independent from DNS. If ping is higher than before, there are multiple possible explanations. Maybe the game server moved to a different location that is further away. Maybe the game server has more load than before. Maybe your ISP or any intermediate ISP changed their routing and there are now more hops between you and the server.
  11. 2 sticks, since it is more likely to work at full speed.
  12. As I said above, there is likely some kernel level power event you can subscribe to. Otherwise, I would suggest a slightly more conservative approach. The battery percentage is unlikely to change significantly in 1 second. When the app starts, query battery percentage and projected battery life. Use that to estimate when the battery will next go down by 1%. Use that estimation to determine when you should query again. When you query, check the expected delta vs the actual delta, use that to adjust your poll rate accordingly. Do all of that in a low priority background thread. Only update the UI when percentage has actually changed.
  13. Your topic title is pretty misleading. Sounds like you're asking about network switches and ping. You should probably put "mechanical keyboard" and "noise" in there. Right now you'll get the wrong people looking at your topic.
  14. Try pinging the modem in your home. Most likely that ping time is below 1 ms (at least on cable). That's the only portion of ping you have control over. The rest of the ping time will be the distance between your modem and the server you're connected to.
  15. <-- as you can see by that badge, I did contribute to folding. During that time the down payment for my power bill doubled. And that was back when I still paid 32 cent per kWh. Since then the cost for electricity has gone up to 43.5 cent per kWh (+35%), as has the cost of everything else. If you have parents who can just shrug that off, cool. If you just shrug that off because it's not your money, uncool.
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